X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=cl_screen.c;h=895f5164265d66f744d2ae9228964032d99ffb8f;hp=55333781067684a37a4b1ff0813065c3eb83d95e;hb=45fd34eca407fe78f563575d0c0ecbb7827a1711;hpb=d38fea2082066eb21f06cccd07a4cc847e29ed07 diff --git a/cl_screen.c b/cl_screen.c index 55333781..895f5164 100644 --- a/cl_screen.c +++ b/cl_screen.c @@ -3,6 +3,7 @@ #include "cl_video.h" #include "image.h" #include "jpeg.h" +#include "image_png.h" #include "cl_collision.h" #include "libcurl.h" #include "csprogs.h" @@ -14,9 +15,18 @@ cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"}; cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"}; -cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"}; +cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"}; +cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"}; +cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"}; +cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback is not drawn"}; cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"}; cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"}; +cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"}; +cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"}; +cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"}; +cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"}; +cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"}; +cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"}; cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"}; cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"}; cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"}; @@ -24,13 +34,19 @@ cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when fra cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"}; cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"}; cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"}; +cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"}; +cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"}; +cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"}; +cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"}; cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"}; cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"}; cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"}; cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"}; cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"}; +cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"}; cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"}; +cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"}; // scr_screenshot_name is defined in fs.c cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"}; cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"}; @@ -41,6 +57,7 @@ cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"}; cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"}; cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"}; +cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"}; cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"}; cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"}; cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"}; @@ -54,12 +71,14 @@ cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"}; cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"}; cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"}; +cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"}; cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"}; cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"}; +cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"}; -extern cvar_t r_glsl; extern cvar_t v_glslgamma; -#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && !(r_glsl.integer && v_glslgamma.integer)) +extern cvar_t sbar_info_pos; +#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma) int jpeg_supported = false; @@ -155,14 +174,14 @@ void SCR_DrawCenterString (void) // scan the number of characters on the line, not counting color codes char *newline = strchr(start, '\n'); int l = newline ? (newline - start) : (int)strlen(start); - float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8; + float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT); x = (int) (vid_conwidth.integer - width)/2; if (l > 0) { if (remaining < l) l = remaining; - DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT); + DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT); remaining -= l; if (remaining <= 0) return; @@ -195,86 +214,67 @@ void SCR_CheckDrawCenterString (void) SCR_DrawCenterString (); } -void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *label, float textsize, int packetcounter, int numparameters, const int **parameters, const float parametercolors[][4]) +void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph) { - int j, k, x, y, index, offset, height; + netgraphitem_t *graph; + int j, x, y; + int totalbytes = 0; + char bytesstring[128]; + float g[NETGRAPH_PACKETS][6]; + float *a; + float *b; + DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0); // draw the bar graph itself // advance the packet counter because it is the latest packet column being // built up and should come last packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS; + memset(g, 0, sizeof(g)); for (j = 0;j < NETGRAPH_PACKETS;j++) { - x = graphx + j * barwidth; - y = graphy + barheight; - index = (packetcounter + j) % NETGRAPH_PACKETS; - if (parameters[0][index] == NETGRAPH_LOSTPACKET) - DrawQ_Fill(x, y - barheight, barwidth, barheight, 1, 0, 0, 1, 0); - else if (parameters[0][index] == NETGRAPH_CHOKEDPACKET) - DrawQ_Fill(x, y - min(2, barheight), barwidth, min(2, barheight), 1, 1, 0, 1, 0); + graph = netgraph + j; + g[j][0] = 1.0f - 0.25f * (realtime - graph->time); + g[j][1] = 1.0f; + g[j][2] = 1.0f; + g[j][3] = 1.0f; + g[j][4] = 1.0f; + g[j][5] = 1.0f; + if (graph->unreliablebytes == NETGRAPH_LOSTPACKET) + g[j][1] = 0.00f; + else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET) + g[j][2] = 0.96f; else { - offset = 0; - for (k = 0;k < numparameters;k++) - { - height = (parameters[k][index] + bardivide - 1) / bardivide; - height = min(height, barheight - offset); - offset += height; - if (height) - DrawQ_Fill(x, y - offset, barwidth, height, parametercolors[k][0], parametercolors[k][1], parametercolors[k][2], parametercolors[k][3], 0); - } + g[j][3] = 1.0f - graph->unreliablebytes * graphscale; + g[j][4] = g[j][3] - graph->reliablebytes * graphscale; + g[j][5] = g[j][4] - graph->ackbytes * graphscale; + // count bytes in the last second + if (realtime - graph->time < 1.0f) + totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes; } + g[j][1] = bound(0.0f, g[j][1], 1.0f); + g[j][2] = bound(0.0f, g[j][2], 1.0f); + g[j][3] = bound(0.0f, g[j][3], 1.0f); + g[j][4] = bound(0.0f, g[j][4], 1.0f); + g[j][5] = bound(0.0f, g[j][5], 1.0f); } -} - -const float netgraphcolors[3][4] = -{ - {1 , 0.5, 0 , 1}, - {1 , 1 , 1 , 1}, - {0 , 1 , 0 , 1}, -}; - -void SCR_DrawNetGraph_DrawConnection_Client (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labelincoming, int separator, const char *labeloutgoing, float textsize) -{ - int numparameters; - const int *parameters[3]; - // dim background - DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0); - DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0); - // draw the bar graphs - numparameters = 3; - parameters[0] = conn->incoming_unreliablesize; - parameters[1] = conn->incoming_reliablesize; - parameters[2] = conn->incoming_acksize; - SCR_DrawNetGraph_DrawGraph(graphx, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors); - parameters[0] = conn->outgoing_unreliablesize; - parameters[1] = conn->outgoing_reliablesize; - parameters[2] = conn->outgoing_acksize; - SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors); - // draw labels - DrawQ_String(graphx , graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false); - DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false); -} - -void SCR_DrawNetGraph_DrawConnection_Server (netconn_t *conn, int graphx, int graphy, int barwidth, int barheight, int bardivide, const char *labeloutgoing, int separator, const char *labelincoming, float textsize) -{ - int numparameters; - const int *parameters[3]; - // dim background - DrawQ_Fill(graphx , graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0); - DrawQ_Fill(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth * NETGRAPH_PACKETS, barheight + textsize, 0, 0, 0, 0.5, 0); - // draw the bar graphs - numparameters = 3; - parameters[0] = conn->outgoing_unreliablesize; - parameters[1] = conn->outgoing_reliablesize; - parameters[2] = conn->outgoing_acksize; - SCR_DrawNetGraph_DrawGraph(graphx , graphy, barwidth, barheight, bardivide, labeloutgoing, textsize, conn->outgoing_packetcounter, numparameters, parameters, netgraphcolors); - parameters[0] = conn->incoming_unreliablesize; - parameters[1] = conn->incoming_reliablesize; - parameters[2] = conn->incoming_acksize; - SCR_DrawNetGraph_DrawGraph(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy, barwidth, barheight, bardivide, labelincoming, textsize, conn->incoming_packetcounter, numparameters, parameters, netgraphcolors); - // draw labels - DrawQ_String(graphx , graphy + barheight, labeloutgoing, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false); - DrawQ_String(graphx + barwidth * NETGRAPH_PACKETS + separator, graphy + barheight, labelincoming, 0, textsize, textsize, 1, 1, 1, 1, 0, NULL, false); + // render the lines for the graph + for (j = 0;j < NETGRAPH_PACKETS;j++) + { + a = g[j]; + b = g[(j+1)%NETGRAPH_PACKETS]; + if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0]) + continue; + DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0); + DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0); + DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0); + DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0); + DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0); + } + x = graphx; + y = graphy + graphheight; + dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes); + DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize; + DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize; } /* @@ -284,7 +284,9 @@ SCR_DrawNetGraph */ void SCR_DrawNetGraph (void) { - int i, separator1, separator2, barwidth, barheight, bardivide, netgraph_x, netgraph_y, textsize, index, netgraphsperrow; + int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow; + float graphscale; + netconn_t *c; if (cls.state != ca_connected) return; @@ -296,28 +298,32 @@ void SCR_DrawNetGraph (void) separator1 = 2; separator2 = 4; textsize = 8; - barwidth = 1; - barheight = 50; - bardivide = 20; + graphwidth = 120; + graphheight = 70; + graphscale = 1.0f / 1500.0f; - netgraphsperrow = (vid_conwidth.integer + separator2) / (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2); + netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2); netgraphsperrow = max(netgraphsperrow, 1); index = 0; - netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2); - netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2); - SCR_DrawNetGraph_DrawConnection_Client(cls.netcon, netgraph_x, netgraph_y, barwidth, barheight, bardivide, "incoming", separator1, "outgoing", textsize); + netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2); + netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2); + c = cls.netcon; + SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph); index++; if (sv.active && shownetgraph.integer >= 2) { for (i = 0;i < svs.maxclients;i++) { - if (!svs.clients[i].netconnection) + c = svs.clients[i].netconnection; + if (!c) continue; - netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (barwidth * NETGRAPH_PACKETS * 2 + separator1 + separator2); - netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (barheight + textsize + separator2); - SCR_DrawNetGraph_DrawConnection_Server(svs.clients[i].netconnection, netgraph_x, netgraph_y, barwidth, barheight, bardivide, va("%s", svs.clients[i].name), separator1, "", textsize); + netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2); + netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2); + SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph); index++; } } @@ -477,10 +483,10 @@ static int SCR_DrawQWDownload(int offset) else dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate); len = (int)strlen(temp); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2; y = vid_conheight.integer - size - offset; DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0); - DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); return 8; } /* @@ -495,10 +501,10 @@ static int SCR_DrawInfobarString(int offset) float size = 8; len = (int)strlen(scr_infobarstring); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2; y = vid_conheight.integer - size - offset; DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0); - DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR); + DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR); return 8; } @@ -528,9 +534,9 @@ static int SCR_DrawCurlDownload(int offset) if(addinfo) { len = (int)strlen(addinfo); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2; DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0); - DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR); } for(i = 0; i != nDownloads; ++i) @@ -542,9 +548,9 @@ static int SCR_DrawCurlDownload(int offset) else dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0); len = (int)strlen(temp); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2; DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0); - DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); } Z_Free(downinfo); @@ -557,7 +563,7 @@ static int SCR_DrawCurlDownload(int offset) SCR_DrawInfobar ============== */ -static void SCR_DrawInfobar() +static void SCR_DrawInfobar(void) { int offset = 0; if(scr_infobartime_off > 0) @@ -568,7 +574,7 @@ static void SCR_DrawInfobar() Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom); } -static int SCR_InfobarHeight() +static int SCR_InfobarHeight(void) { int offset = 0; Curl_downloadinfo_t *downinfo; @@ -628,7 +634,7 @@ void SCR_SetUpToDrawConsole (void) if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected) { if (framecounter >= 2) - MR_ToggleMenu_f(); + MR_ToggleMenu(1); else framecounter++; } @@ -738,11 +744,20 @@ void R_TimeReport_BeginFrame(void) } } +static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf) +{ + int i, triangles = 0; + for (i = 0;i < leaf->numleafsurfaces;i++) + triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles; + return triangles; +} + void R_TimeReport_EndFrame(void) { int i, j, lines, y; cl_locnode_t *loc; char string[1024+4096]; + mleaf_t *viewleaf; string[0] = 0; if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected) @@ -750,22 +765,27 @@ void R_TimeReport_EndFrame(void) // put the location name in the r_speeds display as it greatly helps // when creating loc files loc = CL_Locs_FindNearest(cl.movement_origin); + viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL; dpsnprintf(string, sizeof(string), "%s%s\n" "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n" +"%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n" "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n" "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n" "%7i lightmap updates (%7i pixels)\n" "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n" "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n" +"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n" "%s" , loc ? "Location: " : "", loc ? loc->name : "" , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2] +, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles -, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.decals, cl.num_decals, (int)(100 * r_refdef.view.quality) +, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality) , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels +, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize , r_speeds_timestring); memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); @@ -791,6 +811,7 @@ void R_TimeReport_EndFrame(void) lines++; y = vid_conheight.integer - sb_lines - lines * 8; i = j = 0; + r_draw2d_force = true; DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0); while (string[i]) { @@ -798,11 +819,12 @@ void R_TimeReport_EndFrame(void) while (string[i] && string[i] != '\n') i++; if (i - j > 0) - DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true); + DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT); if (string[i] == '\n') i++; y += 8; } + r_draw2d_force = false; } } @@ -842,9 +864,22 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&scr_fov); Cvar_RegisterVariable (&scr_viewsize); Cvar_RegisterVariable (&scr_conalpha); + Cvar_RegisterVariable (&scr_conalphafactor); + Cvar_RegisterVariable (&scr_conalpha2factor); + Cvar_RegisterVariable (&scr_conalpha3factor); + Cvar_RegisterVariable (&scr_conscroll_x); + Cvar_RegisterVariable (&scr_conscroll_y); + Cvar_RegisterVariable (&scr_conscroll2_x); + Cvar_RegisterVariable (&scr_conscroll2_y); + Cvar_RegisterVariable (&scr_conscroll3_x); + Cvar_RegisterVariable (&scr_conscroll3_y); Cvar_RegisterVariable (&scr_conbrightness); Cvar_RegisterVariable (&scr_conforcewhiledisconnected); Cvar_RegisterVariable (&scr_menuforcewhiledisconnected); + Cvar_RegisterVariable (&scr_loadingscreen_background); + Cvar_RegisterVariable (&scr_loadingscreen_count); + Cvar_RegisterVariable (&scr_loadingscreen_barcolor); + Cvar_RegisterVariable (&scr_loadingscreen_barheight); Cvar_RegisterVariable (&scr_showram); Cvar_RegisterVariable (&scr_showturtle); Cvar_RegisterVariable (&scr_showpause); @@ -856,8 +891,11 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&vid_pixelheight); Cvar_RegisterVariable (&scr_screenshot_jpeg); Cvar_RegisterVariable (&scr_screenshot_jpeg_quality); + Cvar_RegisterVariable (&scr_screenshot_png); Cvar_RegisterVariable (&scr_screenshot_gammaboost); Cvar_RegisterVariable (&scr_screenshot_hwgamma); + Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir); + Cvar_RegisterVariable (&scr_screenshot_alpha); Cvar_RegisterVariable (&cl_capturevideo); Cvar_RegisterVariable (&cl_capturevideo_printfps); Cvar_RegisterVariable (&cl_capturevideo_width); @@ -867,6 +905,7 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&cl_capturevideo_nameformat); Cvar_RegisterVariable (&cl_capturevideo_number); Cvar_RegisterVariable (&cl_capturevideo_ogg); + Cvar_RegisterVariable (&cl_capturevideo_framestep); Cvar_RegisterVariable (&r_letterbox); Cvar_RegisterVariable(&r_stereo_separation); Cvar_RegisterVariable(&r_stereo_sidebyside); @@ -882,6 +921,7 @@ void CL_Screen_Init(void) Cvar_RegisterVariable(&scr_refresh); Cvar_RegisterVariable(&shownetgraph); Cvar_RegisterVariable(&cl_demo_mousegrab); + Cvar_RegisterVariable(&timedemo_screenshotframelist); Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)"); Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)"); @@ -907,41 +947,82 @@ void SCR_ScreenShot_f (void) char filename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; - unsigned char *buffer3; qboolean jpeg = (scr_screenshot_jpeg.integer != 0); + qboolean png = (scr_screenshot_png.integer != 0) && !jpeg; - dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); - - if (strcmp(old_prefix_name, prefix_name)) + if (Cmd_Argc() == 2) { - dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name ); - shotnumber = 0; + const char *ext; + strlcpy(filename, Cmd_Argv(1), sizeof(filename)); + ext = FS_FileExtension(filename); + if (!strcasecmp(ext, "jpg")) + { + jpeg = true; + png = false; + } + else if (!strcasecmp(ext, "tga")) + { + jpeg = false; + png = false; + } + else if (!strcasecmp(ext, "png")) + { + jpeg = false; + png = true; + } + else + { + Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n"); + return; + } } - - // find a file name to save it to - for (;shotnumber < 1000000;shotnumber++) - if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))) - break; - if (shotnumber >= 1000000) + else { - Con_Print("Couldn't create the image file\n"); - return; - } + // TODO maybe make capturevideo and screenshot use similar name patterns? + if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0]) + dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string)); + else + dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); + + if (strcmp(old_prefix_name, prefix_name)) + { + dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name ); + shotnumber = 0; + } + + // find a file name to save it to + for (;shotnumber < 1000000;shotnumber++) + if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) + break; + if (shotnumber >= 1000000) + { + Con_Print("Couldn't create the image file\n"); + return; + } - dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga"); + dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga"); + } - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); - buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); - buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); + buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3)); - if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true)) + if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer)) Con_Printf("Wrote %s\n", filename); else + { Con_Printf("Unable to write %s\n", filename); + if(jpeg || png) + { + if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer)) + { + strlcpy(filename + strlen(filename) - 3, "tga", 4); + Con_Printf("Wrote %s\n", filename); + } + } + } Mem_Free (buffer1); Mem_Free (buffer2); - Mem_Free (buffer3); shotnumber++; } @@ -975,7 +1056,8 @@ void SCR_CaptureVideo_BeginVideo(void) cls.capturevideo.width = width; cls.capturevideo.height = height; cls.capturevideo.active = true; - cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001); + cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64); + cls.capturevideo.framestep = cl_capturevideo_framestep.integer; cls.capturevideo.soundrate = S_GetSoundRate(); cls.capturevideo.soundchannels = S_GetSoundChannels(); cls.capturevideo.startrealtime = realtime; @@ -1029,22 +1111,23 @@ Cr = R * .500 + G * -.419 + B * -.0813 + 128.; r = 255*cls.capturevideo.vidramp[i]/65535.0; g = 255*cls.capturevideo.vidramp[i+256]/65535.0; b = 255*cls.capturevideo.vidramp[i+512]/65535.0; + // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes... // Y weights from RGB - cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299 + 0.5); - cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587 + 0.5); - cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114 + 0.5); + cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299); + cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587); + cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114); // Cb weights from RGB - cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169 + 0.5); - cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332 + 0.5); - cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500 + 0.5); + cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169); + cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332); + cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500); // Cr weights from RGB - cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500 + 0.5); - cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419 + 0.5); - cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813 + 0.5); + cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500); + cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419); + cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813); // range reduction of YCbCr to valid signal range - cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256 + 0.5; - cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256 + 0.5; - cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256 + 0.5; + cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256; + cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256; + cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256; } if (cl_capturevideo_ogg.integer) @@ -1137,20 +1220,22 @@ static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char } } -void SCR_CaptureVideo_VideoFrame(int newframenum) +void SCR_CaptureVideo_VideoFrame(int newframestepframenum) { int x = 0, y = 0; int width = cls.capturevideo.width, height = cls.capturevideo.height; + if(newframestepframenum == cls.capturevideo.framestepframe) + return; + CHECKGLERROR - //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true); // speed is critical here, so do saving as directly as possible qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height); - cls.capturevideo.videoframes(newframenum - cls.capturevideo.frame); - cls.capturevideo.frame = newframenum; + cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe); + cls.capturevideo.framestepframe = newframestepframenum; if(cl_capturevideo_printfps.integer) { @@ -1177,14 +1262,14 @@ void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size void SCR_CaptureVideo(void) { int newframenum; - if (cl_capturevideo.integer && r_render.integer) + if (cl_capturevideo.integer) { if (!cls.capturevideo.active) SCR_CaptureVideo_BeginVideo(); - if (cls.capturevideo.framerate != cl_capturevideo_fps.value) + if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer) { Con_Printf("You can not change the video framerate while recording a video.\n"); - Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate); + Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer); } // for AVI saving we have to make sure that sound is saved before video if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe) @@ -1205,7 +1290,8 @@ void SCR_CaptureVideo(void) return; } // write frames - SCR_CaptureVideo_VideoFrame(newframenum); + SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep); + cls.capturevideo.frame = newframenum; if (cls.capturevideo.error) { Cvar_SetValueQuick(&cl_capturevideo, 0); @@ -1253,7 +1339,6 @@ static void R_Envmap_f (void) char filename[MAX_QPATH], basename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; - unsigned char *buffer3; if (Cmd_Argc() != 3) { @@ -1287,12 +1372,11 @@ static void R_Envmap_f (void) r_refdef.view.useperspective = true; r_refdef.view.isoverlay = false; - r_refdef.view.frustum_x = tan(90 * M_PI / 360.0); - r_refdef.view.frustum_y = tan(90 * M_PI / 360.0); + r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0); + r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0); - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); - buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18); for (j = 0;j < 12;j++) { @@ -1303,12 +1387,11 @@ static void R_Envmap_f (void) R_Mesh_Start(); R_RenderView(); R_Mesh_Finish(); - SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false); + SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false); } Mem_Free (buffer1); Mem_Free (buffer2); - Mem_Free (buffer3); r_refdef.envmap = false; } @@ -1386,16 +1469,15 @@ void SHOWLMP_drawall(void) ============================================================================== */ -qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect) +// buffer1: 4*w*h +// buffer2: 3*w*h (or 4*w*h if screenshotting alpha too) +qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha) { - int indices[3] = {0,1,2}; + int indices[4] = {0,1,2,3}; // BGRA qboolean ret; - if (!r_render.integer) - return false; - CHECKGLERROR - qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR + qglReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA)) { @@ -1418,20 +1500,40 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b for (i = 0;i < 256 * 3;i++) vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0); } - for (i = 0;i < width*height*3;i += 3) + for (i = 0;i < width*height*4;i += 4) { - buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5); - buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); - buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5); + buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B + buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G + buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R + // A } } - Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices); - - if (jpeg) - ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2); + if(keep_alpha && !jpeg) + { + if(!png) + flipy = !flipy; // TGA: not preflipped + Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices); + if (png) + ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2); + else + ret = Image_WriteTGABGRA(filename, width, height, buffer2); + } else - ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3); + { + if(jpeg) + { + indices[0] = 2; + indices[2] = 0; // RGB + } + Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices); + if (jpeg) + ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2); + else if (png) + ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2); + else + ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2); + } return ret; } @@ -1453,7 +1555,7 @@ void R_ClearScreen(qboolean fogcolor) qglClearColor(0,0,0,0);CHECKGLERROR } qglClearDepth(1);CHECKGLERROR - if (gl_stencil) + if (vid.stencil) { // LordHavoc: we use a stencil centered around 128 instead of 0, // to avoid clamping interfering with strange shadow volume @@ -1461,8 +1563,7 @@ void R_ClearScreen(qboolean fogcolor) qglClearStencil(128);CHECKGLERROR } // clear the screen - if (r_render.integer) - GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0)); + GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0)); // set dithering mode if (gl_dither.integer) { @@ -1480,11 +1581,12 @@ void R_Shadow_EditLights_DrawSelectedLightProperties(void); int r_stereo_side; +extern void Sbar_ShowFPS(void); void SCR_DrawScreen (void) { - R_Mesh_Start(); + Draw_Frame(); - R_TimeReport_BeginFrame(); + R_Mesh_Start(); R_UpdateVariables(); @@ -1570,6 +1672,38 @@ void SCR_DrawScreen (void) r_refdef.view.useperspective = false; } + if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0]) + { + const char *t; + int framenum; + t = timedemo_screenshotframelist.string; + while (*t) + { + while (*t == ' ') + t++; + if (!*t) + break; + framenum = atof(t); + if (framenum == cls.td_frames) + break; + while (*t && *t != ' ') + t++; + } + if (*t) + { + // we need to take a screenshot of this frame... + char filename[MAX_QPATH]; + unsigned char *buffer1; + unsigned char *buffer2; + dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); + buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); + SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false); + Mem_Free(buffer1); + Mem_Free(buffer2); + } + } + // draw 2D stuff if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED)) if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value) @@ -1582,6 +1716,7 @@ void SCR_DrawScreen (void) SCR_DrawPause (); if (!r_letterbox.value) Sbar_Draw(); + Sbar_ShowFPS(); SHOWLMP_drawall(); SCR_CheckDrawCenterString(); } @@ -1600,7 +1735,10 @@ void SCR_DrawScreen (void) R_TimeReport("2d"); if (cls.signon == SIGNONS) + { R_TimeReport_EndFrame(); + R_TimeReport_BeginFrame(); + } DrawQ_Finish(); @@ -1622,6 +1760,58 @@ static loadingscreenstack_t *loadingscreenstack = NULL; static double loadingscreentime = -1; static qboolean loadingscreencleared = false; static float loadingscreenheight = 0; +rtexture_t *loadingscreentexture = NULL; +static float loadingscreentexture_vertex3f[12]; +static float loadingscreentexture_texcoord2f[8]; +static int loadingscreenpic_number = 0; + +static void SCR_ClearLoadingScreenTexture(void) +{ + if(loadingscreentexture) + R_FreeTexture(loadingscreentexture); + loadingscreentexture = NULL; +} + +extern rtexturepool_t *r_main_texturepool; +static void SCR_SetLoadingScreenTexture(void) +{ + int w, h; + float loadingscreentexture_w; + float loadingscreentexture_h; + + SCR_ClearLoadingScreenTexture(); + + if (vid.support.arb_texture_non_power_of_two) + { + w = vid.width; h = vid.height; + loadingscreentexture_w = loadingscreentexture_h = 1; + } + else + { + w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height); + loadingscreentexture_w = vid.width / (float) w; + loadingscreentexture_h = vid.height / (float) h; + } + + loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL); + R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height); + + loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0; + loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0; + loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0; + loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer; + loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer; + loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h; + loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h; + loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0; + loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0; +} + +void SCR_UpdateLoadingScreenIfShown(void) +{ + if(realtime == loadingscreentime) + SCR_UpdateLoadingScreen(loadingscreencleared); +} void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent) { @@ -1645,71 +1835,77 @@ void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_paren s->absolute_loading_amount_len = 1; } - if(redraw && realtime == loadingscreentime) - SCR_UpdateLoadingScreen(loadingscreencleared); + if(redraw) + SCR_UpdateLoadingScreenIfShown(); } void SCR_PopLoadingScreen (qboolean redraw) { loadingscreenstack_t *s = loadingscreenstack; + + if(!s) + { + Con_DPrintf("Popping a loading screen item from an empty stack!\n"); + return; + } + loadingscreenstack = s->prev; if(s->prev) s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len; Z_Free(s); - if(redraw && realtime == loadingscreentime) - SCR_UpdateLoadingScreen(loadingscreencleared); + if(redraw) + SCR_UpdateLoadingScreenIfShown(); } -static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y) +void SCR_ClearLoadingScreen (qboolean redraw) +{ + while(loadingscreenstack) + SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev); +} + +static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size) { - float size = 8; float x; size_t len; float total; total = 0; +#if 0 if(s) { - total += SCR_DrawLoadingStack_r(s->prev, y); + total += SCR_DrawLoadingStack_r(s->prev, y, 8); y -= total; if(!s->prev || strcmp(s->msg, s->prev->msg)) { len = strlen(s->msg); - x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2; + x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; y -= size; - DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0); + DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); total += size; } } +#else + if(s) + { + len = strlen(s->msg); + x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; + y -= size; + DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0); + DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); + total += size; + } +#endif return total; } -static void SCR_DrawLoadingStack() +static void SCR_DrawLoadingStack(void) { float verts[12]; float colors[16]; - int i; - if(loadingscreenheight > 0) - { - GL_BlendFunc(GL_ONE, GL_ZERO); - GL_DepthRange(0, 1); - GL_PolygonOffset(0, 0); - GL_DepthTest(false); - GL_Color(0, 0, 0, 1); - R_Mesh_VertexPointer(verts, 0, 0); - R_Mesh_ColorPointer(NULL, 0, 0); - R_Mesh_ResetTextureState(); - R_SetupGenericShader(false); - verts[2] = verts[5] = verts[8] = verts[11] = 0; - verts[0] = verts[9] = 0; - verts[1] = verts[4] = vid_conheight.integer - loadingscreenheight; - verts[3] = verts[6] = vid_conwidth.integer; - verts[7] = verts[10] = vid_conheight.integer; - R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0); - } - loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer); + loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value); if(loadingscreenstack) { // height = 32; // sorry, using the actual one is ugly @@ -1717,22 +1913,27 @@ static void SCR_DrawLoadingStack() GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); GL_DepthTest(false); - R_Mesh_VertexPointer(verts, 0, 0); - R_Mesh_ColorPointer(colors, 0, 0); R_Mesh_ResetTextureState(); - R_SetupGenericShader(false); verts[2] = verts[5] = verts[8] = verts[11] = 0; verts[0] = verts[9] = 0; - verts[1] = verts[4] = vid_conheight.integer - 8; + verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value; verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min; verts[7] = verts[10] = vid_conheight.integer; - - for(i = 0; i < 16; ++i) - colors[i] = (i % 4 == 3) || (i >= 8 && i % 4 == 2); - // ^^^^^^^^^^ blue component - // ^^^^^^ bottom row - // ^^^^^^^^^^^^ alpha is always on - R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0); + +#if _MSC_VER >= 1400 +#define sscanf sscanf_s +#endif + // ^^^^^^^^^^ blue component + // ^^^^^^ bottom row + // ^^^^^^^^^^^^ alpha is always on + colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1; + colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1; + sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1; + sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1; + + R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL); + R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); // make sure everything is cleared, including the progress indicator if(loadingscreenheight < 8) @@ -1740,18 +1941,20 @@ static void SCR_DrawLoadingStack() } } -static cachepic_t *loadingscreen_pic; -static float loadingscreen_vertex3f[12]; -static float loadingscreen_texcoord2f[8]; +static cachepic_t *loadingscreenpic; +static float loadingscreenpic_vertex3f[12]; +static float loadingscreenpic_texcoord2f[8]; static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) { + r_viewport_t viewport; float x, y; // release mouse grab while loading if (!vid.fullscreen) VID_SetMouse(false, false, false); CHECKGLERROR - qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR + R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); + R_SetViewport(&viewport); //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR //qglDepthMask(1);CHECKGLERROR qglColorMask(1,1,1,1);CHECKGLERROR @@ -1760,42 +1963,41 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) if (clear) qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR R_Textures_Frame(); - GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100); R_Mesh_Start(); - R_Mesh_Matrix(&identitymatrix); + R_EntityMatrix(&identitymatrix); // draw the loading plaque - loadingscreen_pic = Draw_CachePic ("gfx/loading"); - x = (vid_conwidth.integer - loadingscreen_pic->width)/2; - y = (vid_conheight.integer - loadingscreen_pic->height)/2; - loadingscreen_vertex3f[2] = loadingscreen_vertex3f[5] = loadingscreen_vertex3f[8] = loadingscreen_vertex3f[11] = 0; - loadingscreen_vertex3f[0] = loadingscreen_vertex3f[9] = x; - loadingscreen_vertex3f[1] = loadingscreen_vertex3f[4] = y; - loadingscreen_vertex3f[3] = loadingscreen_vertex3f[6] = x + loadingscreen_pic->width; - loadingscreen_vertex3f[7] = loadingscreen_vertex3f[10] = y + loadingscreen_pic->height; - loadingscreen_texcoord2f[0] = 0;loadingscreen_texcoord2f[1] = 0; - loadingscreen_texcoord2f[2] = 1;loadingscreen_texcoord2f[3] = 0; - loadingscreen_texcoord2f[4] = 1;loadingscreen_texcoord2f[5] = 1; - loadingscreen_texcoord2f[6] = 0;loadingscreen_texcoord2f[7] = 1; + loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading"); + x = (vid_conwidth.integer - loadingscreenpic->width)/2; + y = (vid_conheight.integer - loadingscreenpic->height)/2; + loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0; + loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x; + loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y; + loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width; + loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height; + loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0; + loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0; + loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1; + loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1; } static void SCR_DrawLoadingScreen (qboolean clear) { // we only need to draw the image if it isn't already there - if(loadingscreenheight <= 0) + GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + GL_DepthRange(0, 1); + GL_PolygonOffset(0, 0); + GL_DepthTest(false); + R_Mesh_ResetTextureState(); + GL_Color(1,1,1,1); + if(loadingscreentexture) { - GL_Color(1,1,1,1); - GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - GL_DepthRange(0, 1); - GL_PolygonOffset(0, 0); - GL_DepthTest(false); - R_SetupGenericShader(true); - R_Mesh_ColorPointer(NULL, 0, 0); - R_Mesh_VertexPointer(loadingscreen_vertex3f, 0, 0); - R_Mesh_ResetTextureState(); - R_Mesh_TexBind(0, R_GetTexture(loadingscreen_pic->tex)); - R_Mesh_TexCoordPointer(0, 2, loadingscreen_texcoord2f, 0, 0); - R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0); + R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f); + R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); } + R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f); + R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); SCR_DrawLoadingStack(); } @@ -1810,6 +2012,27 @@ static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear) void SCR_UpdateLoadingScreen (qboolean clear) { + keydest_t old_key_dest; + int old_key_consoleactive; + + // don't do anything if not initialized yet + if (vid_hidden || cls.state == ca_dedicated) + return; + + if(!scr_loadingscreen_background.integer) + clear = true; + + if(loadingscreentime == realtime) + clear |= loadingscreencleared; + + if(loadingscreentime != realtime) + loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1); + + if(clear) + SCR_ClearLoadingScreenTexture(); + else if(loadingscreentime != realtime) + SCR_SetLoadingScreenTexture(); + if(loadingscreentime != realtime) { loadingscreentime = realtime; @@ -1817,10 +2040,6 @@ void SCR_UpdateLoadingScreen (qboolean clear) } loadingscreencleared = clear; - // don't do anything if not initialized yet - if (vid_hidden || !scr_refresh.integer || cls.state == ca_dedicated) - return; - SCR_DrawLoadingScreen_SharedSetup(clear); if (vid.stereobuffer) { @@ -1837,7 +2056,23 @@ void SCR_UpdateLoadingScreen (qboolean clear) SCR_DrawLoadingScreen_SharedFinish(clear); // this goes into the event loop, and should prevent unresponsive cursor on vista - Sys_SendKeyEvents(); + old_key_dest = key_dest; + old_key_consoleactive = key_consoleactive; + key_dest = key_void; + key_consoleactive = false; + Key_EventQueue_Block(); Sys_SendKeyEvents(); + key_dest = old_key_dest; + key_consoleactive = old_key_consoleactive; +} + +qboolean R_Stereo_ColorMasking(void) +{ + return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer; +} + +qboolean R_Stereo_Active(void) +{ + return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking()); } extern cvar_t cl_minfps; @@ -1848,34 +2083,38 @@ extern cvar_t cl_minfps_qualitypower; extern cvar_t cl_minfps_qualityscale; static double cl_updatescreen_rendertime = 0; static double cl_updatescreen_quality = 1; +extern void Sbar_ShowFPS_Update(void); void CL_UpdateScreen(void) { double rendertime1; float conwidth, conheight; + float f; - if (!scr_initialized || !con_initialized) + Sbar_ShowFPS_Update(); + + if (!scr_initialized || !con_initialized || !scr_refresh.integer) return; // not initialized yet if(gamemode == GAME_NEXUIZ) { // play a bit with the palette (experimental) - palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 0*M_PI/3)); - palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 2*M_PI/3)); - palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1) + 4*M_PI/3)); - palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5*M_PI/3)); - palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3*M_PI/3)); - palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1*M_PI/3)); + palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f)); + palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f)); + palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f)); + palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f)); + palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f)); + palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f)); memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap)); memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap)); } - if (vid_hidden || !scr_refresh.integer) + if (vid_hidden) return; rendertime1 = Sys_DoubleTime(); - conwidth = bound(320, vid_conwidth.value, 2048); - conheight = bound(200, vid_conheight.value, 1536); + conwidth = bound(160, vid_conwidth.value, 32768); + conheight = bound(90, vid_conheight.value, 24576); if (vid_conwidth.value != conwidth) Cvar_SetValue("vid_conwidth", conwidth); if (vid_conheight.value != conheight) @@ -1893,16 +2132,6 @@ void CL_UpdateScreen(void) if (scr_fov.value > 170) Cvar_Set ("fov","170"); - // validate r_textureunits cvar - if (r_textureunits.integer > gl_textureunits) - Cvar_SetValueQuick(&r_textureunits, gl_textureunits); - if (r_textureunits.integer < 1) - Cvar_SetValueQuick(&r_textureunits, 1); - - // validate gl_combine cvar - if (gl_combine.integer && !gl_combine_extension) - Cvar_SetValueQuick(&gl_combine, 0); - // intermission is always full screen if (cl.intermission) sb_lines = 0; @@ -1932,31 +2161,38 @@ void CL_UpdateScreen(void) R_ClearScreen(false); r_refdef.view.clear = false; r_refdef.view.isoverlay = false; - r_refdef.view.quality = bound(cl_minfps_qualitymin.value, pow(cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value, cl_minfps_qualitymax.value); + f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value; + r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value); - if(scr_stipple.integer) + if (qglPolygonStipple) { - GLubyte stipple[128]; - int i, s, width, parts; - static int frame = 0; - ++frame; - - s = scr_stipple.integer; - parts = (s & 007); - width = (s & 070) >> 3; - - qglEnable(GL_POLYGON_STIPPLE); // 0x0B42 - for(i = 0; i < 128; ++i) + if(scr_stipple.integer) { - int line = i/4; - stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF; + GLubyte stipple[128]; + int i, s, width, parts; + static int frame = 0; + ++frame; + + s = scr_stipple.integer; + parts = (s & 007); + width = (s & 070) >> 3; + + qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42 + for(i = 0; i < 128; ++i) + { + int line = i/4; + stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF; + } + qglPolygonStipple(stipple);CHECKGLERROR + } + else + { + qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR } - qglPolygonStipple(stipple); } - else - qglDisable(GL_POLYGON_STIPPLE); - if (vid.stereobuffer || r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer || r_stereo_sidebyside.integer) + CHECKGLERROR + if (R_Stereo_Active()) { matrix4x4_t originalmatrix = r_refdef.view.matrix; matrix4x4_t offsetmatrix; @@ -2000,11 +2236,13 @@ void CL_UpdateScreen(void) } else SCR_DrawScreen(); + CHECKGLERROR SCR_CaptureVideo(); // quality adjustment according to render time - qglFlush(); + CHECKGLERROR + qglFlush(); // FIXME: should we really be using qglFlush here? cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1); if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime)) cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);