]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - svvm_cmds.c
make getsurface* functions shared between VMs
[xonotic/darkplaces.git] / svvm_cmds.c
index 470b7366e28e938ee3b659dd8070719f04e72324..889a8fbb262f5c407bc0dff0316909cc6ed6cbfb 100644 (file)
@@ -1,9 +1,11 @@
+#include "quakedef.h"
+
 #include "prvm_cmds.h"
+#include "jpeg.h"
 
 //============================================================================
 // Server
 
-cvar_t sv_aim = {CVAR_SAVE, "sv_aim", "2", "maximum cosine angle for quake's vertical autoaim, a value above 1 completely disables the autoaim, quake used 0.93"};
 
 
 char *vm_sv_extensions =
@@ -12,10 +14,15 @@ char *vm_sv_extensions =
 "DP_BUTTONUSE "
 "DP_CL_LOADSKY "
 "DP_CON_ALIASPARAMETERS "
+"DP_CON_BESTWEAPON "
 "DP_CON_EXPANDCVAR "
 "DP_CON_SET "
 "DP_CON_SETA "
 "DP_CON_STARTMAP "
+"DP_CSQC_ENTITYNOCULL "
+"DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
+"DP_CSQC_MULTIFRAME_INTERPOLATION "
+"DP_CSQC_SPAWNPARTICLE "
 "DP_EF_ADDITIVE "
 "DP_EF_BLUE "
 "DP_EF_DOUBLESIDED "
@@ -23,20 +30,27 @@ char *vm_sv_extensions =
 "DP_EF_FULLBRIGHT "
 "DP_EF_NODEPTHTEST "
 "DP_EF_NODRAW "
+"DP_EF_NOGUNBOB "
+"DP_EF_NOSELFSHADOW "
 "DP_EF_NOSHADOW "
 "DP_EF_RED "
+"DP_EF_RESTARTANIM_BIT "
 "DP_EF_STARDUST "
+"DP_EF_TELEPORT_BIT "
 "DP_ENT_ALPHA "
 "DP_ENT_COLORMOD "
 "DP_ENT_CUSTOMCOLORMAP "
 "DP_ENT_EXTERIORMODELTOCLIENT "
 "DP_ENT_GLOW "
+"DP_ENT_GLOWMOD "
 "DP_ENT_LOWPRECISION "
 "DP_ENT_SCALE "
 "DP_ENT_VIEWMODEL "
+"DP_GECKO_SUPPORT "
 "DP_GFX_EXTERNALTEXTURES "
 "DP_GFX_EXTERNALTEXTURES_PERMAP "
 "DP_GFX_FOG "
+"DP_GFX_MODEL_INTERPOLATION "
 "DP_GFX_QUAKE3MODELTAGS "
 "DP_GFX_SKINFILES "
 "DP_GFX_SKYBOX "
@@ -44,70 +58,112 @@ char *vm_sv_extensions =
 "DP_HALFLIFE_MAP_CVAR "
 "DP_HALFLIFE_SPRITE "
 "DP_INPUTBUTTONS "
+"DP_LIGHTSTYLE_STATICVALUE "
 "DP_LITSPRITES "
 "DP_LITSUPPORT "
 "DP_MONSTERWALK "
 "DP_MOVETYPEBOUNCEMISSILE "
 "DP_MOVETYPEFOLLOW "
+"DP_NULL_MODEL "
 "DP_QC_ASINACOSATANATAN2TAN "
+"DP_QC_AUTOCVARS "
 "DP_QC_CHANGEPITCH "
+"DP_QC_CMD "
 "DP_QC_COPYENTITY "
+"DP_QC_CRC16 "
+"DP_QC_CVAR_DEFSTRING "
+"DP_QC_CVAR_DESCRIPTION "
 "DP_QC_CVAR_STRING "
+"DP_QC_CVAR_TYPE "
+"DP_QC_EDICT_NUM "
+"DP_QC_ENTITYDATA "
+"DP_QC_ENTITYSTRING "
 "DP_QC_ETOS "
+"DP_QC_EXTRESPONSEPACKET "
 "DP_QC_FINDCHAIN "
 "DP_QC_FINDCHAINFLAGS "
 "DP_QC_FINDCHAINFLOAT "
+"DP_QC_FINDCHAIN_TOFIELD "
 "DP_QC_FINDFLAGS "
 "DP_QC_FINDFLOAT "
 "DP_QC_FS_SEARCH "
 "DP_QC_GETLIGHT "
 "DP_QC_GETSURFACE "
+"DP_QC_GETSURFACETRIANGLE "
+"DP_QC_GETSURFACEPOINTATTRIBUTE "
 "DP_QC_GETTAGINFO "
+"DP_QC_GETTAGINFO_BONEPROPERTIES "
+"DP_QC_GETTIME "
+"DP_QC_GETTIME_CDTRACK "
+"DP_QC_LOG "
 "DP_QC_MINMAXBOUND "
 "DP_QC_MULTIPLETEMPSTRINGS "
+"DP_QC_NUM_FOR_EDICT "
 "DP_QC_RANDOMVEC "
 "DP_QC_SINCOSSQRTPOW "
+"DP_QC_SPRINTF "
 "DP_QC_STRFTIME "
-"DP_QC_STRING_CASE_FUNCTIONS "
 "DP_QC_STRINGBUFFERS "
+"DP_QC_STRINGBUFFERS_CVARLIST "
 "DP_QC_STRINGCOLORFUNCTIONS "
+"DP_QC_STRING_CASE_FUNCTIONS "
+"DP_QC_STRREPLACE "
 "DP_QC_TOKENIZEBYSEPARATOR "
+"DP_QC_TOKENIZE_CONSOLE "
 "DP_QC_TRACEBOX "
 "DP_QC_TRACETOSS "
 "DP_QC_TRACE_MOVETYPE_HITMODEL "
 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
 "DP_QC_UNLIMITEDTEMPSTRINGS "
+"DP_QC_URI_ESCAPE "
+"DP_QC_URI_GET "
+"DP_QC_VECTOANGLES_WITH_ROLL "
 "DP_QC_VECTORVECTORS "
+"DP_QC_WHICHPACK "
 "DP_QUAKE2_MODEL "
 "DP_QUAKE2_SPRITE "
 "DP_QUAKE3_MAP "
 "DP_QUAKE3_MODEL "
 "DP_REGISTERCVAR "
+"DP_SKELETONOBJECTS "
 "DP_SND_DIRECTIONLESSATTNNONE "
 "DP_SND_FAKETRACKS "
 "DP_SND_OGGVORBIS "
+"DP_SND_SETPARAMS "
 "DP_SND_STEREOWAV "
 "DP_SOLIDCORPSE "
 "DP_SPRITE32 "
 "DP_SV_BOTCLIENT "
+"DP_SV_BOUNCEFACTOR "
 "DP_SV_CLIENTCOLORS "
 "DP_SV_CLIENTNAME "
+"DP_SV_CMD "
 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
 "DP_SV_DRAWONLYTOCLIENT "
 "DP_SV_DROPCLIENT "
 "DP_SV_EFFECT "
 "DP_SV_ENTITYCONTENTSTRANSITION "
 "DP_SV_MODELFLAGS_AS_EFFECTS "
+"DP_SV_MOVETYPESTEP_LANDEVENT "
 "DP_SV_NETADDRESS "
 "DP_SV_NODRAWTOCLIENT "
+"DP_SV_ONENTITYNOSPAWNFUNCTION "
+"DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
 "DP_SV_PING "
+"DP_SV_PING_PACKETLOSS "
 "DP_SV_PLAYERPHYSICS "
+"DP_SV_POINTPARTICLES "
+"DP_SV_POINTSOUND "
 "DP_SV_PRECACHEANYTIME "
 "DP_SV_PRINT "
 "DP_SV_PUNCHVECTOR "
+"DP_SV_QCSTATUS "
 "DP_SV_ROTATINGBMODEL "
 "DP_SV_SETCOLOR "
+"DP_SV_SHUTDOWN "
 "DP_SV_SLOWMO "
+"DP_SV_SPAWNFUNC_PREFIX "
+"DP_SV_WRITEPICTURE "
 "DP_SV_WRITEUNTERMINATEDSTRING "
 "DP_TE_BLOOD "
 "DP_TE_BLOODSHOWER "
@@ -125,8 +181,10 @@ char *vm_sv_extensions =
 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
 "DP_VIEWZOOM "
 "EXT_BITSHIFT "
-//"EXT_CSQC " // not ready yet
 "FRIK_FILE "
+"FTE_CSQC_SKELETONOBJECTS "
+"FTE_QC_CHECKPVS "
+"FTE_STRINGS "
 "KRIMZON_SV_PARSECLIENTCOMMAND "
 "NEH_CMD_PLAY2 "
 "NEH_RESTOREGAME "
@@ -135,8 +193,8 @@ char *vm_sv_extensions =
 "PRYDON_CLIENTCURSOR "
 "TENEBRAE_GFX_DLIGHTS "
 "TW_SV_STEPCONTROL "
-"DP_SV_CMD "
-"DP_QC_CMD "
+"ZQ_PAUSE "
+//"EXT_CSQC " // not ready yet
 ;
 
 /*
@@ -168,11 +226,11 @@ static void VM_SV_setorigin (void)
        }
        org = PRVM_G_VECTOR(OFS_PARM1);
        VectorCopy (org, e->fields.server->origin);
-       SV_LinkEdict (e, false);
+       SV_LinkEdict(e);
 }
 
-
-void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
+// TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
+static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
 {
        int             i;
 
@@ -185,7 +243,7 @@ void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
        VectorCopy (max, e->fields.server->maxs);
        VectorSubtract (max, min, e->fields.server->size);
 
-       SV_LinkEdict (e, false);
+       SV_LinkEdict(e);
 }
 
 /*
@@ -233,7 +291,7 @@ static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
 static void VM_SV_setmodel (void)
 {
        prvm_edict_t    *e;
-       model_t *mod;
+       dp_model_t      *mod;
        int             i;
 
        VM_SAFEPARMCOUNT(2, VM_setmodel);
@@ -253,7 +311,7 @@ static void VM_SV_setmodel (void)
        e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
        e->fields.server->modelindex = i;
 
-       mod = sv.models[i];
+       mod = SV_GetModelByIndex(i);
 
        if (mod)
        {
@@ -403,7 +461,7 @@ static void VM_SV_ambientsound (void)
 
        MSG_WriteVector(&sv.signon, pos, sv.protocol);
 
-       if (large)
+       if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
                MSG_WriteShort (&sv.signon, soundnum);
        else
                MSG_WriteByte (&sv.signon, soundnum);
@@ -436,13 +494,18 @@ static void VM_SV_sound (void)
        int             volume;
        float attenuation;
 
-       VM_SAFEPARMCOUNT(5, VM_SV_sound);
+       VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_sound);
 
        entity = PRVM_G_EDICT(OFS_PARM0);
        channel = (int)PRVM_G_FLOAT(OFS_PARM1);
        sample = PRVM_G_STRING(OFS_PARM2);
        volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
        attenuation = PRVM_G_FLOAT(OFS_PARM4);
+       if (prog->argc < 5)
+       {
+               Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
+               attenuation = 1;
+       }
 
        if (volume < 0 || volume > 255)
        {
@@ -465,6 +528,45 @@ static void VM_SV_sound (void)
        SV_StartSound (entity, channel, sample, volume, attenuation);
 }
 
+/*
+=================
+VM_SV_pointsound
+
+Follows the same logic as VM_SV_sound, except instead of
+an entity, an origin for the sound is provided, and channel
+is omitted (since no entity is being tracked).
+
+=================
+*/
+static void VM_SV_pointsound(void)
+{
+       const char      *sample;
+       int             volume;
+       float           attenuation;
+       vec3_t          org;
+
+       VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
+
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
+       sample = PRVM_G_STRING(OFS_PARM1);
+       volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
+       attenuation = PRVM_G_FLOAT(OFS_PARM3);
+
+       if (volume < 0 || volume > 255)
+       {
+               VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
+               return;
+       }
+
+       if (attenuation < 0 || attenuation > 4)
+       {
+               VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
+               return;
+       }
+
+       SV_StartPointSound (org, sample, volume, attenuation);
+}
+
 /*
 =================
 VM_SV_traceline
@@ -492,10 +594,10 @@ static void VM_SV_traceline (void)
        move = (int)PRVM_G_FLOAT(OFS_PARM2);
        ent = PRVM_G_EDICT(OFS_PARM3);
 
-       if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
+       if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
                PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = SV_Move (v1, vec3_origin, vec3_origin, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
 
        VM_SetTraceGlobals(&trace);
 }
@@ -531,10 +633,10 @@ static void VM_SV_tracebox (void)
        move = (int)PRVM_G_FLOAT(OFS_PARM4);
        ent = PRVM_G_EDICT(OFS_PARM5);
 
-       if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
+       if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
                PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = SV_Move (v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+       trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
 
        VM_SetTraceGlobals(&trace);
 }
@@ -561,7 +663,7 @@ static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
                gravity = val->_float;
        else
                gravity = 1.0;
-       gravity *= sv_gravity.value * 0.05;
+       gravity *= sv_gravity.value * 0.025;
 
        for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
        {
@@ -570,8 +672,9 @@ static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
                VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
                VectorScale (tossent->fields.server->velocity, 0.05, move);
                VectorAdd (tossent->fields.server->origin, move, end);
-               trace = SV_Move (tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
+               trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
                VectorCopy (trace.endpos, tossent->fields.server->origin);
+               tossent->fields.server->velocity[2] -= gravity;
 
                if (trace.fraction < 1)
                        break;
@@ -647,7 +750,7 @@ static int VM_SV_newcheckclient (int check)
        VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org);
        checkpvsbytes = 0;
        if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
-               checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs));
+               checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
 
        return i;
 }
@@ -707,6 +810,72 @@ static void VM_SV_checkclient (void)
 
 //============================================================================
 
+/*
+=================
+VM_SV_checkpvs
+
+Checks if an entity is in a point's PVS.
+Should be fast but can be inexact.
+
+float checkpvs(vector viewpos, entity viewee) = #240;
+=================
+*/
+static void VM_SV_checkpvs (void)
+{
+       vec3_t viewpos;
+       prvm_edict_t *viewee;
+#if 1
+       unsigned char *pvs;
+#else
+       int fatpvsbytes;
+       unsigned char fatpvs[MAX_MAP_LEAFS/8];
+#endif
+
+       VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
+       viewee = PRVM_G_EDICT(OFS_PARM1);
+
+       if(viewee->priv.server->free)
+       {
+               VM_Warning("checkpvs: can not check free entity\n");
+               PRVM_G_FLOAT(OFS_RETURN) = 4;
+               return;
+       }
+
+#if 1
+       if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
+       {
+               // no PVS support on this worldmodel... darn
+               PRVM_G_FLOAT(OFS_RETURN) = 3;
+               return;
+       }
+       pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
+       if(!pvs)
+       {
+               // viewpos isn't in any PVS... darn
+               PRVM_G_FLOAT(OFS_RETURN) = 2;
+               return;
+       }
+       PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
+#else
+       // using fat PVS like FTEQW does (slow)
+       if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
+       {
+               // no PVS support on this worldmodel... darn
+               PRVM_G_FLOAT(OFS_RETURN) = 3;
+               return;
+       }
+       fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
+       if(!fatpvsbytes)
+       {
+               // viewpos isn't in any PVS... darn
+               PRVM_G_FLOAT(OFS_RETURN) = 2;
+               return;
+       }
+       PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
+#endif
+}
+
 
 /*
 =================
@@ -756,9 +925,17 @@ static void VM_SV_findradius (void)
        vec3_t org, eorg, mins, maxs;
        int i;
        int numtouchedicts;
-       prvm_edict_t *touchedicts[MAX_EDICTS];
+       static prvm_edict_t *touchedicts[MAX_EDICTS];
+       int chainfield;
 
-       VM_SAFEPARMCOUNT(2, VM_SV_findradius);
+       VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
+
+       if(prog->argc == 3)
+               chainfield = PRVM_G_INT(OFS_PARM2);
+       else
+               chainfield = prog->fieldoffsets.chain;
+       if (chainfield < 0)
+               PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
 
        chain = (prvm_edict_t *)prog->edicts;
 
@@ -798,10 +975,10 @@ static void VM_SV_findradius (void)
                        eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]);
                }
                else
-                       VectorMAMAM(1, eorg, 0.5f, ent->fields.server->mins, 0.5f, ent->fields.server->maxs, eorg);
+                       VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg);
                if (DotProduct(eorg, eorg) < radius2)
                {
-                       ent->fields.server->chain = PRVM_EDICT_TO_PROG(chain);
+                       PRVM_EDICTFIELDVALUE(ent,chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
                        chain = ent;
                }
        }
@@ -812,8 +989,7 @@ static void VM_SV_findradius (void)
 static void VM_SV_precache_sound (void)
 {
        VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
-       SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
-       PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
+       PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
 }
 
 static void VM_SV_precache_model (void)
@@ -913,18 +1089,52 @@ static void VM_SV_droptofloor (void)
        VectorCopy (ent->fields.server->origin, end);
        end[2] -= 256;
 
-       trace = SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+       if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
+               SV_UnstickEntity(ent);
 
-       if (trace.fraction != 1 || (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer))
+       trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+       if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
        {
-               if (trace.fraction < 1)
+               vec3_t offset, org;
+               VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
+               VectorAdd(ent->fields.server->origin, offset, org);
+               trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+               VectorSubtract(trace.endpos, offset, trace.endpos);
+               if (trace.startsolid)
+               {
+                       Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
+                       SV_UnstickEntity(ent);
+                       SV_LinkEdict(ent);
+                       ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
+                       ent->fields.server->groundentity = 0;
+                       PRVM_G_FLOAT(OFS_RETURN) = 1;
+               }
+               else if (trace.fraction < 1)
+               {
+                       Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
                        VectorCopy (trace.endpos, ent->fields.server->origin);
-               SV_LinkEdict (ent, false);
-               ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
-               ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
-               PRVM_G_FLOAT(OFS_RETURN) = 1;
-               // if support is destroyed, keep suspended (gross hack for floating items in various maps)
-               ent->priv.server->suspendedinairflag = true;
+                       SV_UnstickEntity(ent);
+                       SV_LinkEdict(ent);
+                       ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
+                       ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
+                       PRVM_G_FLOAT(OFS_RETURN) = 1;
+                       // if support is destroyed, keep suspended (gross hack for floating items in various maps)
+                       ent->priv.server->suspendedinairflag = true;
+               }
+       }
+       else
+       {
+               if (trace.fraction != 1)
+               {
+                       if (trace.fraction < 1)
+                               VectorCopy (trace.endpos, ent->fields.server->origin);
+                       SV_LinkEdict(ent);
+                       ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
+                       ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
+                       PRVM_G_FLOAT(OFS_RETURN) = 1;
+                       // if support is destroyed, keep suspended (gross hack for floating items in various maps)
+                       ent->priv.server->suspendedinairflag = true;
+               }
        }
 }
 
@@ -1035,7 +1245,7 @@ static void VM_SV_aim (void)
 // try sending a trace straight
        VectorCopy (prog->globals.server->v_forward, dir);
        VectorMA (start, 2048, dir, end);
-       tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+       tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
        if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
        && (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
        {
@@ -1067,7 +1277,7 @@ static void VM_SV_aim (void)
                dist = DotProduct (dir, prog->globals.server->v_forward);
                if (dist < bestdist)
                        continue;       // to far to turn
-               tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
+               tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
                if (tr.ent == check)
                {       // can shoot at this one
                        bestdist = dist;
@@ -1109,7 +1319,6 @@ sizebuf_t *WriteDest (void)
        int             entnum;
        int             dest;
        prvm_edict_t    *ent;
-       extern sizebuf_t *sv2csqcbuf;
 
        dest = (int)PRVM_G_FLOAT(OFS_PARM0);
        switch (dest)
@@ -1137,7 +1346,7 @@ sizebuf_t *WriteDest (void)
                return &sv.signon;
 
        case MSG_ENTITY:
-               return sv2csqcbuf;
+               return sv.writeentitiestoclient_msg;
        }
 
        return NULL;
@@ -1198,6 +1407,39 @@ static void VM_SV_WriteEntity (void)
        MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
 }
 
+// writes a picture as at most size bytes of data
+// message:
+//   IMGNAME \0 SIZE(short) IMGDATA
+// if failed to read/compress:
+//   IMGNAME \0 \0 \0
+//#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
+static void VM_SV_WritePicture (void)
+{
+       const char *imgname;
+       void *buf;
+       size_t size;
+
+       VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
+
+       imgname = PRVM_G_STRING(OFS_PARM1);
+       size = (int) PRVM_G_FLOAT(OFS_PARM2);
+       if(size > 65535)
+               size = 65535;
+
+       MSG_WriteString(WriteDest(), imgname);
+       if(Image_Compress(imgname, size, &buf, &size))
+       {
+               // actual picture
+               MSG_WriteShort(WriteDest(), size);
+               SZ_Write(WriteDest(), (unsigned char *) buf, size);
+       }
+       else
+       {
+               // placeholder
+               MSG_WriteShort(WriteDest(), 0);
+       }
+}
+
 //////////////////////////////////////////////////////////
 
 static void VM_SV_makestatic (void)
@@ -1234,6 +1476,12 @@ static void VM_SV_makestatic (void)
                MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
                MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame);
        }
+       else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
+       {
+               MSG_WriteByte (&sv.signon,svc_spawnstatic);
+               MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
+               MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
+       }
        else
        {
                MSG_WriteByte (&sv.signon,svc_spawnstatic);
@@ -1351,11 +1599,11 @@ void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *ms
                        stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
                        break;
                //float field sent as-is
-               case 2:
+               case 8:
                        stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
                        break;
                //integer value of float field
-               case 8:
+               case 2:
                        stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
                        break;
                default:
@@ -1449,7 +1697,7 @@ static void VM_SV_copyentity (void)
                return;
        }
        memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
-       SV_LinkEdict(out, false);
+       SV_LinkEdict(out);
 }
 
 
@@ -1549,9 +1797,9 @@ static void VM_SV_te_blood (void)
        MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
        MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
        // velocity
-       MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
-       MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
-       MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
+       MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
+       MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
+       MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
        // count
        MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
        SV_FlushBroadcastMessages();
@@ -1689,9 +1937,9 @@ static void VM_SV_te_spark (void)
        MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
        MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
        // velocity
-       MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
-       MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
-       MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
+       MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
+       MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
+       MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
        // count
        MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
        SV_FlushBroadcastMessages();
@@ -2003,193 +2251,6 @@ static void VM_SV_te_flamejet (void)
        SV_FlushBroadcastMessages();
 }
 
-void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out)
-{
-       int i, j, k;
-       float *v[3], facenormal[3], edgenormal[3], sidenormal[3], temp[3], offsetdist, dist, bestdist;
-       const int *e;
-       bestdist = 1000000000;
-       VectorCopy(p, out);
-       for (i = 0, e = (model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);i < surface->num_triangles;i++, e += 3)
-       {
-               // clip original point to each triangle of the surface and find the
-               // triangle that is closest
-               v[0] = model->surfmesh.data_vertex3f + e[0] * 3;
-               v[1] = model->surfmesh.data_vertex3f + e[1] * 3;
-               v[2] = model->surfmesh.data_vertex3f + e[2] * 3;
-               TriangleNormal(v[0], v[1], v[2], facenormal);
-               VectorNormalize(facenormal);
-               offsetdist = DotProduct(v[0], facenormal) - DotProduct(p, facenormal);
-               VectorMA(p, offsetdist, facenormal, temp);
-               for (j = 0, k = 2;j < 3;k = j, j++)
-               {
-                       VectorSubtract(v[k], v[j], edgenormal);
-                       CrossProduct(edgenormal, facenormal, sidenormal);
-                       VectorNormalize(sidenormal);
-                       offsetdist = DotProduct(v[k], sidenormal) - DotProduct(temp, sidenormal);
-                       if (offsetdist < 0)
-                               VectorMA(temp, offsetdist, sidenormal, temp);
-               }
-               dist = VectorDistance2(temp, p);
-               if (bestdist > dist)
-               {
-                       bestdist = dist;
-                       VectorCopy(temp, out);
-               }
-       }
-}
-
-static model_t *getmodel(prvm_edict_t *ed)
-{
-       int modelindex;
-       if (!ed || ed->priv.server->free)
-               return NULL;
-       modelindex = (int)ed->fields.server->modelindex;
-       if (modelindex < 1 || modelindex >= MAX_MODELS)
-               return NULL;
-       return sv.models[modelindex];
-}
-
-static msurface_t *getsurface(model_t *model, int surfacenum)
-{
-       if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
-               return NULL;
-       return model->data_surfaces + surfacenum + model->firstmodelsurface;
-}
-
-
-//PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints = #434;
-static void VM_SV_getsurfacenumpoints(void)
-{
-       model_t *model;
-       msurface_t *surface;
-       VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenumpoints);
-       // return 0 if no such surface
-       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
-       {
-               PRVM_G_FLOAT(OFS_RETURN) = 0;
-               return;
-       }
-
-       // note: this (incorrectly) assumes it is a simple polygon
-       PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
-}
-//PF_getsurfacepoint,     // #435 vector(entity e, float s, float n) getsurfacepoint = #435;
-static void VM_SV_getsurfacepoint(void)
-{
-       prvm_edict_t *ed;
-       model_t *model;
-       msurface_t *surface;
-       int pointnum;
-       VM_SAFEPARMCOUNT(3, VM_SV_getsurfacepoint);
-       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
-       ed = PRVM_G_EDICT(OFS_PARM0);
-       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
-               return;
-       // note: this (incorrectly) assumes it is a simple polygon
-       pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
-       if (pointnum < 0 || pointnum >= surface->num_vertices)
-               return;
-       // FIXME: implement rotation/scaling
-       VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
-}
-//PF_getsurfacenormal,    // #436 vector(entity e, float s) getsurfacenormal = #436;
-static void VM_SV_getsurfacenormal(void)
-{
-       model_t *model;
-       msurface_t *surface;
-       vec3_t normal;
-       VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenormal);
-       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
-       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
-               return;
-       // FIXME: implement rotation/scaling
-       // note: this (incorrectly) assumes it is a simple polygon
-       // note: this only returns the first triangle, so it doesn't work very
-       // well for curved surfaces or arbitrary meshes
-       TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
-       VectorNormalize(normal);
-       VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
-}
-//PF_getsurfacetexture,   // #437 string(entity e, float s) getsurfacetexture = #437;
-static void VM_SV_getsurfacetexture(void)
-{
-       model_t *model;
-       msurface_t *surface;
-       VM_SAFEPARMCOUNT(2, VM_SV_getsurfacetexture);
-       PRVM_G_INT(OFS_RETURN) = OFS_NULL;
-       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
-               return;
-       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
-}
-//PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint = #438;
-static void VM_SV_getsurfacenearpoint(void)
-{
-       int surfacenum, best;
-       vec3_t clipped, p;
-       vec_t dist, bestdist;
-       prvm_edict_t *ed;
-       model_t *model;
-       msurface_t *surface;
-       vec_t *point;
-       VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenearpoint);
-       PRVM_G_FLOAT(OFS_RETURN) = -1;
-       ed = PRVM_G_EDICT(OFS_PARM0);
-       point = PRVM_G_VECTOR(OFS_PARM1);
-
-       if (!ed || ed->priv.server->free)
-               return;
-       model = getmodel(ed);
-       if (!model || !model->num_surfaces)
-               return;
-
-       // FIXME: implement rotation/scaling
-       VectorSubtract(point, ed->fields.server->origin, p);
-       best = -1;
-       bestdist = 1000000000;
-       for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
-       {
-               surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
-               // first see if the nearest point on the surface's box is closer than the previous match
-               clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
-               clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
-               clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
-               dist = VectorLength2(clipped);
-               if (dist < bestdist)
-               {
-                       // it is, check the nearest point on the actual geometry
-                       clippointtosurface(model, surface, p, clipped);
-                       VectorSubtract(clipped, p, clipped);
-                       dist += VectorLength2(clipped);
-                       if (dist < bestdist)
-                       {
-                               // that's closer too, store it as the best match
-                               best = surfacenum;
-                               bestdist = dist;
-                       }
-               }
-       }
-       PRVM_G_FLOAT(OFS_RETURN) = best;
-}
-//PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint = #439;
-static void VM_SV_getsurfaceclippedpoint(void)
-{
-       prvm_edict_t *ed;
-       model_t *model;
-       msurface_t *surface;
-       vec3_t p, out;
-       VM_SAFEPARMCOUNT(3, VM_SV_te_getsurfaceclippedpoint);
-       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
-       ed = PRVM_G_EDICT(OFS_PARM0);
-       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
-               return;
-       // FIXME: implement rotation/scaling
-       VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.server->origin, p);
-       clippointtosurface(model, surface, p, out);
-       // FIXME: implement rotation/scaling
-       VectorAdd(out, ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
-}
-
 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
 //this function originally written by KrimZon, made shorter by LordHavoc
 static void VM_SV_clientcommand (void)
@@ -2219,8 +2280,7 @@ static void VM_SV_setattachment (void)
        prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
        const char *tagname = PRVM_G_STRING(OFS_PARM2);
        prvm_eval_t *v;
-       int modelindex;
-       model_t *model;
+       dp_model_t *model;
        VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
 
        if (e == prog->edicts)
@@ -2246,8 +2306,8 @@ static void VM_SV_setattachment (void)
                v->_float = 0;
        if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
        {
-               modelindex = (int)tagentity->fields.server->modelindex;
-               if (modelindex >= 0 && modelindex < MAX_MODELS && (model = sv.models[modelindex]))
+               model = SV_GetModelFromEdict(tagentity);
+               if (model)
                {
                        v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.server->skin, tagname);
                        if (v->_float == 0)
@@ -2264,42 +2324,65 @@ static void VM_SV_setattachment (void)
 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
 {
        int i;
-       model_t *model;
 
        i = (int)e->fields.server->modelindex;
        if (i < 1 || i >= MAX_MODELS)
                return -1;
-       model = sv.models[i];
 
-       return Mod_Alias_GetTagIndexForName(model, (int)e->fields.server->skin, tagname);
-};
+       return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)e->fields.server->skin, tagname);
+}
+
+int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
+{
+       int r;
+       dp_model_t *model;
+
+       *tagname = NULL;
+       *parentindex = 0;
+       Matrix4x4_CreateIdentity(tag_localmatrix);
+
+       if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
+       {
+               r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.server->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
+
+               if(!r) // success?
+                       *parentindex += 1;
+
+               return r;
+       }
+
+       return 1;
+}
 
 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
 {
-       float scale = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)->_float;
-       if (scale == 0)
-               scale = 1;
+       prvm_eval_t *val;
+       float scale;
+       float pitchsign = 1;
+
+       scale = 1;
+       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
+       if (val && val->_float != 0)
+               scale = val->_float;
+       
        if (viewmatrix)
-               Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale);
+               Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
        else
-               Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], -ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale * cl_viewmodel_scale.value);
+       {
+               pitchsign = SV_GetPitchSign(ent);
+               Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
+       }
 }
 
 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
 {
-       int modelindex;
-       int frame;
-       model_t *model;
-       if (tagindex >= 0
-        && (modelindex = (int)ent->fields.server->modelindex) >= 1 && modelindex < MAX_MODELS
-        && (model = sv.models[(int)ent->fields.server->modelindex])
-        && model->animscenes)
+       dp_model_t *model;
+       if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
        {
-               // if model has wrong frame, engine automatically switches to model first frame
-               frame = (int)ent->fields.server->frame;
-               if (frame < 0 || frame >= model->numframes)
-                       frame = 0;
-               return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
+               VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
+               VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
+               VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
+               return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
        }
        *out = identitymatrix;
        return 0;
@@ -2321,7 +2404,7 @@ int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
        prvm_eval_t *val;
        int modelindex, attachloop;
        matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
-       model_t *model;
+       dp_model_t *model;
 
        *out = identitymatrix; // warnings and errors return identical matrix
 
@@ -2331,10 +2414,14 @@ int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
                return 2;
 
        modelindex = (int)ent->fields.server->modelindex;
-       if (modelindex <= 0 || modelindex > MAX_MODELS)
+       if (modelindex <= 0 || modelindex >= MAX_MODELS)
                return 3;
 
-       model = sv.models[modelindex];
+       model = SV_GetModelByIndex(modelindex);
+
+       VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
+       VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
+       VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
 
        tagmatrix = identitymatrix;
        // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
@@ -2348,9 +2435,9 @@ int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
                ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
                if (ret && attachloop == 0)
                        return ret;
-               Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
                SV_GetEntityMatrix(ent, &entitymatrix, false);
-               Matrix4x4_Concat(&tagmatrix, &entitymatrix, out);
+               Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
+               Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
                // next iteration we process the parent entity
                if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
                {
@@ -2403,7 +2490,7 @@ static void VM_SV_gettagindex (void)
 {
        prvm_edict_t *ent;
        const char *tag_name;
-       int modelindex, tag_index;
+       int tag_index;
 
        VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
 
@@ -2412,27 +2499,27 @@ static void VM_SV_gettagindex (void)
 
        if (ent == prog->edicts)
        {
-               VM_Warning("gettagindex: can't affect world entity\n");
+               VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
                return;
        }
        if (ent->priv.server->free)
        {
-               VM_Warning("gettagindex: can't affect free entity\n");
+               VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
                return;
        }
 
-       modelindex = (int)ent->fields.server->modelindex;
        tag_index = 0;
-       if (modelindex <= 0 || modelindex > MAX_MODELS)
-               Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
+       if (!SV_GetModelFromEdict(ent))
+               Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
        else
        {
                tag_index = SV_GetTagIndex(ent, tag_name);
                if (tag_index == 0)
-                       Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
+                       if(developer_extra.integer)
+                               Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
        }
        PRVM_G_FLOAT(OFS_RETURN) = tag_index;
-};
+}
 
 //vector(entity ent, float tagindex) gettaginfo;
 static void VM_SV_gettaginfo (void)
@@ -2440,7 +2527,13 @@ static void VM_SV_gettaginfo (void)
        prvm_edict_t *e;
        int tagindex;
        matrix4x4_t tag_matrix;
+       matrix4x4_t tag_localmatrix;
+       int parentindex;
+       const char *tagname;
        int returncode;
+       prvm_eval_t *val;
+       vec3_t fo, le, up, trans;
+       const dp_model_t *model;
 
        VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
 
@@ -2448,7 +2541,27 @@ static void VM_SV_gettaginfo (void)
        tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
 
        returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
-       Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, prog->globals.server->v_right, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
+       Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
+       VectorScale(le, -1, prog->globals.server->v_right);
+       model = SV_GetModelFromEdict(e);
+       VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
+       VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
+       VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
+       SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
+       Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
+
+       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
+               val->_float = parentindex;
+       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
+               val->string = tagname ? PRVM_SetTempString(tagname) : 0;
+       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
+               VectorCopy(trans, val->vector);
+       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
+               VectorCopy(fo, val->vector);
+       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
+               VectorScale(le, -1, val->vector);
+       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
+               VectorCopy(up, val->vector);
 
        switch(returncode)
        {
@@ -2552,7 +2665,7 @@ void VM_SV_serverkey(void)
 static void VM_SV_setmodelindex (void)
 {
        prvm_edict_t    *e;
-       model_t *mod;
+       dp_model_t      *mod;
        int             i;
        VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
 
@@ -2568,7 +2681,7 @@ static void VM_SV_setmodelindex (void)
                return;
        }
        i = (int)PRVM_G_FLOAT(OFS_PARM1);
-       if (i <= 0 || i > MAX_MODELS)
+       if (i <= 0 || i >= MAX_MODELS)
        {
                VM_Warning("setmodelindex: invalid modelindex\n");
                return;
@@ -2582,7 +2695,7 @@ static void VM_SV_setmodelindex (void)
        e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
        e->fields.server->modelindex = i;
 
-       mod = sv.models[i];
+       mod = SV_GetModelByIndex(i);
 
        if (mod)
        {
@@ -2604,7 +2717,7 @@ static void VM_SV_modelnameforindex (void)
        PRVM_G_INT(OFS_RETURN) = OFS_NULL;
 
        i = (int)PRVM_G_FLOAT(OFS_PARM0);
-       if (i <= 0 || i > MAX_MODELS)
+       if (i <= 0 || i >= MAX_MODELS)
        {
                VM_Warning("modelnameforindex: invalid modelindex\n");
                return;
@@ -2634,6 +2747,9 @@ static void VM_SV_trailparticles (void)
 {
        VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
 
+       if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
+               return;
+
        MSG_WriteByte(&sv.datagram, svc_trailparticles);
        MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
        MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
@@ -2645,16 +2761,364 @@ static void VM_SV_trailparticles (void)
 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
 static void VM_SV_pointparticles (void)
 {
-       VM_SAFEPARMCOUNT(4, VM_SV_pointparticles);
+       int effectnum, count;
+       vec3_t org, vel;
+       VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
+
+       if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
+               return;
+
+       effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
+       count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
+       if (count == 1 && !VectorLength2(vel))
+       {
+               // 1+2+12=15 bytes
+               MSG_WriteByte(&sv.datagram, svc_pointparticles1);
+               MSG_WriteShort(&sv.datagram, effectnum);
+               MSG_WriteVector(&sv.datagram, org, sv.protocol);
+       }
+       else
+       {
+               // 1+2+12+12+2=29 bytes
+               MSG_WriteByte(&sv.datagram, svc_pointparticles);
+               MSG_WriteShort(&sv.datagram, effectnum);
+               MSG_WriteVector(&sv.datagram, org, sv.protocol);
+               MSG_WriteVector(&sv.datagram, vel, sv.protocol);
+               MSG_WriteShort(&sv.datagram, count);
+       }
 
-       MSG_WriteByte(&sv.datagram, svc_pointparticles);
-       MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM0));
-       MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1), sv.protocol);
-       MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
-       MSG_WriteShort(&sv.datagram, bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535));
        SV_FlushBroadcastMessages();
 }
 
+//PF_setpause,    // void(float pause) setpause        = #531;
+static void VM_SV_setpause(void) {
+       int pauseValue;
+       pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
+       if (pauseValue != 0) { //pause the game
+               sv.paused = 1;
+               sv.pausedstart = Sys_DoubleTime();
+       } else { //disable pause, in case it was enabled
+               if (sv.paused != 0) {
+                       sv.paused = 0;
+                       sv.pausedstart = 0;
+               }
+       }
+       // send notification to all clients
+       MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
+       MSG_WriteByte(&sv.reliable_datagram, sv.paused);
+}
+
+// #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
+static void VM_SV_skel_create(void)
+{
+       int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
+       dp_model_t *model = SV_GetModelByIndex(modelindex);
+       skeleton_t *skeleton;
+       int i;
+       PRVM_G_FLOAT(OFS_RETURN) = 0;
+       if (!model || !model->num_bones)
+               return;
+       for (i = 0;i < MAX_EDICTS;i++)
+               if (!prog->skeletons[i])
+                       break;
+       if (i == MAX_EDICTS)
+               return;
+       prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
+       skeleton->model = model;
+       skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
+       // initialize to identity matrices
+       for (i = 0;i < skeleton->model->num_bones;i++)
+               skeleton->relativetransforms[i] = identitymatrix;
+       PRVM_G_FLOAT(OFS_RETURN) = i + 1;
+}
+
+// #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
+static void VM_SV_skel_build(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       skeleton_t *skeleton;
+       prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
+       int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
+       float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
+       int firstbone = PRVM_G_FLOAT(OFS_PARM4);
+       int lastbone = PRVM_G_FLOAT(OFS_PARM5);
+       dp_model_t *model = SV_GetModelByIndex(modelindex);
+       float blendfrac;
+       int numblends;
+       int bonenum;
+       int blendindex;
+       framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
+       frameblend_t frameblend[MAX_FRAMEBLENDS];
+       matrix4x4_t blendedmatrix;
+       matrix4x4_t matrix;
+       PRVM_G_FLOAT(OFS_RETURN) = 0;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       firstbone = max(0, firstbone);
+       lastbone = min(lastbone, model->num_bones - 1);
+       lastbone = min(lastbone, skeleton->model->num_bones - 1);
+       VM_GenerateFrameGroupBlend(framegroupblend, ed);
+       VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
+       blendfrac = 1.0f - retainfrac;
+       for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
+               frameblend[numblends].lerp *= blendfrac;
+       for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
+       {
+               memset(&blendedmatrix, 0, sizeof(blendedmatrix));
+               Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
+               for (blendindex = 0;blendindex < numblends;blendindex++)
+               {
+                       Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
+                       Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
+               }
+               skeleton->relativetransforms[bonenum] = blendedmatrix;
+       }
+       PRVM_G_FLOAT(OFS_RETURN) = skeletonindex;
+}
+
+// #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
+static void VM_SV_skel_get_numbones(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       skeleton_t *skeleton;
+       PRVM_G_FLOAT(OFS_RETURN) = 0;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
+}
+
+// #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
+static void VM_SV_skel_get_bonename(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       skeleton_t *skeleton;
+       PRVM_G_INT(OFS_RETURN) = 0;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
+               return;
+       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
+}
+
+// #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
+static void VM_SV_skel_get_boneparent(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       skeleton_t *skeleton;
+       PRVM_G_FLOAT(OFS_RETURN) = 0;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
+               return;
+       PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
+}
+
+// #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
+static void VM_SV_skel_find_bone(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       const char *tagname = PRVM_G_STRING(OFS_PARM1);
+       skeleton_t *skeleton;
+       PRVM_G_FLOAT(OFS_RETURN) = 0;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
+}
+
+// #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
+static void VM_SV_skel_get_bonerel(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       skeleton_t *skeleton;
+       matrix4x4_t matrix;
+       vec3_t forward, left, up, origin;
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       VectorClear(prog->globals.client->v_forward);
+       VectorClear(prog->globals.client->v_right);
+       VectorClear(prog->globals.client->v_up);
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
+               return;
+       matrix = skeleton->relativetransforms[bonenum];
+       Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
+       VectorCopy(forward, prog->globals.client->v_forward);
+       VectorNegate(left, prog->globals.client->v_right);
+       VectorCopy(up, prog->globals.client->v_up);
+       VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
+}
+
+// #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
+static void VM_SV_skel_get_boneabs(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       skeleton_t *skeleton;
+       matrix4x4_t matrix;
+       matrix4x4_t temp;
+       vec3_t forward, left, up, origin;
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       VectorClear(prog->globals.client->v_forward);
+       VectorClear(prog->globals.client->v_right);
+       VectorClear(prog->globals.client->v_up);
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
+               return;
+       matrix = skeleton->relativetransforms[bonenum];
+       // convert to absolute
+       while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
+       {
+               temp = matrix;
+               Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
+       }
+       Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
+       VectorCopy(forward, prog->globals.client->v_forward);
+       VectorNegate(left, prog->globals.client->v_right);
+       VectorCopy(up, prog->globals.client->v_up);
+       VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
+}
+
+// #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
+static void VM_SV_skel_set_bone(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       vec3_t forward, left, up, origin;
+       skeleton_t *skeleton;
+       matrix4x4_t matrix;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
+               return;
+       VectorCopy(prog->globals.client->v_forward, forward);
+       VectorNegate(prog->globals.client->v_right, left);
+       VectorCopy(prog->globals.client->v_up, up);
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
+       Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
+       skeleton->relativetransforms[bonenum] = matrix;
+}
+
+// #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
+static void VM_SV_skel_mul_bone(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       vec3_t forward, left, up, origin;
+       skeleton_t *skeleton;
+       matrix4x4_t matrix;
+       matrix4x4_t temp;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
+               return;
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
+       VectorCopy(prog->globals.client->v_forward, forward);
+       VectorNegate(prog->globals.client->v_right, left);
+       VectorCopy(prog->globals.client->v_up, up);
+       Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
+       temp = skeleton->relativetransforms[bonenum];
+       Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
+}
+
+// #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
+static void VM_SV_skel_mul_bones(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
+       int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
+       int bonenum;
+       vec3_t forward, left, up, origin;
+       skeleton_t *skeleton;
+       matrix4x4_t matrix;
+       matrix4x4_t temp;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
+       VectorCopy(prog->globals.client->v_forward, forward);
+       VectorNegate(prog->globals.client->v_right, left);
+       VectorCopy(prog->globals.client->v_up, up);
+       Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
+       firstbone = max(0, firstbone);
+       lastbone = min(lastbone, skeleton->model->num_bones - 1);
+       for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
+       {
+               temp = skeleton->relativetransforms[bonenum];
+               Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
+       }
+}
+
+// #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
+static void VM_SV_skel_copybones(void)
+{
+       int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
+       int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
+       int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
+       int bonenum;
+       skeleton_t *skeletondst;
+       skeleton_t *skeletonsrc;
+       if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
+               return;
+       if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
+               return;
+       firstbone = max(0, firstbone);
+       lastbone = min(lastbone, skeletondst->model->num_bones - 1);
+       lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
+       for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
+               skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
+}
+
+// #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
+static void VM_SV_skel_delete(void)
+{
+       int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
+       skeleton_t *skeleton;
+       if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
+               return;
+       Mem_Free(skeleton);
+       prog->skeletons[skeletonindex] = NULL;
+}
+
+// #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
+static void VM_SV_frameforname(void)
+{
+       int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
+       dp_model_t *model = SV_GetModelByIndex(modelindex);
+       const char *name = PRVM_G_STRING(OFS_PARM1);
+       int i;
+       PRVM_G_FLOAT(OFS_RETURN) = -1;
+       if (!model || !model->animscenes)
+               return;
+       for (i = 0;i < model->numframes;i++)
+       {
+               if (!strcasecmp(model->animscenes[i].name, name))
+               {
+                       PRVM_G_FLOAT(OFS_RETURN) = i;
+                       break;
+               }
+       }
+}
+
+// #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
+static void VM_SV_frameduration(void)
+{
+       int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
+       dp_model_t *model = SV_GetModelByIndex(modelindex);
+       int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
+       PRVM_G_FLOAT(OFS_RETURN) = 0;
+       if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
+               return;
+       if (model->animscenes[framenum].framerate)
+               PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
+}
+
+
 prvm_builtin_t vm_sv_builtins[] = {
 NULL,                                                  // #0 NULL function (not callable) (QUAKE)
 VM_makevectors,                                        // #1 void(vector ang) makevectors (QUAKE)
@@ -2672,7 +3136,7 @@ VM_vlen,                                          // #12 float(vector v) vlen (QUAKE)
 VM_vectoyaw,                                   // #13 float(vector v) vectoyaw (QUAKE)
 VM_spawn,                                              // #14 entity() spawn (QUAKE)
 VM_remove,                                             // #15 void(entity e) remove (QUAKE)
-VM_SV_traceline,                               // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
+VM_SV_traceline,                               // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
 VM_SV_checkclient,                             // #17 entity() checkclient (QUAKE)
 VM_find,                                               // #18 entity(entity start, .string fld, string match) find (QUAKE)
 VM_SV_precache_sound,                  // #19 void(string s) precache_sound (QUAKE)
@@ -2879,16 +3343,16 @@ NULL,                                                   // #217
 VM_bitshift,                                   // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
 NULL,                                                  // #219
 NULL,                                                  // #220
-NULL,                                                  // #221
+VM_strstrofs,                                  // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
 VM_str2chr,                                            // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
 VM_chr2str,                                            // #223 string(float c, ...) chr2str (FTE_STRINGS)
-NULL,                                                  // #224
-NULL,                                                  // #225
-NULL,                                                  // #226
-NULL,                                                  // #227
+VM_strconv,                                            // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
+VM_strpad,                                             // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
+VM_infoadd,                                            // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
+VM_infoget,                                            // #227 string(string info, string key) infoget (FTE_STRINGS)
 VM_strncmp,                                            // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
-NULL,                                                  // #229
-NULL,                                                  // #230
+VM_strncasecmp,                                        // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
+VM_strncasecmp,                                        // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
 NULL,                                                  // #231
 VM_SV_AddStat,                                 // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
 NULL,                                                  // #233
@@ -2898,7 +3362,7 @@ NULL,                                                     // #236
 NULL,                                                  // #237
 NULL,                                                  // #238
 NULL,                                                  // #239
-NULL,                                                  // #240
+VM_SV_checkpvs,                                        // #240 float(vector viewpos, entity viewee) checkpvs;
 NULL,                                                  // #241
 NULL,                                                  // #242
 NULL,                                                  // #243
@@ -2921,21 +3385,21 @@ NULL,                                                   // #259
 NULL,                                                  // #260
 NULL,                                                  // #261
 NULL,                                                  // #262
-NULL,                                                  // #263
-NULL,                                                  // #264
-NULL,                                                  // #265
-NULL,                                                  // #266
-NULL,                                                  // #267
-NULL,                                                  // #268
-NULL,                                                  // #269
-NULL,                                                  // #270
-NULL,                                                  // #271
-NULL,                                                  // #272
-NULL,                                                  // #273
-NULL,                                                  // #274
-NULL,                                                  // #275
-NULL,                                                  // #276
-NULL,                                                  // #277
+VM_SV_skel_create,                             // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
+VM_SV_skel_build,                              // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
+VM_SV_skel_get_numbones,               // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
+VM_SV_skel_get_bonename,               // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
+VM_SV_skel_get_boneparent,             // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
+VM_SV_skel_find_bone,                  // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
+VM_SV_skel_get_bonerel,                        // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
+VM_SV_skel_get_boneabs,                        // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
+VM_SV_skel_set_bone,                   // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
+VM_SV_skel_mul_bone,                   // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
+VM_SV_skel_mul_bones,                  // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
+VM_SV_skel_copybones,                  // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
+VM_SV_skel_delete,                             // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
+VM_SV_frameforname,                            // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
+VM_SV_frameduration,                   // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
 NULL,                                                  // #278
 NULL,                                                  // #279
 NULL,                                                  // #280
@@ -3094,20 +3558,20 @@ VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lig
 VM_SV_te_beam,                                 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
 VM_vectorvectors,                              // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
 VM_SV_te_plasmaburn,                   // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
-VM_SV_getsurfacenumpoints,             // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
-VM_SV_getsurfacepoint,                 // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
-VM_SV_getsurfacenormal,                        // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
-VM_SV_getsurfacetexture,               // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
-VM_SV_getsurfacenearpoint,             // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
-VM_SV_getsurfaceclippedpoint,  // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
+VM_getsurfacenumpoints,                // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
+VM_getsurfacepoint,                    // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
+VM_getsurfacenormal,                   // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
+VM_getsurfacetexture,          // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
+VM_getsurfacenearpoint,                // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
+VM_getsurfaceclippedpoint,     // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
 VM_SV_clientcommand,                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
 VM_tokenize,                                   // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
 VM_argv,                                               // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
 VM_SV_setattachment,                   // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
-VM_search_begin,                               // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
-VM_search_end,                                 // #445 void(float handle) search_end (DP_FS_SEARCH)
-VM_search_getsize,                             // #446 float(float handle) search_getsize (DP_FS_SEARCH)
-VM_search_getfilename,                 // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
+VM_search_begin,                               // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
+VM_search_end,                                 // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
+VM_search_getsize,                             // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
+VM_search_getfilename,                 // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
 VM_cvar_string,                                        // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
 VM_findflags,                                  // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
 VM_findchainflags,                             // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
@@ -3140,13 +3604,13 @@ VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not countin
 VM_strdecolorize,                              // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
 VM_strftime,                                   // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
 VM_tokenizebyseparator,                        // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
-VM_strtolower,                                 // #480 string(string s) VM_strtolower : DRESK - Return string as lowercase
-VM_strtoupper,                                 // #481 string(string s) VM_strtoupper : DRESK - Return string as uppercase
-NULL,                                                  // #482
-NULL,                                                  // #483
-NULL,                                                  // #484
-NULL,                                                  // #485
-NULL,                                                  // #486
+VM_strtolower,                                 // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
+VM_strtoupper,                                 // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
+VM_cvar_defstring,                             // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
+VM_SV_pointsound,                              // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
+VM_strreplace,                                 // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
+VM_strireplace,                                        // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
+VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
 NULL,                                                  // #487
 NULL,                                                  // #488
 NULL,                                                  // #489
@@ -3154,12 +3618,143 @@ NULL,                                                  // #490
 NULL,                                                  // #491
 NULL,                                                  // #492
 NULL,                                                  // #493
-NULL,                                                  // #494
-NULL,                                                  // #495
-NULL,                                                  // #496
-NULL,                                                  // #497
-NULL,                                                  // #498
-NULL,                                                  // #499
+VM_crc16,                                              // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
+VM_cvar_type,                                  // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
+VM_numentityfields,                            // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
+VM_entityfieldname,                            // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
+VM_entityfieldtype,                            // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
+VM_getentityfieldstring,               // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
+VM_putentityfieldstring,               // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
+VM_SV_WritePicture,                            // #501
+NULL,                                                  // #502
+VM_whichpack,                                  // #503 string(string) whichpack = #503;
+NULL,                                                  // #504
+NULL,                                                  // #505
+NULL,                                                  // #506
+NULL,                                                  // #507
+NULL,                                                  // #508
+NULL,                                                  // #509
+VM_uri_escape,                                 // #510 string(string in) uri_escape = #510;
+VM_uri_unescape,                               // #511 string(string in) uri_unescape = #511;
+VM_etof,                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
+VM_uri_get,                                            // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
+VM_tokenize_console,                                   // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
+VM_argv_start_index,                                   // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
+VM_argv_end_index,                                             // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
+VM_buf_cvarlist,                                               // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
+VM_cvar_description,                                   // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
+VM_gettime,                                            // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
+NULL,                                                  // #520
+NULL,                                                  // #521
+NULL,                                                  // #522
+NULL,                                                  // #523
+NULL,                                                  // #524
+NULL,                                                  // #525
+NULL,                                                  // #526
+NULL,                                                  // #527
+NULL,                                                  // #528
+VM_loadfromdata,                               // #529
+VM_loadfromfile,                               // #530
+VM_SV_setpause,                                        // #531 void(float pause) setpause = #531;
+VM_log,                                                        // #532
+NULL,                                                  // #533
+NULL,                                                  // #534
+NULL,                                                  // #535
+NULL,                                                  // #536
+NULL,                                                  // #537
+NULL,                                                  // #538
+NULL,                                                  // #539
+NULL,                                                  // #540
+NULL,                                                  // #541
+NULL,                                                  // #542
+NULL,                                                  // #543
+NULL,                                                  // #544
+NULL,                                                  // #545
+NULL,                                                  // #546
+NULL,                                                  // #547
+NULL,                                                  // #548
+NULL,                                                  // #549
+NULL,                                                  // #550
+NULL,                                                  // #551
+NULL,                                                  // #552
+NULL,                                                  // #553
+NULL,                                                  // #554
+NULL,                                                  // #555
+NULL,                                                  // #556
+NULL,                                                  // #557
+NULL,                                                  // #558
+NULL,                                                  // #559
+NULL,                                                  // #560
+NULL,                                                  // #561
+NULL,                                                  // #562
+NULL,                                                  // #563
+NULL,                                                  // #564
+NULL,                                                  // #565
+NULL,                                                  // #566
+NULL,                                                  // #567
+NULL,                                                  // #568
+NULL,                                                  // #569
+NULL,                                                  // #570
+NULL,                                                  // #571
+NULL,                                                  // #572
+NULL,                                                  // #573
+NULL,                                                  // #574
+NULL,                                                  // #575
+NULL,                                                  // #576
+NULL,                                                  // #577
+NULL,                                                  // #578
+NULL,                                                  // #579
+NULL,                                                  // #580
+NULL,                                                  // #581
+NULL,                                                  // #582
+NULL,                                                  // #583
+NULL,                                                  // #584
+NULL,                                                  // #585
+NULL,                                                  // #586
+NULL,                                                  // #587
+NULL,                                                  // #588
+NULL,                                                  // #589
+NULL,                                                  // #590
+NULL,                                                  // #591
+NULL,                                                  // #592
+NULL,                                                  // #593
+NULL,                                                  // #594
+NULL,                                                  // #595
+NULL,                                                  // #596
+NULL,                                                  // #597
+NULL,                                                  // #598
+NULL,                                                  // #599
+NULL,                                                  // #600
+NULL,                                                  // #601
+NULL,                                                  // #602
+NULL,                                                  // #603
+NULL,                                                  // #604
+VM_callfunction,                               // #605
+VM_writetofile,                                        // #606
+VM_isfunction,                                 // #607
+NULL,                                                  // #608
+NULL,                                                  // #609
+NULL,                                                  // #610
+NULL,                                                  // #611
+NULL,                                                  // #612
+VM_parseentitydata,                            // #613
+NULL,                                                  // #614
+NULL,                                                  // #615
+NULL,                                                  // #616
+NULL,                                                  // #617
+NULL,                                                  // #618
+NULL,                                                  // #619
+NULL,                                                  // #620
+NULL,                                                  // #621
+NULL,                                                  // #622
+NULL,                                                  // #623
+VM_SV_getextresponse,                  // #624 string getextresponse(void)
+NULL,                                                  // #625
+NULL,                                                  // #626
+VM_sprintf,                     // #627 string sprintf(string format, ...)
+VM_getsurfacenumtriangles,             // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
+VM_getsurfacetriangle,                 // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
+NULL,                                                  // #630
 };
 
 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
@@ -3171,6 +3766,14 @@ void VM_SV_Cmd_Init(void)
 
 void VM_SV_Cmd_Reset(void)
 {
+       World_End(&sv.world);
+       if(prog->funcoffsets.SV_Shutdown)
+       {
+               func_t s = prog->funcoffsets.SV_Shutdown;
+               prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
+               PRVM_ExecuteProgram(s,"SV_Shutdown() required");
+       }
+
        VM_Cmd_Reset();
 }