qboolean gl20shaders130; // indicates glBindFragDataLocation is available
int glshaderversion; // typical values: 100 110 120 130 140 ...
qboolean amd_texture_texture4;
qboolean gl20shaders130; // indicates glBindFragDataLocation is available
int glshaderversion; // typical values: 100 110 120 130 140 ...
qboolean amd_texture_texture4;