void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
-int GL_CheckExtension(const char *name, const gl_extensionfunctionlist_t *funcs, const char *disableparm, int silent)
+int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent)
{
int failed = false;
- const gl_extensionfunctionlist_t *func;
+ const dllfunction_t *func;
Con_Printf("checking for %s... ", name);
}
}
-static gl_extensionfunctionlist_t opengl110funcs[] =
+static dllfunction_t opengl110funcs[] =
{
{"glClearColor", (void **) &qglClearColor},
{"glClear", (void **) &qglClear},
{NULL, NULL}
};
-static gl_extensionfunctionlist_t drawrangeelementsfuncs[] =
+static dllfunction_t drawrangeelementsfuncs[] =
{
{"glDrawRangeElements", (void **) &qglDrawRangeElements},
{NULL, NULL}
};
-static gl_extensionfunctionlist_t drawrangeelementsextfuncs[] =
+static dllfunction_t drawrangeelementsextfuncs[] =
{
{"glDrawRangeElementsEXT", (void **) &qglDrawRangeElementsEXT},
{NULL, NULL}
};
-static gl_extensionfunctionlist_t multitexturefuncs[] =
+static dllfunction_t multitexturefuncs[] =
{
{"glMultiTexCoord2fARB", (void **) &qglMultiTexCoord2f},
{"glActiveTextureARB", (void **) &qglActiveTexture},
{NULL, NULL}
};
-static gl_extensionfunctionlist_t compiledvertexarrayfuncs[] =
+static dllfunction_t compiledvertexarrayfuncs[] =
{
{"glLockArraysEXT", (void **) &qglLockArraysEXT},
{"glUnlockArraysEXT", (void **) &qglUnlockArraysEXT},
{NULL, NULL}
};
-static gl_extensionfunctionlist_t texture3dextfuncs[] =
+static dllfunction_t texture3dextfuncs[] =
{
{"glTexImage3DEXT", (void **) &qglTexImage3D},
{"glTexSubImage3DEXT", (void **) &qglTexSubImage3D},