#define TYP_SOUND 67
#define TYP_MIPTEX 68
-typedef struct
+typedef struct qpic_s
{
int width, height;
qbyte data[4]; // variably sized
-typedef struct
+typedef struct wadinfo_s
{
char identification[4]; // should be WAD2 or 2DAW
int numlumps;
int infotableofs;
} wadinfo_t;
-typedef struct
+typedef struct lumpinfo_s
{
int filepos;
int disksize;
extern lumpinfo_t *wad_lumps;
extern qbyte *wad_base;
-void *W_GetLumpName (char *name);
+void *W_GetLumpName (const char *name);
-void SwapPic (qpic_t *pic);
// LordHavoc: added alternate texture WAD2/WAD3 system for easier loading of HalfLife texture wads
-extern int image_width, image_height;
void W_LoadTextureWadFile (char *filename, int complain);
qbyte *W_GetTexture (char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
qbyte *W_ConvertWAD3Texture(miptex_t *tex); // returns tempmempool allocated image data, width and height are in image_width and image_height