eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[xonotic/darkplaces.git] / wad.h
diff --git a/wad.h b/wad.h
index 3c3fc51..39dd7df 100644 (file)
--- a/wad.h
+++ b/wad.h
@@ -42,7 +42,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 typedef struct qpic_s
 {
        int                     width, height;
-       qbyte           data[4];                        // variably sized
+       unsigned char           data[4];                        // variably sized
 } qpic_t;
 
 
@@ -67,15 +67,15 @@ typedef struct lumpinfo_s
 
 extern int                     wad_numlumps;
 extern lumpinfo_t      *wad_lumps;
-extern qbyte           *wad_base;
+extern unsigned char           *wad_base;
 
 void   *W_GetLumpName (const char *name);
 
 
 // LordHavoc: added alternate texture WAD2/WAD3 system for easier loading of HalfLife texture wads
 void   W_LoadTextureWadFile (char *filename, int complain);
-qbyte  *W_GetTexture (char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
-qbyte  *W_ConvertWAD3Texture(miptex_t *tex); // returns tempmempool allocated image data, width and height are in image_width and image_height
+unsigned char  *W_GetTexture (char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
+unsigned char  *W_ConvertWAD3Texture(miptex_t *tex); // returns tempmempool allocated image data, width and height are in image_width and image_height
 
 #endif