]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - view.c
fix lightmap loading from TGAs; fix display of QC-initiated downloads
[xonotic/darkplaces.git] / view.c
diff --git a/view.c b/view.c
index a3f684f2700f24a91bbf7c7a04f019c1e3a13b20..72d812bb1bf9752fbf2f511862ee9fb4df15d7c4 100644 (file)
--- a/view.c
+++ b/view.c
@@ -77,6 +77,9 @@ cvar_t chase_stevie = {0, "chase_stevie", "0", "chase cam view from above (used
 cvar_t v_deathtilt = {0, "v_deathtilt", "1", "whether to use sideways view when dead"};
 cvar_t v_deathtiltangle = {0, "v_deathtiltangle", "80", "what roll angle to use when tilting the view while dead"};
 
+// Prophecy camera pitchangle by Alexander "motorsep" Zubov
+cvar_t chase_pitchangle = {CVAR_SAVE, "chase_pitchangle", "55", "chase cam pitch angle"};
+
 float  v_dmg_time, v_dmg_roll, v_dmg_pitch;
 
 
@@ -239,6 +242,7 @@ void V_ParseDamage (void)
        cl.faceanimtime = cl.time + 0.2;                // put sbar face into pain frame
 
        cl.cshifts[CSHIFT_DAMAGE].percent += 3*count;
+       cl.cshifts[CSHIFT_DAMAGE].alphafade = 150;
        if (cl.cshifts[CSHIFT_DAMAGE].percent < 0)
                cl.cshifts[CSHIFT_DAMAGE].percent = 0;
        if (cl.cshifts[CSHIFT_DAMAGE].percent > 150)
@@ -300,10 +304,30 @@ When you run over an item, the server sends this command
 */
 static void V_BonusFlash_f (void)
 {
-       cl.cshifts[CSHIFT_BONUS].destcolor[0] = 215;
-       cl.cshifts[CSHIFT_BONUS].destcolor[1] = 186;
-       cl.cshifts[CSHIFT_BONUS].destcolor[2] = 69;
-       cl.cshifts[CSHIFT_BONUS].percent = 50;
+       if(Cmd_Argc() == 1)
+       {
+               cl.cshifts[CSHIFT_BONUS].destcolor[0] = 215;
+               cl.cshifts[CSHIFT_BONUS].destcolor[1] = 186;
+               cl.cshifts[CSHIFT_BONUS].destcolor[2] = 69;
+               cl.cshifts[CSHIFT_BONUS].percent = 50;
+               cl.cshifts[CSHIFT_BONUS].alphafade = 100;
+       }
+       else if(Cmd_Argc() >= 4 && Cmd_Argc() <= 6)
+       {
+               cl.cshifts[CSHIFT_BONUS].destcolor[0] = atof(Cmd_Argv(1)) * 255;
+               cl.cshifts[CSHIFT_BONUS].destcolor[1] = atof(Cmd_Argv(2)) * 255;
+               cl.cshifts[CSHIFT_BONUS].destcolor[2] = atof(Cmd_Argv(3)) * 255;
+               if(Cmd_Argc() >= 5)
+                       cl.cshifts[CSHIFT_BONUS].percent = atof(Cmd_Argv(4)) * 255; // yes, these are HEXADECIMAL percent ;)
+               else
+                       cl.cshifts[CSHIFT_BONUS].percent = 50;
+               if(Cmd_Argc() >= 6)
+                       cl.cshifts[CSHIFT_BONUS].alphafade = atof(Cmd_Argv(5)) * 255;
+               else
+                       cl.cshifts[CSHIFT_BONUS].alphafade = 100;
+       }
+       else
+               Con_Printf("usage:\nbf, or bf R G B [A [alphafade]]\n");
 }
 
 /*
@@ -333,6 +357,10 @@ void V_CalcRefdef (void)
 {
        entity_t *ent;
        float vieworg[3], gunorg[3], viewangles[3], smoothtime;
+// begin of chase camera bounding box size for proper collisions by Alexander Zubov
+       vec3_t camboxmins = {-3, -3, -3};
+       vec3_t camboxmaxs = {3, 3, 3};
+// end of chase camera bounding box size for proper collisions by Alexander Zubov
        trace_t trace;
        VectorClear(gunorg);
        viewmodelmatrix = identitymatrix;
@@ -383,16 +411,17 @@ void V_CalcRefdef (void)
                        // TODO: add a cvar to disable this
                        viewangles[PITCH] += cl.qw_weaponkick;
 
+                       // apply the viewofs (even if chasecam is used)
+                       vieworg[2] += cl.stats[STAT_VIEWHEIGHT];
+
                        if (chase_active.value)
                        {
-                               // observing entity from third person
-                               vec_t camback, camup, dist, forward[3], chase_dest[3];
+                               // observing entity from third person. Added "campitch" by Alexander "motorsep" Zubov
+                               vec_t camback, camup, dist, campitch, forward[3], chase_dest[3];
 
                                camback = chase_back.value;
                                camup = chase_up.value;
-
-                               // this + 22 is to match view_ofs for compatibility with older versions
-                               camup += 22;
+                               campitch = chase_pitchangle.value;
 
                                AngleVectors(viewangles, forward, NULL, NULL);
 
@@ -411,11 +440,12 @@ void V_CalcRefdef (void)
                                        chase_dest[2] = vieworg[2] - forward[2] * camback + up[2] * camup;
 #if 0
                                        //trace = CL_Move(vieworg, eyeboxmins, eyeboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
-                                       trace = CL_Move(vieworg, vec3_origin, vec3_origin, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
+                                       trace = CL_Move(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
                                        VectorCopy(trace.endpos, vieworg);
                                        vieworg[2] -= 8;
 #else
-                                       trace = CL_Move(vieworg, vec3_origin, vec3_origin, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
+                                       // trace from first person view location to our chosen third person view location
+                                       trace = CL_Move(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
                                        VectorCopy(trace.endpos, bestvieworg);
                                        offset[2] = 0;
                                        for (offset[0] = -16;offset[0] <= 16;offset[0] += 8)
@@ -426,7 +456,7 @@ void V_CalcRefdef (void)
                                                        chase_dest[0] = vieworg[0] - forward[0] * camback + up[0] * camup + offset[0];
                                                        chase_dest[1] = vieworg[1] - forward[1] * camback + up[1] * camup + offset[1];
                                                        chase_dest[2] = vieworg[2] - forward[2] * camback + up[2] * camup + offset[2];
-                                                       trace = CL_Move(vieworg, vec3_origin, vec3_origin, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
+                                                       trace = CL_Move(vieworg, camboxmins, camboxmaxs, chase_dest, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_SKY, true, false, NULL, false);
                                                        if (bestvieworg[2] > trace.endpos[2])
                                                                bestvieworg[2] = trace.endpos[2];
                                                }
@@ -434,7 +464,7 @@ void V_CalcRefdef (void)
                                        bestvieworg[2] -= 8;
                                        VectorCopy(bestvieworg, vieworg);
 #endif
-                                       viewangles[PITCH] = 90;
+                                       viewangles[PITCH] = campitch;
                                }
                                else
                                {
@@ -470,7 +500,6 @@ void V_CalcRefdef (void)
                                }
                                // origin
                                VectorAdd(vieworg, cl.punchvector, vieworg);
-                               vieworg[2] += cl.stats[STAT_VIEWHEIGHT];
                                if (cl.stats[STAT_HEALTH] > 0)
                                {
                                        double xyspeed, bob;
@@ -549,7 +578,6 @@ void V_CalcRefdef (void)
                        Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, gunorg[0], gunorg[1], gunorg[2], viewangles[0], viewangles[1], viewangles[2], cl_viewmodel_scale.value);
                        VectorCopy(vieworg, cl.csqc_origin);
                        VectorCopy(viewangles, cl.csqc_angles);
-                       Matrix4x4_Invert_Simple(&r_refdef.view.inverse_matrix, &r_refdef.view.matrix);
                }
        }
 }
@@ -560,11 +588,11 @@ void V_FadeViewFlashs(void)
        if (cl.time <= cl.oldtime)
                return;
        // drop the damage value
-       cl.cshifts[CSHIFT_DAMAGE].percent -= (cl.time - cl.oldtime)*150;
+       cl.cshifts[CSHIFT_DAMAGE].percent -= (cl.time - cl.oldtime)*cl.cshifts[CSHIFT_DAMAGE].alphafade;
        if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0)
                cl.cshifts[CSHIFT_DAMAGE].percent = 0;
        // drop the bonus value
-       cl.cshifts[CSHIFT_BONUS].percent -= (cl.time - cl.oldtime)*100;
+       cl.cshifts[CSHIFT_BONUS].percent -= (cl.time - cl.oldtime)*cl.cshifts[CSHIFT_BONUS].alphafade;
        if (cl.cshifts[CSHIFT_BONUS].percent <= 0)
                cl.cshifts[CSHIFT_BONUS].percent = 0;
 }
@@ -691,7 +719,7 @@ V_Init
 void V_Init (void)
 {
        Cmd_AddCommand ("v_cshift", V_cshift_f, "sets tint color of view");
-       Cmd_AddCommand ("bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up)");
+       Cmd_AddCommand ("bf", V_BonusFlash_f, "briefly flashes a bright color tint on view (used when items are picked up); optionally takes R G B [A [alphafade]] arguments to specify how the flash looks");
        Cmd_AddCommand ("centerview", V_StartPitchDrift, "gradually recenter view (stop looking up/down)");
 
        Cvar_RegisterVariable (&v_centermove);
@@ -729,6 +757,7 @@ void V_Init (void)
        Cvar_RegisterVariable (&chase_up);
        Cvar_RegisterVariable (&chase_active);
        Cvar_RegisterVariable (&chase_overhead);
+       Cvar_RegisterVariable (&chase_pitchangle);
        if (gamemode == GAME_GOODVSBAD2)
                Cvar_RegisterVariable (&chase_stevie);