sys_usetimegettime is now initialized at a place where it shouldn't crash anymore...
[xonotic/darkplaces.git] / sys_shared.c
index 0753133..370752b 100644 (file)
@@ -106,6 +106,8 @@ char engineversion[128];
 
 void Sys_Shared_EarlyInit(void)
 {
+       Memory_Init ();
+
 #if defined(__linux__)
        sprintf (engineversion, "%s Linux %s", gamename, buildstring);
 #elif defined(WIN32)