]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_sdl.c
allow rtdlight off, rtworld on
[xonotic/darkplaces.git] / vid_sdl.c
index 1387e69b7dc359cf7046da3152b3469ae8d46859..ba869c21ece248c48eb02eb565b8457b00c36a88 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -84,6 +84,7 @@ cvar_t joy_sensitivityup = {0, "joy_sensitivityup", "1", "movement multiplier"};
 cvar_t joy_sensitivitypitch = {0, "joy_sensitivitypitch", "1", "movement multiplier"};
 cvar_t joy_sensitivityyaw = {0, "joy_sensitivityyaw", "-1", "movement multiplier"};
 cvar_t joy_sensitivityroll = {0, "joy_sensitivityroll", "1", "movement multiplier"};
+cvar_t joy_axiskeyevents = {CVAR_SAVE, "joy_axiskeyevents", "0", "generate uparrow/leftarrow etc. keyevents for joystick axes, use if your joystick driver is not generating them"};
 
 static qboolean vid_usingmouse = false;
 static qboolean vid_usinghidecursor = false;
@@ -98,6 +99,16 @@ static int video_bpp, video_flags;
 
 static SDL_Surface *screen;
 
+// joystick axes state
+#define MAX_JOYSTICK_AXES      16
+typedef struct
+{
+       float oldmove;
+       float move;
+       double keytime;
+}joy_axiscache_t;
+static joy_axiscache_t joy_axescache[MAX_JOYSTICK_AXES];
+
 /////////////////////////
 // Input handling
 ////
@@ -353,12 +364,79 @@ static double IN_JoystickGetAxis(SDL_Joystick *joy, int axis, double sensitivity
        return value * sensitivity;
 }
 
+/////////////////////
+// Joystick axis keyevents
+// a sort of hack emulating Arrow keys for joystick axises
+// as some drives dont send such keyevents for them
+// additionally we should block drivers that do send arrow keyevents to prevent double events
+////
+
+static void IN_JoystickKeyeventForAxis(SDL_Joystick *joy, int axis, int key_pos, int key_neg)
+{
+       double joytime;
+
+       if (axis < 0 || axis >= SDL_JoystickNumAxes(joy))
+               return; // no such axis on this joystick
+
+       joytime = Sys_DoubleTime();
+       // no key event, continuous keydown event
+       if (joy_axescache[axis].move == joy_axescache[axis].oldmove)
+       {
+               if (joy_axescache[axis].move != 0 && joytime > joy_axescache[axis].keytime)
+               {
+                       //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].move > 0) ? key_pos : key_neg), 1, cl.time);
+                       Key_Event((joy_axescache[axis].move > 0) ? key_pos : key_neg, 0, 1);
+                       joy_axescache[axis].keytime = joytime + 0.5 / 20;
+               }
+               return;
+       }
+       // generate key up event
+       if (joy_axescache[axis].oldmove)
+       {
+               //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].oldmove > 0) ? key_pos : key_neg), 1, cl.time);
+               Key_Event((joy_axescache[axis].oldmove > 0) ? key_pos : key_neg, 0, 0);
+       }
+       // generate key down event
+       if (joy_axescache[axis].move)
+       {
+               //Con_Printf("joy %s %i %f\n", Key_KeynumToString((joy_axescache[axis].move > 0) ? key_pos : key_neg), 1, cl.time);
+               Key_Event((joy_axescache[axis].move > 0) ? key_pos : key_neg, 0, 1);
+               joy_axescache[axis].keytime = joytime + 0.5;
+       }
+}
+
+static qboolean IN_JoystickBlockDoubledKeyEvents(int keycode)
+{
+       if (!joy_axiskeyevents.integer)
+               return false;
+
+       // block keyevent if it's going to be provided by joystick keyevent system
+       if (vid_numjoysticks && joy_enable.integer && joy_index.integer >= 0 && joy_index.integer < vid_numjoysticks)
+       {
+               SDL_Joystick *joy = vid_joysticks[joy_index.integer];
+
+               if (keycode == K_UPARROW || keycode == K_DOWNARROW)
+                       if (IN_JoystickGetAxis(joy, joy_axisforward.integer, 1, 0.01) || joy_axescache[joy_axisforward.integer].move || joy_axescache[joy_axisforward.integer].oldmove)
+                               return true;
+               if (keycode == K_RIGHTARROW || keycode == K_LEFTARROW)
+                       if (IN_JoystickGetAxis(joy, joy_axisside.integer, 1, 0.01) || joy_axescache[joy_axisside.integer].move || joy_axescache[joy_axisside.integer].oldmove)
+                               return true;
+       }
+
+       return false;
+}
+
+/////////////////////
+// Movement handling
+////
+
 void IN_Move( void )
 {
        int j;
        static int old_x = 0, old_y = 0;
        static int stuck = 0;
-       int x, y;
+       int x, y, numaxes, numballs;
+
        if (vid_usingmouse)
        {
                if(vid_stick_mouse.integer)
@@ -396,19 +474,38 @@ void IN_Move( void )
        if (vid_numjoysticks && joy_enable.integer && joy_index.integer >= 0 && joy_index.integer < vid_numjoysticks)
        {
                SDL_Joystick *joy = vid_joysticks[joy_index.integer];
-               int numballs = SDL_JoystickNumBalls(joy);
+
+               // balls convert to mousemove
+               numballs = SDL_JoystickNumBalls(joy);
                for (j = 0;j < numballs;j++)
                {
                        SDL_JoystickGetBall(joy, j, &x, &y);
                        in_mouse_x += x;
                        in_mouse_y += y;
                }
+
+               // axes
                cl.cmd.forwardmove += IN_JoystickGetAxis(joy, joy_axisforward.integer, joy_sensitivityforward.value, joy_deadzoneforward.value) * cl_forwardspeed.value;
                cl.cmd.sidemove    += IN_JoystickGetAxis(joy, joy_axisside.integer, joy_sensitivityside.value, joy_deadzoneside.value) * cl_sidespeed.value;
                cl.cmd.upmove      += IN_JoystickGetAxis(joy, joy_axisup.integer, joy_sensitivityup.value, joy_deadzoneup.value) * cl_upspeed.value;
                cl.viewangles[0]   += IN_JoystickGetAxis(joy, joy_axispitch.integer, joy_sensitivitypitch.value, joy_deadzonepitch.value) * cl.realframetime * cl_pitchspeed.value;
                cl.viewangles[1]   += IN_JoystickGetAxis(joy, joy_axisyaw.integer, joy_sensitivityyaw.value, joy_deadzoneyaw.value) * cl.realframetime * cl_yawspeed.value;
                //cl.viewangles[2]   += IN_JoystickGetAxis(joy, joy_axisroll.integer, joy_sensitivityroll.value, joy_deadzoneroll.value) * cl.realframetime * cl_rollspeed.value;
+       
+               // cache state of axes to emulate button events for them
+               numaxes = min(MAX_JOYSTICK_AXES, SDL_JoystickNumAxes(joy));
+               for (j = 0; j < numaxes; j++)
+               {
+                       joy_axescache[j].oldmove = joy_axescache[j].move;
+                       joy_axescache[j].move = IN_JoystickGetAxis(joy, j, 1, 0.01);
+               }
+
+               // run keyevents
+               if (joy_axiskeyevents.integer)
+               {
+                       IN_JoystickKeyeventForAxis(joy, joy_axisforward.integer, K_DOWNARROW, K_UPARROW);
+                       IN_JoystickKeyeventForAxis(joy, joy_axisside.integer, K_RIGHTARROW, K_LEFTARROW);
+               }
        }
 }
 
@@ -468,6 +565,7 @@ static keynum_t buttonremap[18] =
 void Sys_SendKeyEvents( void )
 {
        static qboolean sound_active = true;
+       int keycode;
        SDL_Event event;
 
        while( SDL_PollEvent( &event ) )
@@ -477,7 +575,9 @@ void Sys_SendKeyEvents( void )
                                break;
                        case SDL_KEYDOWN:
                        case SDL_KEYUP:
-                               Key_Event( MapKey( event.key.keysym.sym ), event.key.keysym.unicode, (event.key.state == SDL_PRESSED) );
+                               keycode = MapKey(event.key.keysym.sym);
+                               if (!IN_JoystickBlockDoubledKeyEvents(keycode))
+                                       Key_Event(keycode, event.key.keysym.unicode, (event.key.state == SDL_PRESSED));
                                break;
                        case SDL_ACTIVEEVENT:
                                if( event.active.state & SDL_APPACTIVE )
@@ -578,6 +678,7 @@ void VID_Init (void)
        Cvar_RegisterVariable(&joy_sensitivitypitch);
        Cvar_RegisterVariable(&joy_sensitivityyaw);
        //Cvar_RegisterVariable(&joy_sensitivityroll);
+       Cvar_RegisterVariable(&joy_axiskeyevents);
        
 #ifdef SDL_R_RESTART
        R_RegisterModule("SDL", sdl_start, sdl_shutdown, sdl_newmap, NULL, NULL);