gl_support_fragment_shader = false;
if (!GL_CheckExtension("OpenGL 1.1.0", opengl110funcs, NULL, false))
- Sys_Error("OpenGL 1.1.0 functions not found\n");
+ Sys_Error("OpenGL 1.1.0 functions not found");
Con_Printf("GL_VENDOR: %s\n", gl_vendor);
Con_Printf("GL_RENDERER: %s\n", gl_renderer);
{
Con_Print("Video mode change failed\n");
if (!VID_Mode(vid.fullscreen, vid.width, vid.height, vid.bitsperpixel))
- Sys_Error("Unable to restore to last working video mode\n");
+ Sys_Error("Unable to restore to last working video mode");
}
VID_OpenSystems();
}
if (!success && vid_fullscreen.integer)
success = VID_Mode(false, 640, 480, 16);
if (!success)
- Sys_Error("Video modes failed\n");
+ Sys_Error("Video modes failed");
}
VID_OpenSystems();
}