X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=cmd.h;h=f496518774f7496ed291ba14db11d32839b25ab3;hp=ba2796e1a011ab4f8105374d0e4c1f28ce15bba5;hb=af8286fa99958a1ac89a091f09bc48e1ee225e65;hpb=4ac01d420419a4a5f61a0cabd592b6bb0855d222 diff --git a/cmd.h b/cmd.h index ba2796e1..f4965187 100644 --- a/cmd.h +++ b/cmd.h @@ -34,6 +34,8 @@ The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute (); */ +#ifndef CMD_H +#define CMD_H void Cbuf_Init (void); // allocates an initial text buffer that will grow as needed @@ -116,7 +118,7 @@ int Cmd_CheckParm (char *parm); // Returns the position (1 to argc-1) in the command's argument list // where the given parameter apears, or 0 if not present -void Cmd_TokenizeString (char *text); +//void Cmd_TokenizeString (char *text); // Takes a null terminated string. Does not need to be /n terminated. // breaks the string up into arg tokens. @@ -133,3 +135,5 @@ void Cmd_Print (char *text); // used by command functions to send output to either the graphics console or // passed as a print message to the client +#endif +