X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=cl_main.c;h=c6d9319d168c840a388670d41baa96f4e354e170;hp=e5f6fef1cd9c2166375966332043f379e6e7968a;hb=853f7fe77fd4e7a79e682cf964e4ad863a1a60e7;hpb=0254ae31b9a4800d63f8d89507e5a9b31de455ea diff --git a/cl_main.c b/cl_main.c index e5f6fef1..c6d9319d 100644 --- a/cl_main.c +++ b/cl_main.c @@ -35,9 +35,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. cvar_t csqc_progname = {0, "csqc_progname","csprogs.dat","name of csprogs.dat file to load"}; cvar_t csqc_progcrc = {CVAR_READONLY, "csqc_progcrc","-1","CRC of csprogs.dat file to load (-1 is none), only used during level changes and then reset to -1"}; cvar_t csqc_progsize = {CVAR_READONLY, "csqc_progsize","-1","file size of csprogs.dat file to load (-1 is none), only used during level changes and then reset to -1"}; +cvar_t csqc_usedemoprogs = {0, "csqc_usedemoprogs","1","use csprogs stored in demos"}; cvar_t cl_shownet = {0, "cl_shownet","0","1 = print packet size, 2 = print packet message list"}; cvar_t cl_nolerp = {0, "cl_nolerp", "0","network update smoothing"}; +cvar_t cl_lerpexcess = {0, "cl_lerpexcess", "0","maximum allowed lerp excess (hides, not fixes, some packet loss)"}; cvar_t cl_lerpanim_maxdelta_server = {0, "cl_lerpanim_maxdelta_server", "0.1","maximum frame delta for smoothing between server-controlled animation frames (when 0, one network frame)"}; cvar_t cl_lerpanim_maxdelta_framegroups = {0, "cl_lerpanim_maxdelta_framegroups", "0.1","maximum frame delta for smoothing between framegroups (when 0, one network frame)"}; @@ -416,6 +418,10 @@ void CL_EstablishConnection(const char *host, int firstarg) if (cls.state == ca_dedicated) return; + // don't connect to a server if we're benchmarking a demo + if (COM_CheckParm("-benchmark")) + return; + // clear menu's connect error message M_Update_Return_Reason(""); cls.demonum = -1; @@ -624,7 +630,7 @@ static float CL_LerpPoint(void) } f = (cl.time - cl.mtime[1]) / (cl.mtime[0] - cl.mtime[1]); - return bound(0, f, 1); + return bound(0, f, 1 + cl_lerpexcess.value); } void CL_ClearTempEntities (void) @@ -903,7 +909,8 @@ void CL_AddQWCTFFlagModel(entity_t *player, int skin) CL_UpdateRenderEntity(flagrender); } -matrix4x4_t viewmodelmatrix; +matrix4x4_t viewmodelmatrix_withbob; +matrix4x4_t viewmodelmatrix_nobob; static const vec3_t muzzleflashorigin = {18, 0, 0}; @@ -1006,9 +1013,9 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat { // view-relative entity (guns and such) if (e->render.effects & EF_NOGUNBOB) - matrix = &r_refdef.view.matrix; // really attached to view + matrix = &viewmodelmatrix_nobob; // really attached to view else - matrix = &viewmodelmatrix; // attached to gun bob matrix + matrix = &viewmodelmatrix_withbob; // attached to gun bob matrix } else { @@ -1029,7 +1036,7 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat VectorCopy(cl.movement_origin, origin); VectorSet(angles, 0, cl.viewangles[1], 0); } - else if (interpolate && e->persistent.lerpdeltatime > 0 && (lerp = (cl.time - e->persistent.lerpstarttime) / e->persistent.lerpdeltatime) < 1) + else if (interpolate && e->persistent.lerpdeltatime > 0 && (lerp = (cl.time - e->persistent.lerpstarttime) / e->persistent.lerpdeltatime) < 1 + cl_lerpexcess.value) { // interpolate the origin and angles lerp = max(0, lerp); @@ -1094,7 +1101,17 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat } // animation lerp - if (e->render.framegroupblend[0].frame == frame) + e->render.skeleton = NULL; + if (e->render.flags & RENDER_COMPLEXANIMATION) + { + e->render.framegroupblend[0] = e->state_current.framegroupblend[0]; + e->render.framegroupblend[1] = e->state_current.framegroupblend[1]; + e->render.framegroupblend[2] = e->state_current.framegroupblend[2]; + e->render.framegroupblend[3] = e->state_current.framegroupblend[3]; + if (e->state_current.skeletonobject.model && e->state_current.skeletonobject.relativetransforms) + e->render.skeleton = &e->state_current.skeletonobject; + } + else if (e->render.framegroupblend[0].frame == frame) { // update frame lerp fraction e->render.framegroupblend[0].lerp = 1; @@ -1245,6 +1262,8 @@ void CL_UpdateNetworkEntityTrail(entity_t *e) // do trails if (e->render.flags & RENDER_GLOWTRAIL) trailtype = EFFECT_TR_GLOWTRAIL; + if (e->state_current.traileffectnum) + trailtype = (effectnameindex_t)e->state_current.traileffectnum; // check if a trail is allowed (it is not after a teleport for example) if (trailtype && e->persistent.trail_allowed) { @@ -1542,6 +1561,8 @@ void CL_LinkNetworkEntity(entity_t *e) // do trail light if (e->render.flags & RENDER_GLOWTRAIL) trailtype = EFFECT_TR_GLOWTRAIL; + if (e->state_current.traileffectnum) + trailtype = (effectnameindex_t)e->state_current.traileffectnum; if (trailtype) CL_ParticleTrail(trailtype, 1, origin, origin, vec3_origin, vec3_origin, NULL, e->state_current.glowcolor, true, false, NULL, NULL); @@ -2400,6 +2421,7 @@ void CL_Init (void) Cvar_RegisterVariable (&cl_anglespeedkey); Cvar_RegisterVariable (&cl_shownet); Cvar_RegisterVariable (&cl_nolerp); + Cvar_RegisterVariable (&cl_lerpexcess); Cvar_RegisterVariable (&cl_lerpanim_maxdelta_server); Cvar_RegisterVariable (&cl_lerpanim_maxdelta_framegroups); Cvar_RegisterVariable (&cl_deathfade);