]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_glx.c
added r_renderview cvar (similar to scr_refresh but disables only 3D
[xonotic/darkplaces.git] / vid_glx.c
index 38bc5a1c9af35dc79285b23150bbc5d19e313494..a0284127923696f38175a37734677dd9b2f744e8 100644 (file)
--- a/vid_glx.c
+++ b/vid_glx.c
@@ -23,6 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
+#include <X11/Xatom.h>
 #include <X11/XKBlib.h> // TODO possibly ifdef this out on non-supporting systems... Solaris (as always)?
 #include <GL/glx.h>
 
@@ -75,10 +76,13 @@ static dllfunction_t swapcontrolfuncs[] =
 
 static Display *vidx11_display = NULL;
 static int vidx11_screen;
-static Window win;
+static Window win, root;
 static GLXContext ctx = NULL;
 
 Atom wm_delete_window_atom;
+Atom net_wm_state_atom;
+Atom net_wm_state_hidden_atom;
+Atom net_wm_state_fullscreen_atom;
 
 #define KEY_MASK (KeyPressMask | KeyReleaseMask)
 #define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
@@ -99,16 +103,20 @@ static qboolean vid_x11_dgasupported = false;
 static int vid_x11_gammarampsize = 0;
 
 #if !defined(__APPLE__) && !defined(SUNOS)
-cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "1", "make use of DGA mouse input"};
+cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "0", "make use of DGA mouse input"};
 static qboolean vid_usingdgamouse = false;
 #endif
+cvar_t vid_netwmfullscreen = {CVAR_SAVE, "vid_netwmfullscreen", "0", "make use _NET_WM_STATE_FULLSCREEN; turn this off if fullscreen does not work for you"};
 
 qboolean vidmode_ext = false;
 
 static int win_x, win_y;
 
-static XF86VidModeModeInfo init_vidmode;
+static XF86VidModeModeInfo init_vidmode, game_vidmode;
 static qboolean vid_isfullscreen = false;
+static qboolean vid_isvidmodefullscreen = false;
+static qboolean vid_isnetwmfullscreen = false;
+static qboolean vid_isoverrideredirect = false;
 
 static Visual *vidx11_visual;
 static Colormap vidx11_colormap;
@@ -285,7 +293,7 @@ void VID_SetMouse(qboolean fullscreengrab, qboolean relative, qboolean hidecurso
                if (fullscreengrab)
                {
                        XGrabPointer(vidx11_display, win,  True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime);
-                       if (vid_grabkeyboard.integer || vid_isfullscreen)
+                       if (vid_grabkeyboard.integer || vid_isoverrideredirect)
                                XGrabKeyboard(vidx11_display, win, False, GrabModeAsync, GrabModeAsync, CurrentTime);
                }
                else
@@ -406,7 +414,6 @@ static void HandleEvents(void)
                        // key pressed
                        key = XLateKey (&event.xkey, &ascii);
                        Key_Event(key, ascii, true);
-                       printf("keypress\n");
                        break;
 
                case KeyRelease:
@@ -433,7 +440,7 @@ static void HandleEvents(void)
                                                in_mouse_x += event.xmotion.x - in_windowmouse_x;
                                                in_mouse_y += event.xmotion.y - in_windowmouse_y;
                                                //if (abs(vid.width/2 - event.xmotion.x) + abs(vid.height/2 - event.xmotion.y))
-                                               if (abs(vid.width/2 - event.xmotion.x) > vid.width / 4 || abs(vid.height/2 - event.xmotion.y) > vid.height / 4)
+                                               if (vid_stick_mouse.integer || abs(vid.width/2 - event.xmotion.x) > vid.width / 4 || abs(vid.height/2 - event.xmotion.y) > vid.height / 4)
                                                        dowarp = true;
                                        }
                                }
@@ -468,10 +475,14 @@ static void HandleEvents(void)
                        // window changed size/location
                        win_x = event.xconfigure.x;
                        win_y = event.xconfigure.y;
-                       if(vid_resizable.integer < 2)
+                       if(vid_resizable.integer < 2 || vid_isnetwmfullscreen)
                        {
                                vid.width = event.xconfigure.width;
                                vid.height = event.xconfigure.height;
+                               if(vid_isnetwmfullscreen)
+                                       Con_Printf("NetWM fullscreen: actually using resolution %dx%d\n", vid.width, vid.height);
+                               else
+                                       Con_DPrintf("Updating to ConfigureNotify resolution %dx%d\n", vid.width, vid.height);
                        }
                        break;
                case DestroyNotify:
@@ -484,31 +495,86 @@ static void HandleEvents(void)
                                Sys_Quit(0);
                        break;
                case MapNotify:
-                       if (vid.fullscreen)
+                       if (vid_isoverrideredirect)
                                break;
                        // window restored
                        vid_hidden = false;
                        VID_RestoreSystemGamma();
+
+                       if(vid_isvidmodefullscreen)
+                       {
+                               // set our video mode
+                               XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &game_vidmode);
+
+                               // Move the viewport to top left
+                               XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
+                       }
+
+                       if(vid_isnetwmfullscreen)
+                       {
+                               // make sure it's fullscreen
+                               XEvent event;
+                               event.type = ClientMessage;
+                               event.xclient.serial = 0;
+                               event.xclient.send_event = True;
+                               event.xclient.message_type = net_wm_state_atom;
+                               event.xclient.window = win;
+                               event.xclient.format = 32;
+                               event.xclient.data.l[0] = 1;
+                               event.xclient.data.l[1] = net_wm_state_fullscreen_atom;
+                               event.xclient.data.l[2] = 0;
+                               event.xclient.data.l[3] = 1;
+                               event.xclient.data.l[4] = 0;
+                               XSendEvent(vidx11_display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &event);
+                       }
+
+                       dowarp = true;
+
                        break;
                case UnmapNotify:
-                       if (vid.fullscreen)
+                       if (vid_isoverrideredirect)
                                break;
                        // window iconified/rolledup/whatever
                        vid_hidden = true;
                        VID_RestoreSystemGamma();
+
+                       if(vid_isvidmodefullscreen)
+                               XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode);
+
                        break;
                case FocusIn:
-                       if (vid.fullscreen)
+                       if (vid_isoverrideredirect)
                                break;
                        // window is now the input focus
                        vid_activewindow = true;
                        break;
                case FocusOut:
-                       if (vid.fullscreen)
+                       if (vid_isoverrideredirect)
                                break;
+
+                       if(vid_isnetwmfullscreen && event.xfocus.mode == NotifyNormal)
+                       {
+                               // iconify netwm fullscreen window when it loses focus
+                               // when the user selects it in the taskbar, the window manager will map it again and send MapNotify
+                               XEvent event;
+                               event.type = ClientMessage;
+                               event.xclient.serial = 0;
+                               event.xclient.send_event = True;
+                               event.xclient.message_type = net_wm_state_atom;
+                               event.xclient.window = win;
+                               event.xclient.format = 32;
+                               event.xclient.data.l[0] = 1;
+                               event.xclient.data.l[1] = net_wm_state_hidden_atom;
+                               event.xclient.data.l[2] = 0;
+                               event.xclient.data.l[3] = 1;
+                               event.xclient.data.l[4] = 0;
+                               XSendEvent(vidx11_display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &event);
+                       }
+
                        // window is no longer the input focus
                        vid_activewindow = false;
                        VID_RestoreSystemGamma();
+
                        break;
                case EnterNotify:
                        // mouse entered window
@@ -581,7 +647,7 @@ void VID_Shutdown(void)
        VID_RestoreSystemGamma();
 
        // FIXME: glXDestroyContext here?
-       if (vid_isfullscreen)
+       if (vid_isvidmodefullscreen)
                XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode);
        if (win)
                XDestroyWindow(vidx11_display, win);
@@ -589,6 +655,9 @@ void VID_Shutdown(void)
 
        vid_hidden = true;
        vid_isfullscreen = false;
+       vid_isnetwmfullscreen = false;
+       vid_isvidmodefullscreen = false;
+       vid_isoverrideredirect = false;
        vidx11_display = NULL;
        win = 0;
        ctx = NULL;
@@ -628,10 +697,10 @@ void VID_Finish (void)
                        Con_Print("glXSwapIntervalSGI didn't accept the vid_vsync change, it will take effect on next vid_restart (GLX_SGI_swap_control does not allow turning off vsync)\n");
        }
 
-       if (r_render.integer)
+       if (!vid_hidden)
        {
                CHECKGLERROR
-               if (r_speeds.integer || gl_finish.integer)
+               if (r_speeds.integer == 2 || gl_finish.integer)
                {
                        qglFinish();CHECKGLERROR
                }
@@ -657,6 +726,7 @@ void VID_Init(void)
 #if !defined(__APPLE__) && !defined(SUNOS)
        Cvar_RegisterVariable (&vid_dgamouse);
 #endif
+       Cvar_RegisterVariable (&vid_netwmfullscreen);
        InitSig(); // trap evil signals
 // COMMANDLINEOPTION: Input: -nomouse disables mouse support (see also vid_mouse cvar)
        if (COM_CheckParm ("-nomouse"))
@@ -689,7 +759,7 @@ void VID_BuildGLXAttrib(int *attrib, qboolean stencil, qboolean stereobuffer, in
        *attrib++ = None;
 }
 
-int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer, int samples)
+int VID_InitMode(int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples)
 {
        int i;
        int attrib[32];
@@ -698,11 +768,15 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
        XWMHints *wmhints;
        XSizeHints *szhints;
        unsigned long mask;
-       Window root;
        XVisualInfo *visinfo;
        int MajorVersion, MinorVersion;
        const char *drivername;
 
+       vid_isfullscreen = false;
+       vid_isnetwmfullscreen = false;
+       vid_isvidmodefullscreen = false;
+       vid_isoverrideredirect = false;
+
 #if defined(__APPLE__) && defined(__MACH__)
        drivername = "/usr/X11R6/lib/libGL.1.dylib";
 #else
@@ -726,6 +800,13 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
                return false;
        }
 
+       // LordHavoc: making the close button on a window do the right thing
+       // seems to involve this mess, sigh...
+       wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false);
+       net_wm_state_atom = XInternAtom(vidx11_display, "_NET_WM_STATE", false);
+       net_wm_state_fullscreen_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_FULLSCREEN", false);
+       net_wm_state_hidden_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_HIDDEN", false);
+
        // make autorepeat send keypress/keypress/.../keyrelease instead of intervening keyrelease
        XkbSetDetectableAutoRepeat(vidx11_display, true, NULL);
 
@@ -761,13 +842,22 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
                return false;
        }
 
-       if (vidmode_ext)
+       if (fullscreen)
        {
-               int best_fit, best_dist, dist, x, y;
+               if(vid_netwmfullscreen.integer)
+               {
+                       // TODO detect WM support
+                       vid_isnetwmfullscreen = true;
+                       vid_isfullscreen = true;
+                       // width and height will be filled in later
+                       Con_DPrintf("Using NetWM fullscreen mode\n");
+               }
 
-               // Are we going fullscreen?  If so, let's change video mode
-               if (fullscreen)
+               if(!vid_isfullscreen && vidmode_ext)
                {
+                       int best_fit, best_dist, dist, x, y;
+
+                       // Are we going fullscreen?  If so, let's change video mode
                        XF86VidModeModeLine *current_vidmode;
                        XF86VidModeModeInfo **vidmodes;
                        int num_vidmodes;
@@ -777,18 +867,18 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
                        XF86VidModeGetModeLine(vidx11_display, vidx11_screen, (int*)&init_vidmode.dotclock, current_vidmode);
 
                        XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes);
-                       best_dist = 9999999;
+                       best_dist = 0;
                        best_fit = -1;
 
                        for (i = 0; i < num_vidmodes; i++)
                        {
-                               if (width > vidmodes[i]->hdisplay || height > vidmodes[i]->vdisplay)
+                               if (*width > vidmodes[i]->hdisplay || *height > vidmodes[i]->vdisplay)
                                        continue;
 
-                               x = width - vidmodes[i]->hdisplay;
-                               y = height - vidmodes[i]->vdisplay;
+                               x = *width - vidmodes[i]->hdisplay;
+                               y = *height - vidmodes[i]->vdisplay;
                                dist = (x * x) + (y * y);
-                               if (dist < best_dist)
+                               if (best_fit == -1 || dist < best_dist)
                                {
                                        best_dist = dist;
                                        best_fit = i;
@@ -800,21 +890,33 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
                                // LordHavoc: changed from ActualWidth/ActualHeight =,
                                // to width/height =, so the window will take the full area of
                                // the mode chosen
-                               width = vidmodes[best_fit]->hdisplay;
-                               height = vidmodes[best_fit]->vdisplay;
+                               *width = vidmodes[best_fit]->hdisplay;
+                               *height = vidmodes[best_fit]->vdisplay;
 
                                // change to the mode
                                XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, vidmodes[best_fit]);
+                               memcpy(&game_vidmode, vidmodes[best_fit], sizeof(game_vidmode));
+                               vid_isvidmodefullscreen = true;
                                vid_isfullscreen = true;
 
                                // Move the viewport to top left
                                XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
+                               Con_DPrintf("Using XVidMode fullscreen mode at %dx%d\n", *width, *height);
                        }
-                       else
-                               fullscreen = 0;
 
                        free(vidmodes);
                }
+
+               if(!vid_isfullscreen)
+               {
+                       // sorry, no FS available
+                       // use the full desktop resolution
+                       vid_isfullscreen = true;
+                       // width and height will be filled in later
+                       *width = DisplayWidth(vidx11_display, vidx11_screen);
+                       *height = DisplayHeight(vidx11_display, vidx11_screen);
+                       Con_DPrintf("Using X11 fullscreen mode at %dx%d\n", *width, *height);
+               }
        }
 
        // LordHavoc: save the visual for use in gamma ramp settings later
@@ -826,17 +928,30 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
        // LordHavoc: save the colormap for later, too
        vidx11_colormap = attr.colormap = XCreateColormap(vidx11_display, root, visinfo->visual, AllocNone);
        attr.event_mask = X_MASK;
-       if (vid_isfullscreen)
+
+       if (fullscreen)
        {
-               mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect;
-               attr.override_redirect = True;
-               attr.backing_store = NotUseful;
-               attr.save_under = False;
+               if(vid_isnetwmfullscreen)
+               {
+                       mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask;
+                       attr.backing_store = NotUseful;
+                       attr.save_under = False;
+               }
+               else
+               {
+                       mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect;
+                       attr.override_redirect = True;
+                       attr.backing_store = NotUseful;
+                       attr.save_under = False;
+                       vid_isoverrideredirect = true; // so it knows to grab
+               }
        }
        else
+       {
                mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+       }
 
-       win = XCreateWindow(vidx11_display, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
+       win = XCreateWindow(vidx11_display, root, 0, 0, *width, *height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
 
        wmhints = XAllocWMHints();
        if(XpmCreatePixmapFromData(vidx11_display, win,
@@ -849,10 +964,10 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
        clshints->res_class = strdup("DarkPlaces");
 
        szhints = XAllocSizeHints();
-       if(vid_resizable.integer == 0)
+       if(vid_resizable.integer == 0 && !vid_isnetwmfullscreen)
        {
-               szhints->min_width = szhints->max_width = width;
-               szhints->min_height = szhints->max_height = height;
+               szhints->min_width = szhints->max_width = *width;
+               szhints->min_height = szhints->max_height = *height;
                szhints->flags |= PMinSize | PMaxSize;
        }
 
@@ -860,20 +975,22 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
        XFree(clshints);
        XFree(wmhints);
        XFree(szhints);
+
        //XStoreName(vidx11_display, win, gamename);
        XMapWindow(vidx11_display, win);
 
-       // LordHavoc: making the close button on a window do the right thing
-       // seems to involve this mess, sigh...
-       wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false);
        XSetWMProtocols(vidx11_display, win, &wm_delete_window_atom, 1);
 
-       if (vid_isfullscreen)
+       if (vid_isoverrideredirect)
        {
                XMoveWindow(vidx11_display, win, 0, 0);
                XRaiseWindow(vidx11_display, win);
                XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0);
                XFlush(vidx11_display);
+       }
+
+       if(vid_isvidmodefullscreen)
+       {
                // Move the viewport to top left
                XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
        }
@@ -928,6 +1045,7 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
        if (!vid_x11_dgasupported)
                Con_Print( "Failed to detect XF86DGA Mouse extension\n" );
 #endif
+
        GL_Init();
        return true;
 }
@@ -937,7 +1055,7 @@ void Sys_SendKeyEvents(void)
        static qboolean sound_active = true;
 
        // enable/disable sound on focus gain/loss
-       if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
+       if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer)
        {
                if (!sound_active)
                {
@@ -960,3 +1078,37 @@ void Sys_SendKeyEvents(void)
 void IN_Move (void)
 {
 }
+
+size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
+{
+       if(vidmode_ext)
+       {
+               int i, bpp;
+               size_t k;
+               XF86VidModeModeInfo **vidmodes;
+               int num_vidmodes;
+
+               XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes);
+               k = 0;
+               for (i = 0; i < num_vidmodes; i++)
+               {
+                       if(k >= maxcount)
+                               break;
+                       // we don't get bpp info, so let's just assume all of 8, 15, 16, 24, 32 work
+                       for(bpp = 8; bpp <= 32; bpp = ((bpp == 8) ? 15 : (bpp & 0xF8) + 8))
+                       {
+                               if(k >= maxcount)
+                                       break;
+                               modes[k].width = vidmodes[i]->hdisplay;
+                               modes[k].height = vidmodes[i]->vdisplay;
+                               modes[k].bpp = 8;
+                               modes[k].refreshrate = vidmodes[i]->dotclock / vidmodes[i]->htotal / vidmodes[i]->vtotal;
+                               modes[k].pixelheight_num = 1;
+                               modes[k].pixelheight_denom = 1; // xvidmode does not provide this
+                               ++k;
+                       }
+               }
+               return k;
+       }
+       return 0; // FIXME implement this
+}