eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[xonotic/darkplaces.git] / wad.c
diff --git a/wad.c b/wad.c
index 38b0e79..027dec1 100644 (file)
--- a/wad.c
+++ b/wad.c
@@ -69,7 +69,7 @@ void *W_GetLumpName(const char *name)
        static int wad_loaded = false;
        static int wad_numlumps = 0;
        static lumpinfo_t *wad_lumps = NULL;
-       static qbyte *wad_base = NULL;
+       static unsigned char *wad_base = NULL;
 
        W_CleanupName (name, clean);
 
@@ -82,7 +82,7 @@ void *W_GetLumpName(const char *name)
                                Con_Print("gfx.wad doesn't have WAD2 id\n");
                        else
                        {
-                               wad_base = (qbyte *)Mem_Alloc(cl_mempool, fs_filesize);
+                               wad_base = (unsigned char *)Mem_Alloc(cl_mempool, fs_filesize);
 
                                memcpy(wad_base, temp, fs_filesize);
                                Mem_Free(temp);
@@ -206,13 +206,13 @@ void W_LoadTextureWadFile (char *filename, int complain)
 }
 
 
-qbyte *W_ConvertWAD3Texture(miptex_t *tex)
+unsigned char *W_ConvertWAD3Texture(miptex_t *tex)
 {
-       qbyte *in, *data, *out, *pal;
+       unsigned char *in, *data, *out, *pal;
        int d, p;
 
-       in = (qbyte *)tex + tex->offsets[0];
-       data = out = (qbyte *)Mem_Alloc(tempmempool, tex->width * tex->height * 4);
+       in = (unsigned char *)tex + tex->offsets[0];
+       data = out = (unsigned char *)Mem_Alloc(tempmempool, tex->width * tex->height * 4);
        if (!data)
                return NULL;
        image_width = tex->width;
@@ -237,13 +237,13 @@ qbyte *W_ConvertWAD3Texture(miptex_t *tex)
        return data;
 }
 
-qbyte *W_GetTexture(char *name)
+unsigned char *W_GetTexture(char *name)
 {
        char texname[17];
        int i, j;
        qfile_t *file;
        miptex_t *tex;
-       qbyte *data;
+       unsigned char *data;
 
        texname[16] = 0;
        W_CleanupName (name, texname);