0 feature darkplaces client: add DP_GFX_EFFECTINFO_TXT to extensions and document it, the feature has been in for a long time, also update wiki.quakesrc.org accordingly
0 feature darkplaces client: add a cl_showspeed cvar to display a hud overlay of your current velocity, speed as length of velocity, and speed along forward vector (Spike)
0 feature darkplaces client: add a cvar to make the renderer use a different entity for pvs than for viewing, this might be useful for a third person camera that should only see what the player sees (Urre)
0 feature darkplaces client: add DP_GFX_EFFECTINFO_TXT to extensions and document it, the feature has been in for a long time, also update wiki.quakesrc.org accordingly
0 feature darkplaces client: add a cl_showspeed cvar to display a hud overlay of your current velocity, speed as length of velocity, and speed along forward vector (Spike)
0 feature darkplaces client: add a cvar to make the renderer use a different entity for pvs than for viewing, this might be useful for a third person camera that should only see what the player sees (Urre)