]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_wgl.c
fixed some dynamic lighting bugs related to glowing self
[xonotic/darkplaces.git] / vid_wgl.c
index 0c8004be484553a7e02e9f62630a9fb14050ace7..969cfcc088ab38afbb0349332dc6dec8be9b82ac 100644 (file)
--- a/vid_wgl.c
+++ b/vid_wgl.c
@@ -40,12 +40,6 @@ BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
 BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
 const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
 
-static gl_extensionfunctionlist_t getextensionsstringfuncs[] =
-{
-       {"wglGetExtensionsString", (void **) &qwglGetExtensionsStringARB},
-       {NULL, NULL}
-};
-
 static gl_extensionfunctionlist_t wglfuncs[] =
 {
        {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
@@ -110,6 +104,138 @@ void IN_UpdateClipCursor (void);
 qboolean mouseinitialized;
 static qboolean dinput;
 
+// input code
+
+#include <dinput.h>
+
+#define DINPUT_BUFFERSIZE           16
+#define iDirectInputCreate(a,b,c,d)    pDirectInputCreate(a,b,c,d)
+
+HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
+       LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
+
+// mouse variables
+int                    mouse_buttons;
+int                    mouse_oldbuttonstate;
+POINT          current_pos;
+int                    mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
+
+static qboolean        restore_spi;
+static int             originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
+
+unsigned int uiWheelMessage;
+qboolean       mouseactive;
+//qboolean             mouseinitialized;
+static qboolean        mouseparmsvalid, mouseactivatetoggle;
+static qboolean        mouseshowtoggle = 1;
+static qboolean        dinput_acquired;
+
+static unsigned int            mstate_di;
+
+// joystick defines and variables
+// where should defines be moved?
+#define JOY_ABSOLUTE_AXIS      0x00000000              // control like a joystick
+#define JOY_RELATIVE_AXIS      0x00000010              // control like a mouse, spinner, trackball
+#define        JOY_MAX_AXES            6                               // X, Y, Z, R, U, V
+#define JOY_AXIS_X                     0
+#define JOY_AXIS_Y                     1
+#define JOY_AXIS_Z                     2
+#define JOY_AXIS_R                     3
+#define JOY_AXIS_U                     4
+#define JOY_AXIS_V                     5
+
+enum _ControlList
+{
+       AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
+};
+
+DWORD  dwAxisFlags[JOY_MAX_AXES] =
+{
+       JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
+};
+
+DWORD  dwAxisMap[JOY_MAX_AXES];
+DWORD  dwControlMap[JOY_MAX_AXES];
+PDWORD pdwRawValue[JOY_MAX_AXES];
+
+// none of these cvars are saved over a session
+// this means that advanced controller configuration needs to be executed
+// each time.  this avoids any problems with getting back to a default usage
+// or when changing from one controller to another.  this way at least something
+// works.
+cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
+cvar_t joy_name = {0, "joyname", "joystick"};
+cvar_t joy_advanced = {0, "joyadvanced", "0"};
+cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
+cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
+cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
+cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
+cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
+cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
+cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
+cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
+cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
+cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
+cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
+cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
+cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
+cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
+cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
+cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
+
+qboolean       joy_avail, joy_advancedinit, joy_haspov;
+DWORD          joy_oldbuttonstate, joy_oldpovstate;
+
+int                    joy_id;
+DWORD          joy_flags;
+DWORD          joy_numbuttons;
+
+static LPDIRECTINPUT           g_pdi;
+static LPDIRECTINPUTDEVICE     g_pMouse;
+
+static JOYINFOEX       ji;
+
+static HINSTANCE hInstDI;
+
+//static qboolean      dinput;
+
+typedef struct MYDATA {
+       LONG  lX;                   // X axis goes here
+       LONG  lY;                   // Y axis goes here
+       LONG  lZ;                   // Z axis goes here
+       BYTE  bButtonA;             // One button goes here
+       BYTE  bButtonB;             // Another button goes here
+       BYTE  bButtonC;             // Another button goes here
+       BYTE  bButtonD;             // Another button goes here
+} MYDATA;
+
+static DIOBJECTDATAFORMAT rgodf[] = {
+  { &GUID_XAxis,    FIELD_OFFSET(MYDATA, lX),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
+  { &GUID_YAxis,    FIELD_OFFSET(MYDATA, lY),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
+  { &GUID_ZAxis,    FIELD_OFFSET(MYDATA, lZ),       0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
+  { 0,              FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+  { 0,              FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+  { 0,              FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+  { 0,              FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
+};
+
+#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
+
+static DIDATAFORMAT    df = {
+       sizeof(DIDATAFORMAT),       // this structure
+       sizeof(DIOBJECTDATAFORMAT), // size of object data format
+       DIDF_RELAXIS,               // absolute axis coordinates
+       sizeof(MYDATA),             // device data size
+       NUM_OBJECTS,                // number of objects
+       rgodf,                      // and here they are
+};
+
+// forward-referenced functions
+void IN_StartupJoystick (void);
+void Joy_AdvancedUpdate_f (void);
+void IN_JoyMove (usercmd_t *cmd);
+void IN_StartupMouse (void);
+
 /*
 ================
 VID_UpdateWindowStatus
@@ -413,14 +539,9 @@ LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM  wParam, LPARAM lParam)
 
                        break;
 
-               case WM_DESTROY:
-               {
-                       if (mainwindow)
-                               DestroyWindow (mainwindow);
-
-                       PostQuitMessage (0);
-               }
-               break;
+               //case WM_DESTROY:
+               //      PostQuitMessage (0);
+               //      break;
 
                case MM_MCINOTIFY:
                        lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
@@ -630,6 +751,7 @@ void *GL_GetProcAddress(const char *name)
        return p;
 }
 
+static void IN_Init(void);
 void VID_Init(void)
 {
        WNDCLASS wc;
@@ -651,9 +773,11 @@ void VID_Init(void)
 
        if (!RegisterClass (&wc))
                Sys_Error("Couldn't register window class\n");
+
+       IN_Init();
 }
 
-int VID_InitMode (int fullscreen, int width, int height, int bpp)
+int VID_InitMode (int fullscreen, int width, int height, int bpp, int stencil)
 {
        int i;
        HDC hdc;
@@ -684,13 +808,30 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp)
        DWORD WindowStyle, ExWindowStyle;
        HGLRC baseRC;
        int CenterX, CenterY;
+       const char *gldrivername;
 
        if (vid_initialized)
                Sys_Error("VID_InitMode called when video is already initialised\n");
 
-       if (!GL_OpenLibrary("opengl32.dll"))
+       // if stencil is enabled, ask for alpha too
+       if (stencil)
+       {
+               pfd.cStencilBits = 8;
+               pfd.cAlphaBits = 8;
+       }
+       else
+       {
+               pfd.cStencilBits = 0;
+               pfd.cAlphaBits = 0;
+       }
+
+       gldrivername = "opengl32.dll";
+       i = COM_CheckParm("-gl_driver");
+       if (i && i < com_argc - 1)
+               gldrivername = com_argv[i + 1];
+       if (!GL_OpenLibrary(gldrivername))
        {
-               Con_Printf("Unable to load GL driver\n");
+               Con_Printf("Unable to load GL driver %s\n", gldrivername);
                return false;
        }
 
@@ -765,8 +906,8 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp)
        mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
        if (!mainwindow)
        {
+               Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
                VID_Shutdown();
-               Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, gamename, gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
                return false;
        }
 
@@ -844,6 +985,7 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp)
        }
 
        qglGetString = GL_GetProcAddress("glGetString");
+       qwglGetExtensionsStringARB = GL_GetProcAddress("wglGetExtensionsStringARB");
        if (qglGetString == NULL)
        {
                VID_Shutdown();
@@ -857,7 +999,7 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp)
        gl_platform = "WGL";
        gl_platformextensions = "";
 
-       if (GL_CheckExtension("WGL_ARB_extensions_string", getextensionsstringfuncs, NULL, false))
+       if (qwglGetExtensionsStringARB)
                gl_platformextensions = qwglGetExtensionsStringARB(hdc);
 
        gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, NULL, false);
@@ -878,176 +1020,44 @@ int VID_InitMode (int fullscreen, int width, int height, int bpp)
        //vid_menukeyfn = VID_MenuKey;
        vid_hidden = false;
        vid_initialized = true;
+
+       IN_StartupMouse ();
+       IN_StartupJoystick ();
+
        return true;
 }
 
+static void IN_Shutdown(void);
 void VID_Shutdown (void)
 {
        HGLRC hRC = 0;
        HDC hDC = 0;
 
-       if (vid_initialized)
-       {
-               vid_initialized = false;
-               if (qwglGetCurrentContext)
-                       hRC = qwglGetCurrentContext();
-               if (qwglGetCurrentDC)
-                       hDC = qwglGetCurrentDC();
-
-               if (qwglMakeCurrent)
-                       qwglMakeCurrent(NULL, NULL);
-
-               if (hRC && qwglDeleteContext)
-                       qwglDeleteContext(hRC);
-
-               // close the library before we get rid of the window
-               GL_CloseLibrary();
-
-               if (hDC && mainwindow)
-                       ReleaseDC(mainwindow, hDC);
-
-               if (vid_isfullscreen)
-                       ChangeDisplaySettings (NULL, 0);
-
-               AppActivate(false, false);
-
-               VID_RestoreSystemGamma();
-       }
+       vid_initialized = false;
+       IN_Shutdown();
+       if (qwglGetCurrentContext)
+               hRC = qwglGetCurrentContext();
+       if (qwglGetCurrentDC)
+               hDC = qwglGetCurrentDC();
+       if (qwglMakeCurrent)
+               qwglMakeCurrent(NULL, NULL);
+       if (hRC && qwglDeleteContext)
+               qwglDeleteContext(hRC);
+       // close the library before we get rid of the window
+       GL_CloseLibrary();
+       if (hDC && mainwindow)
+               ReleaseDC(mainwindow, hDC);
+       if (vid_isfullscreen)
+               ChangeDisplaySettings (NULL, 0);
+       vid_isfullscreen = false;
+       AppActivate(false, false);
+       VID_RestoreSystemGamma();
+       if (mainwindow)
+               DestroyWindow(mainwindow);
+       mainwindow = 0;
 }
 
 
-// input code
-
-#include <dinput.h>
-
-#define DINPUT_BUFFERSIZE           16
-#define iDirectInputCreate(a,b,c,d)    pDirectInputCreate(a,b,c,d)
-
-HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
-       LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
-
-// mouse variables
-int                    mouse_buttons;
-int                    mouse_oldbuttonstate;
-POINT          current_pos;
-int                    mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
-
-static qboolean        restore_spi;
-static int             originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
-
-unsigned int uiWheelMessage;
-qboolean       mouseactive;
-//qboolean             mouseinitialized;
-static qboolean        mouseparmsvalid, mouseactivatetoggle;
-static qboolean        mouseshowtoggle = 1;
-static qboolean        dinput_acquired;
-
-static unsigned int            mstate_di;
-
-// joystick defines and variables
-// where should defines be moved?
-#define JOY_ABSOLUTE_AXIS      0x00000000              // control like a joystick
-#define JOY_RELATIVE_AXIS      0x00000010              // control like a mouse, spinner, trackball
-#define        JOY_MAX_AXES            6                               // X, Y, Z, R, U, V
-#define JOY_AXIS_X                     0
-#define JOY_AXIS_Y                     1
-#define JOY_AXIS_Z                     2
-#define JOY_AXIS_R                     3
-#define JOY_AXIS_U                     4
-#define JOY_AXIS_V                     5
-
-enum _ControlList
-{
-       AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
-};
-
-DWORD  dwAxisFlags[JOY_MAX_AXES] =
-{
-       JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
-};
-
-DWORD  dwAxisMap[JOY_MAX_AXES];
-DWORD  dwControlMap[JOY_MAX_AXES];
-PDWORD pdwRawValue[JOY_MAX_AXES];
-
-// none of these cvars are saved over a session
-// this means that advanced controller configuration needs to be executed
-// each time.  this avoids any problems with getting back to a default usage
-// or when changing from one controller to another.  this way at least something
-// works.
-cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
-cvar_t joy_name = {0, "joyname", "joystick"};
-cvar_t joy_advanced = {0, "joyadvanced", "0"};
-cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
-cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
-cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
-cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
-cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
-cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
-cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
-cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
-cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
-cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
-cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
-cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
-cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
-cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
-cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
-cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
-
-qboolean       joy_avail, joy_advancedinit, joy_haspov;
-DWORD          joy_oldbuttonstate, joy_oldpovstate;
-
-int                    joy_id;
-DWORD          joy_flags;
-DWORD          joy_numbuttons;
-
-static LPDIRECTINPUT           g_pdi;
-static LPDIRECTINPUTDEVICE     g_pMouse;
-
-static JOYINFOEX       ji;
-
-static HINSTANCE hInstDI;
-
-//static qboolean      dinput;
-
-typedef struct MYDATA {
-       LONG  lX;                   // X axis goes here
-       LONG  lY;                   // Y axis goes here
-       LONG  lZ;                   // Z axis goes here
-       BYTE  bButtonA;             // One button goes here
-       BYTE  bButtonB;             // Another button goes here
-       BYTE  bButtonC;             // Another button goes here
-       BYTE  bButtonD;             // Another button goes here
-} MYDATA;
-
-static DIOBJECTDATAFORMAT rgodf[] = {
-  { &GUID_XAxis,    FIELD_OFFSET(MYDATA, lX),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
-  { &GUID_YAxis,    FIELD_OFFSET(MYDATA, lY),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
-  { &GUID_ZAxis,    FIELD_OFFSET(MYDATA, lZ),       0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
-  { 0,              FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
-  { 0,              FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
-  { 0,              FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
-  { 0,              FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
-};
-
-#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
-
-static DIDATAFORMAT    df = {
-       sizeof(DIDATAFORMAT),       // this structure
-       sizeof(DIOBJECTDATAFORMAT), // size of object data format
-       DIDF_RELAXIS,               // absolute axis coordinates
-       sizeof(MYDATA),             // device data size
-       NUM_OBJECTS,                // number of objects
-       rgodf,                      // and here they are
-};
-
-// forward-referenced functions
-void IN_StartupJoystick (void);
-void Joy_AdvancedUpdate_f (void);
-void IN_JoyMove (usercmd_t *cmd);
-
-
 /*
 ===========
 IN_ShowMouse
@@ -1262,7 +1272,7 @@ IN_StartupMouse
 void IN_StartupMouse (void)
 {
        if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe")) 
-               return; 
+               return;
 
        mouseinitialized = true;
 
@@ -1313,66 +1323,6 @@ void IN_StartupMouse (void)
 }
 
 
-/*
-===========
-IN_Init
-===========
-*/
-void IN_Init (void)
-{
-       // joystick variables
-       Cvar_RegisterVariable (&in_joystick);
-       Cvar_RegisterVariable (&joy_name);
-       Cvar_RegisterVariable (&joy_advanced);
-       Cvar_RegisterVariable (&joy_advaxisx);
-       Cvar_RegisterVariable (&joy_advaxisy);
-       Cvar_RegisterVariable (&joy_advaxisz);
-       Cvar_RegisterVariable (&joy_advaxisr);
-       Cvar_RegisterVariable (&joy_advaxisu);
-       Cvar_RegisterVariable (&joy_advaxisv);
-       Cvar_RegisterVariable (&joy_forwardthreshold);
-       Cvar_RegisterVariable (&joy_sidethreshold);
-       Cvar_RegisterVariable (&joy_pitchthreshold);
-       Cvar_RegisterVariable (&joy_yawthreshold);
-       Cvar_RegisterVariable (&joy_forwardsensitivity);
-       Cvar_RegisterVariable (&joy_sidesensitivity);
-       Cvar_RegisterVariable (&joy_pitchsensitivity);
-       Cvar_RegisterVariable (&joy_yawsensitivity);
-       Cvar_RegisterVariable (&joy_wwhack1);
-       Cvar_RegisterVariable (&joy_wwhack2);
-
-       Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
-
-       uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
-
-       IN_StartupMouse ();
-       IN_StartupJoystick ();
-}
-
-/*
-===========
-IN_Shutdown
-===========
-*/
-void IN_Shutdown (void)
-{
-       IN_DeactivateMouse ();
-       IN_ShowMouse ();
-
-    if (g_pMouse)
-       {
-               IDirectInputDevice_Release(g_pMouse);
-               g_pMouse = NULL;
-       }
-
-    if (g_pdi)
-       {
-               IDirectInput_Release(g_pdi);
-               g_pdi = NULL;
-       }
-}
-
-
 /*
 ===========
 IN_MouseEvent
@@ -1529,8 +1479,6 @@ void IN_Move (usercmd_t *cmd)
                IN_MouseMove (cmd);
                IN_JoyMove (cmd);
        }
-
-       cl.viewangles[PITCH] = bound (in_pitch_min.value, cl.viewangles[PITCH], in_pitch_max.value);
 }
 
 
@@ -1576,10 +1524,10 @@ void IN_ClearStates (void)
 /* 
 =============== 
 IN_StartupJoystick 
-=============== 
+===============
 */  
 void IN_StartupJoystick (void) 
-{ 
+{
        int                     numdevs;
        JOYCAPS         jc;
        MMRESULT        mmr;
@@ -1756,7 +1704,7 @@ void IN_Commands (void)
                return;
        }
 
-       
+
        // loop through the joystick buttons
        // key a joystick event or auxillary event for higher number buttons for each state change
        buttonstate = ji.dwButtons;
@@ -2017,3 +1965,43 @@ void IN_JoyMove (usercmd_t *cmd)
        }
 }
 
+static void IN_Init(void)
+{
+       uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
+
+       // joystick variables
+       Cvar_RegisterVariable (&in_joystick);
+       Cvar_RegisterVariable (&joy_name);
+       Cvar_RegisterVariable (&joy_advanced);
+       Cvar_RegisterVariable (&joy_advaxisx);
+       Cvar_RegisterVariable (&joy_advaxisy);
+       Cvar_RegisterVariable (&joy_advaxisz);
+       Cvar_RegisterVariable (&joy_advaxisr);
+       Cvar_RegisterVariable (&joy_advaxisu);
+       Cvar_RegisterVariable (&joy_advaxisv);
+       Cvar_RegisterVariable (&joy_forwardthreshold);
+       Cvar_RegisterVariable (&joy_sidethreshold);
+       Cvar_RegisterVariable (&joy_pitchthreshold);
+       Cvar_RegisterVariable (&joy_yawthreshold);
+       Cvar_RegisterVariable (&joy_forwardsensitivity);
+       Cvar_RegisterVariable (&joy_sidesensitivity);
+       Cvar_RegisterVariable (&joy_pitchsensitivity);
+       Cvar_RegisterVariable (&joy_yawsensitivity);
+       Cvar_RegisterVariable (&joy_wwhack1);
+       Cvar_RegisterVariable (&joy_wwhack2);
+       Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
+}
+
+static void IN_Shutdown(void)
+{
+       IN_DeactivateMouse ();
+       IN_ShowMouse ();
+
+       if (g_pMouse)
+               IDirectInputDevice_Release(g_pMouse);
+       g_pMouse = NULL;
+
+       if (g_pdi)
+               IDirectInput_Release(g_pdi);
+       g_pdi = NULL;
+}