]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_sdl.c
added r_renderview cvar (similar to scr_refresh but disables only 3D
[xonotic/darkplaces.git] / vid_sdl.c
index a76fd37e9132ca4e7f3fdcfc4e61570b7bbcfbaf..d18b5a42506c640b52b5c23275cfbd4c3b3c8a6c 100644 (file)
--- a/vid_sdl.c
+++ b/vid_sdl.c
@@ -342,14 +342,14 @@ static int Sys_EventFilter( SDL_Event *event )
 
 #ifdef SDL_R_RESTART
 static qboolean sdl_needs_restart;
-static void sdl_start()
+static void sdl_start(void)
 {
 }
-static void sdl_shutdown()
+static void sdl_shutdown(void)
 {
        sdl_needs_restart = false;
 }
-static void sdl_newmap()
+static void sdl_newmap(void)
 {
 }
 #endif
@@ -431,7 +431,7 @@ void Sys_SendKeyEvents( void )
                }
 
        // enable/disable sound on focus gain/loss
-       if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
+       if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer)
        {
                if (!sound_active)
                {
@@ -503,7 +503,7 @@ void VID_Init (void)
 #ifdef WIN32
 #include "resource.h"
 #include <SDL_syswm.h>
-static void VID_SetCaption()
+static void VID_SetCaption(void)
 {
     SDL_SysWMinfo      info;
        HICON                   icon;
@@ -530,7 +530,7 @@ static void VID_SetCaption()
 #endif
        SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon );
 }
-static void VID_SetIcon()
+static void VID_SetIcon(void)
 {
 }
 #else
@@ -538,7 +538,7 @@ static void VID_SetIcon()
 #include "darkplaces.xpm"
 #include "nexuiz.xpm"
 static SDL_Surface *icon = NULL;
-static void VID_SetIcon()
+static void VID_SetIcon(void)
 {
        /*
         * Somewhat restricted XPM reader. Only supports XPMs saved by GIMP 2.4 at
@@ -640,13 +640,13 @@ static void VID_SetIcon()
 }
 
 
-static void VID_SetCaption()
+static void VID_SetCaption(void)
 {
        SDL_WM_SetCaption( gamename, NULL );
 }
 #endif
 
-static void VID_OutputVersion()
+static void VID_OutputVersion(void)
 {
        const SDL_version *version;
        version = SDL_Linked_Version();
@@ -830,7 +830,7 @@ void VID_Finish (void)
 
        VID_UpdateGamma(false, 256);
 
-       if (r_render.integer && !vid_hidden)
+       if (!vid_hidden)
        {
                CHECKGLERROR
                if (r_speeds.integer == 2 || gl_finish.integer)