]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - wad.c
gave names to nearly all structs and enums which should make for better C++ error...
[xonotic/darkplaces.git] / wad.c
diff --git a/wad.c b/wad.c
index 35671d6e89e36fd03a6e45826d7bd6a10021739e..38b0e79f4850ae379209562c0c2e2683061a0b5a 100644 (file)
--- a/wad.c
+++ b/wad.c
@@ -38,7 +38,7 @@ Space padding is so names can be printed nicely in tables.
 Can safely be performed in place.
 ==================
 */
-static void W_CleanupName (char *in, char *out)
+static void W_CleanupName (const char *in, char *out)
 {
        int             i;
        int             c;
@@ -58,7 +58,7 @@ static void W_CleanupName (char *in, char *out)
                out[i] = 0;
 }
 
-void *W_GetLumpName(char *name)
+void *W_GetLumpName(const char *name)
 {
        int i;
        lumpinfo_t *lump;
@@ -82,7 +82,7 @@ void *W_GetLumpName(char *name)
                                Con_Print("gfx.wad doesn't have WAD2 id\n");
                        else
                        {
-                               wad_base = Mem_Alloc(cl_mempool, fs_filesize);
+                               wad_base = (qbyte *)Mem_Alloc(cl_mempool, fs_filesize);
 
                                memcpy(wad_base, temp, fs_filesize);
                                Mem_Free(temp);
@@ -131,7 +131,7 @@ void SwapPic (qpic_t *pic)
 
 // LordHavoc: added alternate WAD2/WAD3 system for HalfLife texture wads
 #define TEXWAD_MAXIMAGES 16384
-typedef struct
+typedef struct texwadlump_s
 {
        char name[16];
        qfile_t *file;
@@ -175,10 +175,10 @@ void W_LoadTextureWadFile (char *filename, int complain)
        infotableofs = LittleLong(header.infotableofs);
        if (FS_Seek (file, infotableofs, SEEK_SET))
        {Con_Print("W_LoadTextureWadFile: unable to seek to lump table\n");return;}
-       if (!(lumps = Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
+       if (!(lumps = (lumpinfo_t *)Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
        {Con_Print("W_LoadTextureWadFile: unable to allocate temporary memory for lump table\n");return;}
 
-       if (FS_Read(file, lumps, sizeof(lumpinfo_t) * numlumps) != sizeof(lumpinfo_t) * (size_t)numlumps)
+       if (FS_Read(file, lumps, sizeof(lumpinfo_t) * numlumps) != (fs_offset_t)sizeof(lumpinfo_t) * numlumps)
        {Con_Print("W_LoadTextureWadFile: unable to read lump table\n");return;}
 
        for (i=0, lump_p = lumps ; i<numlumps ; i++,lump_p++)
@@ -212,7 +212,7 @@ qbyte *W_ConvertWAD3Texture(miptex_t *tex)
        int d, p;
 
        in = (qbyte *)tex + tex->offsets[0];
-       data = out = Mem_Alloc(tempmempool, tex->width * tex->height * 4);
+       data = out = (qbyte *)Mem_Alloc(tempmempool, tex->width * tex->height * 4);
        if (!data)
                return NULL;
        image_width = tex->width;
@@ -257,10 +257,10 @@ qbyte *W_GetTexture(char *name)
                                if (FS_Seek(file, texwadlump[i].position, SEEK_SET))
                                {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
 
-                               tex = Mem_Alloc(tempmempool, texwadlump[i].size);
+                               tex = (miptex_t *)Mem_Alloc(tempmempool, texwadlump[i].size);
                                if (!tex)
                                        return NULL;
-                               if (FS_Read(file, tex, texwadlump[i].size) < (size_t)texwadlump[i].size)
+                               if (FS_Read(file, tex, texwadlump[i].size) < texwadlump[i].size)
                                {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
 
                                tex->width = LittleLong(tex->width);