X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=gl_textures.c;h=c0493bd86d79740bb9d33885477e47ef4b8c8a81;hp=4288f3da8c41045413176dd1bf8e676499fc5a32;hb=6f079ecb90e1e6b7597d4da1a98f95c5822aad8d;hpb=6519fb44212ca032c4f3388b34d62fc98be1ff0a diff --git a/gl_textures.c b/gl_textures.c index 4288f3da..c0493bd8 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -283,7 +283,7 @@ void R_FreeTexturePool(rtexturepool_t **rtexturepool) while (pool->gltchain) R_FreeTexture((rtexture_t *)pool->gltchain); if (pool->imagechain) - Sys_Error("R_FreeTexturePool: not all images freed\n"); + Con_Printf("R_FreeTexturePool: not all images freed\n"); Mem_Free(pool); } @@ -928,7 +928,10 @@ static void R_FindImageForTexture(gltexture_t *glt) image = Mem_Alloc(texturemempool, sizeof(gltextureimage_t)); if (image == NULL) - Sys_Error("R_FindImageForTexture: ran out of memory\n"); + { + Con_Printf ("R_FindImageForTexture: ran out of memory\n"); + return; + } image->type = GLIMAGETYPE_FRAGMENTS; // make sure the created image is big enough for the fragment for (image->width = block_size;image->width < glt->width;image->width <<= 1); @@ -953,7 +956,10 @@ static void R_FindImageForTexture(gltexture_t *glt) image = Mem_Alloc(texturemempool, sizeof(gltextureimage_t)); if (image == NULL) - Sys_Error("R_FindImageForTexture: ran out of memory\n"); + { + Con_Printf ("R_FindImageForTexture: ran out of memory\n"); + return; + } image->type = GLIMAGETYPE_TILE; image->blockallocation = NULL; @@ -1018,16 +1024,28 @@ static rtexture_t *R_SetupTexture(rtexturepool_t *rtexturepool, const char *iden return NULL; if (flags & TEXF_FRAGMENT && texturetype != GLTEXTURETYPE_2D) - Sys_Error("R_LoadTexture: only 2D fragment textures implemented\n"); + { + Con_Printf ("R_LoadTexture: only 2D fragment textures implemented\n"); + return NULL; + } if (texturetype == GLTEXTURETYPE_CUBEMAP && !gl_texturecubemap) - Sys_Error("R_LoadTexture: cubemap texture not supported by driver\n"); + { + Con_Printf ("R_LoadTexture: cubemap texture not supported by driver\n"); + return NULL; + } if (texturetype == GLTEXTURETYPE_3D && !gl_texture3d) - Sys_Error("R_LoadTexture: 3d texture not supported by driver\n"); + { + Con_Printf ("R_LoadTexture: 3d texture not supported by driver\n"); + return NULL; + } texinfo = R_GetTexTypeInfo(textype, flags); size = width * height * depth * sides * texinfo->inputbytesperpixel; if (size < 1) - Sys_Error("R_LoadTexture: bogus texture size (%dx%dx%dx%dbppx%dsides = %d bytes)\n", width, height, depth, texinfo->inputbytesperpixel * 8, sides); + { + Con_Printf ("R_LoadTexture: bogus texture size (%dx%dx%dx%dbppx%dsides = %d bytes)\n", width, height, depth, texinfo->inputbytesperpixel * 8, sides); + return NULL; + } // clear the alpha flag if the texture has no transparent pixels switch(textype) @@ -1095,8 +1113,9 @@ static rtexture_t *R_SetupTexture(rtexturepool_t *rtexturepool, const char *iden { glt->inputtexels = Mem_Alloc(texturemempool, size); if (glt->inputtexels == NULL) - Sys_Error("R_LoadTexture: out of memory\n"); - memcpy(glt->inputtexels, data, size); + Con_Printf ("R_LoadTexture: out of memory\n"); + else + memcpy(glt->inputtexels, data, size); } else glt->inputtexels = NULL;