#include "quakedef.h"
#include <windows.h>
+#include <mmsystem.h>
#include <dsound.h>
#include "resource.h"
#include <commctrl.h>
+#include <dinput.h>
extern void S_BlockSound (void);
extern void S_UnblockSound (void);
// input code
-#include <dinput.h>
-
#define DINPUT_BUFFERSIZE 16
#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)