]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - svvm_cmds.c
add a trivial quarter-res S3TC decoder to DDS loading
[xonotic/darkplaces.git] / svvm_cmds.c
index 21a74c0148c0df8fa725f0486da1ed30f26b7eeb..fc35514df77acd43a77851890ecdceda60bbedb7 100644 (file)
@@ -8,7 +8,7 @@
 
 
 
-char *vm_sv_extensions =
+const char *vm_sv_extensions =
 "BX_WAL_SUPPORT "
 "DP_BUTTONCHAT "
 "DP_BUTTONUSE "
@@ -19,10 +19,15 @@ char *vm_sv_extensions =
 "DP_CON_SET "
 "DP_CON_SETA "
 "DP_CON_STARTMAP "
+"DP_CRYPTO "
+"DP_CSQC_BINDMAPS "
 "DP_CSQC_ENTITYNOCULL "
 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
 "DP_CSQC_MULTIFRAME_INTERPOLATION "
+"DP_CSQC_BOXPARTICLES "
 "DP_CSQC_SPAWNPARTICLE "
+"DP_CSQC_QUERYRENDERENTITY "
+"DP_CSQC_SETPAUSE "
 "DP_EF_ADDITIVE "
 "DP_EF_BLUE "
 "DP_EF_DOUBLESIDED "
@@ -54,6 +59,10 @@ char *vm_sv_extensions =
 "DP_GFX_QUAKE3MODELTAGS "
 "DP_GFX_SKINFILES "
 "DP_GFX_SKYBOX "
+"DP_GFX_FONTS "
+"DP_GFX_FONTS_FREETYPE "
+"DP_UTF8 "
+"DP_FONT_VARIABLEWIDTH "
 "DP_HALFLIFE_MAP "
 "DP_HALFLIFE_MAP_CVAR "
 "DP_HALFLIFE_SPRITE "
@@ -117,6 +126,7 @@ char *vm_sv_extensions =
 "DP_QC_UNLIMITEDTEMPSTRINGS "
 "DP_QC_URI_ESCAPE "
 "DP_QC_URI_GET "
+"DP_QC_URI_POST "
 "DP_QC_VECTOANGLES_WITH_ROLL "
 "DP_QC_VECTORVECTORS "
 "DP_QC_WHICHPACK "
@@ -131,14 +141,19 @@ char *vm_sv_extensions =
 "DP_SND_OGGVORBIS "
 "DP_SND_SETPARAMS "
 "DP_SND_STEREOWAV "
+"DP_SND_GETSOUNDTIME "
+"DP_VIDEO_DPV "
+"DP_VIDEO_SUBTITLES "
 "DP_SOLIDCORPSE "
 "DP_SPRITE32 "
 "DP_SV_BOTCLIENT "
 "DP_SV_BOUNCEFACTOR "
+"DP_SV_CLIENTCAMERA "
 "DP_SV_CLIENTCOLORS "
 "DP_SV_CLIENTNAME "
 "DP_SV_CMD "
 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
+"DP_SV_DISCARDABLEDEMO "
 "DP_SV_DRAWONLYTOCLIENT "
 "DP_SV_DROPCLIENT "
 "DP_SV_EFFECT "
@@ -152,6 +167,7 @@ char *vm_sv_extensions =
 "DP_SV_PING "
 "DP_SV_PING_PACKETLOSS "
 "DP_SV_PLAYERPHYSICS "
+"DP_PHYSICS_ODE "
 "DP_SV_POINTPARTICLES "
 "DP_SV_POINTSOUND "
 "DP_SV_PRECACHEANYTIME "
@@ -1216,7 +1232,7 @@ static void VM_SV_aim (void)
        int             i, j;
        trace_t tr;
        float   dist, bestdist;
-       float   speed;
+       //float speed;
 
        VM_SAFEPARMCOUNT(2, VM_SV_aim);
 
@@ -1237,7 +1253,7 @@ static void VM_SV_aim (void)
                VM_Warning("aim: can not use free entity\n");
                return;
        }
-       speed = PRVM_G_FLOAT(OFS_PARM1);
+       //speed = PRVM_G_FLOAT(OFS_PARM1);
 
        VectorCopy (ent->fields.server->origin, start);
        start[2] += 20;
@@ -1349,7 +1365,7 @@ sizebuf_t *WriteDest (void)
                return sv.writeentitiestoclient_msg;
        }
 
-       return NULL;
+       //return NULL;
 }
 
 static void VM_SV_WriteByte (void)
@@ -2825,13 +2841,13 @@ static void VM_SV_skel_create(void)
                        break;
        if (i == MAX_EDICTS)
                return;
-       prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
+       prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
+       PRVM_G_FLOAT(OFS_RETURN) = i + 1;
        skeleton->model = model;
        skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
        // initialize to identity matrices
        for (i = 0;i < skeleton->model->num_bones;i++)
                skeleton->relativetransforms[i] = identitymatrix;
-       PRVM_G_FLOAT(OFS_RETURN) = i + 1;
 }
 
 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
@@ -2842,8 +2858,8 @@ static void VM_SV_skel_build(void)
        prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
        int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
        float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
-       int firstbone = PRVM_G_FLOAT(OFS_PARM4);
-       int lastbone = PRVM_G_FLOAT(OFS_PARM5);
+       int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
+       int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
        dp_model_t *model = SV_GetModelByIndex(modelindex);
        float blendfrac;
        int numblends;
@@ -3637,7 +3653,7 @@ NULL,                                                     // #509
 VM_uri_escape,                                 // #510 string(string in) uri_escape = #510;
 VM_uri_unescape,                               // #511 string(string in) uri_unescape = #511;
 VM_etof,                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
-VM_uri_get,                                            // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
+VM_uri_get,                                            // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
 VM_tokenize_console,                                   // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_start_index,                                   // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_end_index,                                             // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
@@ -3657,16 +3673,16 @@ VM_loadfromdata,                                // #529
 VM_loadfromfile,                               // #530
 VM_SV_setpause,                                        // #531 void(float pause) setpause = #531;
 VM_log,                                                        // #532
-NULL,                                                  // #533
-NULL,                                                  // #534
+VM_getsoundtime,                               // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
+VM_soundlength,                                        // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
 NULL,                                                  // #535
 NULL,                                                  // #536
 NULL,                                                  // #537
 NULL,                                                  // #538
 NULL,                                                  // #539
-NULL,                                                  // #540
-NULL,                                                  // #541
-NULL,                                                  // #542
+VM_physics_enable,                             // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
+VM_physics_addforce,                   // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
+VM_physics_addtorque,                  // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
 NULL,                                                  // #543
 NULL,                                                  // #544
 NULL,                                                  // #545