===================
*/
extern void SV_Physics_Entity (prvm_edict_t *ent, qboolean runmove);
+void SV_ApplyClientMove (void);
void SV_ReadClientMove (void)
{
int i;
memset(move, 0, sizeof(*move));
else
{
+ // apply the latest accepted move to the entity fields
+ SV_ApplyClientMove();
host_client->movesequence = move->sequence;
if (host_client->movesequence)
{
void SV_ApplyClientMove (void)
{
+#ifdef NUM_PING_TIMES
int i;
- prvm_eval_t *val;
float total;
+#endif
+ prvm_eval_t *val;
usercmd_t *move = &host_client->cmd;
// calculate average ping time
+ host_client->ping = move->receivetime - move->time;
+#ifdef NUM_PING_TIMES
host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = move->receivetime - move->time;
host_client->num_pings++;
for (i=0, total = 0;i < NUM_PING_TIMES;i++)
total += host_client->ping_times[i];
host_client->ping = total / NUM_PING_TIMES;
+#endif
// set the edict fields
host_client->edict->fields.server->button0 = move->buttons & 1;