frame = bound(0, frame, (model->numframes - 1));
VectorAdd(starttransformed, maxs, starttransformedmaxs);
VectorAdd(endtransformed, maxs, endtransformedmaxs);
VectorAdd(starttransformed, mins, starttransformedmins);
VectorAdd(endtransformed, mins, endtransformedmins);
frame = bound(0, frame, (model->numframes - 1));
VectorAdd(starttransformed, maxs, starttransformedmaxs);
VectorAdd(endtransformed, maxs, endtransformedmaxs);
VectorAdd(starttransformed, mins, starttransformedmins);
VectorAdd(endtransformed, mins, endtransformedmins);