]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_shared.c
removed DOT3 lighting path (bumpmapped lighting on pre-shader cards)
[xonotic/darkplaces.git] / vid_shared.c
index 4670080cd510f986c8523d5f07a96258aa3da6d5..c091d824e02b678543bd7d22438a2965f8082c4a 100644 (file)
@@ -797,7 +797,6 @@ void VID_CheckExtensions(void)
        vid.support.arb_texture_compression = GL_CheckExtension("GL_ARB_texture_compression", texturecompressionfuncs, "-notexturecompression", false);
        vid.support.arb_texture_cube_map = GL_CheckExtension("GL_ARB_texture_cube_map", NULL, "-nocubemap", false);
        vid.support.arb_texture_env_combine = GL_CheckExtension("GL_ARB_texture_env_combine", NULL, "-nocombine", false) || GL_CheckExtension("GL_EXT_texture_env_combine", NULL, "-nocombine", false);
-       vid.support.arb_texture_env_dot3 = GL_CheckExtension("GL_ARB_texture_env_dot3", NULL, "-nodot3", false);
        vid.support.arb_texture_gather = GL_CheckExtension("GL_ARB_texture_gather", NULL, "-notexturegather", false);
        vid.support.arb_texture_non_power_of_two = GL_CheckExtension("GL_ARB_texture_non_power_of_two", NULL, "-notexturenonpoweroftwo", false);
        vid.support.arb_texture_rectangle = GL_CheckExtension("GL_ARB_texture_rectangle", NULL, "-norectangle", false);