]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_user.c
qw support is 99% working
[xonotic/darkplaces.git] / sv_user.c
index b9d44e9b962471ada3ffc4516e247a5387c5e0f4..e152d4242b9814a9df30b6f6c136b8bcbb258827 100644 (file)
--- a/sv_user.c
+++ b/sv_user.c
@@ -21,11 +21,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-cvar_t sv_edgefriction = {0, "edgefriction", "2"};
-cvar_t sv_deltacompress = {0, "sv_deltacompress", "1"};
-cvar_t sv_idealpitchscale = {0, "sv_idealpitchscale","0.8"};
-cvar_t sv_maxspeed = {CVAR_NOTIFY, "sv_maxspeed", "320"};
-cvar_t sv_accelerate = {0, "sv_accelerate", "10"};
+cvar_t sv_edgefriction = {0, "edgefriction", "2", "how much you slow down when nearing a ledge you might fall off"};
+cvar_t sv_idealpitchscale = {0, "sv_idealpitchscale","0.8", "how much to look up/down slopes and stairs when not using freelook"};
+cvar_t sv_maxspeed = {CVAR_NOTIFY, "sv_maxspeed", "320", "maximum speed a player can accelerate to when on ground (can be exceeded by tricks)"};
+cvar_t sv_maxairspeed = {0, "sv_maxairspeed", "30", "maximum speed a player can accelerate to when airborn (note that it is possible to completely stop by moving the opposite direction)"};
+cvar_t sv_accelerate = {0, "sv_accelerate", "10", "rate at which a player accelerates to sv_maxspeed"};
 
 static usercmd_t cmd;
 
@@ -45,18 +45,18 @@ void SV_SetIdealPitch (void)
        int             i, j;
        int             step, dir, steps;
 
-       if (!((int)host_client->edict->v->flags & FL_ONGROUND))
+       if (!((int)host_client->edict->fields.server->flags & FL_ONGROUND))
                return;
 
-       angleval = host_client->edict->v->angles[YAW] * M_PI*2 / 360;
+       angleval = host_client->edict->fields.server->angles[YAW] * M_PI*2 / 360;
        sinval = sin(angleval);
        cosval = cos(angleval);
 
        for (i=0 ; i<MAX_FORWARD ; i++)
        {
-               top[0] = host_client->edict->v->origin[0] + cosval*(i+3)*12;
-               top[1] = host_client->edict->v->origin[1] + sinval*(i+3)*12;
-               top[2] = host_client->edict->v->origin[2] + host_client->edict->v->view_ofs[2];
+               top[0] = host_client->edict->fields.server->origin[0] + cosval*(i+3)*12;
+               top[1] = host_client->edict->fields.server->origin[1] + sinval*(i+3)*12;
+               top[2] = host_client->edict->fields.server->origin[2] + host_client->edict->fields.server->view_ofs[2];
 
                bottom[0] = top[0];
                bottom[1] = top[1];
@@ -92,13 +92,13 @@ void SV_SetIdealPitch (void)
 
        if (!dir)
        {
-               host_client->edict->v->idealpitch = 0;
+               host_client->edict->fields.server->idealpitch = 0;
                return;
        }
 
        if (steps < 2)
                return;
-       host_client->edict->v->idealpitch = -dir * sv_idealpitchscale.value;
+       host_client->edict->fields.server->idealpitch = -dir * sv_idealpitchscale.value;
 }
 
 #if 1
@@ -119,14 +119,14 @@ void SV_UserFriction (void)
        vec3_t start, stop;
        trace_t trace;
 
-       speed = sqrt(host_client->edict->v->velocity[0]*host_client->edict->v->velocity[0]+host_client->edict->v->velocity[1]*host_client->edict->v->velocity[1]);
+       speed = sqrt(host_client->edict->fields.server->velocity[0]*host_client->edict->fields.server->velocity[0]+host_client->edict->fields.server->velocity[1]*host_client->edict->fields.server->velocity[1]);
        if (!speed)
                return;
 
        // if the leading edge is over a dropoff, increase friction
-       start[0] = stop[0] = host_client->edict->v->origin[0] + host_client->edict->v->velocity[0]/speed*16;
-       start[1] = stop[1] = host_client->edict->v->origin[1] + host_client->edict->v->velocity[1]/speed*16;
-       start[2] = host_client->edict->v->origin[2] + host_client->edict->v->mins[2];
+       start[0] = stop[0] = host_client->edict->fields.server->origin[0] + host_client->edict->fields.server->velocity[0]/speed*16;
+       start[1] = stop[1] = host_client->edict->fields.server->origin[1] + host_client->edict->fields.server->velocity[1]/speed*16;
+       start[2] = host_client->edict->fields.server->origin[2] + host_client->edict->fields.server->mins[2];
        stop[2] = start[2] - 34;
 
        trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, host_client->edict);
@@ -145,7 +145,7 @@ void SV_UserFriction (void)
        else
                newspeed /= speed;
 
-       VectorScale(host_client->edict->v->velocity, newspeed, host_client->edict->v->velocity);
+       VectorScale(host_client->edict->fields.server->velocity, newspeed, host_client->edict->fields.server->velocity);
 }
 
 /*
@@ -158,7 +158,7 @@ void SV_Accelerate (void)
        int i;
        float addspeed, accelspeed, currentspeed;
 
-       currentspeed = DotProduct (host_client->edict->v->velocity, wishdir);
+       currentspeed = DotProduct (host_client->edict->fields.server->velocity, wishdir);
        addspeed = wishspeed - currentspeed;
        if (addspeed <= 0)
                return;
@@ -167,7 +167,7 @@ void SV_Accelerate (void)
                accelspeed = addspeed;
 
        for (i=0 ; i<3 ; i++)
-               host_client->edict->v->velocity[i] += accelspeed*wishdir[i];
+               host_client->edict->fields.server->velocity[i] += accelspeed*wishdir[i];
 }
 
 void SV_AirAccelerate (vec3_t wishveloc)
@@ -176,9 +176,9 @@ void SV_AirAccelerate (vec3_t wishveloc)
        float addspeed, wishspd, accelspeed, currentspeed;
 
        wishspd = VectorNormalizeLength (wishveloc);
-       if (wishspd > 30)
-               wishspd = 30;
-       currentspeed = DotProduct (host_client->edict->v->velocity, wishveloc);
+       if (wishspd > sv_maxairspeed.value)
+               wishspd = sv_maxairspeed.value;
+       currentspeed = DotProduct (host_client->edict->fields.server->velocity, wishveloc);
        addspeed = wishspd - currentspeed;
        if (addspeed <= 0)
                return;
@@ -187,23 +187,23 @@ void SV_AirAccelerate (vec3_t wishveloc)
                accelspeed = addspeed;
 
        for (i=0 ; i<3 ; i++)
-               host_client->edict->v->velocity[i] += accelspeed*wishveloc[i];
+               host_client->edict->fields.server->velocity[i] += accelspeed*wishveloc[i];
 }
 
 
 void DropPunchAngle (void)
 {
        float len;
-       eval_t *val;
+       prvm_eval_t *val;
 
-       len = VectorNormalizeLength (host_client->edict->v->punchangle);
+       len = VectorNormalizeLength (host_client->edict->fields.server->punchangle);
 
        len -= 10*sv.frametime;
        if (len < 0)
                len = 0;
-       VectorScale (host_client->edict->v->punchangle, len, host_client->edict->v->punchangle);
+       VectorScale (host_client->edict->fields.server->punchangle, len, host_client->edict->fields.server->punchangle);
 
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_punchvector)))
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_punchvector)))
        {
                len = VectorNormalizeLength (val->vector);
 
@@ -224,16 +224,16 @@ void SV_FreeMove (void)
        int i;
        float wishspeed;
 
-       AngleVectors (host_client->edict->v->v_angle, forward, right, up);
+       AngleVectors (host_client->edict->fields.server->v_angle, forward, right, up);
 
        for (i = 0; i < 3; i++)
-               host_client->edict->v->velocity[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove;
+               host_client->edict->fields.server->velocity[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove;
 
-       host_client->edict->v->velocity[2] += cmd.upmove;
+       host_client->edict->fields.server->velocity[2] += cmd.upmove;
 
-       wishspeed = VectorLength(host_client->edict->v->velocity);
+       wishspeed = VectorLength(host_client->edict->fields.server->velocity);
        if (wishspeed > sv_maxspeed.value)
-               VectorScale(host_client->edict->v->velocity, sv_maxspeed.value / wishspeed, host_client->edict->v->velocity);
+               VectorScale(host_client->edict->fields.server->velocity, sv_maxspeed.value / wishspeed, host_client->edict->fields.server->velocity);
 }
 
 /*
@@ -249,7 +249,7 @@ void SV_WaterMove (void)
        float speed, newspeed, wishspeed, addspeed, accelspeed, temp;
 
        // user intentions
-       AngleVectors (host_client->edict->v->v_angle, forward, right, up);
+       AngleVectors (host_client->edict->fields.server->v_angle, forward, right, up);
 
        for (i=0 ; i<3 ; i++)
                wishvel[i] = forward[i]*cmd.forwardmove + right[i]*cmd.sidemove;
@@ -269,14 +269,14 @@ void SV_WaterMove (void)
        wishspeed *= 0.7;
 
        // water friction
-       speed = VectorLength(host_client->edict->v->velocity);
+       speed = VectorLength(host_client->edict->fields.server->velocity);
        if (speed)
        {
                newspeed = speed - sv.frametime * speed * sv_friction.value;
                if (newspeed < 0)
                        newspeed = 0;
                temp = newspeed/speed;
-               VectorScale(host_client->edict->v->velocity, temp, host_client->edict->v->velocity);
+               VectorScale(host_client->edict->fields.server->velocity, temp, host_client->edict->fields.server->velocity);
        }
        else
                newspeed = 0;
@@ -295,18 +295,18 @@ void SV_WaterMove (void)
                accelspeed = addspeed;
 
        for (i=0 ; i<3 ; i++)
-               host_client->edict->v->velocity[i] += accelspeed * wishvel[i];
+               host_client->edict->fields.server->velocity[i] += accelspeed * wishvel[i];
 }
 
 void SV_WaterJump (void)
 {
-       if (sv.time > host_client->edict->v->teleport_time || !host_client->edict->v->waterlevel)
+       if (sv.time > host_client->edict->fields.server->teleport_time || !host_client->edict->fields.server->waterlevel)
        {
-               host_client->edict->v->flags = (int)host_client->edict->v->flags & ~FL_WATERJUMP;
-               host_client->edict->v->teleport_time = 0;
+               host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags & ~FL_WATERJUMP;
+               host_client->edict->fields.server->teleport_time = 0;
        }
-       host_client->edict->v->velocity[0] = host_client->edict->v->movedir[0];
-       host_client->edict->v->velocity[1] = host_client->edict->v->movedir[1];
+       host_client->edict->fields.server->velocity[0] = host_client->edict->fields.server->movedir[0];
+       host_client->edict->fields.server->velocity[1] = host_client->edict->fields.server->movedir[1];
 }
 
 
@@ -324,20 +324,20 @@ void SV_AirMove (void)
 
        // LordHavoc: correct quake movement speed bug when looking up/down
        wishvel[0] = wishvel[2] = 0;
-       wishvel[1] = host_client->edict->v->angles[1];
+       wishvel[1] = host_client->edict->fields.server->angles[1];
        AngleVectors (wishvel, forward, right, up);
 
        fmove = cmd.forwardmove;
        smove = cmd.sidemove;
 
 // hack to not let you back into teleporter
-       if (sv.time < host_client->edict->v->teleport_time && fmove < 0)
+       if (sv.time < host_client->edict->fields.server->teleport_time && fmove < 0)
                fmove = 0;
 
        for (i=0 ; i<3 ; i++)
                wishvel[i] = forward[i]*fmove + right[i]*smove;
 
-       if ((int)host_client->edict->v->movetype != MOVETYPE_WALK)
+       if ((int)host_client->edict->fields.server->movetype != MOVETYPE_WALK)
                wishvel[2] += cmd.upmove;
 
        VectorCopy (wishvel, wishdir);
@@ -349,10 +349,10 @@ void SV_AirMove (void)
                wishspeed = sv_maxspeed.value;
        }
 
-       if (host_client->edict->v->movetype == MOVETYPE_NOCLIP)
+       if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP)
        {
                // noclip
-               VectorCopy (wishvel, host_client->edict->v->velocity);
+               VectorCopy (wishvel, host_client->edict->fields.server->velocity);
        }
        else if ( onground )
        {
@@ -378,30 +378,30 @@ void SV_ClientThink (void)
 {
        vec3_t v_angle;
 
-       if (host_client->edict->v->movetype == MOVETYPE_NONE)
+       if (host_client->edict->fields.server->movetype == MOVETYPE_NONE)
                return;
 
-       onground = (int)host_client->edict->v->flags & FL_ONGROUND;
+       onground = (int)host_client->edict->fields.server->flags & FL_ONGROUND;
 
        DropPunchAngle ();
 
        // if dead, behave differently
-       if (host_client->edict->v->health <= 0)
+       if (host_client->edict->fields.server->health <= 0)
                return;
 
        cmd = host_client->cmd;
 
        // angles
        // show 1/3 the pitch angle and all the roll angle
-       VectorAdd (host_client->edict->v->v_angle, host_client->edict->v->punchangle, v_angle);
-       host_client->edict->v->angles[ROLL] = V_CalcRoll (host_client->edict->v->angles, host_client->edict->v->velocity)*4;
-       if (!host_client->edict->v->fixangle)
+       VectorAdd (host_client->edict->fields.server->v_angle, host_client->edict->fields.server->punchangle, v_angle);
+       host_client->edict->fields.server->angles[ROLL] = V_CalcRoll (host_client->edict->fields.server->angles, host_client->edict->fields.server->velocity)*4;
+       if (!host_client->edict->fields.server->fixangle)
        {
-               host_client->edict->v->angles[PITCH] = -v_angle[PITCH]/3;
-               host_client->edict->v->angles[YAW] = v_angle[YAW];
+               host_client->edict->fields.server->angles[PITCH] = -v_angle[PITCH]/3;
+               host_client->edict->fields.server->angles[YAW] = v_angle[YAW];
        }
 
-       if ( (int)host_client->edict->v->flags & FL_WATERJUMP )
+       if ( (int)host_client->edict->fields.server->flags & FL_WATERJUMP )
        {
                SV_WaterJump ();
                return;
@@ -409,8 +409,8 @@ void SV_ClientThink (void)
 
        /*
        // Player is (somehow) outside of the map, or flying, or noclipping
-       if (host_client->edict->v->movetype != MOVETYPE_NOCLIP && (host_client->edict->v->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)))
-       //if (host_client->edict->v->movetype == MOVETYPE_NOCLIP || host_client->edict->v->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))
+       if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP && (host_client->edict->fields.server->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)))
+       //if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP || host_client->edict->fields.server->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))
        {
                SV_FreeMove ();
                return;
@@ -418,7 +418,7 @@ void SV_ClientThink (void)
        */
 
        // walk
-       if ((host_client->edict->v->waterlevel >= 2) && (host_client->edict->v->movetype != MOVETYPE_NOCLIP))
+       if ((host_client->edict->fields.server->waterlevel >= 2) && (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP))
        {
                SV_WaterMove ();
                return;
@@ -438,48 +438,48 @@ void SV_ClientThink(void)
        float wishspeed, f, limit;
        trace_t trace;
 
-       if (host_client->edict->v->movetype == MOVETYPE_NONE)
+       if (host_client->edict->fields.server->movetype == MOVETYPE_NONE)
                return;
 
-       f = DotProduct(host_client->edict->v->punchangle, host_client->edict->v->punchangle);
+       f = DotProduct(host_client->edict->fields.server->punchangle, host_client->edict->fields.server->punchangle);
        if (f)
        {
                limit = sqrt(f);
                f = (limit - 10 * sv.frametime);
                f /= limit;
                f = max(0, f);
-               VectorScale(host_client->edict->v->punchangle, f, host_client->edict->v->punchangle);
+               VectorScale(host_client->edict->fields.server->punchangle, f, host_client->edict->fields.server->punchangle);
        }
 
        // if dead, behave differently
-       if (host_client->edict->v->health <= 0)
+       if (host_client->edict->fields.server->health <= 0)
                return;
 
-       AngleVectors(host_client->edict->v->v_angle, v_forward, v_right, v_up);
+       AngleVectors(host_client->edict->fields.server->v_angle, v_forward, v_right, v_up);
        // show 1/3 the pitch angle and all the roll angle
-       f = DotProduct(host_client->edict->v->velocity, v_right) * (1.0 / cl_rollspeed.value);
-       host_client->edict->v->angles[2] = bound(-1, f, 1) * cl_rollangle.value * 4;
-       if (!host_client->edict->v->fixangle)
+       f = DotProduct(host_client->edict->fields.server->velocity, v_right) * (1.0 / cl_rollspeed.value);
+       host_client->edict->fields.server->angles[2] = bound(-1, f, 1) * cl_rollangle.value * 4;
+       if (!host_client->edict->fields.server->fixangle)
        {
-               host_client->edict->v->angles[0] = (host_client->edict->v->v_angle[0] + host_client->edict->v->punchangle[0]) * -0.333;
-               host_client->edict->v->angles[1] = host_client->edict->v->v_angle[1] + host_client->edict->v->punchangle[1];
+               host_client->edict->fields.server->angles[0] = (host_client->edict->fields.server->v_angle[0] + host_client->edict->fields.server->punchangle[0]) * -0.333;
+               host_client->edict->fields.server->angles[1] = host_client->edict->fields.server->v_angle[1] + host_client->edict->fields.server->punchangle[1];
        }
 
-       if ((int)host_client->edict->v->flags & FL_WATERJUMP)
+       if ((int)host_client->edict->fields.server->flags & FL_WATERJUMP)
        {
-               host_client->edict->v->velocity[0] = host_client->edict->v->movedir[0];
-               host_client->edict->v->velocity[1] = host_client->edict->v->movedir[1];
-               if (sv.time > host_client->edict->v->teleport_time || host_client->edict->v->waterlevel == 0)
+               host_client->edict->fields.server->velocity[0] = host_client->edict->fields.server->movedir[0];
+               host_client->edict->fields.server->velocity[1] = host_client->edict->fields.server->movedir[1];
+               if (sv.time > host_client->edict->fields.server->teleport_time || host_client->edict->fields.server->waterlevel == 0)
                {
-                       host_client->edict->v->flags = (int)host_client->edict->v->flags - ((int)host_client->edict->v->flags & FL_WATERJUMP);
-                       host_client->edict->v->teleport_time = 0;
+                       host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags - ((int)host_client->edict->fields.server->flags & FL_WATERJUMP);
+                       host_client->edict->fields.server->teleport_time = 0;
                }
                return;
        }
 
        // swim
-       if (host_client->edict->v->waterlevel >= 2)
-       if (host_client->edict->v->movetype != MOVETYPE_NOCLIP)
+       if (host_client->edict->fields.server->waterlevel >= 2)
+       if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP)
        {
                if (host_client->cmd.forwardmove == 0 && host_client->cmd.sidemove == 0 && host_client->cmd.upmove == 0)
                {
@@ -499,12 +499,12 @@ void SV_ClientThink(void)
                wishspeed = min(wishspeed, sv_maxspeed.value) * 0.7;
 
                // water friction
-               f = VectorLength(host_client->edict->v->velocity) * (1 - sv.frametime * sv_friction.value);
+               f = VectorLength(host_client->edict->fields.server->velocity) * (1 - sv.frametime * sv_friction.value);
                if (f > 0)
-                       f /= VectorLength(host_client->edict->v->velocity);
+                       f /= VectorLength(host_client->edict->fields.server->velocity);
                else
                        f = 0;
-               VectorScale(host_client->edict->v->velocity, f, host_client->edict->v->velocity);
+               VectorScale(host_client->edict->fields.server->velocity, f, host_client->edict->fields.server->velocity);
 
                // water acceleration
                if (wishspeed <= f)
@@ -517,23 +517,23 @@ void SV_ClientThink(void)
                limit = VectorLength(wishvel);
                if (limit)
                        f /= limit;
-               VectorMA(host_client->edict->v->velocity, f, wishvel, host_client->edict->v->velocity);
+               VectorMA(host_client->edict->fields.server->velocity, f, wishvel, host_client->edict->fields.server->velocity);
                return;
        }
 
        // if not flying, move horizontally only
-       if (host_client->edict->v->movetype != MOVETYPE_FLY)
+       if (host_client->edict->fields.server->movetype != MOVETYPE_FLY)
        {
                VectorClear(wishvel);
-               wishvel[1] = host_client->edict->v->v_angle[1];
+               wishvel[1] = host_client->edict->fields.server->v_angle[1];
                AngleVectors(wishvel, v_forward, v_right, v_up);
        }
 
        // hack to not let you back into teleporter
        VectorScale(v_right, host_client->cmd.sidemove, wishvel);
-       if (sv.time >= host_client->edict->v->teleport_time || host_client->cmd.forwardmove > 0)
+       if (sv.time >= host_client->edict->fields.server->teleport_time || host_client->cmd.forwardmove > 0)
                VectorMA(wishvel, host_client->cmd.forwardmove, v_forward, wishvel);
-       if (host_client->edict->v->movetype != MOVETYPE_WALK)
+       if (host_client->edict->fields.server->movetype != MOVETYPE_WALK)
                wishvel[2] += cmd.upmove;
 
        VectorCopy(wishvel, wishdir);
@@ -542,26 +542,26 @@ void SV_ClientThink(void)
        if (wishspeed > sv_maxspeed.value)
                wishspeed = sv_maxspeed.value;
 
-       if (host_client->edict->v->movetype == MOVETYPE_NOCLIP || host_client->edict->v->movetype == MOVETYPE_FLY)
+       if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP || host_client->edict->fields.server->movetype == MOVETYPE_FLY)
        {
-               VectorScale(wishdir, wishspeed, host_client->edict->v->velocity);
+               VectorScale(wishdir, wishspeed, host_client->edict->fields.server->velocity);
                return;
        }
 
-       if ((int)host_client->edict->v->flags & FL_ONGROUND) // walking
+       if ((int)host_client->edict->fields.server->flags & FL_ONGROUND) // walking
        {
                // friction
-               f = host_client->edict->v->velocity[0] * host_client->edict->v->velocity[0] + host_client->edict->v->velocity[1] * host_client->edict->v->velocity[1];
+               f = host_client->edict->fields.server->velocity[0] * host_client->edict->fields.server->velocity[0] + host_client->edict->fields.server->velocity[1] * host_client->edict->fields.server->velocity[1];
                if (f)
                {
                        f = sqrt(f);
-                       VectorCopy(host_client->edict->v->velocity, v);
+                       VectorCopy(host_client->edict->fields.server->velocity, v);
                        v[2] = 0;
 
                        // if the leading edge is over a dropoff, increase friction
                        limit = 16.0f / f;
-                       VectorMA(host_client->edict->v->origin, limit, v, v);
-                       v[2] += host_client->edict->v->mins[2];
+                       VectorMA(host_client->edict->fields.server->origin, limit, v, v);
+                       v[2] += host_client->edict->fields.server->mins[2];
 
                        VectorCopy(v, start);
                        VectorCopy(v, stop);
@@ -579,20 +579,20 @@ void SV_ClientThink(void)
 
                        if (f < 0)
                                f = 0;
-                       VectorScale(host_client->edict->v->velocity, f, host_client->edict->v->velocity);
+                       VectorScale(host_client->edict->fields.server->velocity, f, host_client->edict->fields.server->velocity);
                }
        }
        else // airborn
                wishspeed = min(wishspeed, 30);
 
        // ground or air acceleration
-       f = wishspeed - DotProduct(host_client->edict->v->velocity, wishdir);
+       f = wishspeed - DotProduct(host_client->edict->fields.server->velocity, wishdir);
        if (f > 0)
        {
                limit = sv_accelerate.value * sv.frametime * wishspeed;
                if (f > limit)
                        f = limit;
-               VectorMA(host_client->edict->v->velocity, f, wishdir, host_client->edict->v->velocity);
+               VectorMA(host_client->edict->fields.server->velocity, f, wishdir, host_client->edict->fields.server->velocity);
        }
 }
 #endif
@@ -602,15 +602,18 @@ void SV_ClientThink(void)
 SV_ReadClientMove
 ===================
 */
-extern void SV_Physics_Entity (edict_t *ent, qboolean runmove);
-void SV_ReadClientMove (void)
+qboolean SV_ReadClientMove (void)
 {
+       qboolean kickplayer = false;
        int i;
        double oldmovetime;
        usercmd_t *move = &host_client->cmd;
 
        oldmovetime = move->time;
-       memset(move, 0, sizeof(usercmd_t));
+
+       // if this move has been applied, clear it, and start accumulating new data
+       if (move->applied)
+               memset(move, 0, sizeof(*move));
 
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
 
@@ -642,10 +645,12 @@ void SV_ReadClientMove (void)
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
 
        // read buttons
+       // be sure to bitwise OR them into the move->buttons because we want to
+       // accumulate button presses from multiple packets per actual move
        if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
-               move->buttons = MSG_ReadByte ();
+               move->buttons |= MSG_ReadByte ();
        else
-               move->buttons = MSG_ReadLong ();
+               move->buttons |= MSG_ReadLong ();
        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
 
        // read impulse
@@ -667,70 +672,102 @@ void SV_ReadClientMove (void)
                move->cursor_impact[1] = MSG_ReadFloat();
                move->cursor_impact[2] = MSG_ReadFloat();
                move->cursor_entitynumber = (unsigned short)MSG_ReadShort();
-               if (move->cursor_entitynumber >= sv.max_edicts)
+               if (move->cursor_entitynumber >= prog->max_edicts)
                {
                        Con_DPrintf("SV_ReadClientMessage: client send bad cursor_entitynumber\n");
                        move->cursor_entitynumber = 0;
                }
                // as requested by FrikaC, cursor_trace_ent is reset to world if the
                // entity is free at time of receipt
-               if (EDICT_NUM(move->cursor_entitynumber)->e->free)
+               if (PRVM_EDICT_NUM(move->cursor_entitynumber)->priv.server->free)
                        move->cursor_entitynumber = 0;
                if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
        }
 
        if (!host_client->spawned)
                memset(move, 0, sizeof(*move));
+       else if (move->time > (float)sv.time + 0.001f) // add a little fuzz factor due to float precision issues
+       {
+               Con_DPrintf("client move->time %f > sv.time %f, kicking\n", move->time, sv.time);
+               // if the client is lying about time, we have definitively detected a
+               // speed cheat attempt of the worst sort, and we can immediately kick
+               // the offending player off.
+               // this fixes the timestamp to prevent a speed cheat from working
+               move->time = sv.time;
+               // but we kick the player for good measure
+               kickplayer = true;
+       }
        else
        {
+               // apply the latest accepted move to the entity fields
                host_client->movesequence = move->sequence;
                if (host_client->movesequence)
                {
-                       double frametime = move->time - oldmovetime;
-                       double oldframetime = pr_global_struct->frametime;
-                       if (frametime > 0.1)
-                               frametime = 0.1;
-                       pr_global_struct->frametime = frametime;
-                       SV_Physics_Entity(host_client->edict, true);
-                       pr_global_struct->frametime = oldframetime;
+                       double frametime = bound(0, move->time - oldmovetime, 0.1);
+                       double oldframetime = prog->globals.server->frametime;
+                       //if (move->time - oldmovetime >= 0.1001)
+                       //      Con_DPrintf("client move exceeds 100ms!  (time %f -> time %f)\n", oldmovetime, move->time);
+                       prog->globals.server->frametime = frametime;
+                       SV_Physics_ClientEntity(host_client->edict);
+                       prog->globals.server->frametime = oldframetime;
                }
        }
+       return kickplayer;
 }
 
 void SV_ApplyClientMove (void)
 {
+#ifdef NUM_PING_TIMES
        int i;
-       eval_t *val;
        float total;
+#endif
+       prvm_eval_t *val;
        usercmd_t *move = &host_client->cmd;
 
+       if (!move->receivetime || move->applied)
+               return;
+
+       move->applied = true;
+
        // calculate average ping time
+       host_client->ping = move->receivetime - move->time;
+#ifdef NUM_PING_TIMES
        host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = move->receivetime - move->time;
        host_client->num_pings++;
        for (i=0, total = 0;i < NUM_PING_TIMES;i++)
                total += host_client->ping_times[i];
        host_client->ping = total / NUM_PING_TIMES;
+#endif
 
        // set the edict fields
-       host_client->edict->v->button0 = move->buttons & 1;
-       host_client->edict->v->button2 = (move->buttons & 2)>>1;
-       host_client->edict->v->impulse = move->impulse;
-       VectorCopy(move->viewangles, host_client->edict->v->v_angle);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button3))) val->_float = ((move->buttons >> 2) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button4))) val->_float = ((move->buttons >> 3) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button5))) val->_float = ((move->buttons >> 4) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button6))) val->_float = ((move->buttons >> 5) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button7))) val->_float = ((move->buttons >> 6) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button8))) val->_float = ((move->buttons >> 7) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_buttonuse))) val->_float = ((move->buttons >> 8) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_buttonchat))) val->_float = ((move->buttons >> 9) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_cursor_active))) val->_float = ((move->buttons >> 10) & 1);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_movement))) VectorSet(val->vector, move->forwardmove, move->sidemove, move->upmove);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_cursor_screen))) VectorCopy(move->cursor_screen, val->vector);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_start))) VectorCopy(move->cursor_start, val->vector);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_endpos))) VectorCopy(move->cursor_impact, val->vector);
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_ent))) val->edict = EDICT_TO_PROG(EDICT_NUM(move->cursor_entitynumber));
-       if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_ping))) val->_float = host_client->ping * 1000.0;
+       host_client->edict->fields.server->button0 = move->buttons & 1;
+       host_client->edict->fields.server->button2 = (move->buttons & 2)>>1;
+       if (move->impulse)
+               host_client->edict->fields.server->impulse = move->impulse;
+       VectorCopy(move->viewangles, host_client->edict->fields.server->v_angle);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button3))) val->_float = ((move->buttons >> 2) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button4))) val->_float = ((move->buttons >> 3) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button5))) val->_float = ((move->buttons >> 4) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button6))) val->_float = ((move->buttons >> 5) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button7))) val->_float = ((move->buttons >> 6) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button8))) val->_float = ((move->buttons >> 7) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button9))) val->_float = ((move->buttons >> 11) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button10))) val->_float = ((move->buttons >> 12) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button11))) val->_float = ((move->buttons >> 13) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button12))) val->_float = ((move->buttons >> 14) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button13))) val->_float = ((move->buttons >> 15) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button14))) val->_float = ((move->buttons >> 16) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button15))) val->_float = ((move->buttons >> 17) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_button16))) val->_float = ((move->buttons >> 18) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_buttonuse))) val->_float = ((move->buttons >> 8) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_buttonchat))) val->_float = ((move->buttons >> 9) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_active))) val->_float = ((move->buttons >> 10) & 1);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_movement))) VectorSet(val->vector, move->forwardmove, move->sidemove, move->upmove);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_screen))) VectorCopy(move->cursor_screen, val->vector);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_start))) VectorCopy(move->cursor_start, val->vector);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_endpos))) VectorCopy(move->cursor_impact, val->vector);
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_cursor_trace_ent))) val->edict = PRVM_EDICT_TO_PROG(PRVM_EDICT_NUM(move->cursor_entitynumber));
+       if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ping))) val->_float = host_client->ping * 1000.0;
 }
 
 void SV_FrameLost(int framenum)
@@ -778,7 +815,7 @@ void SV_ReadClientMessage(void)
                        return;
                }
 
-               cmd = MSG_ReadChar ();
+               cmd = MSG_ReadByte ();
                if (cmd == -1)
                {
                        // end of message
@@ -803,9 +840,9 @@ void SV_ReadClientMessage(void)
                                Cmd_ExecuteString (s, src_client);
                        else if (SV_ParseClientCommandQC)
                        {
-                               G_INT(OFS_PARM0) = PR_SetEngineString(s);
-                               pr_global_struct->self = EDICT_TO_PROG(host_client->edict);
-                               PR_ExecuteProgram ((func_t)(SV_ParseClientCommandQC - pr_functions), "QC function SV_ParseClientCommand is missing");
+                               PRVM_G_INT(OFS_PARM0) = PRVM_SetEngineString(s);
+                               prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
+                               PRVM_ExecuteProgram ((func_t)(SV_ParseClientCommandQC - prog->functions), "QC function SV_ParseClientCommand is missing");
                        }
                        else if (strncasecmp(s, "status", 6) == 0
                         || strncasecmp(s, "name", 4) == 0
@@ -834,7 +871,9 @@ void SV_ReadClientMessage(void)
                        return;
 
                case clc_move:
-                       SV_ReadClientMove ();
+                       // if ReadClientMove returns true, the client tried to speed cheat
+                       if (SV_ReadClientMove ())
+                               SV_DropClient (false);
                        break;
 
                case clc_ackframe:
@@ -843,7 +882,10 @@ void SV_ReadClientMessage(void)
                        if (msg_badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
                        if (developer_networkentities.integer >= 1)
                                Con_Printf("recv clc_ackframe %i\n", num);
-                       if (host_client->latestframenum < num)
+                       // if the client hasn't progressed through signons yet,
+                       // ignore any clc_ackframes we get (they're probably from the
+                       // previous level)
+                       if (host_client->spawned && host_client->latestframenum < num)
                        {
                                int i;
                                for (i = host_client->latestframenum + 1;i < num;i++)