X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=darkplaces.dsp;h=1151d5743bb8fd2e00b5dfc5bc539f736fea9590;hp=309fe914f9b7f938f5cb69a2669a72627340f7cb;hb=a29fbf7e2ef22d2db034211bcad8fda91555a7b1;hpb=b0671fcac8564a24ec6d499c0a574d71d937ea7d diff --git a/darkplaces.dsp b/darkplaces.dsp index 309fe914..1151d574 100644 --- a/darkplaces.dsp +++ b/darkplaces.dsp @@ -7,14 +7,14 @@ CFG=darkplaces - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "darkplaces.mak". -!MESSAGE +!MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "darkplaces.mak" CFG="darkplaces - Win32 Debug" -!MESSAGE +!MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "darkplaces - Win32 Release" (based on "Win32 (x86) Application") @@ -43,7 +43,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /Ox /Ot /Og /Oi /Op /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "NDEBUG" @@ -52,8 +52,9 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /machine:I386 +# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 ws2_32.lib winmm.lib user32.lib gdi32.lib comctl32.lib /nologo /subsystem:windows /LARGEADDRESSAWARE /machine:I386 +# SUBTRACT LINK32 /nodefaultlib !ELSEIF "$(CFG)" == "darkplaces - Win32 Debug" @@ -69,7 +70,7 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" @@ -78,8 +79,9 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 user32.lib gdi32.lib opengl32.lib wsock32.lib winmm.lib comctl32.lib dxguid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD BASE LINK32 kernel32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ws2_32.lib winmm.lib user32.lib gdi32.lib comctl32.lib /nologo /subsystem:windows /LARGEADDRESSAWARE /debug /machine:I386 /out:"Debug/darkplaces-debug.exe" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib !ENDIF @@ -96,27 +98,27 @@ SOURCE=.\builddate.c # End Source File # Begin Source File -SOURCE=.\cd_win.c +SOURCE=.\cd_shared.c # End Source File # Begin Source File -SOURCE=.\cgame.c +SOURCE=.\cd_win.c # End Source File # Begin Source File -SOURCE=.\cgamevm.c +SOURCE=.\cl_collision.c # End Source File # Begin Source File -SOURCE=.\chase.c +SOURCE=.\cl_demo.c # End Source File # Begin Source File -SOURCE=.\cl_collision.c +SOURCE=.\cl_dyntexture.c # End Source File # Begin Source File -SOURCE=.\cl_demo.c +SOURCE=.\cl_gecko.c # End Source File # Begin Source File @@ -124,10 +126,6 @@ SOURCE=.\cl_input.c # End Source File # Begin Source File -SOURCE=.\cl_light.c -# End Source File -# Begin Source File - SOURCE=.\cl_main.c # End Source File # Begin Source File @@ -144,11 +142,11 @@ SOURCE=.\cl_screen.c # End Source File # Begin Source File -SOURCE=.\cl_tent.c +SOURCE=.\cl_video.c # End Source File # Begin Source File -SOURCE=.\cl_video.c +SOURCE=.\clvm_cmds.c # End Source File # Begin Source File @@ -172,7 +170,11 @@ SOURCE=.\console.c # End Source File # Begin Source File -SOURCE=.\crc.c +SOURCE=.\csprogs.c +# End Source File +# Begin Source File + +SOURCE=.\curves.c # End Source File # Begin Source File @@ -192,15 +194,15 @@ SOURCE=.\fractalnoise.c # End Source File # Begin Source File -SOURCE=.\gl_backend.c +SOURCE=.\fs.c # End Source File # Begin Source File -SOURCE=.\gl_draw.c +SOURCE=.\gl_backend.c # End Source File # Begin Source File -SOURCE=.\gl_models.c +SOURCE=.\gl_draw.c # End Source File # Begin Source File @@ -228,83 +230,79 @@ SOURCE=.\image.c # End Source File # Begin Source File -SOURCE=.\in_win.c +SOURCE=.\image_png.c # End Source File # Begin Source File -SOURCE=.\keys.c +SOURCE=.\jpeg.c # End Source File # Begin Source File -SOURCE=.\mathlib.c +SOURCE=.\keys.c # End Source File # Begin Source File -SOURCE=.\matrixlib.c +SOURCE=.\lhnet.c # End Source File # Begin Source File -SOURCE=.\menu.c +SOURCE=.\libcurl.c # End Source File # Begin Source File -SOURCE=.\model_alias.c -# End Source File -# Begin Source File - -SOURCE=.\model_brush.c +SOURCE=.\mathlib.c # End Source File # Begin Source File -SOURCE=.\model_shared.c +SOURCE=.\matrixlib.c # End Source File # Begin Source File -SOURCE=.\model_sprite.c +SOURCE=.\mdfour.c # End Source File # Begin Source File -SOURCE=.\net_dgrm.c +SOURCE=.\menu.c # End Source File # Begin Source File -SOURCE=.\net_loop.c +SOURCE=.\meshqueue.c # End Source File # Begin Source File -SOURCE=.\net_main.c +SOURCE=.\model_alias.c # End Source File # Begin Source File -SOURCE=.\net_win.c +SOURCE=.\model_brush.c # End Source File # Begin Source File -SOURCE=.\net_wins.c +SOURCE=.\model_shared.c # End Source File # Begin Source File -SOURCE=.\net_wipx.c +SOURCE=.\model_sprite.c # End Source File # Begin Source File -SOURCE=.\palette.c +SOURCE=.\mvm_cmds.c # End Source File # Begin Source File -SOURCE=.\portals.c +SOURCE=.\netconn.c # End Source File # Begin Source File -SOURCE=.\pr_cmds.c +SOURCE=.\palette.c # End Source File # Begin Source File -SOURCE=.\pr_edict.c +SOURCE=.\polygon.c # End Source File # Begin Source File -SOURCE=.\pr_exec.c +SOURCE=.\portals.c # End Source File # Begin Source File @@ -312,15 +310,15 @@ SOURCE=.\protocol.c # End Source File # Begin Source File -SOURCE=.\quakeio.c +SOURCE=.\prvm_cmds.c # End Source File # Begin Source File -SOURCE=.\r_clip.c +SOURCE=.\prvm_edict.c # End Source File # Begin Source File -SOURCE=.\r_crosshairs.c +SOURCE=.\prvm_exec.c # End Source File # Begin Source File @@ -332,7 +330,7 @@ SOURCE=.\r_lerpanim.c # End Source File # Begin Source File -SOURCE=.\r_light.c +SOURCE=.\r_lightning.c # End Source File # Begin Source File @@ -340,6 +338,10 @@ SOURCE=.\r_modules.c # End Source File # Begin Source File +SOURCE=.\r_shadow.c +# End Source File +# Begin Source File + SOURCE=.\r_sky.c # End Source File # Begin Source File @@ -352,7 +354,7 @@ SOURCE=.\sbar.c # End Source File # Begin Source File -SOURCE=.\snd_dma.c +SOURCE=.\snd_main.c # End Source File # Begin Source File @@ -364,11 +366,23 @@ SOURCE=.\snd_mix.c # End Source File # Begin Source File +SOURCE=.\snd_modplug.c +# End Source File +# Begin Source File + +SOURCE=.\snd_ogg.c +# End Source File +# Begin Source File + +SOURCE=.\snd_wav.c +# End Source File +# Begin Source File + SOURCE=.\snd_win.c # End Source File # Begin Source File -SOURCE=.\sv_light.c +SOURCE=.\sv_demo.c # End Source File # Begin Source File @@ -388,19 +402,19 @@ SOURCE=.\sv_user.c # End Source File # Begin Source File -SOURCE=.\sys_shared.c +SOURCE=.\svbsp.c # End Source File # Begin Source File -SOURCE=.\sys_win.c +SOURCE=.\svvm_cmds.c # End Source File # Begin Source File -SOURCE=.\transform.c +SOURCE=.\sys_shared.c # End Source File # Begin Source File -SOURCE=.\ui.c +SOURCE=.\sys_win.c # End Source File # Begin Source File @@ -420,10 +434,6 @@ SOURCE=.\wad.c # End Source File # Begin Source File -SOURCE=.\wavefile.c -# End Source File -# Begin Source File - SOURCE=.\world.c # End Source File # Begin Source File @@ -444,23 +454,15 @@ SOURCE=.\cdaudio.h # End Source File # Begin Source File -SOURCE=.\cg_math.h -# End Source File -# Begin Source File - -SOURCE=.\cgame_api.h -# End Source File -# Begin Source File - -SOURCE=.\cgamevm.h +SOURCE=.\cl_collision.h # End Source File # Begin Source File -SOURCE=.\cl_collision.h +SOURCE=.\cl_dyntexture.h # End Source File # Begin Source File -SOURCE=.\cl_light.h +SOURCE=.\cl_gecko.h # End Source File # Begin Source File @@ -476,6 +478,10 @@ SOURCE=.\client.h # End Source File # Begin Source File +SOURCE=.\clprogdefs.h +# End Source File +# Begin Source File + SOURCE=.\cmd.h # End Source File # Begin Source File @@ -496,7 +502,11 @@ SOURCE=.\console.h # End Source File # Begin Source File -SOURCE=.\crc.h +SOURCE=.\csprogs.h +# End Source File +# Begin Source File + +SOURCE=.\curves.h # End Source File # Begin Source File @@ -512,11 +522,11 @@ SOURCE=.\draw.h # End Source File # Begin Source File -SOURCE=.\gl_backend.h +SOURCE=.\fs.h # End Source File # Begin Source File -SOURCE=.\gl_warp_sin.h +SOURCE=.\gl_backend.h # End Source File # Begin Source File @@ -528,22 +538,54 @@ SOURCE=.\image.h # End Source File # Begin Source File +SOURCE=.\image_png.h +# End Source File +# Begin Source File + SOURCE=.\input.h # End Source File # Begin Source File +SOURCE=.\jpeg.h +# End Source File +# Begin Source File + SOURCE=.\keys.h # End Source File # Begin Source File +SOURCE=.\lhfont.h +# End Source File +# Begin Source File + +SOURCE=.\lhnet.h +# End Source File +# Begin Source File + +SOURCE=.\libcurl.h +# End Source File +# Begin Source File + SOURCE=.\mathlib.h # End Source File # Begin Source File +SOURCE=.\matrixlib.h +# End Source File +# Begin Source File + +SOURCE=.\mdfour.h +# End Source File +# Begin Source File + SOURCE=.\menu.h # End Source File # Begin Source File +SOURCE=.\meshqueue.h +# End Source File +# Begin Source File + SOURCE=.\model_alias.h # End Source File # Begin Source File @@ -552,43 +594,43 @@ SOURCE=.\model_brush.h # End Source File # Begin Source File -SOURCE=.\model_shared.h +SOURCE=.\model_dpmodel.h # End Source File # Begin Source File -SOURCE=.\model_sprite.h +SOURCE=.\model_psk.h # End Source File # Begin Source File -SOURCE=.\model_zymotic.h +SOURCE=.\model_shared.h # End Source File # Begin Source File -SOURCE=.\modelgen.h +SOURCE=.\model_sprite.h # End Source File # Begin Source File -SOURCE=.\net.h +SOURCE=.\model_zymotic.h # End Source File # Begin Source File -SOURCE=.\net_dgrm.h +SOURCE=.\modelgen.h # End Source File # Begin Source File -SOURCE=.\net_loop.h +SOURCE=.\mprogdefs.h # End Source File # Begin Source File -SOURCE=.\net_wins.h +SOURCE=.\netconn.h # End Source File # Begin Source File -SOURCE=.\net_wipx.h +SOURCE=.\palette.h # End Source File # Begin Source File -SOURCE=.\palette.h +SOURCE=.\polygon.h # End Source File # Begin Source File @@ -612,31 +654,31 @@ SOURCE=.\progs.h # End Source File # Begin Source File -SOURCE=.\protocol.h +SOURCE=.\progsvm.h # End Source File # Begin Source File -SOURCE=.\qtypes.h +SOURCE=.\protocol.h # End Source File # Begin Source File -SOURCE=.\quakedef.h +SOURCE=.\prvm_cmds.h # End Source File # Begin Source File -SOURCE=.\quakeio.h +SOURCE=.\prvm_execprogram.h # End Source File # Begin Source File -SOURCE=.\r_clip.h +SOURCE=.\qtypes.h # End Source File # Begin Source File -SOURCE=.\r_lerpanim.h +SOURCE=.\quakedef.h # End Source File # Begin Source File -SOURCE=.\r_light.h +SOURCE=.\r_lerpanim.h # End Source File # Begin Source File @@ -644,15 +686,15 @@ SOURCE=.\r_modules.h # End Source File # Begin Source File -SOURCE=.\r_textures.h +SOURCE=.\r_shadow.h # End Source File # Begin Source File -SOURCE=.\render.h +SOURCE=.\r_textures.h # End Source File # Begin Source File -SOURCE=.\resource.h +SOURCE=.\render.h # End Source File # Begin Source File @@ -668,39 +710,47 @@ SOURCE=.\server.h # End Source File # Begin Source File -SOURCE=.\sound.h +SOURCE=.\snd_main.h # End Source File # Begin Source File -SOURCE=.\spritegn.h +SOURCE=.\snd_modplug.h # End Source File # Begin Source File -SOURCE=.\sys.h +SOURCE=.\snd_ogg.h # End Source File # Begin Source File -SOURCE=.\transform.h +SOURCE=.\snd_wav.h # End Source File # Begin Source File -SOURCE=.\ui.h +SOURCE=.\sound.h # End Source File # Begin Source File -SOURCE=.\vid.h +SOURCE=.\spritegn.h # End Source File # Begin Source File -SOURCE=.\wad.h +SOURCE=.\sv_demo.h # End Source File # Begin Source File -SOURCE=.\wavefile.h +SOURCE=.\svbsp.h # End Source File # Begin Source File -SOURCE=.\winquake.h +SOURCE=.\sys.h +# End Source File +# Begin Source File + +SOURCE=.\vid.h +# End Source File +# Begin Source File + +SOURCE=.\wad.h # End Source File # Begin Source File @@ -714,6 +764,18 @@ SOURCE=.\zone.h # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\darkplaces.ico +# End Source File +# Begin Source File + +SOURCE=.\darkplaces.rc +# End Source File +# Begin Source File + +SOURCE=.\resource.h +# End Source File # End Group # End Target # End Project