X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=clvm_cmds.c;h=51f64b5073ff01a1d77a8f30805aad2fdb859c08;hp=6ca2749c89746e45e64f2fe6c918ce2e9c839a29;hb=1ff3bc8e953680793a28ea923f2d1e58cdf2c9f0;hpb=770b47df3531baa6b270871b7a0174ccfabacd31 diff --git a/clvm_cmds.c b/clvm_cmds.c index 6ca2749c..51f64b50 100644 --- a/clvm_cmds.c +++ b/clvm_cmds.c @@ -171,7 +171,7 @@ static void VM_CL_sound (prvm_prog_t *prog) const char *sample; int channel; prvm_edict_t *entity; - float volume; + float fvolume; float attenuation; float pitchchange; float startposition; @@ -183,10 +183,10 @@ static void VM_CL_sound (prvm_prog_t *prog) entity = PRVM_G_EDICT(OFS_PARM0); channel = (int)PRVM_G_FLOAT(OFS_PARM1); sample = PRVM_G_STRING(OFS_PARM2); - volume = PRVM_G_FLOAT(OFS_PARM3); + fvolume = PRVM_G_FLOAT(OFS_PARM3); attenuation = PRVM_G_FLOAT(OFS_PARM4); - if (volume < 0 || volume > 1) + if (fvolume < 0 || fvolume > 1) { VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n"); return; @@ -208,7 +208,7 @@ static void VM_CL_sound (prvm_prog_t *prog) else { // LordHavoc: we only let the qc set certain flags, others are off-limits - flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED); + flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME); } // sound_starttime exists instead of sound_startposition because in a @@ -229,14 +229,14 @@ static void VM_CL_sound (prvm_prog_t *prog) } CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org); - S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f); + S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f); } // #483 void(vector origin, string sample, float volume, float attenuation) pointsound static void VM_CL_pointsound(prvm_prog_t *prog) { const char *sample; - float volume; + float fvolume; float attenuation; vec3_t org; @@ -244,10 +244,10 @@ static void VM_CL_pointsound(prvm_prog_t *prog) VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org); sample = PRVM_G_STRING(OFS_PARM1); - volume = PRVM_G_FLOAT(OFS_PARM2); + fvolume = PRVM_G_FLOAT(OFS_PARM2); attenuation = PRVM_G_FLOAT(OFS_PARM3); - if (volume < 0 || volume > 1) + if (fvolume < 0 || fvolume > 1) { VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n"); return; @@ -260,7 +260,7 @@ static void VM_CL_pointsound(prvm_prog_t *prog) } // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS) - S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, volume, attenuation); + S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation); } // #14 entity() spawn @@ -302,7 +302,7 @@ static void VM_CL_traceline (prvm_prog_t *prog) if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2])) prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent)); - trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false); + trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false); CL_VM_SetTraceGlobals(prog, &trace, svent); // R_TimeReport("traceline"); @@ -342,7 +342,7 @@ static void VM_CL_tracebox (prvm_prog_t *prog) if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2])) prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent)); - trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true); + trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true); CL_VM_SetTraceGlobals(prog, &trace, svent); // R_TimeReport("tracebox"); @@ -378,7 +378,7 @@ static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edi VectorCopy(PRVM_clientedictvector(tossent, origin), start); VectorCopy(PRVM_clientedictvector(tossent, mins), mins); VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs); - trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true); + trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true); VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin)); if (trace.fraction < 1) @@ -552,7 +552,7 @@ static void VM_CL_droptofloor (prvm_prog_t *prog) VectorCopy(PRVM_clientedictvector(ent, origin), end); end[2] -= 256; - trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true); + trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true); if (trace.fraction != 1) { @@ -630,7 +630,7 @@ realcheck: start[0] = stop[0] = (mins[0] + maxs[0])*0.5; start[1] = stop[1] = (mins[1] + maxs[1])*0.5; stop[2] = start[2] - 2*sv_stepheight.value; - trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false); + trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false); if (trace.fraction == 1.0) return; @@ -644,7 +644,7 @@ realcheck: start[0] = stop[0] = x ? maxs[0] : mins[0]; start[1] = stop[1] = y ? maxs[1] : mins[1]; - trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false); + trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false); if (trace.fraction != 1.0 && trace.endpos[2] > bottom) bottom = trace.endpos[2]; @@ -662,7 +662,7 @@ static void VM_CL_pointcontents (prvm_prog_t *prog) vec3_t point; VM_SAFEPARMCOUNT(1, VM_CL_pointcontents); VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point); - PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(point)); + PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point)); } // #48 void(vector o, vector d, float color, float count) particle @@ -696,17 +696,12 @@ static void VM_CL_getlight (prvm_prog_t *prog) { vec3_t ambientcolor, diffusecolor, diffusenormal; vec3_t p; + int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP; VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight); VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p); - VectorClear(ambientcolor); - VectorClear(diffusecolor); - VectorClear(diffusenormal); - if (prog->argc >= 2) - R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, PRVM_G_FLOAT(OFS_PARM1)); - else if (cl.worldmodel && cl.worldmodel->brush.LightPoint) - cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal); + R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity); VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN)); if (PRVM_clientglobalvector(getlight_ambient)) VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient)); @@ -719,11 +714,14 @@ static void VM_CL_getlight (prvm_prog_t *prog) //============================================================================ //[515]: SCENE MANAGER builtins +extern cvar_t v_yshearing; void CSQC_R_RecalcView (void) { extern matrix4x4_t viewmodelmatrix_nobob; extern matrix4x4_t viewmodelmatrix_withbob; Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1); + if (v_yshearing.value > 0) + Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value); Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix); Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value); Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine); @@ -738,6 +736,8 @@ static void VM_CL_R_ClearScene (prvm_prog_t *prog) r_refdef.scene.numlights = 0; // restore the view settings to the values that VM_CL_UpdateView received from the client code r_refdef.view = csqc_original_r_refdef_view; + // polygonbegin without draw2d arg has to guess + prog->polygonbegin_guess2d = false; VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin); VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles); cl.csqc_vidvars.drawworld = r_drawworld.integer != 0; @@ -755,7 +755,6 @@ static void VM_CL_R_AddEntities (prvm_prog_t *prog) VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities); drawmask = (int)PRVM_G_FLOAT(OFS_PARM0); CSQC_RelinkAllEntities(drawmask); - CL_RelinkLightFlashes(); PRVM_clientglobalfloat(time) = cl.time; for(i=1;inum_edicts;i++) @@ -1177,7 +1176,7 @@ static void VM_CL_project (prvm_prog_t *prog) VM_SAFEPARMCOUNT(1, VM_CL_project); VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f); - Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix); + Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix); Matrix4x4_Transform(&m, f, v); if(v_flipped.integer) v[1] = -v[1]; @@ -1337,7 +1336,7 @@ static void VM_CL_trailparticles (prvm_prog_t *prog) if (i < 0) return; - CL_ParticleEffect(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0); + CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1); } //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC) @@ -1364,10 +1363,13 @@ static void VM_CL_boxparticles (prvm_prog_t *prog) vec3_t origin_from, origin_to, dir_from, dir_to; float count; int flags; - float tintmins[4], tintmaxs[4]; + qboolean istrail; + float tintmins[4], tintmaxs[4], fade; VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles); effectnum = (int)PRVM_G_FLOAT(OFS_PARM0); + if (effectnum < 0) + return; // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from); VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to ); @@ -1378,8 +1380,12 @@ static void VM_CL_boxparticles (prvm_prog_t *prog) flags = PRVM_G_FLOAT(OFS_PARM7); else flags = 0; + Vector4Set(tintmins, 1, 1, 1, 1); Vector4Set(tintmaxs, 1, 1, 1, 1); + fade = 1; + istrail = false; + if(flags & 1) // read alpha { tintmins[3] = PRVM_clientglobalfloat(particles_alphamin); @@ -1390,9 +1396,19 @@ static void VM_CL_boxparticles (prvm_prog_t *prog) VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins); VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs); } - if (effectnum < 0) - return; - CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs); + if(flags & 4) // read fade + { + fade = PRVM_clientglobalfloat(particles_fade); + } + if(flags & 128) // draw as trail + { + istrail = true; + } + + if (istrail) + CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade); + else + CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade); } //#531 void(float pause) setpause @@ -1429,9 +1445,9 @@ static void VM_CL_getmousepos(prvm_prog_t *prog) //#345 float(float framenum) getinputstate (EXT_CSQC) static void VM_CL_getinputstate (prvm_prog_t *prog) { - int i, frame; + unsigned int i, frame; VM_SAFEPARMCOUNT(1, VM_CL_getinputstate); - frame = (int)PRVM_G_FLOAT(OFS_PARM0); + frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0); PRVM_G_FLOAT(OFS_RETURN) = false; for (i = 0;i < CL_MAX_USERCMDS;i++) { @@ -1587,20 +1603,6 @@ static void VM_CL_getplayerkey (prvm_prog_t *prog) else if(!strcasecmp(c, "viewentity")) dpsnprintf(t, sizeof(t), "%i", i+1); - else - if(gamemode == GAME_XONOTIC && !strcasecmp(c, "TEMPHACK_origin")) - { - // PLEASE REMOVE THIS once deltalisten() of EXT_CSQC_1 - // is implemented, or Xonotic uses CSQC-networked - // players, whichever comes first - entity_t *e = cl.entities + (i+1); - if(e->state_current.active) - { - vec3_t origin; - Matrix4x4_OriginFromMatrix(&e->render.matrix, origin); - dpsnprintf(t, sizeof(t), VECTOR_LOSSLESS_FORMAT, origin[0], origin[1], origin[2]); - } - } if(!t[0]) return; PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t); @@ -1714,13 +1716,11 @@ static void VM_CL_ReadPicture (prvm_prog_t *prog) // if yes, it is used and the data is discarded // if not, the (low quality) data is used to build a new texture, whose name will get returned - pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT); + pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING); if(size) { - if(pic->tex == r_texture_notexture) - pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic - if(pic->tex && !cl_readpicture_force.integer) + if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer) { // texture found and loaded // skip over the jpeg as we don't need it @@ -1735,7 +1735,7 @@ static void VM_CL_ReadPicture (prvm_prog_t *prog) MSG_ReadBytes(&cl_message, size, buf); data = JPEG_LoadImage_BGRA(buf, size, NULL); Mem_Free(buf); - Draw_NewPic(name, image_width, image_height, false, data); + Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP); Mem_Free(data); } } @@ -2448,12 +2448,13 @@ static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int extern cvar_t cl_bob; extern cvar_t cl_bobcycle; extern cvar_t cl_bobup; -int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex) +int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin) { int ret; int attachloop; matrix4x4_t entitymatrix, tagmatrix, attachmatrix; dp_model_t *model; + vec3_t shadingorigin; *out = identitymatrix; // warnings and errors return identical matrix @@ -2521,7 +2522,17 @@ int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4)); } */ + + // return the origin of the view + Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin); + } + else + { + // return the origin of the root entity in the chain + Matrix4x4_OriginFromMatrix(out, shadingorigin); } + if (returnshadingorigin) + VectorCopy(shadingorigin, returnshadingorigin); return 0; } @@ -2577,7 +2588,7 @@ static void VM_CL_gettaginfo (prvm_prog_t *prog) e = PRVM_G_EDICT(OFS_PARM0); tagindex = (int)PRVM_G_FLOAT(OFS_PARM1); - returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex); + returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL); Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin); VectorCopy(forward, PRVM_clientglobalvector(v_forward)); VectorScale(left, -1, PRVM_clientglobalvector(v_right)); @@ -3225,7 +3236,7 @@ static void VM_CL_GetEntity (prvm_prog_t *prog) VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN)); break; case 16: // light - VectorMA(cl.entities[entnum].render.modellight_ambient, 0.5, cl.entities[entnum].render.modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN)); + VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN)); break; default: PRVM_G_FLOAT(OFS_RETURN) = 0; @@ -3243,350 +3254,122 @@ static void VM_CL_GetEntity (prvm_prog_t *prog) // --blub static void VM_CL_R_RenderScene (prvm_prog_t *prog) { + qboolean ismain = r_refdef.view.ismain; double t = Sys_DirtyTime(); - vmpolygons_t *polys = &prog->vmpolygons; VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene); // update the views - if(r_refdef.view.ismain) + if(ismain) { // set the main view csqc_main_r_refdef_view = r_refdef.view; - - // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW - r_refdef.view.ismain = false; - csqc_original_r_refdef_view.ismain = false; } // we need to update any RENDER_VIEWMODEL entities at this point because // csqc supplies its own view matrix CL_UpdateViewEntities(); + CL_MeshEntities_AddToScene(); + CL_UpdateEntityShading(); // now draw stuff! - R_RenderView(); + R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height); - polys->num_vertices = polys->num_triangles = 0; + Mod_Mesh_Reset(CL_Mesh_CSQC()); // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0; prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t; -} - -static void VM_ResizePolygons(vmpolygons_t *polys) -{ - float *oldvertex3f = polys->data_vertex3f; - float *oldcolor4f = polys->data_color4f; - float *oldtexcoord2f = polys->data_texcoord2f; - vmpolygons_triangle_t *oldtriangles = polys->data_triangles; - unsigned short *oldsortedelement3s = polys->data_sortedelement3s; - polys->max_vertices = min(polys->max_triangles*3, 65536); - polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3])); - polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4])); - polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2])); - polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t)); - polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3])); - if (polys->num_vertices) - { - memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3])); - memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4])); - memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2])); - } - if (polys->num_triangles) - { - memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t)); - memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3])); - } - if (oldvertex3f) - Mem_Free(oldvertex3f); - if (oldcolor4f) - Mem_Free(oldcolor4f); - if (oldtexcoord2f) - Mem_Free(oldtexcoord2f); - if (oldtriangles) - Mem_Free(oldtriangles); - if (oldsortedelement3s) - Mem_Free(oldsortedelement3s); -} - -static void VM_InitPolygons (vmpolygons_t* polys) -{ - memset(polys, 0, sizeof(*polys)); - polys->pool = Mem_AllocPool("VMPOLY", 0, NULL); - polys->max_triangles = 1024; - VM_ResizePolygons(polys); - polys->initialized = true; -} - -static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist) -{ - int surfacelistindex; - vmpolygons_t *polys = (vmpolygons_t *)ent; -// R_Mesh_ResetTextureState(); - R_EntityMatrix(&identitymatrix); - GL_CullFace(GL_NONE); - GL_DepthTest(true); // polys in 3D space shall always have depth test - GL_DepthRange(0, 1); - R_Mesh_PrepareVertices_Generic_Arrays(polys->num_vertices, polys->data_vertex3f, polys->data_color4f, polys->data_texcoord2f); - - for (surfacelistindex = 0;surfacelistindex < numsurfaces;) - { - int numtriangles = 0; - rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture; - int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag; - DrawQ_ProcessDrawFlag(drawflag, polys->data_triangles[surfacelist[surfacelistindex]].hasalpha); - R_SetupShader_Generic(tex, NULL, GL_MODULATE, 1, false, false, false); - numtriangles = 0; - for (;surfacelistindex < numsurfaces;surfacelistindex++) - { - if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag) - break; - VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles); - numtriangles++; - } - R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, NULL, 0, polys->data_sortedelement3s, NULL, 0); - } -} - -static void VMPolygons_Store(vmpolygons_t *polys) -{ - qboolean hasalpha; - int i; - - // detect if we have alpha - hasalpha = polys->begin_texture_hasalpha; - for(i = 0; !hasalpha && (i < polys->begin_vertices); ++i) - if(polys->begin_color[i][3] < 1) - hasalpha = true; - - if (polys->begin_draw2d) - { - // draw the polygon as 2D immediately - drawqueuemesh_t mesh; - mesh.texture = polys->begin_texture; - mesh.num_vertices = polys->begin_vertices; - mesh.num_triangles = polys->begin_vertices-2; - mesh.data_element3i = polygonelement3i; - mesh.data_element3s = polygonelement3s; - mesh.data_vertex3f = polys->begin_vertex[0]; - mesh.data_color4f = polys->begin_color[0]; - mesh.data_texcoord2f = polys->begin_texcoord[0]; - DrawQ_Mesh(&mesh, polys->begin_drawflag, hasalpha); - } - else - { - // queue the polygon as 3D for sorted transparent rendering later - int i; - if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2) - { - while (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2) - polys->max_triangles *= 2; - VM_ResizePolygons(polys); - } - if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices) - { - // needle in a haystack! - // polys->num_vertices was used for copying where we actually want to copy begin_vertices - // that also caused it to not render the first polygon that is added - // --blub - memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3])); - memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4])); - memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2])); - for (i = 0;i < polys->begin_vertices-2;i++) - { - polys->data_triangles[polys->num_triangles].texture = polys->begin_texture; - polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag; - polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices; - polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1; - polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2; - polys->data_triangles[polys->num_triangles].hasalpha = hasalpha; - polys->num_triangles++; - } - polys->num_vertices += polys->begin_vertices; - } - } - polys->begin_active = false; -} -// TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black] -// LordHavoc: agreed, this is a mess -void VM_CL_AddPolygonsToMeshQueue (prvm_prog_t *prog) -{ - int i; - vmpolygons_t *polys = &prog->vmpolygons; - vec3_t center; + // polygonbegin without draw2d arg has to guess + prog->polygonbegin_guess2d = false; - // only add polygons of the currently active prog to the queue - if there is none, we're done - if( !prog ) - return; - - if (!polys->num_triangles) - return; - - for (i = 0;i < polys->num_triangles;i++) + // update the views + if (ismain) { - VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center); - R_MeshQueue_AddTransparent(TRANSPARENTSORT_DISTANCE, center, VM_DrawPolygonCallback, (entity_render_t *)polys, i, NULL); + // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW + r_refdef.view.ismain = false; + csqc_original_r_refdef_view.ismain = false; } - - /*polys->num_triangles = 0; // now done after rendering the scene, - polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */ } //void(string texturename, float flag[, float is2d]) R_BeginPolygon static void VM_CL_R_PolygonBegin (prvm_prog_t *prog) { - const char *picname; - skinframe_t *sf; - vmpolygons_t *polys = &prog->vmpolygons; - int tf; - - // TODO instead of using skinframes here (which provides the benefit of - // better management of flags, and is more suited for 3D rendering), what - // about supporting Q3 shaders? + const char *texname; + int drawflags; + qboolean draw2d; + dp_model_t *mod; VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin); - if (!polys->initialized) - VM_InitPolygons(polys); - if (polys->begin_active) - { - VM_Warning(prog, "VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n"); - return; - } - picname = PRVM_G_STRING(OFS_PARM0); - - sf = NULL; - if(*picname) + texname = PRVM_G_STRING(OFS_PARM0); + drawflags = (int)PRVM_G_FLOAT(OFS_PARM1); + if (prog->argc >= 3) + draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0; + else { - tf = TEXF_ALPHA; - if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP) - tf |= TEXF_MIPMAP; - - do - { - sf = R_SkinFrame_FindNextByName(sf, picname); - } - while(sf && sf->textureflags != tf); - - if(!sf || !sf->base) - sf = R_SkinFrame_LoadExternal(picname, tf, true); - - if(sf) - R_SkinFrame_MarkUsed(sf); + // weird hacky way to figure out if this is a 2D HUD polygon or a scene + // polygon, for compatibility with mods aimed at old darkplaces versions + // - polygonbegin_guess2d is 0 if the most recent major call was + // clearscene, 1 if the most recent major call was drawpic (and similar) + // or renderscene + draw2d = prog->polygonbegin_guess2d; } - polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white; - polys->begin_texture_hasalpha = (sf && sf->base) ? sf->hasalpha : false; - polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK; - polys->begin_vertices = 0; - polys->begin_active = true; - polys->begin_draw2d = (prog->argc >= 3 ? (int)PRVM_G_FLOAT(OFS_PARM2) : r_refdef.draw2dstage); + // we need to remember whether this is a 2D or 3D mesh we're adding to + mod = draw2d ? CL_Mesh_UI() : CL_Mesh_CSQC(); + prog->polygonbegin_model = mod; + Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, texname, drawflags, TEXF_ALPHA, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX), draw2d); } //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex static void VM_CL_R_PolygonVertex (prvm_prog_t *prog) { - vmpolygons_t *polys = &prog->vmpolygons; + const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0); + const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1); + const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2); + const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3); + dp_model_t *mod = prog->polygonbegin_model; + int e0, e1, e2; + msurface_t *surf; VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex); - if (!polys->begin_active) + if (!mod || mod->num_surfaces == 0) { VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n"); return; } - if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS) + surf = &mod->data_surfaces[mod->num_surfaces - 1]; + e2 = Mod_Mesh_IndexForVertex(mod, surf, v[0], v[1], v[2], 0, 0, 0, tc[0], tc[1], 0, 0, c[0], c[1], c[2], a); + if (surf->num_vertices >= 3) { - VM_Warning(prog, "VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS); - return; + // the first element is the start of the triangle fan + e0 = surf->num_firstvertex; + // the second element is the previous vertex + e1 = e0 + 1; + if (surf->num_triangles > 0) + e1 = mod->surfmesh.data_element3i[(surf->num_firsttriangle + surf->num_triangles) * 3 - 1]; + Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2); } - - polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0]; - polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1]; - polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2]; - polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0]; - polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1]; - polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0]; - polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1]; - polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2]; - polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3); - polys->begin_vertices++; } //void() R_EndPolygon static void VM_CL_R_PolygonEnd (prvm_prog_t *prog) { - vmpolygons_t *polys = &prog->vmpolygons; + dp_model_t *mod = prog->polygonbegin_model; + msurface_t *surf; VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd); - if (!polys->begin_active) + if (!mod || mod->num_surfaces == 0) { VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n"); return; } - polys->begin_active = false; - if (polys->begin_vertices >= 3) - VMPolygons_Store(polys); - else - VM_Warning(prog, "VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices); -} - -static vmpolygons_t debugPolys; - -void Debug_PolygonBegin(const char *picname, int drawflag) -{ - if(!debugPolys.initialized) - VM_InitPolygons(&debugPolys); - if(debugPolys.begin_active) - { - Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n"); - return; - } - debugPolys.begin_texture = picname[0] ? Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT)->tex : r_texture_white; - debugPolys.begin_drawflag = drawflag; - debugPolys.begin_vertices = 0; - debugPolys.begin_active = true; -} - -void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a) -{ - if(!debugPolys.begin_active) - { - Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n"); - return; - } - - if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS) - { - Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS); - return; - } - - debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x; - debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y; - debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z; - debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s; - debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t; - debugPolys.begin_color[debugPolys.begin_vertices][0] = r; - debugPolys.begin_color[debugPolys.begin_vertices][1] = g; - debugPolys.begin_color[debugPolys.begin_vertices][2] = b; - debugPolys.begin_color[debugPolys.begin_vertices][3] = a; - debugPolys.begin_vertices++; -} - -void Debug_PolygonEnd(void) -{ - if (!debugPolys.begin_active) - { - Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n"); - return; - } - debugPolys.begin_active = false; - if (debugPolys.begin_vertices >= 3) - VMPolygons_Store(&debugPolys); - else - Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices); + surf = &mod->data_surfaces[mod->num_surfaces - 1]; + Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true); + prog->polygonbegin_model = NULL; } /* @@ -3634,7 +3417,7 @@ realcheck: start[0] = stop[0] = (mins[0] + maxs[0])*0.5; start[1] = stop[1] = (mins[1] + maxs[1])*0.5; stop[2] = start[2] - 2*sv_stepheight.value; - trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false); + trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false); if (trace.fraction == 1.0) return false; @@ -3647,7 +3430,7 @@ realcheck: start[0] = stop[0] = x ? maxs[0] : mins[0]; start[1] = stop[1] = y ? maxs[1] : mins[1]; - trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false); + trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false); if (trace.fraction != 1.0 && trace.endpos[2] > bottom) bottom = trace.endpos[2]; @@ -3700,7 +3483,7 @@ static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qb neworg[2] += 8; } VectorCopy(PRVM_clientedictvector(ent, origin), start); - trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); + trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true); if (settrace) CL_VM_SetTraceGlobals(prog, &trace, svent); @@ -3728,14 +3511,14 @@ static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qb VectorCopy (neworg, end); end[2] -= sv_stepheight.value*2; - trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); + trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true); if (settrace) CL_VM_SetTraceGlobals(prog, &trace, svent); if (trace.startsolid) { neworg[2] -= sv_stepheight.value; - trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); + trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true); if (settrace) CL_VM_SetTraceGlobals(prog, &trace, svent); if (trace.startsolid) @@ -4303,7 +4086,7 @@ static void VM_CL_V_CalcRefdef(prvm_prog_t *prog) flags = PRVM_G_FLOAT(OFS_PARM1); // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad) - CL_GetTagMatrix(prog, &entrendermatrix, ent, 0); + CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL); VectorCopy(cl.csqc_viewangles, clviewangles); teleported = (flags & REFDEFFLAG_TELEPORTED) != 0; @@ -4977,31 +4760,23 @@ VM_CL_RotateMoves, // #638 VM_digest_hex, // #639 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF) NULL, // #641 +VM_coverage, // #642 +NULL }; const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t); -void VM_Polygons_Reset(prvm_prog_t *prog) -{ - vmpolygons_t *polys = &prog->vmpolygons; - - // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system - if(polys->initialized) - { - Mem_FreePool(&polys->pool); - polys->initialized = false; - } -} - void CLVM_init_cmd(prvm_prog_t *prog) { VM_Cmd_Init(prog); - VM_Polygons_Reset(prog); + prog->polygonbegin_model = NULL; + prog->polygonbegin_guess2d = 0; } void CLVM_reset_cmd(prvm_prog_t *prog) { World_End(&cl.world); VM_Cmd_Reset(prog); - VM_Polygons_Reset(prog); + prog->polygonbegin_model = NULL; + prog->polygonbegin_guess2d = 0; }