0 change darkplaces protocol: PRYDON_CLIENTCURSOR should use a stat and .prydoncursor field instead of the cl_prydoncursor cvar, because stuffcmd is a bit icky (FrikaC)
0 change darkplaces protocol: increase maxplayers limit to 65535, send maxplayers as an int in the serverinfo packet, send colormap indices as a short, send svc_update* using short player indices (discoloda)
0 change darkplaces protocol: make svc_cdtrack use strings rather than a numbers in next DP protocol, so that named tracks can be used by maps
+0 change darkplaces protocol: send origin and angle updates as individual components in entities like Quake did, rather than combined ORIGIN/ANGLE bits like DP5/6/7 do
0 change darkplaces protocol: use q3 print "print message" command packet instead of qw print 'nmessage' command packet? (div0, KadaverJack)
0 change darkplaces prvm: prvm_globals should print values of globals like entity fields do, not just names
0 change darkplaces readme: make sure that cl_capturevideo is documented
3 feature darkplaces client: add back r_waterripple (Vermeulen)
3 feature darkplaces client: add clientside entity prediction similar to qw based on ping, and add cl_prediction and cl_prediction_lockping
3 feature darkplaces client: add direct xvid recording using the xvid library (Error, Vermeulen)
-3 feature darkplaces client: mod browser (and ability to switch mods), this depends on "gamedir" cvar todo item (mashakos, FrikaC)
3 feature darkplaces docs: add short and long documentation string to each cvar/command (QorpsE)
3 feature darkplaces docs: write a documentation string in engine, and a command to dump documentation to a darkplaces.txt file (QorpsE)
3 feature darkplaces editlights: add a custom light style string to rtlights, if empty it uses a normal server controlled light style (Stribbs)
7 feature darkplaces renderer: make it work on Savage4 again (Ender)
7 feature darkplaces renderer: mirrors
7 feature darkplaces renderer: shadow volume clipping (romi)
+-d (mashakos, FrikaC) feature darkplaces client: mod browser (and ability to switch mods), this depends on "gamedir" cvar todo item (mashakos, FrikaC)
d bug darkplaces Mac filesystem: on Mac dlopen is not finding dylib files alongside the executable, do a more thorough search (Zenex)
d bug darkplaces Mac filesystem: on Mac init the basedir to argv[0] truncated to not include the *.app/ part of the path onward (Zenex)
d bug darkplaces SDL input: changing video mode causes it to ignore all character events from then on