]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_user.c
rewrote memory system entirely (hunk, cache, and zone are gone, memory pools replaced...
[xonotic/darkplaces.git] / sv_user.c
index 400627942b1960f3d1b7ee82544ca88ee48cd35b..3f306413eb6326bfc7b1e76844b420866803c38a 100644 (file)
--- a/sv_user.c
+++ b/sv_user.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
@@ -23,9 +23,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 edict_t        *sv_player;
 
-extern cvar_t  sv_friction;
-cvar_t sv_edgefriction = {"edgefriction", "2"};
-extern cvar_t  sv_stopspeed;
+cvar_t sv_edgefriction = {0, "edgefriction", "2"};
+cvar_t sv_predict = {0, "sv_predict", "1"};
+cvar_t sv_deltacompress = {0, "sv_deltacompress", "1"};
+cvar_t sv_idealpitchscale = {0, "sv_idealpitchscale","0.8"};
+cvar_t sv_maxspeed = {CVAR_NOTIFY, "sv_maxspeed", "320"};
+cvar_t sv_accelerate = {0, "sv_accelerate", "10"};
 
 static vec3_t          forward, right, up;
 
@@ -41,8 +44,6 @@ qboolean      onground;
 
 usercmd_t      cmd;
 
-cvar_t sv_idealpitchscale = {"sv_idealpitchscale","0.8"};
-
 
 /*
 ===============
@@ -76,7 +77,7 @@ void SV_SetIdealPitch (void)
                bottom[1] = top[1];
                bottom[2] = top[2] - 160;
                
-               tr = SV_Move (top, vec3_origin, vec3_origin, bottom, 1, sv_player);
+               tr = SV_Move (top, vec3_origin, vec3_origin, bottom, MOVE_NOMONSTERS, sv_player);
                if (tr.allsolid)
                        return; // looking at a wall, leave ideal the way is was
 
@@ -139,7 +140,7 @@ void SV_UserFriction (void)
        start[2] = origin[2] + sv_player->v.mins[2];
        stop[2] = start[2] - 34;
 
-       trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, sv_player);
+       trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, sv_player);
 
        if (trace.fraction == 1.0)
                friction = sv_friction.value*sv_edgefriction.value;
@@ -148,7 +149,7 @@ void SV_UserFriction (void)
 
 // apply friction      
        control = speed < sv_stopspeed.value ? sv_stopspeed.value : speed;
-       newspeed = speed - host_frametime*control*friction;
+       newspeed = speed - sv.frametime*control*friction;
        
        if (newspeed < 0)
                newspeed = 0;
@@ -165,8 +166,6 @@ void SV_UserFriction (void)
 SV_Accelerate
 ==============
 */
-cvar_t sv_maxspeed = {"sv_maxspeed", "320", false, true};
-cvar_t sv_accelerate = {"sv_accelerate", "10"};
 #if 0
 void SV_Accelerate (vec3_t wishvel)
 {
@@ -180,7 +179,7 @@ void SV_Accelerate (vec3_t wishvel)
        VectorSubtract (wishvel, velocity, pushvec);
        addspeed = VectorNormalize (pushvec);
 
-       accelspeed = sv_accelerate.value*host_frametime*addspeed;
+       accelspeed = sv_accelerate.value*sv.frametime*addspeed;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
        
@@ -197,7 +196,7 @@ void SV_Accelerate (void)
        addspeed = wishspeed - currentspeed;
        if (addspeed <= 0)
                return;
-       accelspeed = sv_accelerate.value*host_frametime*wishspeed;
+       accelspeed = sv_accelerate.value*sv.frametime*wishspeed;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
        
@@ -217,8 +216,8 @@ void SV_AirAccelerate (vec3_t wishveloc)
        addspeed = wishspd - currentspeed;
        if (addspeed <= 0)
                return;
-//     accelspeed = sv_accelerate.value * host_frametime;
-       accelspeed = sv_accelerate.value*wishspeed * host_frametime;
+//     accelspeed = sv_accelerate.value * sv.frametime;
+       accelspeed = sv_accelerate.value*wishspeed * sv.frametime;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
        
@@ -230,13 +229,24 @@ void SV_AirAccelerate (vec3_t wishveloc)
 void DropPunchAngle (void)
 {
        float   len;
+       eval_t  *val;
        
        len = VectorNormalizeLength (sv_player->v.punchangle);
        
-       len -= 10*host_frametime;
+       len -= 10*sv.frametime;
        if (len < 0)
                len = 0;
        VectorScale (sv_player->v.punchangle, len, sv_player->v.punchangle);
+       
+       if ((val = GETEDICTFIELDVALUE(sv_player, eval_punchvector)))
+       {
+               len = VectorNormalizeLength (val->vector);
+               
+               len -= 20*sv.frametime;
+               if (len < 0)
+                       len = 0;
+               VectorScale (val->vector, len, val->vector);
+       }
 }
 
 /*
@@ -249,7 +259,7 @@ void SV_WaterMove (void)
 {
        int             i;
        vec3_t  wishvel;
-       float   speed, newspeed, wishspeed, addspeed, accelspeed;
+       float   speed, newspeed, wishspeed, addspeed, accelspeed, temp;
 
 //
 // user intentions
@@ -267,7 +277,8 @@ void SV_WaterMove (void)
        wishspeed = Length(wishvel);
        if (wishspeed > sv_maxspeed.value)
        {
-               VectorScale (wishvel, sv_maxspeed.value/wishspeed, wishvel);
+               temp = sv_maxspeed.value/wishspeed;
+               VectorScale (wishvel, temp, wishvel);
                wishspeed = sv_maxspeed.value;
        }
        wishspeed *= 0.7;
@@ -278,10 +289,11 @@ void SV_WaterMove (void)
        speed = Length (velocity);
        if (speed)
        {
-               newspeed = speed - host_frametime * speed * sv_friction.value;
+               newspeed = speed - sv.frametime * speed * sv_friction.value;
                if (newspeed < 0)
-                       newspeed = 0;   
-               VectorScale (velocity, newspeed/speed, velocity);
+                       newspeed = 0;
+               temp = newspeed/speed;
+               VectorScale (velocity, temp, velocity);
        }
        else
                newspeed = 0;
@@ -297,7 +309,7 @@ void SV_WaterMove (void)
                return;
 
        VectorNormalize (wishvel);
-       accelspeed = sv_accelerate.value * wishspeed * host_frametime;
+       accelspeed = sv_accelerate.value * wishspeed * sv.frametime;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
 
@@ -328,7 +340,7 @@ void SV_AirMove (void)
 {
        int                     i;
        vec3_t          wishvel;
-       float           fmove, smove;
+       float           fmove, smove, temp;
 
        // LordHavoc: correct quake movement speed bug when looking up/down
        wishvel[0] = wishvel[2] = 0;
@@ -355,7 +367,8 @@ void SV_AirMove (void)
        wishspeed = VectorNormalizeLength(wishdir);
        if (wishspeed > sv_maxspeed.value)
        {
-               VectorScale (wishvel, sv_maxspeed.value/wishspeed, wishvel);
+               temp = sv_maxspeed.value/wishspeed;
+               VectorScale (wishvel, temp, wishvel);
                wishspeed = sv_maxspeed.value;
        }
        
@@ -428,8 +441,7 @@ void SV_ClientThink (void)
 //
 // walk
 //
-       if ( (sv_player->v.waterlevel >= 2)
-       && (sv_player->v.movetype != MOVETYPE_NOCLIP) )
+       if ( (sv_player->v.waterlevel >= 2)     && (sv_player->v.movetype != MOVETYPE_NOCLIP) )
        {
                SV_WaterMove ();
                return;
@@ -453,19 +465,21 @@ void SV_ReadClientMove (usercmd_t *move)
        float   total;
        
 // read ping time
-       host_client->ping_times[host_client->num_pings%NUM_PING_TIMES]
-               = sv.time - MSG_ReadFloat ();
+       host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = sv.time - MSG_ReadFloat ();
        host_client->num_pings++;
+       for (i=0, total = 0;i < NUM_PING_TIMES;i++)
+               total += host_client->ping_times[i];
+       host_client->ping = total / NUM_PING_TIMES; // can be used for prediction
+       host_client->latency = 0;
+       if (sv_predict.integer && (svs.maxclients > 1) && (!sv.paused)) // if paused or a local game, don't predict
+               host_client->latency = host_client->ping;
        if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_ping)))
-       {
-               for (i=0, total = 0;i < NUM_PING_TIMES;i++)
-                       total += host_client->ping_times[i];
-               val->_float = 1000.0 / NUM_PING_TIMES;
-       }
+               val->_float = host_client->ping * 1000.0;
 
-// read current angles 
+// read current angles
+       // dpprotocol
        for (i=0 ; i<3 ; i++)
-               angle[i] = MSG_ReadAngle ();
+               angle[i] = MSG_ReadPreciseAngle ();
 
        VectorCopy (angle, host_client->edict->v.v_angle);
                
@@ -509,7 +523,7 @@ qboolean SV_ReadClientMessage (void)
        int             ret;
        int             cmd;
        char            *s;
-       
+
        do
        {
 nextmsg:
@@ -521,9 +535,9 @@ nextmsg:
                }
                if (!ret)
                        return true;
-                                       
+
                MSG_BeginReading ();
-               
+
                while (1)
                {
                        if (!host_client->active)
@@ -543,7 +557,7 @@ nextmsg:
                                goto nextmsg;           // end of message
                                
                        default:
-                               Sys_Printf ("SV_ReadClientMessage: unknown command char\n");
+                               Sys_Printf ("SV_ReadClientMessage: unknown command char %i\n", cmd);
                                return false;
                                                        
                        case clc_nop:
@@ -568,8 +582,8 @@ nextmsg:
                                 || Q_strncasecmp(s, "ping", 4) == 0
                                 || Q_strncasecmp(s, "ban", 3) == 0
                                 || Q_strncasecmp(s, "pmodel", 6) == 0
-                                || (nehahra && (Q_strncasecmp(s, "max", 3) == 0 || Q_strncasecmp(s, "monster", 7) == 0 || Q_strncasecmp(s, "scrag", 5) == 0 || Q_strncasecmp(s, "gimme", 5) == 0 || Q_strncasecmp(s, "wraith", 6) == 0))
-                                || (!nehahra && (Q_strncasecmp(s, "god", 3) == 0 || Q_strncasecmp(s, "notarget", 8) == 0 || Q_strncasecmp(s, "fly", 3) == 0 || Q_strncasecmp(s, "give", 4) == 0 || Q_strncasecmp(s, "noclip", 6) == 0)))
+                                || (gamemode == GAME_NEHAHRA && (Q_strncasecmp(s, "max", 3) == 0 || Q_strncasecmp(s, "monster", 7) == 0 || Q_strncasecmp(s, "scrag", 5) == 0 || Q_strncasecmp(s, "gimme", 5) == 0 || Q_strncasecmp(s, "wraith", 6) == 0))
+                                || (gamemode != GAME_NEHAHRA && (Q_strncasecmp(s, "god", 3) == 0 || Q_strncasecmp(s, "notarget", 8) == 0 || Q_strncasecmp(s, "fly", 3) == 0 || Q_strncasecmp(s, "give", 4) == 0 || Q_strncasecmp(s, "noclip", 6) == 0)))
                                {
                                        ret = 1;
                                        Cmd_ExecuteString (s, src_client);
@@ -585,18 +599,18 @@ nextmsg:
                                        Con_DPrintf("%s tried to %s\n", host_client->name, s);
                                */
                                break;
-                               
+
                        case clc_disconnect:
 //                             Sys_Printf ("SV_ReadClientMessage: client disconnected\n");
                                return false;
-                       
+
                        case clc_move:
                                SV_ReadClientMove (&host_client->cmd);
                                break;
                        }
                }
        } while (ret == 1);
-       
+
        return true;
 }
 
@@ -606,7 +620,6 @@ nextmsg:
 SV_RunClients
 ==================
 */
-extern dfunction_t *SV_PlayerPhysicsQC;
 void SV_RunClients (void)
 {
        int                             i;
@@ -639,7 +652,7 @@ void SV_RunClients (void)
                        {
                                pr_global_struct->time = sv.time;
                                pr_global_struct->self = EDICT_TO_PROG(sv_player);
-                               PR_ExecuteProgram ((func_t)(SV_PlayerPhysicsQC - pr_functions));
+                               PR_ExecuteProgram ((func_t)(SV_PlayerPhysicsQC - pr_functions), "");
                        }
                        else
                                SV_ClientThink ();