X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=darkplaces.txt;h=569879c35d30a655dab05bc234c4f2a1499a8e3f;hp=e8dab2d3df9734d081b8022b9a04f9cd457f8bb8;hb=e7409cd1bce830e40bc6d88e2b76a4cd6756e007;hpb=033d7aa23580c29f0a2d813d0c8fb02a6743c24b diff --git a/darkplaces.txt b/darkplaces.txt index e8dab2d3..569879c3 100644 --- a/darkplaces.txt +++ b/darkplaces.txt @@ -7,7 +7,7 @@ DarkPlaces engine is the result, I hope everyone likes it. I am not very good at writing documentation, so this readme is organized as a feature list, with information on each feature, I hope it is still adequate documentation. -If you have any suggestions for features to document in detail in the readme or any other questions/comments/bugreports/suggestions/etc, send me an email with the address lordhavoc ghdigital com (add @ and . characters as appropriate) +If you have any suggestions for features to document in detail in the readme or any other questions/comments/bugreports/suggestions/etc, send me an email with the address darkplacesengine gmail com (add @ and . characters as appropriate) @@ -1368,7 +1368,8 @@ Shader parameters for DP's own features: then align it in Radiant so only one of the animation frames can be seen on the surface, and specify "tcmod page 4 2 0.1". DP will then display the frames in order and the cycle will repeat every 0.8 seconds. - +- dppolygonoffset + This surface gets glPolygonOffset(factor, offset); useful for decals Thanks to: