]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_user.c
reworked progs loading so that entvars_t and globalvars_t are no longer
[xonotic/darkplaces.git] / sv_user.c
index bf13b1f8e7b84acce82cb88fd5a59dda436918e5..7b59de998cae788d0c60b2b9b9536c710ff650d6 100644 (file)
--- a/sv_user.c
+++ b/sv_user.c
@@ -20,17 +20,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 // sv_user.c -- server code for moving users
 
 #include "quakedef.h"
-
-cvar_t sv_edgefriction = {0, "edgefriction", "2", "how much you slow down when nearing a ledge you might fall off"};
-cvar_t sv_idealpitchscale = {0, "sv_idealpitchscale","0.8", "how much to look up/down slopes and stairs when not using freelook"};
-cvar_t sv_maxspeed = {CVAR_NOTIFY, "sv_maxspeed", "320", "maximum speed a player can accelerate to when on ground (can be exceeded by tricks)"};
-cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when airborn (note that it is possible to completely stop by moving the opposite direction)"};
-cvar_t sv_accelerate = {0, "sv_accelerate", "10", "rate at which a player accelerates to sv_maxspeed"};
-cvar_t sv_airaccelerate = {0, "sv_airaccelerate", "-1", "rate at which a player accelerates to sv_maxairspeed while in the air, if less than 0 the sv_accelerate variable is used instead"};
-cvar_t sv_wateraccelerate = {0, "sv_wateraccelerate", "-1", "rate at which a player accelerates to sv_maxspeed while in the air, if less than 0 the sv_accelerate variable is used instead"};
+#include "sv_demo.h"
+#define DEBUGMOVES 0
 
 static usercmd_t cmd;
-
+extern cvar_t sv_autodemo_perclient;
 
 /*
 ===============
@@ -47,24 +41,24 @@ void SV_SetIdealPitch (void)
        int             i, j;
        int             steps;
 
-       if (!((int)host_client->edict->fields.server->flags & FL_ONGROUND))
+       if (!((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_ONGROUND))
                return;
 
-       angleval = host_client->edict->fields.server->angles[YAW] * M_PI*2 / 360;
+       angleval = PRVM_serveredictvector(host_client->edict, angles)[YAW] * M_PI*2 / 360;
        sinval = sin(angleval);
        cosval = cos(angleval);
 
        for (i=0 ; i<MAX_FORWARD ; i++)
        {
-               top[0] = host_client->edict->fields.server->origin[0] + cosval*(i+3)*12;
-               top[1] = host_client->edict->fields.server->origin[1] + sinval*(i+3)*12;
-               top[2] = host_client->edict->fields.server->origin[2] + host_client->edict->fields.server->view_ofs[2];
+               top[0] = PRVM_serveredictvector(host_client->edict, origin)[0] + cosval*(i+3)*12;
+               top[1] = PRVM_serveredictvector(host_client->edict, origin)[1] + sinval*(i+3)*12;
+               top[2] = PRVM_serveredictvector(host_client->edict, origin)[2] + PRVM_serveredictvector(host_client->edict, view_ofs)[2];
 
                bottom[0] = top[0];
                bottom[1] = top[1];
                bottom[2] = top[2] - 160;
 
-               tr = SV_Move (top, vec3_origin, vec3_origin, bottom, MOVE_NOMONSTERS, host_client->edict);
+               tr = SV_TraceLine(top, bottom, MOVE_NOMONSTERS, host_client->edict, SUPERCONTENTS_SOLID);
                // if looking at a wall, leave ideal the way is was
                if (tr.startsolid)
                        return;
@@ -94,13 +88,13 @@ void SV_SetIdealPitch (void)
 
        if (!dir)
        {
-               host_client->edict->fields.server->idealpitch = 0;
+               PRVM_serveredictfloat(host_client->edict, idealpitch) = 0;
                return;
        }
 
        if (steps < 2)
                return;
-       host_client->edict->fields.server->idealpitch = -dir * sv_idealpitchscale.value;
+       PRVM_serveredictfloat(host_client->edict, idealpitch) = -dir * sv_idealpitchscale.value;
 }
 
 static vec3_t wishdir, forward, right, up;
@@ -120,17 +114,17 @@ void SV_UserFriction (void)
        vec3_t start, stop;
        trace_t trace;
 
-       speed = sqrt(host_client->edict->fields.server->velocity[0]*host_client->edict->fields.server->velocity[0]+host_client->edict->fields.server->velocity[1]*host_client->edict->fields.server->velocity[1]);
+       speed = sqrt(PRVM_serveredictvector(host_client->edict, velocity)[0]*PRVM_serveredictvector(host_client->edict, velocity)[0]+PRVM_serveredictvector(host_client->edict, velocity)[1]*PRVM_serveredictvector(host_client->edict, velocity)[1]);
        if (!speed)
                return;
 
        // if the leading edge is over a dropoff, increase friction
-       start[0] = stop[0] = host_client->edict->fields.server->origin[0] + host_client->edict->fields.server->velocity[0]/speed*16;
-       start[1] = stop[1] = host_client->edict->fields.server->origin[1] + host_client->edict->fields.server->velocity[1]/speed*16;
-       start[2] = host_client->edict->fields.server->origin[2] + host_client->edict->fields.server->mins[2];
+       start[0] = stop[0] = PRVM_serveredictvector(host_client->edict, origin)[0] + PRVM_serveredictvector(host_client->edict, velocity)[0]/speed*16;
+       start[1] = stop[1] = PRVM_serveredictvector(host_client->edict, origin)[1] + PRVM_serveredictvector(host_client->edict, velocity)[1]/speed*16;
+       start[2] = PRVM_serveredictvector(host_client->edict, origin)[2] + PRVM_serveredictvector(host_client->edict, mins)[2];
        stop[2] = start[2] - 34;
 
-       trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, host_client->edict);
+       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, host_client->edict, SV_GenericHitSuperContentsMask(host_client->edict));
 
        if (trace.fraction == 1.0)
                friction = sv_friction.value*sv_edgefriction.value;
@@ -146,7 +140,7 @@ void SV_UserFriction (void)
        else
                newspeed /= speed;
 
-       VectorScale(host_client->edict->fields.server->velocity, newspeed, host_client->edict->fields.server->velocity);
+       VectorScale(PRVM_serveredictvector(host_client->edict, velocity), newspeed, PRVM_serveredictvector(host_client->edict, velocity));
 }
 
 /*
@@ -159,7 +153,7 @@ void SV_Accelerate (void)
        int i;
        float addspeed, accelspeed, currentspeed;
 
-       currentspeed = DotProduct (host_client->edict->fields.server->velocity, wishdir);
+       currentspeed = DotProduct (PRVM_serveredictvector(host_client->edict, velocity), wishdir);
        addspeed = wishspeed - currentspeed;
        if (addspeed <= 0)
                return;
@@ -168,9 +162,10 @@ void SV_Accelerate (void)
                accelspeed = addspeed;
 
        for (i=0 ; i<3 ; i++)
-               host_client->edict->fields.server->velocity[i] += accelspeed*wishdir[i];
+               PRVM_serveredictvector(host_client->edict, velocity)[i] += accelspeed*wishdir[i];
 }
 
+extern cvar_t sv_gameplayfix_q2airaccelerate;
 void SV_AirAccelerate (vec3_t wishveloc)
 {
        int i;
@@ -179,40 +174,41 @@ void SV_AirAccelerate (vec3_t wishveloc)
        wishspd = VectorNormalizeLength (wishveloc);
        if (wishspd > sv_maxairspeed.value)
                wishspd = sv_maxairspeed.value;
-       currentspeed = DotProduct (host_client->edict->fields.server->velocity, wishveloc);
+       currentspeed = DotProduct (PRVM_serveredictvector(host_client->edict, velocity), wishveloc);
        addspeed = wishspd - currentspeed;
        if (addspeed <= 0)
                return;
-       accelspeed = (sv_airaccelerate.value < 0 ? sv_accelerate.value : sv_airaccelerate.value)*wishspeed * sv.frametime;
+       accelspeed = (sv_airaccelerate.value < 0 ? sv_accelerate.value : sv_airaccelerate.value)*(sv_gameplayfix_q2airaccelerate.integer ? wishspd : wishspeed) * sv.frametime;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
 
        for (i=0 ; i<3 ; i++)
-               host_client->edict->fields.server->velocity[i] += accelspeed*wishveloc[i];
+               PRVM_serveredictvector(host_client->edict, velocity)[i] += accelspeed*wishveloc[i];
 }
 
 
 void DropPunchAngle (void)
 {
        float len;
-       prvm_eval_t *val;
+       vec3_t v;
 
-       len = VectorNormalizeLength (host_client->edict->fields.server->punchangle);
+       len = VectorNormalizeLength (PRVM_serveredictvector(host_client->edict, punchangle));
 
        len -= 10*sv.frametime;
        if (len < 0)
                len = 0;
-       VectorScale (host_client->edict->fields.server->punchangle, len, host_client->edict->fields.server->punchangle);
+       VectorScale (PRVM_serveredictvector(host_client->edict, punchangle), len, PRVM_serveredictvector(host_client->edict, punchangle));
 
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_punchvector)))
+       VectorCopy(PRVM_serveredictvector(host_client->edict, punchvector), v);
+       len = VectorNormalizeLength(v);
+       if (len > 0)
        {
-               len = VectorNormalizeLength (val->vector);
-
                len -= 20*sv.frametime;
                if (len < 0)
                        len = 0;
-               VectorScale (val->vector, len, val->vector);
+               VectorScale(v, len, v);
        }
+       VectorCopy(v, PRVM_serveredictvector(host_client->edict, punchvector));
 }
 
 /*
@@ -225,16 +221,16 @@ void SV_FreeMove (void)
        int i;
        float wishspeed;
 
-       AngleVectors (host_client->edict->fields.server->v_angle, forward, right, up);
+       AngleVectors (PRVM_serveredictvector(host_client->edict, v_angle), forward, right, up);
 
        for (i = 0; i < 3; i++)
-               host_client->edict->fields.server->velocity[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove;
+               PRVM_serveredictvector(host_client->edict, velocity)[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove;
 
-       host_client->edict->fields.server->velocity[2] += cmd.upmove;
+       PRVM_serveredictvector(host_client->edict, velocity)[2] += cmd.upmove;
 
-       wishspeed = VectorLength(host_client->edict->fields.server->velocity);
+       wishspeed = VectorLength(PRVM_serveredictvector(host_client->edict, velocity));
        if (wishspeed > sv_maxspeed.value)
-               VectorScale(host_client->edict->fields.server->velocity, sv_maxspeed.value / wishspeed, host_client->edict->fields.server->velocity);
+               VectorScale(PRVM_serveredictvector(host_client->edict, velocity), sv_maxspeed.value / wishspeed, PRVM_serveredictvector(host_client->edict, velocity));
 }
 
 /*
@@ -250,7 +246,7 @@ void SV_WaterMove (void)
        float speed, newspeed, wishspeed, addspeed, accelspeed, temp;
 
        // user intentions
-       AngleVectors (host_client->edict->fields.server->v_angle, forward, right, up);
+       AngleVectors (PRVM_serveredictvector(host_client->edict, v_angle), forward, right, up);
 
        for (i=0 ; i<3 ; i++)
                wishvel[i] = forward[i]*cmd.forwardmove + right[i]*cmd.sidemove;
@@ -270,14 +266,14 @@ void SV_WaterMove (void)
        wishspeed *= 0.7;
 
        // water friction
-       speed = VectorLength(host_client->edict->fields.server->velocity);
+       speed = VectorLength(PRVM_serveredictvector(host_client->edict, velocity));
        if (speed)
        {
-               newspeed = speed - sv.frametime * speed * sv_waterfriction.value;
+               newspeed = speed - sv.frametime * speed * (sv_waterfriction.value < 0 ? sv_friction.value : sv_waterfriction.value);
                if (newspeed < 0)
                        newspeed = 0;
                temp = newspeed/speed;
-               VectorScale(host_client->edict->fields.server->velocity, temp, host_client->edict->fields.server->velocity);
+               VectorScale(PRVM_serveredictvector(host_client->edict, velocity), temp, PRVM_serveredictvector(host_client->edict, velocity));
        }
        else
                newspeed = 0;
@@ -296,18 +292,18 @@ void SV_WaterMove (void)
                accelspeed = addspeed;
 
        for (i=0 ; i<3 ; i++)
-               host_client->edict->fields.server->velocity[i] += accelspeed * wishvel[i];
+               PRVM_serveredictvector(host_client->edict, velocity)[i] += accelspeed * wishvel[i];
 }
 
 void SV_WaterJump (void)
 {
-       if (sv.time > host_client->edict->fields.server->teleport_time || !host_client->edict->fields.server->waterlevel)
+       if (sv.time > PRVM_serveredictfloat(host_client->edict, teleport_time) || !PRVM_serveredictfloat(host_client->edict, waterlevel))
        {
-               host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags & ~FL_WATERJUMP;
-               host_client->edict->fields.server->teleport_time = 0;
+               PRVM_serveredictfloat(host_client->edict, flags) = (int)PRVM_serveredictfloat(host_client->edict, flags) & ~FL_WATERJUMP;
+               PRVM_serveredictfloat(host_client->edict, teleport_time) = 0;
        }
-       host_client->edict->fields.server->velocity[0] = host_client->edict->fields.server->movedir[0];
-       host_client->edict->fields.server->velocity[1] = host_client->edict->fields.server->movedir[1];
+       PRVM_serveredictvector(host_client->edict, velocity)[0] = PRVM_serveredictvector(host_client->edict, movedir)[0];
+       PRVM_serveredictvector(host_client->edict, velocity)[1] = PRVM_serveredictvector(host_client->edict, movedir)[1];
 }
 
 
@@ -325,20 +321,20 @@ void SV_AirMove (void)
 
        // LordHavoc: correct quake movement speed bug when looking up/down
        wishvel[0] = wishvel[2] = 0;
-       wishvel[1] = host_client->edict->fields.server->angles[1];
+       wishvel[1] = PRVM_serveredictvector(host_client->edict, angles)[1];
        AngleVectors (wishvel, forward, right, up);
 
        fmove = cmd.forwardmove;
        smove = cmd.sidemove;
 
 // hack to not let you back into teleporter
-       if (sv.time < host_client->edict->fields.server->teleport_time && fmove < 0)
+       if (sv.time < PRVM_serveredictfloat(host_client->edict, teleport_time) && fmove < 0)
                fmove = 0;
 
        for (i=0 ; i<3 ; i++)
                wishvel[i] = forward[i]*fmove + right[i]*smove;
 
-       if ((int)host_client->edict->fields.server->movetype != MOVETYPE_WALK)
+       if ((int)PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_WALK)
                wishvel[2] += cmd.upmove;
 
        VectorCopy (wishvel, wishdir);
@@ -350,12 +346,12 @@ void SV_AirMove (void)
                wishspeed = sv_maxspeed.value;
        }
 
-       if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP)
+       if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NOCLIP)
        {
                // noclip
-               VectorCopy (wishvel, host_client->edict->fields.server->velocity);
+               VectorCopy (wishvel, PRVM_serveredictvector(host_client->edict, velocity));
        }
-       else if (onground && (!sv_gameplayfix_qwplayerphysics.integer || !(host_client->edict->fields.server->button2 || !((int)host_client->edict->fields.server->flags & FL_JUMPRELEASED))))
+       else if (onground)
        {
                SV_UserFriction ();
                SV_Accelerate ();
@@ -379,39 +375,56 @@ void SV_ClientThink (void)
 {
        vec3_t v_angle;
 
-       if (host_client->edict->fields.server->movetype == MOVETYPE_NONE)
+       //Con_Printf("clientthink for %ims\n", (int) (sv.frametime * 1000));
+
+       SV_ApplyClientMove();
+       // make sure the velocity is sane (not a NaN)
+       SV_CheckVelocity(host_client->edict);
+
+       // LordHavoc: QuakeC replacement for SV_ClientThink (player movement)
+       if (PRVM_serverfunction(SV_PlayerPhysics) && sv_playerphysicsqc.integer)
+       {
+               PRVM_serverglobalfloat(time) = sv.time;
+               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
+               PRVM_ExecuteProgram (PRVM_serverfunction(SV_PlayerPhysics), "QC function SV_PlayerPhysics is missing");
+               SV_CheckVelocity(host_client->edict);
                return;
+       }
 
-       onground = (int)host_client->edict->fields.server->flags & FL_ONGROUND;
+       if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NONE)
+               return;
+
+       onground = ((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_ONGROUND) != 0;
 
        DropPunchAngle ();
 
        // if dead, behave differently
-       if (host_client->edict->fields.server->health <= 0)
+       if (PRVM_serveredictfloat(host_client->edict, health) <= 0)
                return;
 
        cmd = host_client->cmd;
 
        // angles
        // show 1/3 the pitch angle and all the roll angle
-       VectorAdd (host_client->edict->fields.server->v_angle, host_client->edict->fields.server->punchangle, v_angle);
-       host_client->edict->fields.server->angles[ROLL] = V_CalcRoll (host_client->edict->fields.server->angles, host_client->edict->fields.server->velocity)*4;
-       if (!host_client->edict->fields.server->fixangle)
+       VectorAdd (PRVM_serveredictvector(host_client->edict, v_angle), PRVM_serveredictvector(host_client->edict, punchangle), v_angle);
+       PRVM_serveredictvector(host_client->edict, angles)[ROLL] = V_CalcRoll (PRVM_serveredictvector(host_client->edict, angles), PRVM_serveredictvector(host_client->edict, velocity))*4;
+       if (!PRVM_serveredictfloat(host_client->edict, fixangle))
        {
-               host_client->edict->fields.server->angles[PITCH] = -v_angle[PITCH]/3;
-               host_client->edict->fields.server->angles[YAW] = v_angle[YAW];
+               PRVM_serveredictvector(host_client->edict, angles)[PITCH] = -v_angle[PITCH]/3;
+               PRVM_serveredictvector(host_client->edict, angles)[YAW] = v_angle[YAW];
        }
 
-       if ( (int)host_client->edict->fields.server->flags & FL_WATERJUMP )
+       if ( (int)PRVM_serveredictfloat(host_client->edict, flags) & FL_WATERJUMP )
        {
                SV_WaterJump ();
+               SV_CheckVelocity(host_client->edict);
                return;
        }
 
        /*
        // Player is (somehow) outside of the map, or flying, or noclipping
-       if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP && (host_client->edict->fields.server->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)))
-       //if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP || host_client->edict->fields.server->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))
+       if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP && (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)))
+       //if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NOCLIP || PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))
        {
                SV_FreeMove ();
                return;
@@ -419,13 +432,15 @@ void SV_ClientThink (void)
        */
 
        // walk
-       if ((host_client->edict->fields.server->waterlevel >= 2) && (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP))
+       if ((PRVM_serveredictfloat(host_client->edict, waterlevel) >= 2) && (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP))
        {
                SV_WaterMove ();
+               SV_CheckVelocity(host_client->edict);
                return;
        }
 
        SV_AirMove ();
+       SV_CheckVelocity(host_client->edict);
 }
 
 /*
@@ -433,45 +448,36 @@ void SV_ClientThink (void)
 SV_ReadClientMove
 ===================
 */
-qboolean SV_ReadClientMove (void)
+int sv_numreadmoves = 0;
+usercmd_t sv_readmoves[CL_MAX_USERCMDS];
+void SV_ReadClientMove (void)
 {
-       qboolean kickplayer = false;
        int i;
-       double oldmovetime;
-#ifdef NUM_PING_TIMES
-       double total;
-#endif
-       usercmd_t *move = &host_client->cmd;
+       usercmd_t newmove;
+       usercmd_t *move = &newmove;
 
-       oldmovetime = move->time;
-
-       // if this move has been applied, clear it, and start accumulating new data
-       if (move->applied)
-               memset(move, 0, sizeof(*move));
+       memset(move, 0, sizeof(*move));
 
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
 
        // read ping time
-       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5 && sv.protocol != PROTOCOL_DARKPLACES6)
+       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5 && sv.protocol != PROTOCOL_DARKPLACES6)
                move->sequence = MSG_ReadLong ();
-       move->time = MSG_ReadFloat ();
+       move->time = move->clienttime = MSG_ReadFloat ();
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
-       move->receivetime = sv.time;
+       move->receivetime = (float)sv.time;
 
-       // calculate average ping time
-       host_client->ping = move->receivetime - move->time;
-#ifdef NUM_PING_TIMES
-       host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = move->receivetime - move->time;
-       host_client->num_pings++;
-       for (i=0, total = 0;i < NUM_PING_TIMES;i++)
-               total += host_client->ping_times[i];
-       host_client->ping = total / NUM_PING_TIMES;
+#if DEBUGMOVES
+       Con_Printf("%s move%i #%i %ims (%ims) %i %i '%i %i %i' '%i %i %i'\n", move->time > move->receivetime ? "^3read future" : "^4read normal", sv_numreadmoves + 1, move->sequence, (int)floor((move->time - host_client->cmd.time) * 1000.0 + 0.5), (int)floor(move->time * 1000.0 + 0.5), move->impulse, move->buttons, (int)move->viewangles[0], (int)move->viewangles[1], (int)move->viewangles[2], (int)move->forwardmove, (int)move->sidemove, (int)move->upmove);
 #endif
+       // limit reported time to current time
+       // (incase the client is trying to cheat)
+       move->time = min(move->time, move->receivetime + sv.frametime);
 
        // read current angles
        for (i = 0;i < 3;i++)
        {
-               if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE)
+               if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
                        move->viewangles[i] = MSG_ReadAngle8i();
                else if (sv.protocol == PROTOCOL_DARKPLACES1)
                        move->viewangles[i] = MSG_ReadAngle16i();
@@ -491,20 +497,18 @@ qboolean SV_ReadClientMove (void)
        // read buttons
        // be sure to bitwise OR them into the move->buttons because we want to
        // accumulate button presses from multiple packets per actual move
-       if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
-               move->buttons |= MSG_ReadByte ();
+       if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+               move->buttons = MSG_ReadByte ();
        else
-               move->buttons |= MSG_ReadLong ();
+               move->buttons = MSG_ReadLong ();
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
 
        // read impulse
-       i = MSG_ReadByte ();
-       if (i)
-               move->impulse = i;
+       move->impulse = MSG_ReadByte ();
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
 
        // PRYDON_CLIENTCURSOR
-       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
+       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
        {
                // 30 bytes
                move->cursor_screen[0] = MSG_ReadShort() * (1.0f / 32767.0f);
@@ -528,41 +532,181 @@ qboolean SV_ReadClientMove (void)
                if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
        }
 
+       // if the previous move has not been applied yet, we need to accumulate
+       // the impulse/buttons from it
+       if (!host_client->cmd.applied)
+       {
+               if (!move->impulse)
+                       move->impulse = host_client->cmd.impulse;
+               move->buttons |= host_client->cmd.buttons;
+       }
+
+       // now store this move for later execution
+       // (we have to buffer the moves because of old ones being repeated)
+       if (sv_numreadmoves < CL_MAX_USERCMDS)
+               sv_readmoves[sv_numreadmoves++] = *move;
+
+       // movement packet loss tracking
+       if(move->sequence)
+       {
+               if(move->sequence > host_client->movement_highestsequence_seen)
+               {
+                       if(host_client->movement_highestsequence_seen)
+                       {
+                               // mark moves in between as lost
+                               if(move->sequence - host_client->movement_highestsequence_seen - 1 < NETGRAPH_PACKETS)
+                                       for(i = host_client->movement_highestsequence_seen + 1; i < move->sequence; ++i)
+                                               host_client->movement_count[i % NETGRAPH_PACKETS] = -1;
+                               else
+                                       memset(host_client->movement_count, -1, sizeof(host_client->movement_count));
+                       }
+                       // mark THIS move as seen for the first time
+                       host_client->movement_count[move->sequence % NETGRAPH_PACKETS] = 1;
+                       // update highest sequence seen
+                       host_client->movement_highestsequence_seen = move->sequence;
+               }
+               else
+                       if(host_client->movement_count[move->sequence % NETGRAPH_PACKETS] >= 0)
+                               ++host_client->movement_count[move->sequence % NETGRAPH_PACKETS];
+       }
+       else
+       {
+               host_client->movement_highestsequence_seen = 0;
+               memset(host_client->movement_count, 0, sizeof(host_client->movement_count));
+       }
+}
+
+void SV_ExecuteClientMoves(void)
+{
+       int moveindex;
+       float moveframetime;
+       double oldframetime;
+       double oldframetime2;
+#ifdef NUM_PING_TIMES
+       double total;
+#endif
+       if (sv_numreadmoves < 1)
+               return;
+       // only start accepting input once the player is spawned
        if (!host_client->spawned)
-               memset(move, 0, sizeof(*move));
-       else if (move->sequence && (float)move->time > (float)sv.time + 0.125f) // add a little fuzz factor due to float precision issues
+               return;
+#if DEBUGMOVES
+       Con_Printf("SV_ExecuteClientMoves: read %i moves at sv.time %f\n", sv_numreadmoves, (float)sv.time);
+#endif
+       // disable clientside movement prediction in some cases
+       if (ceil(max(sv_readmoves[sv_numreadmoves-1].receivetime - sv_readmoves[sv_numreadmoves-1].time, 0) * 1000.0) < sv_clmovement_minping.integer)
+               host_client->clmovement_disabletimeout = realtime + sv_clmovement_minping_disabletime.value / 1000.0;
+       // several conditions govern whether clientside movement prediction is allowed
+       if (sv_readmoves[sv_numreadmoves-1].sequence && sv_clmovement_enable.integer && sv_clmovement_inputtimeout.value > 0 && host_client->clmovement_disabletimeout <= realtime && PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_WALK && (!PRVM_serveredictfloat(host_client->edict, disableclientprediction)))
        {
-               Con_DPrintf("client move->time %f > sv.time %f, kicking\n", (float)move->time, (float)sv.time);
-               // if the client is lying about time, we have definitively detected a
-               // speed cheat attempt of the worst sort, and we can immediately kick
-               // the offending player off.
-               // this fixes the timestamp to prevent a speed cheat from working
-               move->time = sv.time;
-               // but we kick the player for good measure
-               kickplayer = true;
+               // process the moves in order and ignore old ones
+               // but always trust the latest move
+               // (this deals with bogus initial move sequences after level change,
+               //  where the client will eventually catch up with the level change
+               //  and reset its move sequence)
+               for (moveindex = 0;moveindex < sv_numreadmoves;moveindex++)
+               {
+                       usercmd_t *move = sv_readmoves + moveindex;
+                       if (host_client->movesequence < move->sequence || moveindex == sv_numreadmoves - 1)
+                       {
+#if DEBUGMOVES
+                               Con_Printf("%smove #%i %ims (%ims) %i %i '%i %i %i' '%i %i %i'\n", (move->time - host_client->cmd.time) > sv.frametime * 1.01 ? "^1" : "^2", move->sequence, (int)floor((move->time - host_client->cmd.time) * 1000.0 + 0.5), (int)floor(move->time * 1000.0 + 0.5), move->impulse, move->buttons, (int)move->viewangles[0], (int)move->viewangles[1], (int)move->viewangles[2], (int)move->forwardmove, (int)move->sidemove, (int)move->upmove);
+#endif
+                               // this is a new move
+                               move->time = bound(sv.time - 1, move->time, sv.time); // prevent slowhack/speedhack combos
+                               move->time = max(move->time, host_client->cmd.time); // prevent backstepping of time
+                               moveframetime = bound(0, move->time - host_client->cmd.time, min(0.1, sv_clmovement_inputtimeout.value));
+
+                               // discard (treat like lost) moves with too low distance from
+                               // the previous one to prevent hacks using float inaccuracy
+                               // clients will see this as packet loss in the netgraph
+                               // this should also apply if a move cannot get
+                               // executed because it came too late and
+                               // already was performed serverside
+                               if(moveframetime < 0.0005)
+                               {
+                                       // count the move as LOST if we don't
+                                       // execute it but it has higher
+                                       // sequence count
+                                       if(host_client->movesequence)
+                                               if(move->sequence > host_client->movesequence)
+                                                       host_client->movement_count[(move->sequence) % NETGRAPH_PACKETS] = -1;
+                                       continue;
+                               }
+
+                               //Con_Printf("movesequence = %i (%i lost), moveframetime = %f\n", move->sequence, move->sequence ? move->sequence - host_client->movesequence - 1 : 0, moveframetime);
+                               host_client->cmd = *move;
+                               host_client->movesequence = move->sequence;
+
+                               // if using prediction, we need to perform moves when packets are
+                               // received, even if multiple occur in one frame
+                               // (they can't go beyond the current time so there is no cheat issue
+                               //  with this approach, and if they don't send input for a while they
+                               //  start moving anyway, so the longest 'lagaport' possible is
+                               //  determined by the sv_clmovement_inputtimeout cvar)
+                               if (moveframetime <= 0)
+                                       continue;
+                               oldframetime = PRVM_serverglobalfloat(frametime);
+                               oldframetime2 = sv.frametime;
+                               // update ping time for qc to see while executing this move
+                               host_client->ping = host_client->cmd.receivetime - host_client->cmd.time;
+                               // the server and qc frametime values must be changed temporarily
+                               PRVM_serverglobalfloat(frametime) = sv.frametime = moveframetime;
+                               // if move is more than 50ms, split it into two moves (this matches QWSV behavior and the client prediction)
+                               if (sv.frametime > 0.05)
+                               {
+                                       PRVM_serverglobalfloat(frametime) = sv.frametime = moveframetime * 0.5f;
+                                       SV_Physics_ClientMove();
+                               }
+                               SV_Physics_ClientMove();
+                               sv.frametime = oldframetime2;
+                               PRVM_serverglobalfloat(frametime) = oldframetime;
+                               host_client->clmovement_inputtimeout = sv_clmovement_inputtimeout.value;
+                       }
+               }
        }
        else
        {
-               // apply the latest accepted move to the entity fields
-               host_client->movesequence = move->sequence;
-               if (host_client->movesequence)
+               // try to gather button bits from old moves, but only if their time is
+               // advancing (ones with the same timestamp can't be trusted)
+               for (moveindex = 0;moveindex < sv_numreadmoves-1;moveindex++)
                {
-                       double frametime = bound(0, move->time - oldmovetime, 0.1);
-                       double oldframetime = prog->globals.server->frametime;
-                       //if (move->time - oldmovetime >= 0.1001)
-                       //      Con_DPrintf("client move exceeds 100ms!  (time %f -> time %f)\n", oldmovetime, move->time);
-                       prog->globals.server->frametime = frametime;
-                       SV_Physics_ClientEntity(host_client->edict);
-                       prog->globals.server->frametime = oldframetime;
+                       usercmd_t *move = sv_readmoves + moveindex;
+                       if (host_client->cmd.time < move->time)
+                       {
+                               sv_readmoves[sv_numreadmoves-1].buttons |= move->buttons;
+                               if (move->impulse)
+                                       sv_readmoves[sv_numreadmoves-1].impulse = move->impulse;
+                       }
                }
+               // now copy the new move
+               host_client->cmd = sv_readmoves[sv_numreadmoves-1];
+               host_client->cmd.time = max(host_client->cmd.time, sv.time);
+                       // physics will run up to sv.time, so allow no predicted moves
+                       // before that otherwise, there is a speedhack by turning
+                       // prediction on and off repeatedly on client side because the
+                       // engine would run BOTH client and server physics for the same
+                       // time
+               host_client->movesequence = 0;
+               // make sure that normal physics takes over immediately
+               host_client->clmovement_inputtimeout = 0;
        }
-       return kickplayer;
+
+       // calculate average ping time
+       host_client->ping = host_client->cmd.receivetime - host_client->cmd.clienttime;
+#ifdef NUM_PING_TIMES
+       host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = host_client->cmd.receivetime - host_client->cmd.clienttime;
+       host_client->num_pings++;
+       for (i=0, total = 0;i < NUM_PING_TIMES;i++)
+               total += host_client->ping_times[i];
+       host_client->ping = total / NUM_PING_TIMES;
+#endif
 }
 
 void SV_ApplyClientMove (void)
 {
-       prvm_eval_t *val;
        usercmd_t *move = &host_client->cmd;
+       int j, movementloss, packetloss;
 
        if (!move->receivetime)
                return;
@@ -575,42 +719,59 @@ void SV_ApplyClientMove (void)
        move->applied = true;
 
        // set the edict fields
-       host_client->edict->fields.server->button0 = move->buttons & 1;
-       host_client->edict->fields.server->button2 = (move->buttons & 2)>>1;
+       PRVM_serveredictfloat(host_client->edict, button0) = move->buttons & 1;
+       PRVM_serveredictfloat(host_client->edict, button2) = (move->buttons & 2)>>1;
        if (move->impulse)
-               host_client->edict->fields.server->impulse = move->impulse;
+               PRVM_serveredictfloat(host_client->edict, impulse) = move->impulse;
        // only send the impulse to qc once
        move->impulse = 0;
-       VectorCopy(move->viewangles, host_client->edict->fields.server->v_angle);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button3))) val->_float = ((move->buttons >> 2) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button4))) val->_float = ((move->buttons >> 3) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button5))) val->_float = ((move->buttons >> 4) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button6))) val->_float = ((move->buttons >> 5) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button7))) val->_float = ((move->buttons >> 6) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button8))) val->_float = ((move->buttons >> 7) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button9))) val->_float = ((move->buttons >> 11) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button10))) val->_float = ((move->buttons >> 12) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button11))) val->_float = ((move->buttons >> 13) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button12))) val->_float = ((move->buttons >> 14) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button13))) val->_float = ((move->buttons >> 15) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button14))) val->_float = ((move->buttons >> 16) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button15))) val->_float = ((move->buttons >> 17) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button16))) val->_float = ((move->buttons >> 18) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_buttonuse))) val->_float = ((move->buttons >> 8) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_buttonchat))) val->_float = ((move->buttons >> 9) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_active))) val->_float = ((move->buttons >> 10) & 1);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_movement))) VectorSet(val->vector, move->forwardmove, move->sidemove, move->upmove);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_screen))) VectorCopy(move->cursor_screen, val->vector);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_start))) VectorCopy(move->cursor_start, val->vector);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_endpos))) VectorCopy(move->cursor_impact, val->vector);
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_ent))) val->edict = PRVM_EDICT_TO_PROG(PRVM_EDICT_NUM(move->cursor_entitynumber));
-       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ping))) val->_float = host_client->ping * 1000.0;
+
+       movementloss = packetloss = 0;
+       if(host_client->netconnection)
+       {
+               for (j = 0;j < NETGRAPH_PACKETS;j++)
+                       if (host_client->netconnection->incoming_netgraph[j].unreliablebytes == NETGRAPH_LOSTPACKET)
+                               packetloss++;
+               for (j = 0;j < NETGRAPH_PACKETS;j++)
+                       if (host_client->movement_count[j] < 0)
+                               movementloss++;
+       }
+
+       VectorCopy(move->viewangles, PRVM_serveredictvector(host_client->edict, v_angle));
+       PRVM_serveredictfloat(host_client->edict, button3) = ((move->buttons >> 2) & 1);
+       PRVM_serveredictfloat(host_client->edict, button4) = ((move->buttons >> 3) & 1);
+       PRVM_serveredictfloat(host_client->edict, button5) = ((move->buttons >> 4) & 1);
+       PRVM_serveredictfloat(host_client->edict, button6) = ((move->buttons >> 5) & 1);
+       PRVM_serveredictfloat(host_client->edict, button7) = ((move->buttons >> 6) & 1);
+       PRVM_serveredictfloat(host_client->edict, button8) = ((move->buttons >> 7) & 1);
+       PRVM_serveredictfloat(host_client->edict, button9) = ((move->buttons >> 11) & 1);
+       PRVM_serveredictfloat(host_client->edict, button10) = ((move->buttons >> 12) & 1);
+       PRVM_serveredictfloat(host_client->edict, button11) = ((move->buttons >> 13) & 1);
+       PRVM_serveredictfloat(host_client->edict, button12) = ((move->buttons >> 14) & 1);
+       PRVM_serveredictfloat(host_client->edict, button13) = ((move->buttons >> 15) & 1);
+       PRVM_serveredictfloat(host_client->edict, button14) = ((move->buttons >> 16) & 1);
+       PRVM_serveredictfloat(host_client->edict, button15) = ((move->buttons >> 17) & 1);
+       PRVM_serveredictfloat(host_client->edict, button16) = ((move->buttons >> 18) & 1);
+       PRVM_serveredictfloat(host_client->edict, buttonuse) = ((move->buttons >> 8) & 1);
+       PRVM_serveredictfloat(host_client->edict, buttonchat) = ((move->buttons >> 9) & 1);
+       PRVM_serveredictfloat(host_client->edict, cursor_active) = ((move->buttons >> 10) & 1);
+       VectorSet(PRVM_serveredictvector(host_client->edict, movement), move->forwardmove, move->sidemove, move->upmove);
+       VectorCopy(move->cursor_screen, PRVM_serveredictvector(host_client->edict, cursor_screen));
+       VectorCopy(move->cursor_start, PRVM_serveredictvector(host_client->edict, cursor_trace_start));
+       VectorCopy(move->cursor_impact, PRVM_serveredictvector(host_client->edict, cursor_trace_endpos));
+       PRVM_serveredictedict(host_client->edict, cursor_trace_ent) = PRVM_EDICT_TO_PROG(PRVM_EDICT_NUM(move->cursor_entitynumber));
+       PRVM_serveredictfloat(host_client->edict, ping) = host_client->ping * 1000.0;
+       PRVM_serveredictfloat(host_client->edict, ping_packetloss) = packetloss / (float) NETGRAPH_PACKETS;
+       PRVM_serveredictfloat(host_client->edict, ping_movementloss) = movementloss / (float) NETGRAPH_PACKETS;
 }
 
 void SV_FrameLost(int framenum)
 {
        if (host_client->entitydatabase5)
+       {
                EntityFrame5_LostFrame(host_client->entitydatabase5, framenum);
+               EntityFrameCSQC_LostFrame(host_client, framenum);
+       }
 }
 
 void SV_FrameAck(int framenum)
@@ -629,12 +790,17 @@ SV_ReadClientMessage
 ===================
 */
 extern void SV_SendServerinfo(client_t *client);
+extern sizebuf_t vm_tempstringsbuf;
 void SV_ReadClientMessage(void)
 {
-       int cmd, num;
-       char *s;
+       int cmd, num, start;
+       char *s, *p, *q;
+
+       if(sv_autodemo_perclient.integer >= 2)
+               SV_WriteDemoMessage(host_client, &(host_client->netconnection->message), true);
 
        //MSG_BeginReading ();
+       sv_numreadmoves = 0;
 
        for(;;)
        {
@@ -656,13 +822,17 @@ void SV_ReadClientMessage(void)
                if (cmd == -1)
                {
                        // end of message
+                       // apply the moves that were read this frame
+                       SV_ExecuteClientMoves();
                        break;
                }
 
                switch (cmd)
                {
                default:
-                       Con_Printf("SV_ReadClientMessage: unknown command char %i\n", cmd);
+                       Con_Printf("SV_ReadClientMessage: unknown command char %i (at offset 0x%x)\n", cmd, msg_readcount);
+                       if (developer_networking.integer)
+                               Com_HexDumpToConsole(net_message.data, net_message.cursize);
                        SV_DropClient (false);
                        return;
 
@@ -670,37 +840,46 @@ void SV_ReadClientMessage(void)
                        break;
 
                case clc_stringcmd:
+                       // allow reliable messages now as the client is done with initial loading
+                       if (host_client->sendsignon == 2)
+                               host_client->sendsignon = 0;
                        s = MSG_ReadString ();
+                       q = NULL;
+                       for(p = s; *p; ++p) switch(*p)
+                       {
+                               case 10:
+                               case 13:
+                                       if(!q)
+                                               q = p;
+                                       break;
+                               default:
+                                       if(q)
+                                               goto clc_stringcmd_invalid; // newline seen, THEN something else -> possible exploit
+                                       break;
+                       }
+                       if(q)
+                               *q = 0;
                        if (strncasecmp(s, "spawn", 5) == 0
                         || strncasecmp(s, "begin", 5) == 0
                         || strncasecmp(s, "prespawn", 8) == 0)
                                Cmd_ExecuteString (s, src_client);
-                       else if (SV_ParseClientCommandQC)
+                       else if (PRVM_serverfunction(SV_ParseClientCommand))
                        {
-                               PRVM_G_INT(OFS_PARM0) = PRVM_SetEngineString(s);
-                               prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
-                               PRVM_ExecuteProgram ((func_t)(SV_ParseClientCommandQC - prog->functions), "QC function SV_ParseClientCommand is missing");
+                               int restorevm_tempstringsbuf_cursize;
+                               restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize;
+                               PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(s);
+                               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
+                               PRVM_ExecuteProgram (PRVM_serverfunction(SV_ParseClientCommand), "QC function SV_ParseClientCommand is missing");
+                               vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
                        }
-                       else if (strncasecmp(s, "status", 6) == 0
-                        || strncasecmp(s, "name", 4) == 0
-                        || strncasecmp(s, "say", 3) == 0
-                        || strncasecmp(s, "say_team", 8) == 0
-                        || strncasecmp(s, "tell", 4) == 0
-                        || strncasecmp(s, "color", 5) == 0
-                        || strncasecmp(s, "kill", 4) == 0
-                        || strncasecmp(s, "pause", 5) == 0
-                        || strncasecmp(s, "kick", 4) == 0
-                        || strncasecmp(s, "ping", 4) == 0
-                        || strncasecmp(s, "ban", 3) == 0
-                        || strncasecmp(s, "pmodel", 6) == 0
-                        || strncasecmp(s, "rate", 4) == 0
-                        || strncasecmp(s, "playermodel", 11) == 0
-                        || strncasecmp(s, "playerskin", 10) == 0
-                        || (gamemode == GAME_NEHAHRA && (strncasecmp(s, "max", 3) == 0 || strncasecmp(s, "monster", 7) == 0 || strncasecmp(s, "scrag", 5) == 0 || strncasecmp(s, "gimme", 5) == 0 || strncasecmp(s, "wraith", 6) == 0))
-                        || (gamemode != GAME_NEHAHRA && (strncasecmp(s, "god", 3) == 0 || strncasecmp(s, "notarget", 8) == 0 || strncasecmp(s, "fly", 3) == 0 || strncasecmp(s, "give", 4) == 0 || strncasecmp(s, "noclip", 6) == 0)))
-                               Cmd_ExecuteString (s, src_client);
                        else
-                               Con_Printf("%s tried to %s\n", host_client->name, s);
+                               Cmd_ExecuteString (s, src_client);
+                       break;
+
+clc_stringcmd_invalid:
+                       Con_Printf("Received invalid stringcmd from %s\n", host_client->name);
+                       if(developer.integer > 0)
+                               Com_HexDumpToConsole((unsigned char *) s, strlen(s));
                        break;
 
                case clc_disconnect:
@@ -708,16 +887,66 @@ void SV_ReadClientMessage(void)
                        return;
 
                case clc_move:
-                       // if ReadClientMove returns true, the client tried to speed cheat
-                       if (SV_ReadClientMove ())
-                               SV_DropClient (false);
+                       SV_ReadClientMove();
+                       break;
+
+               case clc_ackdownloaddata:
+                       start = MSG_ReadLong();
+                       num = MSG_ReadShort();
+                       if (host_client->download_file && host_client->download_started)
+                       {
+                               if (host_client->download_expectedposition == start)
+                               {
+                                       int size = (int)FS_FileSize(host_client->download_file);
+                                       // a data block was successfully received by the client,
+                                       // update the expected position on the next data block
+                                       host_client->download_expectedposition = start + num;
+                                       // if this was the last data block of the file, it's done
+                                       if (host_client->download_expectedposition >= FS_FileSize(host_client->download_file))
+                                       {
+                                               // tell the client that the download finished
+                                               // we need to calculate the crc now
+                                               //
+                                               // note: at this point the OS probably has the file
+                                               // entirely in memory, so this is a faster operation
+                                               // now than it was when the download started.
+                                               //
+                                               // it is also preferable to do this at the end of the
+                                               // download rather than the start because it reduces
+                                               // potential for Denial Of Service attacks against the
+                                               // server.
+                                               int crc;
+                                               unsigned char *temp;
+                                               FS_Seek(host_client->download_file, 0, SEEK_SET);
+                                               temp = (unsigned char *) Mem_Alloc(tempmempool, size);
+                                               FS_Read(host_client->download_file, temp, size);
+                                               crc = CRC_Block(temp, size);
+                                               Mem_Free(temp);
+                                               // calculated crc, send the file info to the client
+                                               // (so that it can verify the data)
+                                               Host_ClientCommands("\ncl_downloadfinished %i %i %s\n", size, crc, host_client->download_name);
+                                               Con_DPrintf("Download of %s by %s has finished\n", host_client->download_name, host_client->name);
+                                               FS_Close(host_client->download_file);
+                                               host_client->download_file = NULL;
+                                               host_client->download_name[0] = 0;
+                                               host_client->download_expectedposition = 0;
+                                               host_client->download_started = false;
+                                       }
+                               }
+                               else
+                               {
+                                       // a data block was lost, reset to the expected position
+                                       // and resume sending from there
+                                       FS_Seek(host_client->download_file, host_client->download_expectedposition, SEEK_SET);
+                               }
+                       }
                        break;
 
                case clc_ackframe:
                        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
                        num = MSG_ReadLong();
                        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
-                       if (developer_networkentities.integer >= 1)
+                       if (developer_networkentities.integer >= 10)
                                Con_Printf("recv clc_ackframe %i\n", num);
                        // if the client hasn't progressed through signons yet,
                        // ignore any clc_ackframes we get (they're probably from the