]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sys_win.c
some whitespace changes
[xonotic/darkplaces.git] / sys_win.c
index a7f21401318f46288313024988d98f267096b0b6..e4e6cfd6bd57f35d4502ae6e6ee32d3ff853210d 100644 (file)
--- a/sys_win.c
+++ b/sys_win.c
@@ -19,6 +19,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 // sys_win.c -- Win32 system interface code
 
+#define WIN32_USETIMEGETTIME 0
+
 #include "quakedef.h"
 #include "winquake.h"
 #include "errno.h"
@@ -33,12 +35,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 int                    starttime;
 qboolean       ActiveApp, Minimized;
-qboolean       WinNT;
 
-static double          pfreq;
-static double          curtime = 0.0;
-static double          lastcurtime = 0.0;
-static int                     lowshift;
 qboolean                       isDedicated;
 static qboolean                sc_return_on_enter = false;
 HANDLE                         hinput, houtput;
@@ -50,8 +47,6 @@ static HANDLE hFile;
 static HANDLE  heventParent;
 static HANDLE  heventChild;
 
-void Sys_InitFloatTime (void);
-
 volatile int                                   sys_checksum;
 
 
@@ -212,77 +207,6 @@ SYSTEM IO
 ===============================================================================
 */
 
-#if NOTUSED
-/*
-================
-Sys_MakeCodeWriteable
-================
-*/
-void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
-{
-       DWORD  flOldProtect;
-
-       if (!VirtualProtect((LPVOID)startaddr, length, PAGE_READWRITE, &flOldProtect))
-               Sys_Error("Protection change failed\n");
-}
-#endif
-
-
-/*
-================
-Sys_Init
-================
-*/
-void Sys_Init (void)
-{
-       LARGE_INTEGER   PerformanceFreq;
-       unsigned int    lowpart, highpart;
-       OSVERSIONINFO   vinfo;
-
-       if (!QueryPerformanceFrequency (&PerformanceFreq))
-               Sys_Error ("No hardware timer available");
-
-// get 32 out of the 64 time bits such that we have around
-// 1 microsecond resolution
-#ifdef __BORLANDC__
-       lowpart = (unsigned int)PerformanceFreq.u.LowPart;
-       highpart = (unsigned int)PerformanceFreq.u.HighPart;
-#else
-       lowpart = (unsigned int)PerformanceFreq.LowPart;
-       highpart = (unsigned int)PerformanceFreq.HighPart;
-#endif 
-        lowshift = 0;
-
-       while (highpart || (lowpart > 2000000.0))
-       {
-               lowshift++;
-               lowpart >>= 1;
-               lowpart |= (highpart & 1) << 31;
-               highpart >>= 1;
-       }
-
-       pfreq = 1.0 / (double)lowpart;
-
-       Sys_InitFloatTime ();
-
-       vinfo.dwOSVersionInfoSize = sizeof(vinfo);
-
-       if (!GetVersionEx (&vinfo))
-               Sys_Error ("Couldn't get OS info");
-
-       if ((vinfo.dwMajorVersion < 4) ||
-               (vinfo.dwPlatformId == VER_PLATFORM_WIN32s))
-       {
-               Sys_Error ("WinQuake requires at least Win95 or NT 4.0");
-       }
-
-       if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT)
-               WinNT = true;
-       else
-               WinNT = false;
-}
-
-
 void Sys_Error (char *error, ...)
 {
        va_list         argptr;
@@ -318,11 +242,11 @@ void Sys_Error (char *error, ...)
                WriteFile (houtput, text4, strlen (text4), &dummy, NULL);
 
 
-               starttime = Sys_FloatTime ();
+               starttime = Sys_DoubleTime ();
                sc_return_on_enter = true;      // so Enter will get us out of here
 
                while (!Sys_ConsoleInput () &&
-                               ((Sys_FloatTime () - starttime) < CONSOLE_ERROR_TIMEOUT))
+                               ((Sys_DoubleTime () - starttime) < CONSOLE_ERROR_TIMEOUT))
                {
                }
        }
@@ -396,95 +320,97 @@ void Sys_Quit (void)
 
 /*
 ================
-Sys_FloatTime
+Sys_DoubleTime
 ================
 */
-double Sys_FloatTime (void)
+double Sys_DoubleTime (void)
 {
-       static int                      sametimecount;
-       static unsigned int     oldtime;
-       static int                      first = 1;
-       LARGE_INTEGER           PerformanceCount;
-       unsigned int            temp, t2;
-       double                          time;
+       // LordHavoc: note to people modifying this code, DWORD is specifically defined as an unsigned 32bit number, therefore the 65536.0 * 65536.0 is fine.
+#if WIN32_USETIMEGETTIME
+       // timeGetTime
+       // platform:
+       // Windows 95/98/ME/NT/2000
+       // features:
+       // reasonable accuracy (millisecond)
+       // issues:
+       // none known
+       static int first = true;
+       static double oldtime = 0.0, basetime = 0.0, old = 0.0;
+       double newtime, now;
+
+       now = (double) timeGetTime () - basetime;
 
-       QueryPerformanceCounter (&PerformanceCount);
-
-#ifdef __BORLANDC__
-       temp = ((unsigned int)PerformanceCount.u.LowPart >> lowshift) |
-           ((unsigned int)PerformanceCount.u.HighPart << (32 - lowshift));
-#else
-
-       temp = ((unsigned int)PerformanceCount.LowPart >> lowshift) |
-                  ((unsigned int)PerformanceCount.HighPart << (32 - lowshift));
-#endif
        if (first)
        {
-               oldtime = temp;
-               first = 0;
+               first = false;
+               basetime = now;
+               now = 0;
        }
-       else
-       {
-       // check for turnover or backward time
-               if ((temp <= oldtime) && ((oldtime - temp) < 0x10000000))
-               {
-                       oldtime = temp; // so we can't get stuck
-               }
-               else
-               {
-                       t2 = temp - oldtime;
-
-                       time = (double)t2 * pfreq;
-                       oldtime = temp;
 
-                       curtime += time;
+       if (now < old)
+       {
+               // wrapped
+               basetime -= (65536.0 * 65536.0);
+               now += (65536.0 * 65536.0);
+       }
+       old = now;
 
-                       if (curtime == lastcurtime)
-                       {
-                               sametimecount++;
+       newtime = now / 1000.0;
 
-                               if (sametimecount > 100000)
-                               {
-                                       curtime += 1.0;
-                                       sametimecount = 0;
-                               }
-                       }
-                       else
-                       {
-                               sametimecount = 0;
-                       }
+       if (newtime < oldtime)
+               Sys_Error("Sys_DoubleTime: time running backwards??\n");
 
-                       lastcurtime = curtime;
-               }
-       }
+       oldtime = newtime;
 
-    return curtime;
-}
+       return newtime;
+#else
+       // QueryPerformanceCounter
+       // platform:
+       // Windows 95/98/ME/NT/2000
+       // features:
+       // very accurate (CPU cycles)
+       // known issues:
+       // does not necessarily match realtime too well (tends to get faster and faster in win98)
+       static int first = true;
+       static double oldtime = 0.0, basetime = 0.0, timescale = 0.0;
+       double newtime;
+       LARGE_INTEGER PerformanceFreq;
+       LARGE_INTEGER PerformanceCount;
 
+       if (first)
+       {
+               if (!QueryPerformanceFrequency (&PerformanceFreq))
+                       Sys_Error ("No hardware timer available");
 
-/*
-================
-Sys_InitFloatTime
-================
-*/
-void Sys_InitFloatTime (void)
-{
-       int             j;
+#ifdef __BORLANDC__
+               timescale = 1.0 / ((double) PerformanceFreq.u.LowPart + (double) PerformanceFreq.u.HighPart * 65536.0 * 65536.0);
+#else
+               timescale = 1.0 / ((double) PerformanceFreq.LowPart + (double) PerformanceFreq.HighPart * 65536.0 * 65536.0);
+#endif 
+       }
 
-       Sys_FloatTime ();
+       QueryPerformanceCounter (&PerformanceCount);
 
-       j = COM_CheckParm("-starttime");
+#ifdef __BORLANDC__
+       newtime = ((double) PerformanceCount.u.LowPart + (double) PerformanceCount.u.HighPart * 65536.0 * 65536.0) * timescale - basetime;
+#else
+       newtime = ((double) PerformanceCount.LowPart + (double) PerformanceCount.HighPart * 65536.0 * 65536.0) * timescale - basetime;
+#endif 
 
-       if (j)
-       {
-               curtime = (double) (atof(com_argv[j+1]));
-       }
-       else
+       if (first)
        {
-               curtime = 0.0;
+               first = false;
+               basetime = newtime;
+               newtime = 0;
        }
 
-       lastcurtime = curtime;
+       if (newtime < oldtime)
+               Sys_Error("Sys_DoubleTime: time running backwards??\n");
+
+       oldtime = newtime;
+
+       return newtime;
+#endif
 }
 
 
@@ -738,32 +664,27 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
                InitConProc (hFile, heventParent, heventChild);
        }
 
-       Sys_Init ();
-
 // because sound is off until we become active
        S_BlockSound ();
 
+#if WIN32_USETIMEGETTIME
+       // make sure the timer is high precision, otherwise NT gets 18ms resolution
+       // LordHavoc:
+       // Windows 2000 Advanced Server (and possibly other versions)
+       // apparently have a broken timer, because it runs at more like 10x speed
+       // if this isn't used, heh
+       timeBeginPeriod (1);
+#endif
+
        Sys_Printf ("Host_Init\n");
        Host_Init ();
 
-       oldtime = Sys_FloatTime ();
+       oldtime = Sys_DoubleTime ();
 
     /* main window message loop */
        while (1)
        {
-               if (isDedicated)
-               {
-                       newtime = Sys_FloatTime ();
-                       time = newtime - oldtime;
-
-                       while (time < sys_ticrate.value )
-                       {
-                               Sys_Sleep();
-                               newtime = Sys_FloatTime ();
-                               time = newtime - oldtime;
-                       }
-               }
-               else
+               if (!isDedicated)
                {
                // yield the CPU for a little while when paused, minimized, or not the focus
                        if ((cl.paused && (!ActiveApp && !DDActive)) || Minimized)
@@ -775,22 +696,8 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
                        {
                                SleepUntilInput (NOT_FOCUS_SLEEP);
                        }
-                       /*
-                       else if (!cls.timedemo && time < (timediff = 1.0 / maxfps.value))
-                       {
-                               newtime = Sys_FloatTime ();
-                               time = newtime - oldtime;
-
-                               while (time < timediff)
-                               {
-                                       Sys_Sleep();
-                                       newtime = Sys_FloatTime ();
-                                       time = newtime - oldtime;
-                               }
-                       }
-                       */
 
-                       newtime = Sys_FloatTime ();
+                       newtime = Sys_DoubleTime ();
                        time = newtime - oldtime;
                }