cvar_t vid_dga = {CVAR_SAVE, "vid_dga", "1"};
cvar_t vid_dga_mouseaccel = {0, "vid_dga_mouseaccel", "1"};
-cvar_t m_filter = {0, "m_filter", "0"};
qboolean vidmode_ext = false;
/*
=================
-GL_BeginRendering
-
+VID_GetWindowSize
=================
*/
-void GL_BeginRendering (int *x, int *y, int *width, int *height)
+void VID_GetWindowSize (int *x, int *y, int *width, int *height)
{
*x = *y = 0;
*width = scr_width;
*height = scr_height;
-
-// glViewport (*x, *y, *width, *height);
}
-
-void GL_EndRendering (void)
+void VID_Finish (void)
{
int usemouse;
- if (!r_render.integer)
- return;
- glFlush();
- glXSwapBuffers(vidx11_display, win);
+ if (r_render.integer)
+ {
+ glFinish();
+ glXSwapBuffers(vidx11_display, win);
+ }
// handle the mouse state when windowed if that's changed
usemouse = false;
qboolean fullscreen = true;
int MajorVersion, MinorVersion;
- Cvar_RegisterVariable (&vid_mouse);
Cvar_RegisterVariable (&vid_dga);
Cvar_RegisterVariable (&vid_dga_mouseaccel);
- Cvar_RegisterVariable (&m_filter);
// interpret command-line params
{
}
-/*
-===========
-IN_Move
-===========
-*/
-void IN_MouseMove (usercmd_t *cmd)
-{
- if (!mouse_avail)
- return;
-
- if (m_filter.integer)
- {
- mouse_x = (mouse_x + old_mouse_x) * 0.5;
- mouse_y = (mouse_y + old_mouse_y) * 0.5;
-
- old_mouse_x = mouse_x;
- old_mouse_y = mouse_y;
- }
-
- mouse_x *= sensitivity.value;
- mouse_y *= sensitivity.value;
-
- if (in_strafe.state & 1)
- cmd->sidemove += m_side.value * mouse_x;
- else
- cl.viewangles[YAW] -= m_yaw.value * mouse_x;
-
- //if (freelook)
- V_StopPitchDrift ();
-
- if (/*freelook && */!(in_strafe.state & 1))
- {
- cl.viewangles[PITCH] += m_pitch.value * mouse_y;
- cl.viewangles[PITCH] = bound (-90, cl.viewangles[PITCH], 90);
- }
- else
- {
- if ((in_strafe.state & 1) && noclip_anglehack)
- cmd->upmove -= m_forward.value * mouse_y;
- else
- cmd->forwardmove -= m_forward.value * mouse_y;
- }
- mouse_x = mouse_y = 0.0;
-}
-
void IN_Move (usercmd_t *cmd)
{
- IN_MouseMove(cmd);
+ if (mouseavail)
+ In_Mouse(cmd, mouse_x, mouse_y);
+ mouse_x = 0;
+ mouse_y = 0;
}