X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=client.h;h=1dd0df3c32fc2b5f7efbe2bd6edd37c58add3573;hp=02a6c558f7666b52bbbee9fdcd5190389759073b;hb=798d907bb916ac4f89e854794a28540913b71b01;hpb=5715fdeb47caa02252ab9b6c0895310e43bea716 diff --git a/client.h b/client.h index 02a6c558..1dd0df3c 100644 --- a/client.h +++ b/client.h @@ -251,7 +251,6 @@ typedef struct #define SIGNONS 4 // signon messages to receive before connected -#define MAX_MAPSTRING 2048 #define MAX_DEMOS 8 #define MAX_DEMONAME 16 @@ -271,11 +270,6 @@ typedef struct { cactive_t state; -// personalization data sent to server - char mapstring[MAX_QPATH]; - // to restart a level - //char spawnparms[MAX_MAPSTRING]; - // demo loop control // -1 = don't play demos int demonum; @@ -483,7 +477,7 @@ extern cvar_t r_draweffects; extern cvar_t cl_explosions; extern cvar_t cl_stainmaps; -// these are updated by +// these are updated by CL_ClearState extern int cl_num_entities; extern int cl_num_static_entities; extern int cl_num_temp_entities; @@ -518,6 +512,8 @@ void CL_EstablishConnection (char *host); void CL_Disconnect (void); void CL_Disconnect_f (void); +void CL_BoundingBoxForEntity(entity_render_t *ent); + // // cl_input // @@ -573,7 +569,6 @@ void CL_TimeDemo_f (void); // void CL_Parse_Init(void); void CL_ParseServerMessage(void); -void CL_BitProfile_f(void); // // view @@ -596,11 +591,6 @@ void CL_InitTEnts (void); // cl_part // -#define PARTICLE_INVALID 0 -#define PARTICLE_BILLBOARD 1 -#define PARTICLE_UPRIGHT_FACING 2 -#define PARTICLE_ORIENTED_DOUBLESIDED 3 - void CL_Particles_Clear(void); void CL_Particles_Init(void); @@ -619,7 +609,7 @@ void CL_ParticleCube (vec3_t mins, vec3_t maxs, vec3_t dir, int count, int color void CL_ParticleRain (vec3_t mins, vec3_t maxs, vec3_t dir, int count, int colorbase, int type); void CL_EntityParticles (entity_t *ent); void CL_BlobExplosion (vec3_t org); -void CL_ParticleExplosion (vec3_t org, int smoke); +void CL_ParticleExplosion (vec3_t org); void CL_ParticleExplosion2 (vec3_t org, int colorStart, int colorLength); void CL_LavaSplash (vec3_t org); void CL_TeleportSplash (vec3_t org); @@ -661,5 +651,7 @@ extern mempool_t *cl_refdef_mempool; #include "cgamevm.h" +void Host_PerformSpawnServerAndLoadGame(void); + #endif