]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - view.c
relocated the CL_SendMove call to put it at the end of network parsing (and only...
[xonotic/darkplaces.git] / view.c
diff --git a/view.c b/view.c
index 78ac5d30038276219da41e3d1e9de3fff6db8aba..b1e2a98df4927b83ca338ab9a23c4a23ae427c8b 100644 (file)
--- a/view.c
+++ b/view.c
@@ -214,7 +214,7 @@ void V_ParseDamage (void)
 
        armor = MSG_ReadByte ();
        blood = MSG_ReadByte ();
-       MSG_ReadVector(from);
+       MSG_ReadVector(from, cl.protocol);
 
        count = blood*0.5 + armor*0.5;
        if (count < 10)
@@ -248,7 +248,7 @@ void V_ParseDamage (void)
        }
 
        // calculate view angle kicks
-       if (cl.viewentity >= 0 && cl.viewentity < MAX_EDICTS && cl_entities[cl.viewentity].state_current.active)
+       if (cl_entities[cl.viewentity].state_current.active)
        {
                ent = &cl_entities[cl.viewentity];
                Matrix4x4_Transform(&ent->render.inversematrix, from, localfrom);
@@ -308,12 +308,12 @@ V_CalcRefdef
 
 ==================
 */
-extern float timerefreshangle;
 void V_CalcRefdef (void)
 {
        static float oldz;
        entity_t *ent;
        float vieworg[3], viewangles[3];
+       trace_t trace;
        Matrix4x4_CreateIdentity(&viewmodelmatrix);
        Matrix4x4_CreateIdentity(&r_refdef.viewentitymatrix);
        if (cls.state == ca_connected && cls.signon == SIGNONS)
@@ -325,6 +325,8 @@ void V_CalcRefdef (void)
                        // entity is a fixed camera, just copy the matrix
                        Matrix4x4_Copy(&r_refdef.viewentitymatrix, &ent->render.matrix);
                        Matrix4x4_Copy(&viewmodelmatrix, &ent->render.matrix);
+                       r_refdef.viewentitymatrix.m[2][3] += cl.stats[STAT_VIEWHEIGHT];
+                       viewmodelmatrix.m[2][3] += cl.stats[STAT_VIEWHEIGHT];
                }
                else
                {
@@ -351,7 +353,7 @@ void V_CalcRefdef (void)
                        if (chase_active.value)
                        {
                                // observing entity from third person
-                               vec_t camback, camup, dist, forward[3], stop[3], chase_dest[3], normal[3];
+                               vec_t camback, camup, dist, forward[3], chase_dest[3];
 
                                camback = bound(0, chase_back.value, 128);
                                if (chase_back.value != camback)
@@ -376,10 +378,8 @@ void V_CalcRefdef (void)
                                chase_dest[0] = vieworg[0] + forward[0] * dist;
                                chase_dest[1] = vieworg[1] + forward[1] * dist;
                                chase_dest[2] = vieworg[2] + forward[2] * dist + camup;
-                               CL_TraceLine(vieworg, chase_dest, stop, normal, true, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY);
-                               vieworg[0] = stop[0] + forward[0] * 8 + normal[0] * 4;
-                               vieworg[1] = stop[1] + forward[1] * 8 + normal[1] * 4;
-                               vieworg[2] = stop[2] + forward[2] * 8 + normal[2] * 4;
+                               trace = CL_TraceBox(vieworg, vec3_origin, vec3_origin, chase_dest, true, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, false);
+                               VectorMAMAM(1, trace.endpos, 8, forward, 4, trace.plane.normal, vieworg);
                        }
                        else
                        {
@@ -397,7 +397,7 @@ void V_CalcRefdef (void)
                                }
                                // origin
                                VectorAdd(vieworg, cl.punchvector, vieworg);
-                               vieworg[2] += cl.viewheight;
+                               vieworg[2] += cl.stats[STAT_VIEWHEIGHT];
                                if (cl.stats[STAT_HEALTH] > 0 && cl_bob.value && cl_bobcycle.value)
                                {
                                        double bob, cycle;
@@ -449,61 +449,71 @@ void V_CalcViewBlend(void)
        r_refdef.viewblend[1] = 0;
        r_refdef.viewblend[2] = 0;
        r_refdef.viewblend[3] = 0;
+       r_refdef.fovscale_x = cl.viewzoom;
+       r_refdef.fovscale_y = cl.viewzoom;
        if (cls.state == ca_connected && cls.signon == SIGNONS && gl_polyblend.value > 0)
        {
                // set contents color
-               switch (CL_PointQ1Contents(r_vieworigin))
+               int supercontents;
+               vec3_t vieworigin;
+               Matrix4x4_OriginFromMatrix(&r_refdef.viewentitymatrix, vieworigin);
+               supercontents = CL_PointSuperContents(vieworigin);
+               if (supercontents & SUPERCONTENTS_LIQUIDSMASK)
+               {
+                       r_refdef.fovscale_x *= 1 - (((sin(cl.time * 4.7) + 1) * 0.015) * r_waterwarp.value);
+                       r_refdef.fovscale_y *= 1 - (((sin(cl.time * 3.0) + 1) * 0.015) * r_waterwarp.value);
+                       if (supercontents & SUPERCONTENTS_LAVA)
+                       {
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 255;
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80;
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 0;
+                       }
+                       else if (supercontents & SUPERCONTENTS_SLIME)
+                       {
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 0;
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 25;
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 5;
+                       }
+                       else
+                       {
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 130;
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80;
+                               cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 50;
+                       }
+                       cl.cshifts[CSHIFT_CONTENTS].percent = 150 >> 1;
+               }
+               else
                {
-               case CONTENTS_EMPTY:
-               case CONTENTS_SOLID:
                        cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 0;
                        cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 0;
                        cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 0;
                        cl.cshifts[CSHIFT_CONTENTS].percent = 0;
-                       break;
-               case CONTENTS_LAVA:
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 255;
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80;
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 0;
-                       cl.cshifts[CSHIFT_CONTENTS].percent = 150 >> 1;
-                       break;
-               case CONTENTS_SLIME:
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 0;
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 25;
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 5;
-                       cl.cshifts[CSHIFT_CONTENTS].percent = 150 >> 1;
-                       break;
-               default:
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[0] = 130;
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[1] = 80;
-                       cl.cshifts[CSHIFT_CONTENTS].destcolor[2] = 50;
-                       cl.cshifts[CSHIFT_CONTENTS].percent = 128 >> 1;
                }
 
                if (gamemode != GAME_TRANSFUSION)
                {
-                       if (cl.items & IT_QUAD)
+                       if (cl.stats[STAT_ITEMS] & IT_QUAD)
                        {
                                cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 0;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 0;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[2] = 255;
                                cl.cshifts[CSHIFT_POWERUP].percent = 30;
                        }
-                       else if (cl.items & IT_SUIT)
+                       else if (cl.stats[STAT_ITEMS] & IT_SUIT)
                        {
                                cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 0;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 255;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[2] = 0;
                                cl.cshifts[CSHIFT_POWERUP].percent = 20;
                        }
-                       else if (cl.items & IT_INVISIBILITY)
+                       else if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
                        {
                                cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 100;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 100;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[2] = 100;
                                cl.cshifts[CSHIFT_POWERUP].percent = 100;
                        }
-                       else if (cl.items & IT_INVULNERABILITY)
+                       else if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
                        {
                                cl.cshifts[CSHIFT_POWERUP].destcolor[0] = 255;
                                cl.cshifts[CSHIFT_POWERUP].destcolor[1] = 255;