X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=collision.c;h=73a1bd0a5b374fa1d2c1a847d0150242c8ffae74;hp=305c561245b606455d3d43f8afd8adff24f17b38;hb=ad0206e3d383e1f61887081b9dc80ba7a5a6cdb0;hpb=79d41fc919c7024e27b4e1a0a99a3fecb03a927e diff --git a/collision.c b/collision.c index 305c5612..73a1bd0a 100644 --- a/collision.c +++ b/collision.c @@ -823,14 +823,23 @@ void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const } } -void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrush) +qboolean Collision_PointInsideBrushFloat(const vec3_t point, const colbrushf_t *brush) { int nplane; const colplanef_t *plane; - for (nplane = 0, plane = thatbrush->planes;nplane < thatbrush->numplanes;nplane++, plane++) + if (!BoxesOverlap(point, point, brush->mins, brush->maxs)) + return false; + for (nplane = 0, plane = brush->planes;nplane < brush->numplanes;nplane++, plane++) if (DotProduct(plane->normal, point) > plane->dist) - return; + return false; + return true; +} + +void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrush) +{ + if (!Collision_PointInsideBrushFloat(point, thatbrush)) + return; trace->startsupercontents |= thatbrush->supercontents; if (trace->hitsupercontentsmask & thatbrush->supercontents) @@ -889,12 +898,7 @@ void Collision_TraceBrushTriangleMeshFloat(trace_t *trace, const colbrushf_t *th } for (i = 0;i < numtriangles;i++, element3i += 3) { - if (segmentmaxs[0] >= min(vertex3f[element3i[0]*3+0], min(vertex3f[element3i[1]*3+0], vertex3f[element3i[2]*3+0])) - && segmentmins[0] <= max(vertex3f[element3i[0]*3+0], max(vertex3f[element3i[1]*3+0], vertex3f[element3i[2]*3+0])) - && segmentmaxs[1] >= min(vertex3f[element3i[0]*3+1], min(vertex3f[element3i[1]*3+1], vertex3f[element3i[2]*3+1])) - && segmentmins[1] <= max(vertex3f[element3i[0]*3+1], max(vertex3f[element3i[1]*3+1], vertex3f[element3i[2]*3+1])) - && segmentmaxs[2] >= min(vertex3f[element3i[0]*3+2], min(vertex3f[element3i[1]*3+2], vertex3f[element3i[2]*3+2])) - && segmentmins[2] <= max(vertex3f[element3i[0]*3+2], max(vertex3f[element3i[1]*3+2], vertex3f[element3i[2]*3+2]))) + if (TriangleOverlapsBox(vertex3f + element3i[0]*3, vertex3f + element3i[1]*3, vertex3f + element3i[2]*3, segmentmins, segmentmaxs)) { VectorCopy(vertex3f + element3i[0] * 3, polyf_points[0].v); VectorCopy(vertex3f + element3i[1] * 3, polyf_points[1].v); @@ -947,12 +951,7 @@ void Collision_TraceLineTriangleMeshFloat(trace_t *trace, const vec3_t linestart } for (i = 0;i < numtriangles;i++, element3i += 3) { - if (segmentmaxs[0] >= min(vertex3f[element3i[0]*3+0], min(vertex3f[element3i[1]*3+0], vertex3f[element3i[2]*3+0])) - && segmentmins[0] <= max(vertex3f[element3i[0]*3+0], max(vertex3f[element3i[1]*3+0], vertex3f[element3i[2]*3+0])) - && segmentmaxs[1] >= min(vertex3f[element3i[0]*3+1], min(vertex3f[element3i[1]*3+1], vertex3f[element3i[2]*3+1])) - && segmentmins[1] <= max(vertex3f[element3i[0]*3+1], max(vertex3f[element3i[1]*3+1], vertex3f[element3i[2]*3+1])) - && segmentmaxs[2] >= min(vertex3f[element3i[0]*3+2], min(vertex3f[element3i[1]*3+2], vertex3f[element3i[2]*3+2])) - && segmentmins[2] <= max(vertex3f[element3i[0]*3+2], max(vertex3f[element3i[1]*3+2], vertex3f[element3i[2]*3+2]))) + if (TriangleOverlapsBox(vertex3f + element3i[0]*3, vertex3 + [element3i[1]*3, vertex3f + element3i[2]*3, segmentmins, segmentmaxs)) { VectorCopy(vertex3f + element3i[0] * 3, polyf_points[0].v); VectorCopy(vertex3f + element3i[1] * 3, polyf_points[1].v); @@ -1012,7 +1011,9 @@ void Collision_TraceBrushPolygonTransformFloat(trace_t *trace, const colbrushf_t #define MAX_BRUSHFORBOX 16 -static int brushforbox_index = 0; +static unsigned int brushforbox_index = 0; +// note: this relies on integer overflow to be consistent with modulo +// MAX_BRUSHFORBOX, or in other words, MAX_BRUSHFORBOX must be a power of two! static colpointf_t brushforbox_point[MAX_BRUSHFORBOX*8]; static colplanef_t brushforbox_plane[MAX_BRUSHFORBOX*6]; static colbrushf_t brushforbox_brush[MAX_BRUSHFORBOX]; @@ -1155,7 +1156,7 @@ float Collision_ClipTrace_Line_Sphere(double *linestart, double *lineend, double if (deviationdist > sphereradius*sphereradius) return 1; // miss (off to the side) // nudge back to find the correct impact distance - impactdist += deviationdist - sphereradius; + impactdist -= sphereradius - deviationdist/sphereradius; if (impactdist >= linelength) return 1; // miss (not close enough) if (impactdist < 0) @@ -1464,7 +1465,7 @@ void Collision_BoundingBoxOfBrushTraceSegment(const colbrushf_t *start, const co //=========================================== -void Collision_ClipToGenericEntity(trace_t *trace, model_t *model, int frame, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontentsmask) +void Collision_ClipToGenericEntity(trace_t *trace, dp_model_t *model, int frame, const vec3_t bodymins, const vec3_t bodymaxs, int bodysupercontents, matrix4x4_t *matrix, matrix4x4_t *inversematrix, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontentsmask) { float tempnormal[3], starttransformed[3], endtransformed[3]; @@ -1494,7 +1495,7 @@ void Collision_ClipToGenericEntity(trace_t *trace, model_t *model, int frame, co } } -void Collision_ClipToWorld(trace_t *trace, model_t *model, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontents) +void Collision_ClipToWorld(trace_t *trace, dp_model_t *model, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int hitsupercontents) { memset(trace, 0, sizeof(*trace)); trace->fraction = trace->realfraction = 1;