X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=common.h;h=47e62f937a8eca73b7915194e4307d6536be9294;hp=837b01c16463b5440b9f2625f2261be00e842937;hb=e41d0c1d5a96671a8337222ad74edb76c27e969f;hpb=b22ff27a8a8ba82336afde66a0677de1cddfd6b8 diff --git a/common.h b/common.h index 837b01c1..47e62f93 100644 --- a/common.h +++ b/common.h @@ -21,14 +21,25 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef COMMON_H #define COMMON_H +// many buffers use this size +#define MAX_INPUTLINE 16384 + + // MSVC has a different name for several standard functions #ifdef WIN32 -# define snprintf _snprintf -# define vsnprintf _vsnprintf # define strcasecmp stricmp # define strncasecmp strnicmp #endif +// Create our own define for Mac OS X +#if defined(__APPLE__) && defined(__MACH__) +# define MACOSX +#endif + +#ifdef SUNOS +#include // Needed for FNDELAY +# define model_t dp_model_t // Workaround conflict with /usr/include/sys/model.h +#endif //============================================================================ @@ -36,36 +47,67 @@ typedef struct sizebuf_s { qboolean allowoverflow; // if false, do a Sys_Error qboolean overflowed; // set to true if the buffer size failed - qbyte *data; - mempool_t *mempool; + unsigned char *data; int maxsize; int cursize; } sizebuf_t; -void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name); -void SZ_Free (sizebuf_t *buf); void SZ_Clear (sizebuf_t *buf); -void *SZ_GetSpace (sizebuf_t *buf, int length); -void SZ_Write (sizebuf_t *buf, const void *data, int length); -void SZ_Print (sizebuf_t *buf, const char *data); // strcats onto the sizebuf +unsigned char *SZ_GetSpace (sizebuf_t *buf, int length); +void SZ_Write (sizebuf_t *buf, const unsigned char *data, int length); void SZ_HexDumpToConsole(const sizebuf_t *buf); -void Com_HexDumpToConsole(const qbyte *data, int size); +void Com_HexDumpToConsole(const unsigned char *data, int size); + +unsigned short CRC_Block(const unsigned char *data, size_t size); + +unsigned char COM_BlockSequenceCRCByteQW(unsigned char *base, int length, int sequence); + +// these are actually md4sum (mdfour.c) +unsigned Com_BlockChecksum (void *buffer, int length); +void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf); + //============================================================================ -#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG) -#if defined(__i386__) || defined(__ia64__) || defined(WIN32) || (defined(__alpha__) || defined(__alpha)) || defined(__arm__) || (defined(__mips__) && defined(__MIPSEL__)) || defined(__LITTLE_ENDIAN__) -#define ENDIAN_LITTLE -#else -#define ENDIAN_BIG +// Endianess handling +//============================================================================ + +// We use BSD-style defines: BYTE_ORDER is defined to either BIG_ENDIAN or LITTLE_ENDIAN + +// Initializations +#if !defined(BYTE_ORDER) || !defined(LITTLE_ENDIAN) || !defined(BIG_ENDIAN) || (BYTE_ORDER != LITTLE_ENDIAN && BYTE_ORDER != BIG_ENDIAN) +# undef BYTE_ORDER +# undef LITTLE_ENDIAN +# undef BIG_ENDIAN +# define LITTLE_ENDIAN 1234 +# define BIG_ENDIAN 4321 #endif + +// If we still don't know the CPU endianess at this point, we try to guess +// normally including sys/types.h includes endian.h for the platform, which defines BYTE_ORDER, LITTLE_ENDIAN, and BIG_ENDIAN, however endian.h is a BSD-ism, and may not be present on all platforms (particularly windows) +#ifndef BYTE_ORDER +# if defined(WIN32) || defined (__i386) || defined(__amd64) +# define BYTE_ORDER LITTLE_ENDIAN +# else +# if defined(SUNOS) +# if defined(__i386) || defined(__amd64) +# define BYTE_ORDER LITTLE_ENDIAN +# else +# define BYTE_ORDER BIG_ENDIAN +# endif +# else +# warning "Unable to determine the CPU endianess. Defaulting to little endian" +# define BYTE_ORDER LITTLE_ENDIAN +# endif +# endif #endif + short ShortSwap (short l); int LongSwap (int l); float FloatSwap (float f); -#ifdef ENDIAN_LITTLE +#if BYTE_ORDER == LITTLE_ENDIAN // little endian #define BigShort(l) ShortSwap(l) #define LittleShort(l) (l) @@ -73,7 +115,7 @@ float FloatSwap (float f); #define LittleLong(l) (l) #define BigFloat(l) FloatSwap(l) #define LittleFloat(l) (l) -#elif defined(ENDIAN_BIG) +#else // big endian #define BigShort(l) (l) #define LittleShort(l) ShortSwap(l) @@ -81,34 +123,51 @@ float FloatSwap (float f); #define LittleLong(l) LongSwap(l) #define BigFloat(l) (l) #define LittleFloat(l) FloatSwap(l) -#else -// figure it out at runtime -extern short (*BigShort) (short l); -extern short (*LittleShort) (short l); -extern int (*BigLong) (int l); -extern int (*LittleLong) (int l); -extern float (*BigFloat) (float l); -extern float (*LittleFloat) (float l); #endif -unsigned int BuffBigLong (const qbyte *buffer); -unsigned short BuffBigShort (const qbyte *buffer); -unsigned int BuffLittleLong (const qbyte *buffer); -unsigned short BuffLittleShort (const qbyte *buffer); +unsigned int BuffBigLong (const unsigned char *buffer); +unsigned short BuffBigShort (const unsigned char *buffer); +unsigned int BuffLittleLong (const unsigned char *buffer); +unsigned short BuffLittleShort (const unsigned char *buffer); //============================================================================ +// these versions are purely for internal use, never sent in network protocol +// (use Protocol_EnumForNumber and Protocol_NumberToEnum to convert) +typedef enum protocolversion_e +{ + PROTOCOL_UNKNOWN, + PROTOCOL_DARKPLACES7, // added QuakeWorld-style movement protocol to allow more consistent prediction + PROTOCOL_DARKPLACES6, // various changes + PROTOCOL_DARKPLACES5, // uses EntityFrame5 entity snapshot encoder/decoder which is based on a Tribes networking article at http://www.garagegames.com/articles/networking1/ + PROTOCOL_DARKPLACES4, // various changes + PROTOCOL_DARKPLACES3, // uses EntityFrame4 entity snapshot encoder/decoder which is broken, this attempted to do partial snapshot updates on a QuakeWorld-like protocol, but it is broken and impossible to fix + PROTOCOL_DARKPLACES2, // various changes + PROTOCOL_DARKPLACES1, // uses EntityFrame entity snapshot encoder/decoder which is a QuakeWorld-like entity snapshot delta compression method + PROTOCOL_QUAKEDP, // darkplaces extended quake protocol (used by TomazQuake and others), backwards compatible as long as no extended features are used + PROTOCOL_NEHAHRAMOVIE, // Nehahra movie protocol, a big nasty hack dating back to early days of the Quake Standards Group (but only ever used by neh_gl.exe), this is potentially backwards compatible with quake protocol as long as no extended features are used (but in actuality the neh_gl.exe which wrote this protocol ALWAYS wrote the extended information) + PROTOCOL_QUAKE, // quake (aka netquake/normalquake/nq) protocol + PROTOCOL_QUAKEWORLD, // quakeworld protocol +} +protocolversion_t; + void MSG_WriteChar (sizebuf_t *sb, int c); void MSG_WriteByte (sizebuf_t *sb, int c); void MSG_WriteShort (sizebuf_t *sb, int c); void MSG_WriteLong (sizebuf_t *sb, int c); void MSG_WriteFloat (sizebuf_t *sb, float f); void MSG_WriteString (sizebuf_t *sb, const char *s); -void MSG_WriteCoord (sizebuf_t *sb, float f); -void MSG_WriteAngle (sizebuf_t *sb, float f); -void MSG_WritePreciseAngle (sizebuf_t *sb, float f); -void MSG_WriteDPCoord (sizebuf_t *sb, float f); +void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s); +void MSG_WriteAngle8i (sizebuf_t *sb, float f); +void MSG_WriteAngle16i (sizebuf_t *sb, float f); +void MSG_WriteAngle32f (sizebuf_t *sb, float f); +void MSG_WriteCoord13i (sizebuf_t *sb, float f); +void MSG_WriteCoord16i (sizebuf_t *sb, float f); +void MSG_WriteCoord32f (sizebuf_t *sb, float f); +void MSG_WriteCoord (sizebuf_t *sb, float f, protocolversion_t protocol); +void MSG_WriteVector (sizebuf_t *sb, float *v, protocolversion_t protocol); +void MSG_WriteAngle (sizebuf_t *sb, float f, protocolversion_t protocol); extern int msg_readcount; extern qboolean msg_badread; // set if a read goes beyond end of message @@ -129,55 +188,99 @@ int MSG_ReadBytes (int numbytes, unsigned char *out); #define MSG_ReadLong MSG_ReadLittleLong #define MSG_ReadFloat MSG_ReadLittleFloat -float MSG_ReadCoord (void); - -float MSG_ReadDPCoord (void); - -#define MSG_ReadAngle() (MSG_ReadByte() * (360.0f / 256.0f)) -#define MSG_ReadPreciseAngle() (MSG_ReadShort() * (360.0f / 65536.0f)) - -#define MSG_ReadVector(v) {(v)[0] = MSG_ReadCoord();(v)[1] = MSG_ReadCoord();(v)[2] = MSG_ReadCoord();} +float MSG_ReadAngle8i (void); +float MSG_ReadAngle16i (void); +float MSG_ReadAngle32f (void); +float MSG_ReadCoord13i (void); +float MSG_ReadCoord16i (void); +float MSG_ReadCoord32f (void); +float MSG_ReadCoord (protocolversion_t protocol); +void MSG_ReadVector (float *v, protocolversion_t protocol); +float MSG_ReadAngle (protocolversion_t protocol); //============================================================================ -extern char com_token[1024]; +extern char com_token[MAX_INPUTLINE]; -int COM_ParseToken(const char **datapointer, int returnnewline); -int COM_ParseTokenConsole(const char **datapointer); +int COM_ParseToken_Simple(const char **datapointer, int returnnewline); +int COM_ParseToken_QuakeC(const char **datapointer, int returnnewline); +int COM_ParseToken_VM_Tokenize(const char **datapointer, int returnnewline); +int COM_ParseToken_Console(const char **datapointer); extern int com_argc; extern const char **com_argv; int COM_CheckParm (const char *parm); void COM_Init (void); -void COM_InitArgv (void); +void COM_Shutdown (void); void COM_InitGameType (void); -char *va(const char *format, ...); +char *va(const char *format, ...) DP_FUNC_PRINTF(1); // does a varargs printf into a temp buffer +// snprintf and vsnprintf are NOT portable. Use their DP counterparts instead +#define snprintf DO_NOT_USE_SNPRINTF__USE_DPSNPRINTF +#define vsnprintf DO_NOT_USE_VSNPRINTF__USE_DPVSNPRINTF + +// dpsnprintf and dpvsnprintf +// return the number of printed characters, excluding the final '\0' +// or return -1 if the buffer isn't big enough to contain the entire string. +// buffer is ALWAYS null-terminated +extern int dpsnprintf (char *buffer, size_t buffersize, const char *format, ...) DP_FUNC_PRINTF(3); +extern int dpvsnprintf (char *buffer, size_t buffersize, const char *format, va_list args); + +// A bunch of functions are forbidden for security reasons (and also to please MSVS 2005, for some of them) +// LordHavoc: added #undef lines here to avoid warnings in Linux +#undef strcat +#define strcat DO_NOT_USE_STRCAT__USE_STRLCAT_OR_MEMCPY +#undef strncat +#define strncat DO_NOT_USE_STRNCAT__USE_STRLCAT_OR_MEMCPY +#undef strcpy +#define strcpy DO_NOT_USE_STRCPY__USE_STRLCPY_OR_MEMCPY +#undef strncpy +#define strncpy DO_NOT_USE_STRNCPY__USE_STRLCPY_OR_MEMCPY +//#undef sprintf +//#define sprintf DO_NOT_USE_SPRINTF__USE_DPSNPRINTF + + //============================================================================ extern struct cvar_s registered; +extern struct cvar_s cmdline; -#define GAME_NORMAL 0 -#define GAME_HIPNOTIC 1 -#define GAME_ROGUE 2 -#define GAME_NEHAHRA 3 -#define GAME_NEXUIZ 4 -#define GAME_TRANSFUSION 5 -#define GAME_GOODVSBAD2 6 -#define GAME_TEU 7 -#define GAME_BATTLEMECH 8 -#define GAME_ZYMOTIC 9 -#define GAME_FNIGGIUM 10 -#define GAME_SETHERAL 11 -#define GAME_SOM 12 - -extern int gamemode; -extern char *gamename; -extern char *gamedirname; +typedef enum gamemode_e +{ + GAME_NORMAL, + GAME_HIPNOTIC, + GAME_ROGUE, + GAME_NEHAHRA, + GAME_NEXUIZ, + GAME_TRANSFUSION, + GAME_GOODVSBAD2, + GAME_TEU, + GAME_BATTLEMECH, + GAME_ZYMOTIC, + GAME_SETHERAL, + GAME_SOM, + GAME_TENEBRAE, // full of evil hackery + GAME_NEOTERIC, + GAME_OPENQUARTZ, //this game sucks + GAME_PRYDON, + GAME_NETHERWORLD, + GAME_THEHUNTED, + GAME_DEFEATINDETAIL2, + GAME_DARSANA, + GAME_CONTAGIONTHEORY, +} +gamemode_t; + +extern gamemode_t gamemode; +extern const char *gamename; +extern const char *gamedirname1; +extern const char *gamedirname2; +extern const char *gamescreenshotname; +extern const char *gameuserdirname; extern char com_modname[MAX_OSPATH]; void COM_ToLowerString (const char *in, char *out, size_t size_out); @@ -186,25 +289,35 @@ int COM_StringBeginsWith(const char *s, const char *match); int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix); +size_t COM_StringLengthNoColors(const char *s, size_t size_s, qboolean *valid); +qboolean COM_StringDecolorize(const char *in, size_t size_in, char *out, size_t size_out, qboolean escape_carets); +void COM_ToLowerString (const char *in, char *out, size_t size_out); +void COM_ToUpperString (const char *in, char *out, size_t size_out); + typedef struct stringlist_s { - struct stringlist_s *next; - char *text; + // maxstrings changes as needed, causing reallocation of strings[] array + int maxstrings; + int numstrings; + char **strings; } stringlist_t; -int matchpattern(char *in, char *pattern, int caseinsensitive); -stringlist_t *stringlistappend(stringlist_t *current, char *text); -void stringlistfree(stringlist_t *current); -stringlist_t *stringlistsort(stringlist_t *start); -stringlist_t *listdirectory(char *path); -void freedirectory(stringlist_t *list); +int matchpattern(const char *in, const char *pattern, int caseinsensitive); +void stringlistinit(stringlist_t *list); +void stringlistfreecontents(stringlist_t *list); +void stringlistappend(stringlist_t *list, char *text); +void stringlistsort(stringlist_t *list); +void listdirectory(stringlist_t *list, const char *path); char *SearchInfostring(const char *infostring, const char *key); +void InfoString_GetValue(const char *buffer, const char *key, char *value, size_t valuelength); +void InfoString_SetValue(char *buffer, size_t bufferlength, const char *key, const char *value); +void InfoString_Print(char *buffer); // strlcat and strlcpy, from OpenBSD // Most (all?) BSDs already have them -#if defined(__OpenBSD__) || defined(__NetBSD__) || defined(__FreeBSD__) || (defined(__APPLE__) && defined(__MACH__)) +#if defined(__OpenBSD__) || defined(__NetBSD__) || defined(__FreeBSD__) || defined(MACOSX) # define HAVE_STRLCAT 1 # define HAVE_STRLCPY 1 #endif