X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=csprogs.h;h=bb05e380fdc5855804e758318a2dd544b1231b84;hp=25fabd91e9949ab803e731d66dac51dafcc91ac2;hb=46964b3848eb7471d2f0e2284ae389b4b53337c1;hpb=a1072a5ac30e4d2827b79c4a3469992e45ad389f diff --git a/csprogs.h b/csprogs.h index 25fabd91..bb05e380 100644 --- a/csprogs.h +++ b/csprogs.h @@ -1,8 +1,6 @@ #ifndef CSPROGS_H #define CSPROGS_H -#define CL_NAME "client" - // LordHavoc: changed to match MAX_EDICTS #define CL_MAX_EDICTS MAX_EDICTS @@ -38,9 +36,28 @@ #define VF_CL_VIEWANGLES_Y 35 //(float) #define VF_CL_VIEWANGLES_Z 36 //(float) +// FTEQW's extension range #define VF_PERSPECTIVE 200 //(float) + +// what is this doing here? This is a DP extension introduced by Black, should be in 4xx range #define VF_CLEARSCREEN 201 //(float) +// what is this doing here? This is a DP extension introduced by VorteX, should be in 4xx range +#define VF_FOG_DENSITY 202 //(float) +#define VF_FOG_COLOR 203 //(vector) +#define VF_FOG_COLOR_R 204 //(float) +#define VF_FOG_COLOR_G 205 //(float) +#define VF_FOG_COLOR_B 206 //(float) +#define VF_FOG_ALPHA 207 //(float) +#define VF_FOG_START 208 //(float) +#define VF_FOG_END 209 //(float) +#define VF_FOG_HEIGHT 210 //(float) +#define VF_FOG_FADEDEPTH 211 //(float) + +// DP's extension range +#define VF_MAINVIEW 400 //(float) +#define VF_MINFPS_QUALITY 401 //(float) + #define RF_VIEWMODEL 1 // The entity is never drawn in mirrors. In engines with realtime lighting, it casts no shadows. #define RF_EXTERNALMODEL 2 // The entity is appears in mirrors but not in the normal view. It does still cast shadows in engines with realtime lighting. #define RF_DEPTHHACK 4 // The entity appears closer to the view than normal, either by scaling it wierdly or by just using a depthrange. This will usually be found in conjunction with RF_VIEWMODEL @@ -48,11 +65,55 @@ #define RF_USEAXIS 16 // When set, the entity will use the v_forward, v_right and v_up globals instead of it's angles field for orientation. Angles will be ignored compleatly. // Note that to use this properly, you'll NEED to use the predraw function to set the globals. //#define RF_DOUBLESIDED 32 +#define RF_USETRANSPARENTOFFSET 64 // Allows QC to customize origin used for transparent sorting via transparent_origin global, helps to fix transparent sorting bugs on a very large entities +#define RF_WORLDOBJECT 128 // for large outdoor entities that should not be culled +#define RF_MODELLIGHT 4096 // CSQC-set model light +#define RF_DYNAMICMODELLIGHT 8192 // origin-dependent model light + +#define RF_FULLBRIGHT 256 +#define RF_NOSHADOW 512 extern cvar_t csqc_progname; //[515]: csqc crc check and right csprogs name according to progs.dat extern cvar_t csqc_progcrc; extern cvar_t csqc_progsize; -qboolean MakeDownloadPacket(const char *filename, void *data, unsigned long len, int crc, int cnt, sizebuf_t *buf, int protocol); +void CL_VM_PreventInformationLeaks(void); + +qboolean MakeDownloadPacket(const char *filename, unsigned char *data, size_t len, int crc, int cnt, sizebuf_t *buf, int protocol); + +qboolean CL_VM_GetEntitySoundOrigin(int entnum, vec3_t out); + +qboolean CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clipplane, vec3_t visorigin); + +void CL_VM_Init(void); +void CL_VM_ShutDown(void); +void CL_VM_UpdateIntermissionState(int intermission); +void CL_VM_UpdateShowingScoresState(int showingscores); +qboolean CL_VM_InputEvent(int eventtype, float x, float y); +qboolean CL_VM_ConsoleCommand(const char *cmd); +void CL_VM_UpdateDmgGlobals(int dmg_take, int dmg_save, vec3_t dmg_origin); +void CL_VM_UpdateIntermissionState(int intermission); +qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed); +qboolean CL_VM_Parse_TempEntity(void); +void CL_VM_Parse_StuffCmd(const char *msg); +void CL_VM_Parse_CenterPrint(const char *msg); +int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent); +int CL_GetTagMatrix(prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *shadingorigin); +void CL_GetEntityMatrix(prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix); +void QW_CL_StartUpload(unsigned char *data, int size); + +void CSQC_UpdateNetworkTimes(double newtime, double oldtime); +void CSQC_AddPrintText(const char *msg); +void CSQC_ReadEntities(void); +void CSQC_RelinkAllEntities(int drawmask); +void CSQC_RelinkCSQCEntities(void); +void CSQC_Predraw(prvm_edict_t *ed); +void CSQC_Think(prvm_edict_t *ed); +qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum);//csprogs.c +void CSQC_R_RecalcView(void); + +dp_model_t *CL_GetModelByIndex(int modelindex); + +int CL_VM_GetViewEntity(void); #endif