model_t *model = NULL;
matrix4x4_t matrix, imatrix;
float tempnormal[3], starttransformed[3], endtransformed[3];
- float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3];
memset(&trace, 0, sizeof(trace));
trace.fraction = trace.realfraction = 1;
int frame;
frame = (int)ent->fields.server->frame;
frame = bound(0, frame, (model->numframes - 1));
- VectorAdd(starttransformed, maxs, starttransformedmaxs);
- VectorAdd(endtransformed, maxs, endtransformedmaxs);
- VectorAdd(starttransformed, mins, starttransformedmins);
- VectorAdd(endtransformed, mins, endtransformedmins);
- model->TraceBox(model, frame, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, hitsupercontents);
+ model->TraceBox(model, frame, &trace, starttransformed, mins, maxs, endtransformed, hitsupercontents);
}
else
Collision_ClipTrace_Box(&trace, ent->fields.server->mins, ent->fields.server->maxs, starttransformed, mins, maxs, endtransformed, hitsupercontents, SUPERCONTENTS_SOLID);
trace_t SV_ClipMoveToWorld(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int movetype, int hitsupercontents)
{
trace_t trace;
- float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3];
memset(&trace, 0, sizeof(trace));
trace.fraction = trace.realfraction = 1;
- VectorAdd(start, maxs, starttransformedmaxs);
- VectorAdd(end, maxs, endtransformedmaxs);
- VectorAdd(start, mins, starttransformedmins);
- VectorAdd(end, mins, endtransformedmins);
- sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs, hitsupercontents);
+ sv.worldmodel->TraceBox(sv.worldmodel, 0, &trace, start, mins, maxs, end, hitsupercontents);
trace.fraction = bound(0, trace.fraction, 1);
trace.realfraction = bound(0, trace.realfraction, 1);
VectorLerp(start, trace.fraction, end, trace.endpos);