#include "resource.h"
#include <commctrl.h>
+// Tell startup code that we have a client
int cl_available = true;
int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
+// LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
+/* backslash :: imouse explorer buttons */
+/* These are #ifdefed out for non-Win2K in the February 2001 version of
+ MS's platform SDK, but we need them for compilation. . . */
+#ifndef WM_XBUTTONDOWN
+ #define WM_XBUTTONDOWN 0x020B
+ #define WM_XBUTTONUP 0x020C
+#endif
+#ifndef MK_XBUTTON1
+ #define MK_XBUTTON1 0x0020
+ #define MK_XBUTTON2 0x0040
+// LordHavoc: lets hope this allows more buttons in the future...
+ #define MK_XBUTTON3 0x0080
+ #define MK_XBUTTON4 0x0100
+ #define MK_XBUTTON5 0x0200
+ #define MK_XBUTTON6 0x0400
+ #define MK_XBUTTON7 0x0800
+#endif
+/* :: backslash */
+
// mouse variables
int mouse_buttons;
int mouse_oldbuttonstate;
*/
void ClearAllStates (void)
{
- int i;
-
-// send an up event for each key, to make sure the server clears them all
- for (i=0 ; i<256 ; i++)
- {
- Key_Event (i, false);
- }
-
Key_ClearStates ();
IN_ClearStates ();
}
if (fActive)
{
- vid_allowhwgamma = true;
if (vid_isfullscreen)
{
if (vid_wassuspended)
if (!fActive)
{
- vid_allowhwgamma = false;
vid_usingmouse = false;
IN_DeactivateMouse ();
IN_ShowMouse ();
{
LONG lRet = 1;
int fActive, fMinimized, temp;
+ char state[256];
+ short ascchar;
+ int vkey;
+ qboolean down = false;
+
extern unsigned int uiWheelMessage;
if ( uMsg == uiWheelMessage )
window_y = (int) HIWORD(lParam);
VID_UpdateWindowStatus ();
break;
-
+
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
- Key_Event (MapKey(lParam, wParam), true);
- break;
-
+ down = true;
case WM_KEYUP:
case WM_SYSKEYUP:
- Key_Event (MapKey(lParam, wParam), false);
+ vkey = MapKey(lParam, wParam);
+ GetKeyboardState (state);
+ ToAscii (wParam, vkey, state, &ascchar, 0);
+ Key_Event (vkey, (char)(ascchar & 0xFF), down);
break;
case WM_SYSCHAR:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
+ case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
+ case WM_XBUTTONUP: // backslash :: imouse explorer buttons
case WM_MOUSEMOVE:
temp = 0;
if (wParam & MK_MBUTTON)
temp |= 4;
+ /* backslash :: imouse explorer buttons */
+ if (wParam & MK_XBUTTON1)
+ temp |= 8;
+
+ if (wParam & MK_XBUTTON2)
+ temp |= 16;
+ /* :: backslash */
+
+ // LordHavoc: lets hope this allows more buttons in the future...
+ if (wParam & MK_XBUTTON3)
+ temp |= 32;
+ if (wParam & MK_XBUTTON4)
+ temp |= 64;
+ if (wParam & MK_XBUTTON5)
+ temp |= 128;
+ if (wParam & MK_XBUTTON6)
+ temp |= 256;
+ if (wParam & MK_XBUTTON7)
+ temp |= 512;
+
IN_MouseEvent (temp);
break;
// Event.
case WM_MOUSEWHEEL:
if ((short) HIWORD(wParam) > 0) {
- Key_Event(K_MWHEELUP, true);
- Key_Event(K_MWHEELUP, false);
+ Key_Event(K_MWHEELUP, 0, true);
+ Key_Event(K_MWHEELUP, 0, false);
} else {
- Key_Event(K_MWHEELDOWN, true);
- Key_Event(K_MWHEELDOWN, false);
+ Key_Event(K_MWHEELDOWN, 0, true);
+ Key_Event(K_MWHEELDOWN, 0, false);
}
break;
int GL_OpenLibrary(const char *name)
{
- Con_Printf("Loading GL driver %s\n", name);
+ Con_Printf("Loading OpenGL driver %s\n", name);
GL_CloseLibrary();
if (!(gldll = LoadLibrary(name)))
{
IN_Init();
}
-int VID_InitMode (int fullscreen, int width, int height, int bpp, int stencil)
+int VID_InitMode (int fullscreen, int width, int height, int bpp)
{
int i;
HDC hdc;
HGLRC baseRC;
int CenterX, CenterY;
const char *gldrivername;
+ int depth;
if (vid_initialized)
Sys_Error("VID_InitMode called when video is already initialised\n");
// if stencil is enabled, ask for alpha too
- if (stencil)
+ if (bpp >= 32)
{
pfd.cStencilBits = 8;
pfd.cAlphaBits = 8;
vid_isfullscreen = true;
WindowStyle = WS_POPUP;
- ExWindowStyle = 0;
+ ExWindowStyle = WS_EX_TOPMOST;
}
else
{
hdc = GetDC (NULL);
i = GetDeviceCaps(hdc, RASTERCAPS);
+ depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
ReleaseDC (NULL, hdc);
if (i & RC_PALETTE)
{
Con_Printf ("Can't run in non-RGB mode\n");
return false;
}
+ if (bpp > depth)
+ {
+ VID_Shutdown();
+ Con_Printf ("A higher desktop depth is required to run this video mode\n");
+ return false;
+ }
WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
ExWindowStyle = 0;
HGLRC hRC = 0;
HDC hDC = 0;
+ if(vid_initialized == false)
+ return;
+
VID_RestoreSystemGamma();
vid_initialized = false;
GL_CloseLibrary();
if (hDC && mainwindow)
ReleaseDC(mainwindow, hDC);
- if (vid_isfullscreen)
- ChangeDisplaySettings (NULL, 0);
- vid_isfullscreen = false;
AppActivate(false, false);
if (mainwindow)
DestroyWindow(mainwindow);
mainwindow = 0;
+ if (vid_isfullscreen)
+ ChangeDisplaySettings (NULL, 0);
+ vid_isfullscreen = false;
}
}
}
- mouse_buttons = 3;
+ mouse_buttons = 10;
// if a fullscreen video mode was set before the mouse was initialized,
// set the mouse state appropriately
if ( (mstate & (1<<i)) &&
!(mouse_oldbuttonstate & (1<<i)) )
{
- Key_Event (K_MOUSE1 + i, true);
+ Key_Event (K_MOUSE1 + i, 0, true);
}
if ( !(mstate & (1<<i)) &&
(mouse_oldbuttonstate & (1<<i)) )
{
- Key_Event (K_MOUSE1 + i, false);
+ Key_Event (K_MOUSE1 + i, 0, false);
}
}
if (!mouseactive)
{
GetCursorPos (¤t_pos);
- ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
+ //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
+ in_mouse_x = in_mouse_y = 0;
return;
}
if ( (mstate_di & (1<<i)) &&
!(mouse_oldbuttonstate & (1<<i)) )
{
- Key_Event (K_MOUSE1 + i, true);
+ Key_Event (K_MOUSE1 + i, 0, true);
}
if ( !(mstate_di & (1<<i)) &&
(mouse_oldbuttonstate & (1<<i)) )
{
- Key_Event (K_MOUSE1 + i, false);
+ Key_Event (K_MOUSE1 + i, 0, false);
}
}
}
}
-
/*
===========
IN_Commands
if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 4) ? K_JOY1 : K_AUX1;
- Key_Event (key_index + i, true);
+ Key_Event (key_index + i, 0, true);
}
if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 4) ? K_JOY1 : K_AUX1;
- Key_Event (key_index + i, false);
+ Key_Event (key_index + i, 0, false);
}
}
joy_oldbuttonstate = buttonstate;
{
if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
{
- Key_Event (K_AUX29 + i, true);
+ Key_Event (K_AUX29 + i, 0, true);
}
if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
{
- Key_Event (K_AUX29 + i, false);
+ Key_Event (K_AUX29 + i, 0, false);
}
}
joy_oldpovstate = povstate;