XVisualInfo *visinfo;
int MajorVersion, MinorVersion;
const char *drivername;
+ char *xpm;
+ char **idata;
vid_isfullscreen = false;
vid_isnetwmfullscreen = false;
win = XCreateWindow(vidx11_display, root, 0, 0, mode->width, mode->height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
+ xpm = (char *) FS_LoadFile("darkplaces-icon.xpm", tempmempool, false, NULL);
+ idata = NULL;
+ if(xpm)
+ idata = XPM_DecodeString(xpm);
+ if(!idata)
+ idata = ENGINE_ICON;
+
wmhints = XAllocWMHints();
if(XpmCreatePixmapFromData(vidx11_display, win,
- (gamemode == GAME_NEXUIZ) ? nexuiz_xpm : darkplaces_xpm,
+ idata,
&wmhints->icon_pixmap, &wmhints->icon_mask, NULL) == XpmSuccess)
wmhints->flags |= IconPixmapHint | IconMaskHint;
+ if(xpm)
+ Mem_Free(xpm);
+
clshints = XAllocClassHint();
clshints->res_name = strdup(gamename);
clshints->res_class = strdup("DarkPlaces");
}
XmbSetWMProperties(vidx11_display, win, gamename, gamename, (char **) com_argv, com_argc, szhints, wmhints, clshints);
+ // strdup() allocates using malloc(), should be freed with free()
+ free(clshints->res_name);
+ free(clshints->res_class);
XFree(clshints);
XFree(wmhints);
XFree(szhints);
//XSync(vidx11_display, False);
ctx = qglXCreateContext(vidx11_display, visinfo, NULL, True);
+ XFree(visinfo); // glXChooseVisual man page says to use XFree to free visinfo
if (!ctx)
{
Con_Printf ("glXCreateContext failed\n");
++k;
}
}
+ // manpage of XF86VidModeGetAllModeLines says it should be freed by the caller
+ XFree(vidmodes);
return k;
}
return 0; // FIXME implement this