-void SV_UnlinkEdict (edict_t *ent);
-
-// Needs to be called any time an entity changes origin, mins, maxs, or solid
-// sets ent->v.absmin and ent->v.absmax
-// if touchtriggers, calls prog functions for the intersected triggers
-void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
-
-// returns true if the entity is in solid currently
-int SV_TestEntityPosition (edict_t *ent);
-
-// mins and maxs are relative
-// if the entire move stays in a solid volume, trace.allsolid will be set
-
-// if the starting point is in a solid, it will be allowed to move out
-// to an open area
-
-// nomonsters is used for line of sight or edge testing, where mosnters
-// shouldn't be considered solid objects