X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=darkplaces-sdl.dsp;h=11fac69270a04b72cee6568894648874ead76ed1;hp=42d56029aa7f4bfccb8017ffe43f0cdfeaa9b601;hb=35b7d263c31d6576b488a3df4c1b06ad5acb3ecd;hpb=e6049a665298fc06e457b168b8f1be8cf0877e33 diff --git a/darkplaces-sdl.dsp b/darkplaces-sdl.dsp index 42d56029..11fac692 100644 --- a/darkplaces-sdl.dsp +++ b/darkplaces-sdl.dsp @@ -1,10 +1,10 @@ -# Microsoft Developer Studio Project File - Name="sdl" - Package Owner=<4> +# Microsoft Developer Studio Project File - Name="darkplaces-sdl" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 -CFG=sdl - Win32 Debug +CFG=darkplaces-sdl - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,12 +13,12 @@ CFG=sdl - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "darkplaces-sdl.mak" CFG="sdl - Win32 Debug" +!MESSAGE NMAKE /f "darkplaces-sdl.mak" CFG="darkplaces-sdl - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE -!MESSAGE "sdl - Win32 Release" (based on "Win32 (x86) Application") -!MESSAGE "sdl - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE "darkplaces-sdl - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "darkplaces-sdl - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project @@ -29,7 +29,7 @@ CPP=cl.exe MTL=midl.exe RSC=rc.exe -!IF "$(CFG)" == "sdl - Win32 Release" +!IF "$(CFG)" == "darkplaces-sdl - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 @@ -42,8 +42,8 @@ RSC=rc.exe # PROP Intermediate_Dir "Release-SDL" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /I "SDL/include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /I "SDL/include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "NDEBUG" @@ -52,11 +52,11 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /machine:I386 /libpath:"SDL/lib" +# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 ws2_32.lib winmm.lib sdl.lib sdlmain.lib user32.lib /nologo /subsystem:console /LARGEADDRESSAWARE /machine:I386 /libpath:"SDL/lib" # SUBTRACT LINK32 /pdb:none -!ELSEIF "$(CFG)" == "sdl - Win32 Debug" +!ELSEIF "$(CFG)" == "darkplaces-sdl - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 @@ -69,8 +69,8 @@ LINK32=link.exe # PROP Intermediate_Dir "Debug-SDL" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "SDL/include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "SDL/include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_FILE_OFFSET_BITS=64" /D "__KERNEL_STRICT_NAMES" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" @@ -79,16 +79,16 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib sdl.lib sdlmain.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"Debug-SDL/darkplaces-sdl-debug.exe" /pdbtype:sept /libpath:"SDL/lib" +# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ws2_32.lib winmm.lib sdl.lib sdlmain.lib user32.lib /nologo /subsystem:console /LARGEADDRESSAWARE /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"Debug-SDL/darkplaces-sdl-debug.exe" /pdbtype:sept /libpath:"SDL/lib" # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target -# Name "sdl - Win32 Release" -# Name "sdl - Win32 Debug" +# Name "darkplaces-sdl - Win32 Release" +# Name "darkplaces-sdl - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" @@ -114,6 +114,14 @@ SOURCE=.\cl_demo.c # End Source File # Begin Source File +SOURCE=.\cl_dyntexture.c +# End Source File +# Begin Source File + +SOURCE=.\cl_gecko.c +# End Source File +# Begin Source File + SOURCE=.\cl_input.c # End Source File # Begin Source File @@ -170,10 +178,6 @@ SOURCE=.\cvar.c # End Source File # Begin Source File -SOURCE=.\darkplaces.rc -# End Source File -# Begin Source File - SOURCE=.\dpvsimpledecode.c # End Source File # Begin Source File @@ -322,10 +326,6 @@ SOURCE=.\r_lerpanim.c # End Source File # Begin Source File -SOURCE=.\r_light.c -# End Source File -# Begin Source File - SOURCE=.\r_lightning.c # End Source File # Begin Source File @@ -374,6 +374,10 @@ SOURCE=.\snd_wav.c # End Source File # Begin Source File +SOURCE=.\sv_demo.c +# End Source File +# Begin Source File + SOURCE=.\sv_main.c # End Source File # Begin Source File @@ -426,10 +430,6 @@ SOURCE=.\world.c # End Source File # Begin Source File -SOURCE=.\world_cs.c -# End Source File -# Begin Source File - SOURCE=.\zone.c # End Source File # End Group @@ -450,6 +450,14 @@ SOURCE=.\cl_collision.h # End Source File # Begin Source File +SOURCE=.\cl_dyntexture.h +# End Source File +# Begin Source File + +SOURCE=.\cl_gecko.h +# End Source File +# Begin Source File + SOURCE=.\cl_screen.h # End Source File # Begin Source File @@ -486,6 +494,10 @@ SOURCE=.\console.h # End Source File # Begin Source File +SOURCE=.\csprogs.h +# End Source File +# Begin Source File + SOURCE=.\curves.h # End Source File # Begin Source File @@ -518,6 +530,10 @@ SOURCE=.\image.h # End Source File # Begin Source File +SOURCE=.\image_png.h +# End Source File +# Begin Source File + SOURCE=.\input.h # End Source File # Begin Source File @@ -658,10 +674,6 @@ SOURCE=.\r_lerpanim.h # End Source File # Begin Source File -SOURCE=.\r_light.h -# End Source File -# Begin Source File - SOURCE=.\r_modules.h # End Source File # Begin Source File @@ -678,10 +690,6 @@ SOURCE=.\render.h # End Source File # Begin Source File -SOURCE=.\resource.h -# End Source File -# Begin Source File - SOURCE=.\sbar.h # End Source File # Begin Source File @@ -714,6 +722,14 @@ SOURCE=.\spritegn.h # End Source File # Begin Source File +SOURCE=.\sv_demo.h +# End Source File +# Begin Source File + +SOURCE=.\svbsp.h +# End Source File +# Begin Source File + SOURCE=.\sys.h # End Source File # Begin Source File @@ -740,6 +756,14 @@ SOURCE=.\zone.h SOURCE=.\darkplaces.ico # End Source File +# Begin Source File + +SOURCE=.\darkplaces.rc +# End Source File +# Begin Source File + +SOURCE=.\resource.h +# End Source File # End Group # End Target # End Project