qglPointSize = wrapglPointSize;
// qglPolygonMode = wrapglPolygonMode;
qglPolygonOffset = wrapglPolygonOffset;
-// qglPolygonStipple = wrapglPolygonStipple;
qglReadBuffer = wrapglReadBuffer;
qglReadPixels = wrapglReadPixels;
qglRenderbufferStorage = wrapglRenderbufferStorage;