X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=host.c;h=7e7bc56a7f2950de8df0e6c6a9ffa52273338326;hp=7bc799dd8b37a30a4e4c79e89b301358aec05b9b;hb=8ab339588b127e88e27bfa08f6eccbf9400b51f9;hpb=29d6f023ba9ed6a6660aeb574ea384a07c38e9c9 diff --git a/host.c b/host.c index 7bc799dd..7e7bc56a 100644 --- a/host.c +++ b/host.c @@ -23,7 +23,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include "libcurl.h" +#ifdef CONFIG_CD #include "cdaudio.h" +#endif #include "cl_video.h" #include "progsvm.h" #include "csprogs.h" @@ -150,7 +152,9 @@ void Host_Error (const char *error, ...) // print out where the crash happened, if it was caused by QC (and do a cleanup) PRVM_Crash(SVVM_prog); PRVM_Crash(CLVM_prog); +#ifdef CONFIG_MENU PRVM_Crash(MVM_prog); +#endif cl.csqc_loaded = false; Cvar_SetValueQuick(&csqc_progcrc, -1); @@ -208,7 +212,7 @@ static void Host_ServerOptions (void) else { // default players in some games, singleplayer in most - if (gamemode != GAME_GOODVSBAD2 && gamemode != GAME_NEXUIZ && gamemode != GAME_XONOTIC && gamemode != GAME_BATTLEMECH) + if (gamemode != GAME_GOODVSBAD2 && !IS_NEXUIZ_DERIVED(gamemode) && gamemode != GAME_BATTLEMECH) svs.maxclients = 1; } } @@ -336,8 +340,10 @@ void Host_LoadConfig_f(void) { // reset all cvars, commands and aliases to init values Cmd_RestoreInitState(); +#ifdef CONFIG_MENU // prepend a menu restart command to execute after the config Cbuf_InsertText("\nmenu_restart\n"); +#endif // reset cvars to their defaults, and then exec startup scripts again Host_AddConfigText(); } @@ -477,9 +483,9 @@ void SV_DropClient(qboolean crash) buf.data = bufdata; buf.maxsize = sizeof(bufdata); MSG_WriteByte(&buf, svc_disconnect); - NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, false); - NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, false); - NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, false); + NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, 0, false); + NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, 0, false); + NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, 0, false); } } @@ -673,6 +679,7 @@ void Host_Main(void) Host_Init(); realtime = 0; + host_dirtytime = Sys_DirtyTime(); for (;;) { if (setjmp(host_abortframe)) @@ -709,7 +716,7 @@ void Host_Main(void) // Look for clients who have spawned playing = false; for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++) - if(host_client->spawned) + if(host_client->begun) if(host_client->netconnection) playing = true; if(sv.time < 10) @@ -797,8 +804,12 @@ void Host_Main(void) wait = 1; // because we cast to int time0 = Sys_DirtyTime(); - if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) + if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) { NetConn_SleepMicroseconds((int)wait); + if (cls.state != ca_dedicated) + NetConn_ClientFrame(); // helps server browser get good ping values + // TODO can we do the same for ServerFrame? Probably not. + } else Sys_Sleep((int)wait); delta = Sys_DirtyTime() - time0; @@ -925,7 +936,7 @@ void Host_Main(void) { R_TimeReport("---"); Collision_Cache_NewFrame(); - R_TimeReport("collisioncache"); + R_TimeReport("photoncache"); // decide the simulation time if (cls.capturevideo.active) { @@ -1024,8 +1035,10 @@ void Host_Main(void) else S_Update(&r_refdef.view.matrix); +#ifdef CONFIG_CD CDAudio_Update(); R_TimeReport("audio"); +#endif // reset gathering of mouse input in_mouse_x = in_mouse_y = 0; @@ -1073,7 +1086,9 @@ void Host_StartVideo(void) // make sure we open sockets before opening video because the Windows Firewall "unblock?" dialog can screw up the graphics context on some graphics drivers NetConn_UpdateSockets(); VID_Start(); +#ifdef CONFIG_CD CDAudio_Startup(); +#endif } } @@ -1106,7 +1121,7 @@ void Host_LockSession(void) if(locksession_run) return; locksession_run = true; - if(locksession.integer != 0) + if(locksession.integer != 0 && !COM_CheckParm("-readonly")) { char vabuf[1024]; char *p = va(vabuf, sizeof(vabuf), "%slock%s", *fs_userdir ? fs_userdir : fs_basedir, sessionid.string); @@ -1269,12 +1284,16 @@ static void Host_Init (void) R_Modules_Init(); Palette_Init(); +#ifdef CONFIG_MENU MR_Init_Commands(); +#endif VID_Shared_Init(); VID_Init(); Render_Init(); S_Init(); +#ifdef CONFIG_CD CDAudio_Init(); +#endif Key_Init(); CL_Init(); } @@ -1304,10 +1323,12 @@ static void Host_Init (void) // put up the loading image so the user doesn't stare at a black screen... SCR_BeginLoadingPlaque(true); +#ifdef CONFIG_MENU if (cls.state != ca_dedicated) { MR_Init(); } +#endif // check for special benchmark mode // COMMANDLINEOPTION: Client: -benchmark runs a timedemo and quits, results of any timedemo can be found in gamedir/benchmark.log (for example id1/benchmark.log) @@ -1347,7 +1368,9 @@ static void Host_Init (void) if (!sv.active && !cls.demoplayback && !cls.connect_trying) { +#ifdef CONFIG_MENU Cbuf_AddText("togglemenu 1\n"); +#endif Cbuf_Execute(); } @@ -1399,9 +1422,11 @@ void Host_Shutdown(void) Host_ShutdownServer (); SV_UnlockThreadMutex(); +#ifdef CONFIG_MENU // Shutdown menu if(MR_Shutdown) MR_Shutdown(); +#endif // AK shutdown PRVM // AK hmm, no PRVM_Shutdown(); yet @@ -1410,7 +1435,9 @@ void Host_Shutdown(void) Host_SaveConfig(); +#ifdef CONFIG_CD CDAudio_Shutdown (); +#endif S_Terminate (); Curl_Shutdown (); NetConn_Shutdown ();