This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#include "resource.h"
#include <commctrl.h>
+int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
+int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+//int (WINAPI *qwglGetPixelFormat)(HDC);
+BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+BOOL (WINAPI *qwglSwapBuffers)(HDC);
+HGLRC (WINAPI *qwglCreateContext)(HDC);
+BOOL (WINAPI *qwglDeleteContext)(HGLRC);
+PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
+BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
+BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
+const char *(WINAPI *wglGetExtensionsStringARB)(HDC hdc);
+
+static gl_extensionfunctionlist_t getextensionsstringfuncs[] =
+{
+ {"wglGetExtensionsString", (void **) &qwglGetExtensionsString},
+ {NULL, NULL}
+};
+
+static gl_extensionfunctionlist_t wglfuncs[] =
+{
+ {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
+ {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
+// {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
+ {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
+ {"wglSwapBuffers", (void **) &qwglSwapBuffers},
+ {"wglCreateContext", (void **) &qwglCreateContext},
+ {"wglDeleteContext", (void **) &qwglDeleteContext},
+ {"wglGetProcAddress", (void **) &qwglGetProcAddress},
+ {"wglMakeCurrent", (void **) &qwglMakeCurrent},
+ {NULL, NULL}
+};
+
+static gl_extensionfunctionlist_t wglswapintervalfuncs[] =
+{
+ {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
+ {NULL, NULL}
+};
+
#define MAX_MODE_LIST 30
#define VID_ROW_SIZE 3
#define MAXWIDTH 10000
int dib;
int fullscreen;
int bpp;
- int halfscreen;
char modedesc[17];
} vmode_t;
{512, 384},
};
-const char *gl_vendor;
-const char *gl_renderer;
-const char *gl_version;
-const char *gl_extensions;
+qboolean scr_skipupdate;
-qboolean scr_skipupdate;
+static vmode_t modelist[MAX_MODE_LIST];
+static int nummodes;
+static vmode_t badmode;
-static vmode_t modelist[MAX_MODE_LIST];
-static int nummodes;
-//static vmode_t *pcurrentmode;
-static vmode_t badmode;
-
-static DEVMODE gdevmode;
-static qboolean vid_initialized = false;
-static qboolean windowed, leavecurrentmode;
+static DEVMODE gdevmode;
+static qboolean vid_initialized = false;
+static qboolean windowed, leavecurrentmode;
static qboolean vid_canalttab = false;
static qboolean vid_wassuspended = false;
-static int usingmouse;
-extern qboolean mouseactive; // from in_win.c
-static HICON hIcon;
+static int vid_usingmouse;
+extern qboolean mouseactive; // from in_win.c
+static HICON hIcon;
-int DIBWidth, DIBHeight;
-RECT WindowRect;
-DWORD WindowStyle, ExWindowStyle;
+int DIBWidth, DIBHeight;
+RECT WindowRect;
+DWORD WindowStyle, ExWindowStyle;
-HWND mainwindow;
+HWND mainwindow;
-int vid_modenum = NO_MODE;
-int vid_realmode;
-int vid_default = MODE_WINDOWED;
-static int windowed_default;
-unsigned char vid_curpal[256*3];
+int vid_modenum = NO_MODE;
+int vid_realmode;
+int vid_default = MODE_WINDOWED;
+static int windowed_default;
+unsigned char vid_curpal[256*3];
-HGLRC baseRC;
-HDC maindc;
+HGLRC baseRC;
+HDC maindc;
HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
-viddef_t vid; // global video state
+// global video state
+viddef_t vid;
-modestate_t modestate = MS_UNINIT;
+modestate_t modestate = MS_UNINIT;
void VID_MenuDraw (void);
void VID_MenuKey (int key);
//====================================
-// Note that 0 is MODE_WINDOWED
-//cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
-// Note that 3 is MODE_FULLSCREEN_DEFAULT
-//cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true};
-
-int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
-RECT window_rect;
+int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
+RECT window_rect;
// direct draw software compatability stuff
void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify)
{
- int CenterX, CenterY;
+ int CenterX, CenterY;
CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
qboolean VID_SetWindowedMode (int modenum)
{
- int lastmodestate, width, height;
- RECT rect;
+ int lastmodestate, width, height;
+ RECT rect;
lastmodestate = modestate;
modestate = MS_WINDOWED;
- if (vid.conheight > modelist[modenum].height)
- vid.conheight = modelist[modenum].height;
- if (vid.conwidth > modelist[modenum].width)
- vid.conwidth = modelist[modenum].width;
-
SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon);
SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon);
qboolean VID_SetFullDIBMode (int modenum)
{
- int lastmodestate, width, height;
- RECT rect;
+ int lastmodestate, width, height;
+ RECT rect;
if (!leavecurrentmode)
{
gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
gdevmode.dmBitsPerPel = modelist[modenum].bpp;
- gdevmode.dmPelsWidth = modelist[modenum].width <<
- modelist[modenum].halfscreen;
+ gdevmode.dmPelsWidth = modelist[modenum].width;
gdevmode.dmPelsHeight = modelist[modenum].height;
gdevmode.dmSize = sizeof (gdevmode);
ShowWindow (mainwindow, SW_SHOWDEFAULT);
UpdateWindow (mainwindow);
- if (vid.conheight > modelist[modenum].height)
- vid.conheight = modelist[modenum].height;
- if (vid.conwidth > modelist[modenum].width)
- vid.conwidth = modelist[modenum].width;
-
// needed because we're not getting WM_MOVE messages fullscreen on NT
window_x = 0;
window_y = 0;
int VID_SetMode (int modenum)
{
- int original_mode;
- //int temp;
- qboolean stat = 0;
- MSG msg;
+ int original_mode;
+ qboolean stat = 0;
+ MSG msg;
if ((windowed && (modenum != 0)) || (!windowed && (modenum < 1)) || (!windowed && (modenum >= nummodes)))
Sys_Error ("Bad video mode\n");
-// so Con_Printfs don't mess us up by forcing vid and snd updates
-// temp = scr_disabled_for_loading;
-// scr_disabled_for_loading = true;
-
CDAudio_Pause ();
if (vid_modenum == NO_MODE)
// Set either the fullscreen or windowed mode
if (modelist[modenum].type == MS_WINDOWED)
- {
-// if (vid_mouse.integer && key_dest == key_game)
-// {
-// stat = VID_SetWindowedMode(modenum);
-// usingmouse = true;
-// IN_ActivateMouse ();
-// IN_HideMouse ();
-// }
-// else
-// {
-// usingmouse = false;
-// IN_DeactivateMouse ();
-// IN_ShowMouse ();
-// stat = VID_SetWindowedMode(modenum);
-// }
stat = VID_SetWindowedMode(modenum);
- }
else if (modelist[modenum].type == MS_FULLDIB)
- {
stat = VID_SetFullDIBMode(modenum);
-// usingmouse = true;
-// IN_ActivateMouse ();
-// IN_HideMouse ();
- }
else
Sys_Error ("VID_SetMode: Bad mode type in modelist");
VID_UpdateWindowStatus ();
CDAudio_Resume ();
-// scr_disabled_for_loading = temp;
if (!stat)
Sys_Error ("Couldn't set video mode");
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
- TranslateMessage (&msg);
- DispatchMessage (&msg);
+ TranslateMessage (&msg);
+ DispatchMessage (&msg);
}
Sleep (100);
if (!msg_suppress_1)
Con_SafePrintf ("Video mode %s initialized.\n", VID_GetModeDescription (vid_modenum));
-// vid.recalc_refdef = 1;
-
return true;
}
*/
void VID_UpdateWindowStatus (void)
{
-
window_rect.left = window_x;
window_rect.top = window_y;
window_rect.right = window_x + window_width;
void VID_Finish (void)
{
- int usemouse;
+ int vid_usemouse;
if (r_render.integer && !scr_skipupdate)
{
qglFinish();
}
// handle the mouse state when windowed if that's changed
- usemouse = false;
- if (vid_mouse.integer && key_dest == key_game)
- usemouse = true;
+ vid_usemouse = false;
+ if (vid_mouse.integer && !key_consoleactive)
+ vid_usemouse = true;
if (modestate == MS_FULLDIB)
- usemouse = true;
- if (!ActiveApp)
- usemouse = false;
- if (usemouse)
+ vid_usemouse = true;
+ if (!vid_activewindow)
+ vid_usemouse = false;
+ if (vid_usemouse)
{
- if (!usingmouse)
+ if (!vid_usingmouse)
{
- usingmouse = true;
+ vid_usingmouse = true;
IN_ActivateMouse ();
IN_HideMouse();
}
}
else
{
- if (usingmouse)
+ if (vid_usingmouse)
{
- usingmouse = false;
+ vid_usingmouse = false;
IN_DeactivateMouse ();
IN_ShowMouse();
}
void VID_RestoreSystemGamma(void);
-void VID_Shutdown (void)
+void VID_Shutdown (void)
{
- HGLRC hRC;
- HDC hDC;
+ HGLRC hRC;
+ HDC hDC;
int i;
GLuint temp[8192];
if (vid_initialized)
{
vid_canalttab = false;
- hRC = wglGetCurrentContext();
- hDC = wglGetCurrentDC();
+ hRC = qwglGetCurrentContext();
+ hDC = qwglGetCurrentDC();
- wglMakeCurrent(NULL, NULL);
+ qwglMakeCurrent(NULL, NULL);
// LordHavoc: free textures before closing (may help NVIDIA)
for (i = 0;i < 8192;i++)
temp[i] = i+1;
qglDeleteTextures(8192, temp);
- if (hRC)
- wglDeleteContext(hRC);
+ if (hRC)
+ qwglDeleteContext(hRC);
+
+ // close the library before we get rid of the window
+ GL_CloseLibrary();
if (hDC && mainwindow)
ReleaseDC(mainwindow, hDC);
BOOL bSetupPixelFormat(HDC hDC)
{
- static PIXELFORMATDESCRIPTOR pfd = {
+ static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW // support window
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
- 32, // 32-bit z-buffer
+ 32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
- };
- int pixelformat;
-
- if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
- {
- MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK);
- return false;
- }
-
- if (SetPixelFormat(hDC, pixelformat, &pfd) == false)
- {
- MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK);
- return false;
- }
-
- return true;
+ };
+ int pixelformat;
+
+ if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
+ {
+ MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK);
+ return false;
+ }
+
+ if (SetPixelFormat(hDC, pixelformat, &pfd) == false)
+ {
+ MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK);
+ return false;
+ }
+
+ return true;
}
0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7
};
-/*
-qbyte shiftscantokey[128] =
-{
-// 0 1 2 3 4 5 6 7 8 9 A B C D E F
- 0 ,27 ,'!' ,'@' ,'#' ,'$' ,'%' ,'^' ,'&' ,'*' ,'(' ,')' ,'_' ,'+' ,K_BACKSPACE,9 , // 0
- 'Q' ,'W' ,'E' ,'R' ,'T' ,'Y' ,'U' ,'I' ,'O' ,'P' ,'{' ,'}' ,13 ,K_CTRL ,'A' ,'S' , // 1
- 'D' ,'F' ,'G' ,'H' ,'J' ,'K' ,'L' ,':' ,'"' ,'~' ,K_SHIFT,'|' ,'Z' ,'X' ,'C' ,'V' , // 2
- 'B' ,'N' ,'M' ,'<' ,'>' ,'?' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2,K_F3 ,K_F4 ,K_F5 , // 3
- K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,'_' ,K_LEFTARROW,'%' ,K_RIGHTARROW,'+' ,K_END, // 4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5
- 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6
- 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7
-};
-*/
/*
=======
return 0;
if (scantokey[key] == 0)
Con_DPrintf("key 0x%02x has no translation\n", key);
-// if (scantokey[key] >= 0x20 && scantokey[key] < 0x7F)
-// return realchar;
return scantokey[key];
}
void ClearAllStates (void)
{
int i;
-
+
// send an up event for each key, to make sure the server clears them all
for (i=0 ; i<256 ; i++)
{
{
static BOOL sound_active;
- ActiveApp = fActive;
- Minimized = minimize;
+ vid_activewindow = fActive;
+ vid_hidden = minimize;
// enable/disable sound on focus gain/loss
- if (!ActiveApp && sound_active)
+ if (!vid_activewindow && sound_active)
{
S_BlockSound ();
sound_active = false;
}
- else if (ActiveApp && !sound_active)
+ else if (vid_activewindow && !sound_active)
{
S_UnblockSound ();
sound_active = true;
{
if (modestate == MS_FULLDIB)
{
-// usingmouse = true;
-// IN_ActivateMouse ();
-// IN_HideMouse ();
if (vid_canalttab && vid_wassuspended)
{
vid_wassuspended = false;
// LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
}
-// else if ((modestate == MS_WINDOWED) && vid_mouse.integer && key_dest == key_game)
-// {
-// usingmouse = true;
-// IN_ActivateMouse ();
-// IN_HideMouse ();
-// }
if (host_loopactive)
VID_RestoreGameGamma();
}
if (!fActive)
{
- usingmouse = false;
+ vid_usingmouse = false;
IN_DeactivateMouse ();
IN_ShowMouse ();
- if (modestate == MS_FULLDIB)
+ if (modestate == MS_FULLDIB && vid_canalttab)
{
-// usingmouse = false;
-// IN_DeactivateMouse ();
-// IN_ShowMouse ();
- if (vid_canalttab)
- {
- ChangeDisplaySettings (NULL, 0);
- vid_wassuspended = true;
- }
+ ChangeDisplaySettings (NULL, 0);
+ vid_wassuspended = true;
}
-// else if ((modestate == MS_WINDOWED) && vid_mouse.integer)
-// {
-// usingmouse = false;
-// IN_DeactivateMouse ();
-// IN_ShowMouse ();
-// }
VID_RestoreSystemGamma();
}
}
/* main window procedure */
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
- LONG lRet = 1;
+ LONG lRet = 1;
int fActive, fMinimized, temp;
extern unsigned int uiWheelMessage;
if ( uMsg == uiWheelMessage )
uMsg = WM_MOUSEWHEEL;
- switch (uMsg)
- {
+ switch (uMsg)
+ {
case WM_KILLFOCUS:
if (modestate == MS_FULLDIB)
ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
case WM_SYSKEYDOWN:
Key_Event (MapKey(lParam, wParam), true);
break;
-
+
case WM_KEYUP:
case WM_SYSKEYUP:
Key_Event (MapKey(lParam, wParam), false);
// JACK: This is the mouse wheel with the Intellimouse
// Its delta is either positive or neg, and we generate the proper
// Event.
- case WM_MOUSEWHEEL:
+ case WM_MOUSEWHEEL:
if ((short) HIWORD(wParam) > 0) {
Key_Event(K_MWHEELUP, true);
Key_Event(K_MWHEELUP, false);
}
break;
- case WM_SIZE:
- break;
+ case WM_SIZE:
+ break;
- case WM_CLOSE:
+ case WM_CLOSE:
if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
Sys_Quit ();
- break;
+ break;
case WM_ACTIVATE:
fActive = LOWORD(wParam);
break;
- case WM_DESTROY:
- {
+ case WM_DESTROY:
+ {
if (mainwindow)
DestroyWindow (mainwindow);
- PostQuitMessage (0);
- }
- break;
+ PostQuitMessage (0);
+ }
+ break;
case MM_MCINOTIFY:
- lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
+ lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
break;
- default:
- /* pass all unhandled messages to DefWindowProc */
- lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
- break;
- }
+ default:
+ /* pass all unhandled messages to DefWindowProc */
+ lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
+ break;
+ }
- /* return 1 if handled message, 0 if not */
- return lRet;
+ /* return 1 if handled message, 0 if not */
+ return lRet;
}
return nummodes;
}
-
+
/*
=================
VID_GetModePtr
*/
void VID_NumModes_f (void)
{
-
if (nummodes == 1)
Con_Printf ("%d video mode is available\n", nummodes);
else
void VID_DescribeMode_f (void)
{
int t, modenum;
-
+
modenum = atoi (Cmd_Argv(1));
t = leavecurrentmode;
leavecurrentmode = t;
}
-void VID_AddMode(int type, int width, int height, int modenum, int halfscreen, int dib, int fullscreen, int bpp)
+void VID_AddMode(int type, int width, int height, int modenum, int dib, int fullscreen, int bpp)
{
int i;
if (nummodes >= MAX_MODE_LIST)
modelist[nummodes].width = width;
modelist[nummodes].height = height;
modelist[nummodes].modenum = modenum;
- modelist[nummodes].halfscreen = halfscreen;
modelist[nummodes].dib = dib;
modelist[nummodes].fullscreen = fullscreen;
modelist[nummodes].bpp = bpp;
WNDCLASS wc;
// Register the frame class
- wc.style = 0;
- wc.lpfnWndProc = (WNDPROC)MainWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hIcon = 0;
- wc.hCursor = LoadCursor (NULL,IDC_ARROW);
+ wc.style = 0;
+ wc.lpfnWndProc = (WNDPROC)MainWndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = hInstance;
+ wc.hIcon = 0;
+ wc.hCursor = LoadCursor (NULL,IDC_ARROW);
wc.hbrBackground = NULL;
- wc.lpszMenuName = 0;
- wc.lpszClassName = gamename;
+ wc.lpszMenuName = 0;
+ wc.lpszClassName = gamename;
- if (!RegisterClass (&wc) )
+ if (!RegisterClass (&wc) )
Sys_Error ("Couldn't register window class");
- /*
- modelist[0].type = MS_WINDOWED;
-
- if (COM_CheckParm("-width"))
- modelist[0].width = atoi(com_argv[COM_CheckParm("-width")+1]);
- else
- modelist[0].width = 640;
-
- if (modelist[0].width < 320)
- modelist[0].width = 320;
-
- if (COM_CheckParm("-height"))
- modelist[0].height= atoi(com_argv[COM_CheckParm("-height")+1]);
- else
- modelist[0].height = modelist[0].width * 240/320;
-
- if (modelist[0].height < 240)
- modelist[0].height = 240;
-
- sprintf (modelist[0].modedesc, "%dx%d", modelist[0].width, modelist[0].height);
-
- modelist[0].modenum = MODE_WINDOWED;
- modelist[0].dib = 1;
- modelist[0].fullscreen = 0;
- modelist[0].halfscreen = 0;
- modelist[0].bpp = 0;
-
- nummodes = 1;
- */
if (COM_CheckParm("-width"))
w = atoi(com_argv[COM_CheckParm("-width")+1]);
else
if (h < 240)
h = 240;
- VID_AddMode(MS_WINDOWED, w, h, 0, 0, 1, 0, 0);
+ VID_AddMode(MS_WINDOWED, w, h, 0, 1, 0, 0);
}
void VID_InitFullDIB (HINSTANCE hInstance)
{
DEVMODE devmode;
-// int i;
int modenum;
int originalnummodes;
-// int existingmode;
int numlowresmodes;
int j;
int bpp;
VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth >> 1, devmode.dmPelsHeight, 0, 1, 1, 1, devmode.dmBitsPerPel);
else
VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth, devmode.dmPelsHeight, 0, 0, 1, 1, devmode.dmBitsPerPel);
- /*
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d", devmode.dmPelsWidth, devmode.dmPelsHeight, devmode.dmBitsPerPel);
-
- // if the width is more than twice the height, reduce it by half because this
- // is probably a dual-screen monitor
- if (!COM_CheckParm("-noadjustaspect"))
- {
- if (modelist[nummodes].width > (modelist[nummodes].height << 1))
- {
- modelist[nummodes].width >>= 1;
- modelist[nummodes].halfscreen = 1;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d", modelist[nummodes].width, modelist[nummodes].height, modelist[nummodes].bpp);
- }
- }
-
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) && (modelist[nummodes].height == modelist[i].height) && (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
-
- if (!existingmode)
- nummodes++;
- */
}
}
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL)
VID_AddMode(MS_FULLDIB, devmode.dmPelsWidth, devmode.dmPelsHeight, 0, 0, 1, 1, devmode.dmBitsPerPel);
- /*
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d", devmode.dmPelsWidth, devmode.dmPelsHeight, devmode.dmBitsPerPel);
-
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) && (modelist[nummodes].height == modelist[i].height) && (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
-
- if (!existingmode)
- nummodes++;
- }
- */
}
switch (bpp)
{
ReleaseDC (NULL, hdc);
}
-/*
-===================
-VID_Init
-===================
-*/
-void VID_Init (void)
-{
- int i;
-// int existingmode;
- int basenummodes, width, height = 0, bpp, findbpp, done;
- HDC hdc;
- DEVMODE devmode;
-
- memset(&devmode, 0, sizeof(devmode));
-
-// Cvar_RegisterVariable (&_vid_default_mode);
-// Cvar_RegisterVariable (&_vid_default_mode_win);
-
- Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
- Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
- Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
- Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
-
- VID_GetSystemGamma();
-
- hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
-
- InitCommonControls();
-
- VID_InitDIB (global_hInstance);
- basenummodes = nummodes = 1;
-
- VID_InitFullDIB (global_hInstance);
-
- if (COM_CheckParm("-window"))
- {
- hdc = GetDC (NULL);
-
- if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
- Sys_Error ("Can't run in non-RGB mode");
-
- ReleaseDC (NULL, hdc);
-
- windowed = true;
-
- vid_default = MODE_WINDOWED;
- }
- else
- {
- if (nummodes == 1)
- Sys_Error ("No RGB fullscreen modes available");
-
- windowed = false;
-
- if (COM_CheckParm("-mode"))
- vid_default = atoi(com_argv[COM_CheckParm("-mode")+1]);
- else
- {
- if (COM_CheckParm("-current"))
- {
- modelist[MODE_FULLSCREEN_DEFAULT].width = GetSystemMetrics (SM_CXSCREEN);
- modelist[MODE_FULLSCREEN_DEFAULT].height = GetSystemMetrics (SM_CYSCREEN);
- vid_default = MODE_FULLSCREEN_DEFAULT;
- leavecurrentmode = 1;
- }
- else
- {
- if (COM_CheckParm("-width"))
- width = atoi(com_argv[COM_CheckParm("-width")+1]);
- else
- width = 640;
-
- if (COM_CheckParm("-bpp"))
- {
- bpp = atoi(com_argv[COM_CheckParm("-bpp")+1]);
- findbpp = 0;
- }
- else
- {
- bpp = 15;
- findbpp = 1;
- }
-
- if (COM_CheckParm("-height"))
- height = atoi(com_argv[COM_CheckParm("-height")+1]);
-
- // if they want to force it, add the specified mode to the list
- if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
- VID_AddMode(MS_FULLDIB, width, height, 0, 0, 1, 1, bpp);
- /*
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = width;
- modelist[nummodes].height = height;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = bpp;
- sprintf (modelist[nummodes].modedesc, "%dx%dx%d", devmode.dmPelsWidth, devmode.dmPelsHeight, devmode.dmBitsPerPel);
-
- for (i=nummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) && (modelist[nummodes].height == modelist[i].height) && (modelist[nummodes].bpp == modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
-
- if (!existingmode)
- nummodes++;
- }
- */
-
- done = 0;
-
- do
- {
- if (COM_CheckParm("-height"))
- {
- height = atoi(com_argv[COM_CheckParm("-height")+1]);
-
- for (i=1, vid_default=0 ; i<nummodes ; i++)
- {
- if ((modelist[i].width == width) && (modelist[i].height == height) && (modelist[i].bpp == bpp))
- {
- vid_default = i;
- done = 1;
- break;
- }
- }
- }
- else
- {
- for (i=1, vid_default=0 ; i<nummodes ; i++)
- {
- if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
- {
- vid_default = i;
- done = 1;
- break;
- }
- }
- }
-
- if (!done)
- {
- if (findbpp)
- {
- switch (bpp)
- {
- case 15: bpp = 16;break;
- case 16: bpp = 32;break;
- case 32: bpp = 24;break;
- case 24: done = 1;break;
- }
- }
- else
- done = 1;
- }
- }
- while (!done);
-
- if (!vid_default)
- Sys_Error ("Specified video mode not available");
- }
- }
- }
-
- vid_initialized = true;
-
- if ((i = COM_CheckParm("-conwidth")) != 0)
- vid.conwidth = atoi(com_argv[i+1]);
- else
- vid.conwidth = 640;
-
- vid.conwidth &= 0xfff8; // make it a multiple of eight
-
- if (vid.conwidth < 320)
- vid.conwidth = 320;
-
- // pick a conheight that matches with correct aspect
- vid.conheight = vid.conwidth*3 / 4;
-
- if ((i = COM_CheckParm("-conheight")) != 0)
- vid.conheight = atoi(com_argv[i+1]);
- if (vid.conheight < 200)
- vid.conheight = 200;
-
- VID_SetMode (vid_default);
-
- maindc = GetDC(mainwindow);
- bSetupPixelFormat(maindc);
-
- baseRC = wglCreateContext( maindc );
- if (!baseRC)
- Sys_Error ("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.");
- if (!wglMakeCurrent( maindc, baseRC ))
- Sys_Error ("wglMakeCurrent failed");
-
- GL_Init ();
-
- // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
- if (strncasecmp(gl_vendor,"ATI",3)==0)
- {
- if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
- isRagePro = true;
- }
- if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
- isG200 = true;
-
-// sprintf (gldir, "%s/glquake", com_gamedir);
-// Sys_mkdir (gldir);
-
- vid_realmode = vid_modenum;
-
- vid_menudrawfn = VID_MenuDraw;
- vid_menukeyfn = VID_MenuKey;
-
- strcpy (badmode.modedesc, "Bad mode");
- vid_canalttab = true;
-}
-
-
//========================================================
// Video menu stuff
//========================================================
extern void M_Menu_Options_f (void);
-extern void M_Print (int cx, int cy, char *str);
-extern void M_PrintWhite (int cx, int cy, char *str);
-extern void M_DrawCharacter (int cx, int line, int num);
-extern void M_DrawPic (int x, int y, char *picname);
+extern void M_Print (float cx, float cy, char *str);
+extern void M_PrintWhite (float cx, float cy, char *str);
+extern void M_DrawCharacter (float cx, float cy, int num);
+extern void M_DrawPic (float cx, float cy, char *picname);
-static int vid_wmodes;
+static int vid_wmodes;
typedef struct
{
- int modenum;
- char *desc;
- int iscur;
+ int modenum;
+ char *desc;
+ int iscur;
} modedesc_t;
#define MAX_COLUMN_SIZE 9
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
-static modedesc_t modedescs[MAX_MODEDESCS];
+static modedesc_t modedescs[MAX_MODEDESCS];
/*
================
break;
}
}
+
+static HINSTANCE gldll;
+
+int GL_OpenLibrary(const char *name)
+{
+ Con_Printf("Loading GL driver %s\n", name);
+ GL_CloseLibrary();
+ if (!(gldll = LoadLibrary(name)))
+ {
+ Con_Printf("Unable to LoadLibrary %s\n", name);
+ return false;
+ }
+ strcpy(gl_driver, name);
+ return true;
+}
+
+void GL_CloseLibrary(void)
+{
+ FreeLibrary(gldll);
+ gldll = 0;
+ gl_driver[0] = 0;
+ qwglGetProcAddress = NULL;
+ gl_extensions = "";
+ gl_platform = "";
+ gl_platformextensions = "";
+}
+
+void *GL_GetProcAddress(const char *name)
+{
+ void *p = NULL;
+ if (qwglGetProcAddress != NULL)
+ p = (void *) qwglGetProcAddress(name);
+ if (p == NULL)
+ p = (void *) GetProcAddress(gldll, name);
+ return p;
+}
+/*
+===================
+VID_Init
+===================
+*/
+void VID_Init (int fullscreen, int width, int height)
+{
+ int i;
+ int basenummodes, bpp, findbpp, done;
+ HDC hdc;
+ DEVMODE devmode;
+
+ if (!GL_OpenLibrary("opengl32.dll"))
+ Sys_Error("Unable to load GL driver\n");
+
+ memset(&devmode, 0, sizeof(devmode));
+
+ Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
+ Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
+ Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
+ Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
+
+ VID_GetSystemGamma();
+
+ hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
+
+ InitCommonControls();
+
+ VID_InitDIB (global_hInstance);
+ basenummodes = nummodes = 1;
+
+ VID_InitFullDIB (global_hInstance);
+
+ if (!fullscreen)
+ {
+ hdc = GetDC (NULL);
+
+ if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
+ Sys_Error ("Can't run in non-RGB mode");
+
+ ReleaseDC (NULL, hdc);
+
+ windowed = true;
+
+ vid_default = MODE_WINDOWED;
+ }
+ else
+ {
+ if (nummodes == 1)
+ Sys_Error ("No RGB fullscreen modes available");
+
+ windowed = false;
+
+ done = 0;
+
+ bestmode = -1;
+ bestrating = 1000000000;
+ for (i = 0;i < nummodes;i++)
+ {
+ rating = VID_CompareMode(fullscreen, width, height, bpp, modelist[i].fullscreen, modelist[i].width, modelist[i].height, modelist[i].bpp);
+ if (bestrating > rating)
+ {
+ bestrating = rating;
+ bestmode = i;
+ }
+ }
+
+ if (bestmode < 0)
+ Sys_Error ("Specified video mode not available");
+ }
+
+ vid_initialized = true;
+
+ VID_SetMode (vid_default);
+
+ maindc = GetDC(mainwindow);
+ bSetupPixelFormat(maindc);
+
+ if (!gl_checkextension("wgl", wglfuncs, NULL, false))
+ Sys_Error("wgl functions not found\n");
+
+ baseRC = qwglCreateContext( maindc );
+ if (!baseRC)
+ Sys_Error ("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.");
+ if (!qwglMakeCurrent( maindc, baseRC ))
+ Sys_Error ("wglMakeCurrent failed");
+
+ gl_renderer = qglGetString(GL_RENDERER);
+ gl_vendor = qglGetString(GL_VENDOR);
+ gl_version = qglGetString(GL_VERSION);
+ gl_extensions = qglGetString(GL_EXTENSIONS);
+ gl_platformname = "WGL";
+ gl_platformextensions = "";
+
+ if (gl_checkextension("WGL_ARB_extensions_string", extensionsstringfuncs, NULL, false))
+ gl_platformextensions = qwglGetExtensionsStringARB(maindc);
+
+ gl_videosyncavailable = gl_checkextension("WGL_EXT_swap_control", wglswapintervalfuncs, NULL, false);
+
+ GL_Init ();
+
+ // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
+ if (strncasecmp(gl_vendor,"ATI",3)==0)
+ {
+ if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
+ isRagePro = true;
+ }
+ if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
+ isG200 = true;
+
+ vid_realmode = vid_modenum;
+
+ vid_menudrawfn = VID_MenuDraw;
+ vid_menukeyfn = VID_MenuKey;
+
+ strcpy (badmode.modedesc, "Bad mode");
+ vid_canalttab = true;
+
+ vid_hidden = false;
+}
+