]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_sdl.c
Made RENDERPATH_GL20 require fbo support and always use it.
[xonotic/darkplaces.git] / vid_sdl.c
index 9fbe57c655f1feed7985d276087eaa9634041323..bad183525e54b2491d2839e115512c58b45c35ee 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -1218,12 +1218,14 @@ void Sys_SendKeyEvents( void )
        static qboolean sound_active = true;
        int keycode;
        int i;
+       qboolean isdown;
        Uchar unicode;
        SDL_Event event;
 
        VID_EnableJoystick(true);
 
        while( SDL_PollEvent( &event ) )
+               loop_start:
                switch( event.type ) {
                        case SDL_QUIT:
 #ifdef DEBUGSDLEVENTS
@@ -1240,8 +1242,31 @@ void Sys_SendKeyEvents( void )
                                        Con_DPrintf("SDL_Event: SDL_KEYUP %i\n", event.key.keysym.sym);
 #endif
                                keycode = MapKey(event.key.keysym.sym);
+                               isdown = (event.key.state == SDL_PRESSED);
+                               unicode = 0;
+                               if(isdown)
+                               {
+                                       if(SDL_PollEvent(&event))
+                                       {
+                                               if(event.type == SDL_TEXTINPUT)
+                                               {
+                                                       // combine key code from SDL_KEYDOWN event and character
+                                                       // from SDL_TEXTINPUT event in a single Key_Event call
+#ifdef DEBUGSDLEVENTS
+                                                       Con_DPrintf("SDL_Event: SDL_TEXTINPUT - text: %s\n", event.text.text);
+#endif
+                                                       unicode = u8_getchar_utf8_enabled(event.text.text + (int)u8_bytelen(event.text.text, 0), NULL);
+                                               }
+                                               else
+                                               {
+                                                       if (!VID_JoyBlockEmulatedKeys(keycode))
+                                                               Key_Event(keycode, 0, isdown);
+                                                       goto loop_start;
+                                               }
+                                       }
+                               }
                                if (!VID_JoyBlockEmulatedKeys(keycode))
-                                       Key_Event(keycode, 0, (event.key.state == SDL_PRESSED));
+                                       Key_Event(keycode, unicode, isdown);
                                break;
                        case SDL_MOUSEBUTTONDOWN:
                        case SDL_MOUSEBUTTONUP:
@@ -1952,7 +1977,8 @@ void GLES_Init(void)
                Calling them just threw an exception. Android developer relations confirmed that they forgot to implement these. (yeah...)
                It's apparently been fixed in 2.2, though I haven't tested."
        */
-       vid.support.ext_framebuffer_object = false;//true;
+       // LadyHavoc: Android 2.1 is way old now, enabling this again, it's going to be required soon.
+       vid.support.ext_framebuffer_object = true;
 
        vid.support.ext_packed_depth_stencil = false;
        vid.support.ext_stencil_two_side = false;
@@ -2823,7 +2849,6 @@ void VID_Shutdown (void)
 {
        VID_EnableJoystick(false);
        VID_SetMouse(false, false, false);
-       VID_RestoreSystemGamma();
 
 #if SDL_MAJOR_VERSION == 1
 #ifndef WIN32
@@ -2856,24 +2881,6 @@ void VID_Shutdown (void)
        gl_platformextensions = "";
 }
 
-int VID_SetGamma (unsigned short *ramps, int rampsize)
-{
-#if SDL_MAJOR_VERSION == 1
-       return !SDL_SetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
-#else
-       return !SDL_SetWindowGammaRamp (window, ramps, ramps + rampsize, ramps + rampsize*2);
-#endif
-}
-
-int VID_GetGamma (unsigned short *ramps, int rampsize)
-{
-#if SDL_MAJOR_VERSION == 1
-       return !SDL_GetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
-#else
-       return !SDL_GetWindowGammaRamp (window, ramps, ramps + rampsize, ramps + rampsize*2);
-#endif
-}
-
 void VID_Finish (void)
 {
 #if SDL_MAJOR_VERSION == 1
@@ -2887,7 +2894,7 @@ void VID_Finish (void)
 #endif
        vid_activewindow = !vid_hidden && vid_hasfocus;
 
-       VID_UpdateGamma(false, 256);
+       VID_UpdateGamma();
 
        if (!vid_hidden)
        {