#include "quakedef.h"
+// Tell startup code that we have a client
int cl_available = true;
//GLX prototypes
#if defined(__APPLE__) && defined(__MACH__)
drivername = "/usr/X11R6/lib/libGL.1.dylib";
#else
- drivername = "libGL.so.1"
+ drivername = "libGL.so.1";
#endif
i = COM_CheckParm("-gl_driver");
if (i && i < com_argc - 1)