]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid.h
added RENDERPATH_GLES2
[xonotic/darkplaces.git] / vid.h
diff --git a/vid.h b/vid.h
index f0b8146f618be6d71a1a7781b6d2b4e2acf62074..cb6775d61a0ad955671313a389248632eb78911b 100644 (file)
--- a/vid.h
+++ b/vid.h
@@ -33,39 +33,40 @@ typedef enum renderpath_e
        RENDERPATH_GL11,
        RENDERPATH_GL13,
        RENDERPATH_GL20,
+       RENDERPATH_CGGL,
+       RENDERPATH_D3D9,
+       RENDERPATH_D3D10,
+       RENDERPATH_D3D11,
+       RENDERPATH_SOFT,
+       RENDERPATH_GLES2
 }
 renderpath_t;
 
 typedef struct viddef_support_s
 {
+       qboolean gl20shaders;
        qboolean amd_texture_texture4;
        qboolean arb_depth_texture;
-       qboolean arb_fragment_shader;
+       qboolean arb_draw_buffers;
        qboolean arb_multitexture;
        qboolean arb_occlusion_query;
-       qboolean arb_shader_objects;
-       qboolean arb_shading_language_100;
        qboolean arb_shadow;
        qboolean arb_texture_compression;
        qboolean arb_texture_cube_map;
        qboolean arb_texture_env_combine;
-       qboolean arb_texture_env_dot3;
        qboolean arb_texture_gather;
        qboolean arb_texture_non_power_of_two;
-       qboolean arb_texture_rectangle;
        qboolean arb_vertex_buffer_object;
-       qboolean arb_vertex_shader;
        qboolean ati_separate_stencil;
        qboolean ext_blend_minmax;
        qboolean ext_blend_subtract;
-       qboolean ext_compiled_vertex_array;
        qboolean ext_draw_range_elements;
        qboolean ext_framebuffer_object;
        qboolean ext_stencil_two_side;
        qboolean ext_texture_3d;
+       qboolean ext_texture_compression_s3tc;
        qboolean ext_texture_edge_clamp;
        qboolean ext_texture_filter_anisotropic;
-       qboolean nv_blend_square;
 }
 viddef_support_t;
 
@@ -97,7 +98,11 @@ typedef struct viddef_s
        int samples;
        qboolean stencil;
 
+       void *cgcontext;
+
        renderpath_t renderpath;
+       qboolean forcevbo; // some renderpaths can not operate without it
+       qboolean useinterleavedarrays; // required by some renderpaths
 
        unsigned int texunits;
        unsigned int teximageunits;
@@ -108,10 +113,17 @@ typedef struct viddef_s
        unsigned int maxtexturesize_2d;
        unsigned int maxtexturesize_3d;
        unsigned int maxtexturesize_cubemap;
-       unsigned int maxtexturesize_rectangle;
        unsigned int max_anisotropy;
+       unsigned int maxdrawbuffers;
 
        viddef_support_t support;
+
+       // in RENDERPATH_SOFT this is a 32bpp native-endian ARGB framebuffer
+       // (native-endian ARGB meaning that in little endian it is BGRA bytes,
+       //  in big endian it is ARGB byte order, the format is converted during
+       //  blit to the window)
+       unsigned int *softpixels;
+       unsigned int *softdepthpixels;
 } viddef_t;
 
 // global video state
@@ -140,7 +152,6 @@ extern cvar_t vid_resizable;
 extern cvar_t vid_minwidth;
 extern cvar_t vid_minheight;
 
-extern cvar_t gl_combine;
 extern cvar_t gl_finish;
 
 extern cvar_t v_gamma;
@@ -179,12 +190,13 @@ extern qboolean isG200;
 extern qboolean isRagePro;
 
 void *GL_GetProcAddress(const char *name);
-int GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent);
+qboolean GL_CheckExtension(const char *minglver_or_ext, const dllfunction_t *funcs, const char *disableparm, int silent);
 
 void VID_Shared_Init(void);
 
 void GL_Init (void);
 
+void VID_ClearExtensions(void);
 void VID_CheckExtensions(void);
 
 void VID_Init (void);