X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=host_cmd.c;h=1e67a8db3c237eb11225cd1198826b3d3a4dfd0f;hp=fc78cee4becd7f515c6352296312da31b086847d;hb=f23d844be5ecdbafac60ded581883e562be1825b;hpb=57252d1b300d96b2353bf9d564b0de281552d2c5 diff --git a/host_cmd.c b/host_cmd.c index fc78cee4..1e67a8db 100644 --- a/host_cmd.c +++ b/host_cmd.c @@ -21,8 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" int current_skill; -char sv_spawnmap[MAX_QPATH]; -char sv_loadgame[MAX_OSPATH]; +cvar_t sv_cheats = {0, "sv_cheats", "0"}; +qboolean allowcheats = false; mfunction_t *ED_FindFunction (char *name); @@ -32,13 +32,8 @@ Host_Quit_f ================== */ -extern qboolean host_shuttingdown; void Host_Quit_f (void) { - host_shuttingdown = true; - CL_Disconnect (); - Host_ShutdownServer(false); - Sys_Quit (); } @@ -50,8 +45,9 @@ Host_Status_f */ void Host_Status_f (void) { + const char *protocolname; client_t *client; - int seconds, minutes, hours = 0, j; + int seconds, minutes, hours = 0, j, players; void (*print) (const char *fmt, ...); if (cmd_source == src_command) @@ -66,19 +62,30 @@ void Host_Status_f (void) else print = SV_ClientPrintf; + for (players = 0, j = 0;j < svs.maxclients;j++) + if (svs.clients[j].active) + players++; print ("host: %s\n", Cvar_VariableString ("hostname")); print ("version: %s build %s\n", gamename, buildstring); - if (tcpipAvailable) - print ("tcp/ip: %s\n", my_tcpip_address); - if (ipxAvailable) - print ("ipx: %s\n", my_ipx_address); + switch(sv.protocol) + { + case PROTOCOL_QUAKE: protocolname = sv.netquakecompatible ? "QUAKE" : "QUAKEDP";break; + case PROTOCOL_DARKPLACES1: protocolname = "PROTOCOL_DARKPLACES1";break; + case PROTOCOL_DARKPLACES2: protocolname = "PROTOCOL_DARKPLACES2";break; + case PROTOCOL_DARKPLACES3: protocolname = "PROTOCOL_DARKPLACES3";break; + case PROTOCOL_DARKPLACES4: protocolname = "PROTOCOL_DARKPLACES4";break; + case PROTOCOL_DARKPLACES5: protocolname = "PROTOCOL_DARKPLACES5";break; + case PROTOCOL_DARKPLACES6: protocolname = "PROTOCOL_DARKPLACES6";break; + default: protocolname = "PROTOCOL_UNKNOWN";break; + } + print ("protocol: %i (%s)\n", sv.protocol, protocolname); print ("map: %s\n", sv.name); - print ("players: %i active (%i max)\n\n", net_activeconnections, svs.maxclients); - for (j=0, client = svs.clients ; jactive) continue; - seconds = (int)(net_time - client->netconnection->connecttime); + seconds = (int)(realtime - client->connecttime); minutes = seconds / 60; if (minutes) { @@ -90,7 +97,7 @@ void Host_Status_f (void) else hours = 0; print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->v->frags, hours, minutes, seconds); - print (" %s\n", client->netconnection->address); + print (" %s\n", client->netconnection ? client->netconnection->address : "botclient"); } } @@ -110,14 +117,17 @@ void Host_God_f (void) return; } - if (pr_global_struct->deathmatch) + if (!allowcheats) + { + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; + } - sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE; - if (!((int)sv_player->v->flags & FL_GODMODE) ) - SV_ClientPrintf ("godmode OFF\n"); + host_client->edict->v->flags = (int)host_client->edict->v->flags ^ FL_GODMODE; + if (!((int)host_client->edict->v->flags & FL_GODMODE) ) + SV_ClientPrint("godmode OFF\n"); else - SV_ClientPrintf ("godmode ON\n"); + SV_ClientPrint("godmode ON\n"); } void Host_Notarget_f (void) @@ -128,14 +138,17 @@ void Host_Notarget_f (void) return; } - if (pr_global_struct->deathmatch) + if (!allowcheats) + { + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; + } - sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET; - if (!((int)sv_player->v->flags & FL_NOTARGET) ) - SV_ClientPrintf ("notarget OFF\n"); + host_client->edict->v->flags = (int)host_client->edict->v->flags ^ FL_NOTARGET; + if (!((int)host_client->edict->v->flags & FL_NOTARGET) ) + SV_ClientPrint("notarget OFF\n"); else - SV_ClientPrintf ("notarget ON\n"); + SV_ClientPrint("notarget ON\n"); } qboolean noclip_anglehack; @@ -148,20 +161,23 @@ void Host_Noclip_f (void) return; } - if (pr_global_struct->deathmatch) + if (!allowcheats) + { + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; + } - if (sv_player->v->movetype != MOVETYPE_NOCLIP) + if (host_client->edict->v->movetype != MOVETYPE_NOCLIP) { noclip_anglehack = true; - sv_player->v->movetype = MOVETYPE_NOCLIP; - SV_ClientPrintf ("noclip ON\n"); + host_client->edict->v->movetype = MOVETYPE_NOCLIP; + SV_ClientPrint("noclip ON\n"); } else { noclip_anglehack = false; - sv_player->v->movetype = MOVETYPE_WALK; - SV_ClientPrintf ("noclip OFF\n"); + host_client->edict->v->movetype = MOVETYPE_WALK; + SV_ClientPrint("noclip OFF\n"); } } @@ -180,18 +196,21 @@ void Host_Fly_f (void) return; } - if (pr_global_struct->deathmatch) + if (!allowcheats) + { + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; + } - if (sv_player->v->movetype != MOVETYPE_FLY) + if (host_client->edict->v->movetype != MOVETYPE_FLY) { - sv_player->v->movetype = MOVETYPE_FLY; - SV_ClientPrintf ("flymode ON\n"); + host_client->edict->v->movetype = MOVETYPE_FLY; + SV_ClientPrint("flymode ON\n"); } else { - sv_player->v->movetype = MOVETYPE_WALK; - SV_ClientPrintf ("flymode OFF\n"); + host_client->edict->v->movetype = MOVETYPE_WALK; + SV_ClientPrint("flymode OFF\n"); } } @@ -214,8 +233,8 @@ void Host_Ping_f (void) return; } - SV_ClientPrintf ("Client ping times:\n"); - for (i=0, client = svs.clients ; iactive) continue; @@ -223,7 +242,7 @@ void Host_Ping_f (void) for (j=0 ; jping_times[j]; total /= NUM_PING_TIMES; - SV_ClientPrintf ("%4i %s\n", (int)(total*1000), client->name); + SV_ClientPrintf("%4i %s\n", (int)(total*1000), client->name); } } @@ -246,20 +265,33 @@ command from the console. Active clients are kicked off. */ void Host_Map_f (void) { - if (cmd_source != src_command) + char level[MAX_QPATH]; + + if (Cmd_Argc() != 2) + { + Con_Print("map : start a new game (kicks off all players)\n"); return; + } - cls.demonum = -1; // stop demo loop in case this fails + if (cmd_source != src_command) + return; SCR_BeginLoadingPlaque (); + cls.demonum = -1; // stop demo loop in case this fails CL_Disconnect (); Host_ShutdownServer(false); - key_dest = key_game; // remove console or menu + // remove console or menu + key_dest = key_game; + key_consoleactive = 0; svs.serverflags = 0; // haven't completed an episode yet - strcpy (sv_spawnmap, Cmd_Argv(1)); + allowcheats = sv_cheats.integer != 0; + strcpy(level, Cmd_Argv(1)); + SV_SpawnServer(level); + if (sv.active && cls.state == ca_disconnected) + CL_EstablishConnection("local:1"); } /* @@ -271,18 +303,32 @@ Goes to a new map, taking all clients along */ void Host_Changelevel_f (void) { + char level[MAX_QPATH]; + if (Cmd_Argc() != 2) { - Con_Printf ("changelevel : continue game on a new level\n"); + Con_Print("changelevel : continue game on a new level\n"); return; } if (!sv.active || cls.demoplayback) { - Con_Printf ("Only the server may changelevel\n"); + Con_Print("Only the server may changelevel\n"); return; } + if (cmd_source != src_command) + return; + + // remove console or menu + key_dest = key_game; + key_consoleactive = 0; + SV_SaveSpawnparms (); - strcpy (sv_spawnmap, Cmd_Argv(1)); + SCR_BeginLoadingPlaque(); + allowcheats = sv_cheats.integer != 0; + strcpy(level, Cmd_Argv(1)); + SV_SpawnServer(level); + if (sv.active && cls.state == ca_disconnected) + CL_EstablishConnection("local:1"); } /* @@ -294,12 +340,31 @@ Restarts the current server for a dead player */ void Host_Restart_f (void) { - if (cls.demoplayback || !sv.active) + char mapname[MAX_QPATH]; + + if (Cmd_Argc() != 1) + { + Con_Print("restart : restart current level\n"); return; - + } + if (!sv.active || cls.demoplayback) + { + Con_Print("Only the server may restart\n"); + return; + } if (cmd_source != src_command) return; - strcpy (sv_spawnmap, sv.name); + + // remove console or menu + key_dest = key_game; + key_consoleactive = 0; + + SCR_BeginLoadingPlaque(); + allowcheats = sv_cheats.integer != 0; + strcpy(mapname, sv.name); + SV_SpawnServer(mapname); + if (sv.active && cls.state == ca_disconnected) + CL_EstablishConnection("local:1"); } /* @@ -312,7 +377,17 @@ This is sent just before a server changes levels */ void Host_Reconnect_f (void) { - SCR_BeginLoadingPlaque (); + if (Cmd_Argc() != 1) + { + Con_Print("reconnect : wait for signon messages again\n"); + return; + } + if (!cls.signon) + { + //Con_Print("reconnect: no signon, ignoring reconnect\n"); + return; + } + SCR_BeginLoadingPlaque(); cls.signon = 0; // need new connection messages } @@ -325,14 +400,12 @@ User command to connect to server */ void Host_Connect_f (void) { - char name[MAX_QPATH]; - - cls.demonum = -1; // stop demo loop in case this fails - if (cls.demoplayback) - CL_Disconnect (); - strcpy (name, Cmd_Argv(1)); - CL_EstablishConnection (name); - Host_Reconnect_f (); + if (Cmd_Argc() != 2) + { + Con_Print("connect : connect to a multiplayer game\n"); + return; + } + CL_EstablishConnection(Cmd_Argv(1)); } @@ -386,74 +459,75 @@ void Host_Savegame_f (void) if (cmd_source != src_command) return; - if (!sv.active) + if (cls.state != ca_connected || !sv.active) { - Con_Printf ("Not playing a local game.\n"); + Con_Print("Not playing a local game.\n"); return; } if (cl.intermission) { - Con_Printf ("Can't save in intermission.\n"); + Con_Print("Can't save in intermission.\n"); return; } - if (svs.maxclients != 1) + for (i = 0;i < svs.maxclients;i++) { - Con_Printf ("Can't save multiplayer games.\n"); - return; + if (svs.clients[i].active) + { + if (i > 0) + { + Con_Print("Can't save multiplayer games.\n"); + return; + } + if (svs.clients[i].edict->v->deadflag) + { + Con_Print("Can't savegame with a dead player\n"); + return; + } + } } if (Cmd_Argc() != 2) { - Con_Printf ("save : save a game\n"); + Con_Print("save : save a game\n"); return; } if (strstr(Cmd_Argv(1), "..")) { - Con_Printf ("Relative pathnames are not allowed.\n"); + Con_Print("Relative pathnames are not allowed.\n"); return; } - for (i=0 ; iv->health <= 0) ) - { - Con_Printf ("Can't savegame with a dead player\n"); - return; - } - } + strlcpy (name, Cmd_Argv(1), sizeof (name)); + FS_DefaultExtension (name, ".sav", sizeof (name)); - strncpy (name, Cmd_Argv(1), sizeof (name) - 1); - name[sizeof (name) - 1] = '\0'; - FS_DefaultExtension (name, ".sav"); - - Con_Printf ("Saving game to %s...\n", name); + Con_Printf("Saving game to %s...\n", name); f = FS_Open (name, "w", false); if (!f) { - Con_Printf ("ERROR: couldn't open.\n"); + Con_Print("ERROR: couldn't open.\n"); return; } - FS_Printf (f, "%i\n", SAVEGAME_VERSION); + FS_Printf(f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); - FS_Printf (f, "%s\n", comment); + FS_Printf(f, "%s\n", comment); for (i=0 ; ispawn_parms[i]); - FS_Printf (f, "%d\n", current_skill); - FS_Printf (f, "%s\n", sv.name); - FS_Printf (f, "%f\n",sv.time); + FS_Printf(f, "%f\n", svs.clients[0].spawn_parms[i]); + FS_Printf(f, "%d\n", current_skill); + FS_Printf(f, "%s\n", sv.name); + FS_Printf(f, "%f\n",sv.time); // write the light styles for (i=0 ; i : load a game\n"); - return; - } - - sprintf (sv_loadgame, "%s/%s", fs_gamedir, Cmd_Argv(1)); - FS_DefaultExtension (sv_loadgame, ".sav"); - - Con_Printf ("Loading game from %s...\n", sv_loadgame); -} - -void Host_PerformLoadGame(char *name) { qfile_t *f; + char filename[MAX_QPATH]; char mapname[MAX_QPATH]; float time, tfloat; char buf[32768]; @@ -506,12 +564,26 @@ void Host_PerformLoadGame(char *name) int version; float spawn_parms[NUM_SPAWN_PARMS]; + if (cmd_source != src_command) + return; + + if (Cmd_Argc() != 2) + { + Con_Print("load : load a game\n"); + return; + } + + strcpy (filename, Cmd_Argv(1)); + FS_DefaultExtension (filename, ".sav", sizeof (filename)); + + Con_Printf("Loading game from %s...\n", filename); + cls.demonum = -1; // stop demo loop in case this fails - f = FS_Open (name, "r", false); + f = FS_Open (filename, "r", false); if (!f) { - Con_Printf ("ERROR: couldn't open.\n"); + Con_Print("ERROR: couldn't open.\n"); return; } @@ -520,7 +592,7 @@ void Host_PerformLoadGame(char *name) if (version != SAVEGAME_VERSION) { FS_Close (f); - Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); + Con_Printf("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); return; } @@ -543,12 +615,11 @@ void Host_PerformLoadGame(char *name) str = FS_Getline (f); sscanf (str, "%f\n",&time); - CL_Disconnect_f (); - + allowcheats = sv_cheats.integer != 0; SV_SpawnServer (mapname); if (!sv.active) { - Con_Printf ("Couldn't load map\n"); + Con_Print("Couldn't load map\n"); return; } sv.paused = true; // pause until all clients connect @@ -566,8 +637,9 @@ void Host_PerformLoadGame(char *name) // load the edicts out of the savegame file // -1 is the globals entnum = -1; - while (!FS_Eof (f)) + for (;;) { + r = EOF; for (i = 0;i < (int)sizeof(buf) - 1;i++) { r = FS_Getc (f); @@ -580,11 +652,13 @@ void Host_PerformLoadGame(char *name) break; } } + if (r == EOF) + break; if (i == sizeof(buf)-1) Host_Error ("Loadgame buffer overflow"); buf[i] = 0; start = buf; - if (!COM_ParseToken(&start)) + if (!COM_ParseToken(&start, false)) { // end of file break; @@ -600,13 +674,17 @@ void Host_PerformLoadGame(char *name) else { // parse an edict + if (entnum >= MAX_EDICTS) + Host_Error("Host_PerformLoadGame: too many edicts in save file (reached MAX_EDICTS %i)\n", MAX_EDICTS); + while (entnum >= sv.max_edicts) + SV_IncreaseEdicts(); ent = EDICT_NUM(entnum); memset (ent->v, 0, progs->entityfields * 4); - ent->free = false; + ent->e->free = false; ED_ParseEdict (start, ent); // link it into the bsp tree - if (!ent->free) + if (!ent->e->free) SV_LinkEdict (ent, false); } @@ -619,13 +697,11 @@ void Host_PerformLoadGame(char *name) FS_Close (f); for (i = 0;i < NUM_SPAWN_PARMS;i++) - svs.clients->spawn_parms[i] = spawn_parms[i]; + svs.clients[0].spawn_parms[i] = spawn_parms[i]; - if (cls.state != ca_dedicated) - { - CL_EstablishConnection ("local"); - Host_Reconnect_f (); - } + // make sure we're connected to loopback + if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP)) + CL_EstablishConnection("local:1"); } //============================================================================ @@ -635,57 +711,193 @@ void Host_PerformLoadGame(char *name) Host_Name_f ====================== */ +cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player"}; void Host_Name_f (void) { - char newName[64]; + int i, j; + char newName[sizeof(host_client->name)]; if (Cmd_Argc () == 1) { - Con_Printf ("\"name\" is \"%s\"\n", cl_name.string); + Con_Printf("\"name\" is \"%s\"\n", cl_name.string); return; } if (Cmd_Argc () == 2) - strncpy(newName, Cmd_Argv(1), 15); + strlcpy (newName, Cmd_Argv(1), sizeof (newName)); else - strncpy(newName, Cmd_Args(), 15); - newName[15] = 0; + strlcpy (newName, Cmd_Args(), sizeof (newName)); + + for (i = 0, j = 0;newName[i];i++) + if (newName[i] != '\r' && newName[i] != '\n') + newName[j++] = newName[i]; + newName[j] = 0; if (cmd_source == src_command) { - if (strcmp(cl_name.string, newName) == 0) - return; Cvar_Set ("_cl_name", newName); if (cls.state == ca_connected) Cmd_ForwardToServer (); return; } - if (host_client->name[0] && strcmp(host_client->name, "unconnected") ) - if (strcmp(host_client->name, newName) != 0) - Con_Printf ("%s renamed to %s\n", host_client->name, newName); - strcpy (host_client->name, newName); + if (sv.time < host_client->nametime) + { + SV_ClientPrintf("You can't change name more than once every 5 seconds!\n"); + return; + } + + host_client->nametime = sv.time + 5; + + // point the string back at updateclient->name to keep it safe + strlcpy (host_client->name, newName, sizeof (host_client->name)); host_client->edict->v->netname = PR_SetString(host_client->name); + if (strcmp(host_client->old_name, host_client->name)) + { + if (host_client->spawned) + SV_BroadcastPrintf("%s changed name to %s\n", host_client->old_name, host_client->name); + strcpy(host_client->old_name, host_client->name); + // send notification to all clients + MSG_WriteByte (&sv.reliable_datagram, svc_updatename); + MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteString (&sv.reliable_datagram, host_client->name); + } +} + +/* +====================== +Host_Playermodel_f +====================== +*/ +cvar_t cl_playermodel = {CVAR_SAVE, "_cl_playermodel", ""}; +// the old cl_playermodel in cl_main has been renamed to __cl_playermodel +void Host_Playermodel_f (void) +{ + int i, j; + char newPath[sizeof(host_client->playermodel)]; + + if (Cmd_Argc () == 1) + { + Con_Printf("\"playermodel\" is \"%s\"\n", cl_playermodel.string); + return; + } + + if (Cmd_Argc () == 2) + strlcpy (newPath, Cmd_Argv(1), sizeof (newPath)); + else + strlcpy (newPath, Cmd_Args(), sizeof (newPath)); -// send notification to all clients + for (i = 0, j = 0;newPath[i];i++) + if (newPath[i] != '\r' && newPath[i] != '\n') + newPath[j++] = newPath[i]; + newPath[j] = 0; - MSG_WriteByte (&sv.reliable_datagram, svc_updatename); - MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); - MSG_WriteString (&sv.reliable_datagram, host_client->name); + if (cmd_source == src_command) + { + Cvar_Set ("_cl_playermodel", newPath); + if (cls.state == ca_connected) + Cmd_ForwardToServer (); + return; + } + + /* + if (sv.time < host_client->nametime) + { + SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n"); + return; + } + + host_client->nametime = sv.time + 5; + */ + + // point the string back at updateclient->name to keep it safe + strlcpy (host_client->playermodel, newPath, sizeof (host_client->playermodel)); + if( eval_playermodel ) + GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PR_SetString(host_client->playermodel); + if (strcmp(host_client->old_model, host_client->playermodel)) + { + if (host_client->spawned) + SV_BroadcastPrintf("%s changed model to %s\n", host_client->old_model, host_client->playermodel); + strcpy(host_client->old_model, host_client->playermodel); + /*// send notification to all clients + MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel); + MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteString (&sv.reliable_datagram, host_client->playermodel);*/ + } } +/* +====================== +Host_Playerskin_f +====================== +*/ +cvar_t cl_playerskin = {CVAR_SAVE, "_cl_playerskin", ""}; +void Host_Playerskin_f (void) +{ + int i, j; + char newPath[sizeof(host_client->playerskin)]; + + if (Cmd_Argc () == 1) + { + Con_Printf("\"playerskin\" is \"%s\"\n", cl_playerskin.string); + return; + } + + if (Cmd_Argc () == 2) + strlcpy (newPath, Cmd_Argv(1), sizeof (newPath)); + else + strlcpy (newPath, Cmd_Args(), sizeof (newPath)); + + for (i = 0, j = 0;newPath[i];i++) + if (newPath[i] != '\r' && newPath[i] != '\n') + newPath[j++] = newPath[i]; + newPath[j] = 0; + + if (cmd_source == src_command) + { + Cvar_Set ("_cl_playerskin", newPath); + if (cls.state == ca_connected) + Cmd_ForwardToServer (); + return; + } + + /* + if (sv.time < host_client->nametime) + { + SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n"); + return; + } + + host_client->nametime = sv.time + 5; + */ + + // point the string back at updateclient->name to keep it safe + strlcpy (host_client->playerskin, newPath, sizeof (host_client->playerskin)); + if( eval_playerskin ) + GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string = PR_SetString(host_client->playerskin); + if (strcmp(host_client->old_skin, host_client->playerskin)) + { + if (host_client->spawned) + SV_BroadcastPrintf("%s changed skin to %s\n", host_client->old_skin, host_client->playerskin); + strcpy(host_client->old_skin, host_client->playerskin); + /*// send notification to all clients + MSG_WriteByte (&sv.reliable_datagram, svc_updatepskin); + MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteString (&sv.reliable_datagram, host_client->playerskin);*/ + } +} void Host_Version_f (void) { - Con_Printf ("Version: %s build %s\n", gamename, buildstring); + Con_Printf("Version: %s build %s\n", gamename, buildstring); } void Host_Say(qboolean teamonly) { - client_t *client; client_t *save; - int j; - const char *p1, *p2; + int j, quoted; + const char *p1; + char *p2; // LordHavoc: 256 char say messages unsigned char text[256]; qboolean fromServer = false; @@ -707,47 +919,39 @@ void Host_Say(qboolean teamonly) if (Cmd_Argc () < 2) return; -// turn on color set 1 - if (!fromServer) - sprintf (text, "%c%s: ", 1, host_client->name); - else - sprintf (text, "%c<%s> ", 1, hostname.string); - - save = host_client; + if (!teamplay.integer) + teamonly = false; +// turn on color set 1 p1 = Cmd_Args(); - p2 = p1 + strlen(p1); - // remove trailing newlines - while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) - p2--; - // remove quotes if present - if (*p1 == '"') + quoted = false; + if (*p1 == '\"') { + quoted = true; p1++; - if (p2[-1] == '"') - p2--; - else - Con_Printf("Host_Say: missing end quote\n"); } - while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) - p2--; - for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;) - text[j++] = *p1++; - text[j++] = '\n'; - text[j++] = 0; - - for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) + if (!fromServer) + snprintf (text, sizeof(text), "%c%s: %s", 1, host_client->name, p1); + else + snprintf (text, sizeof(text), "%c<%s> %s", 1, hostname.string, p1); + p2 = text + strlen(text); + while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted))) { - if (!client || !client->active || !client->spawned) - continue; - if (teamplay.integer && teamonly && client->edict->v->team != save->edict->v->team) - continue; - host_client = client; - SV_ClientPrintf("%s", text); + if (p2[-1] == '\"' && quoted) + quoted = false; + p2[-1] = 0; + p2--; } + strlcat(text, "\n", sizeof(text)); + + // note: save is not a valid edict if fromServer is true + save = host_client; + for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++) + if (host_client->spawned && (!teamonly || host_client->edict->v->team == save->edict->v->team)) + SV_ClientPrint(text); host_client = save; - Sys_Printf("%s", &text[1]); + //Con_Print(&text[1]); } @@ -765,7 +969,6 @@ void Host_Say_Team_f(void) void Host_Tell_f(void) { - client_t *client; client_t *save; int j; const char *p1, *p2; @@ -807,8 +1010,10 @@ void Host_Tell_f(void) p1++; if (p2[-1] == '"') p2--; + else if (fromServer) + Con_Print("Host_Tell: missing end quote\n"); else - Con_Printf("Host_Say: missing end quote\n"); + SV_ClientPrint("Host_Tell: missing end quote\n"); } while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r')) p2--; @@ -818,16 +1023,9 @@ void Host_Tell_f(void) text[j++] = 0; save = host_client; - for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) - { - if (!client->active || !client->spawned) - continue; - if (strcasecmp(client->name, Cmd_Argv(1))) - continue; - host_client = client; - SV_ClientPrintf("%s", text); - break; - } + for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++) + if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1))) + SV_ClientPrint(text); host_client = save; } @@ -837,6 +1035,7 @@ void Host_Tell_f(void) Host_Color_f ================== */ +cvar_t cl_color = {CVAR_SAVE, "_cl_color", "0"}; void Host_Color_f(void) { int top, bottom; @@ -846,8 +1045,8 @@ void Host_Color_f(void) if (Cmd_Argc() == 1) { - Con_Printf ("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15); - Con_Printf ("color <0-15> [0-15]\n"); + Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15); + Con_Print("color <0-15> [0-15]\n"); return; } @@ -878,24 +1077,58 @@ void Host_Color_f(void) return; } - if ((f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions))) + if (host_client->edict && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions))) { - Con_DPrintf("Calling SV_ChangeTeam\n"); + Con_DPrint("Calling SV_ChangeTeam\n"); pr_global_struct->time = sv.time; pr_globals[OFS_PARM0] = playercolor; pr_global_struct->self = EDICT_TO_PROG(host_client->edict); - PR_ExecuteProgram (SV_ChangeTeam, ""); + PR_ExecuteProgram (SV_ChangeTeam, "QC function SV_ChangeTeam is missing"); } else { + eval_t *val; + if (host_client->edict) + { + if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_clientcolors))) + val->_float = playercolor; + host_client->edict->v->team = bottom + 1; + } host_client->colors = playercolor; - host_client->edict->v->team = bottom + 1; + if (host_client->old_colors != host_client->colors) + { + host_client->old_colors = host_client->colors; + // send notification to all clients + MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors); + MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); + MSG_WriteByte (&sv.reliable_datagram, host_client->colors); + } + } +} - // send notification to all clients - MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors); - MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); - MSG_WriteByte (&sv.reliable_datagram, host_client->colors); +cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000"}; +void Host_Rate_f(void) +{ + int rate; + + if (Cmd_Argc() != 2) + { + Con_Printf("\"rate\" is \"%i\"\n", cl_rate.integer); + Con_Print("rate <500-25000>\n"); + return; + } + + rate = atoi(Cmd_Argv(1)); + + if (cmd_source == src_command) + { + Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE)); + if (cls.state == ca_connected) + Cmd_ForwardToServer (); + return; } + + host_client->rate = rate; } /* @@ -911,14 +1144,14 @@ void Host_Kill_f (void) return; } - if (sv_player->v->health <= 0) + if (host_client->edict->v->health <= 0) { - SV_ClientPrintf ("Can't suicide -- already dead!\n"); + SV_ClientPrint("Can't suicide -- already dead!\n"); return; } pr_global_struct->time = sv.time; - pr_global_struct->self = EDICT_TO_PROG(sv_player); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); PR_ExecuteProgram (pr_global_struct->ClientKill, "QC function ClientKill is missing"); } @@ -937,24 +1170,48 @@ void Host_Pause_f (void) return; } if (!pausable.integer) - SV_ClientPrintf ("Pause not allowed.\n"); + SV_ClientPrint("Pause not allowed.\n"); else { sv.paused ^= 1; + SV_BroadcastPrintf("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un"); + // send notification to all clients + MSG_WriteByte(&sv.reliable_datagram, svc_setpause); + MSG_WriteByte(&sv.reliable_datagram, sv.paused); + } +} - if (sv.paused) - { - SV_BroadcastPrintf ("%s paused the game\n", PR_GetString(sv_player->v->netname)); - } - else - { - SV_BroadcastPrintf ("%s unpaused the game\n", PR_GetString(sv_player->v->netname)); - } +/* +====================== +Host_PModel_f +LordHavoc: only supported for Nehahra, I personally think this is dumb, but Mindcrime won't listen. +====================== +*/ +cvar_t cl_pmodel = {CVAR_SAVE, "_cl_pmodel", "0"}; +static void Host_PModel_f (void) +{ + int i; + eval_t *val; - // send notification to all clients - MSG_WriteByte (&sv.reliable_datagram, svc_setpause); - MSG_WriteByte (&sv.reliable_datagram, sv.paused); + if (Cmd_Argc () == 1) + { + Con_Printf("\"pmodel\" is \"%s\"\n", cl_pmodel.string); + return; } + i = atoi(Cmd_Argv(1)); + + if (cmd_source == src_command) + { + if (cl_pmodel.integer == i) + return; + Cvar_SetValue ("_cl_pmodel", i); + if (cls.state == ca_connected) + Cmd_ForwardToServer (); + return; + } + + if (host_client->edict && (val = GETEDICTFIELDVALUE(host_client->edict, eval_pmodel))) + val->_float = i; } //=========================================================================== @@ -969,13 +1226,13 @@ void Host_PreSpawn_f (void) { if (cmd_source == src_command) { - Con_Printf ("prespawn is not valid from the console\n"); + Con_Print("prespawn is not valid from the console\n"); return; } if (host_client->spawned) { - Con_Printf ("prespawn not valid -- already spawned\n"); + Con_Print("prespawn not valid -- already spawned\n"); return; } @@ -983,6 +1240,9 @@ void Host_PreSpawn_f (void) MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 2); host_client->sendsignon = true; + + // reset the name change timer because the client will send name soon + host_client->nametime = 0; } /* @@ -992,29 +1252,33 @@ Host_Spawn_f */ void Host_Spawn_f (void) { - int i; - client_t *client; - edict_t *ent; + int i; + client_t *client; func_t RestoreGame; mfunction_t *f; + int stats[MAX_CL_STATS]; if (cmd_source == src_command) { - Con_Printf ("spawn is not valid from the console\n"); + Con_Print("spawn is not valid from the console\n"); return; } if (host_client->spawned) { - Con_Printf ("Spawn not valid -- already spawned\n"); + Con_Print("Spawn not valid -- already spawned\n"); return; } + // reset name change timer again because they might want to change name + // again in the first 5 seconds after connecting + host_client->nametime = 0; + // LordHavoc: moved this above the QC calls at FrikaC's request -// send all current names, colors, and frag counts + // send all current names, colors, and frag counts SZ_Clear (&host_client->message); -// run the entrance script + // run the entrance script if (sv.loadgame) { // loaded games are fully initialized already @@ -1024,61 +1288,55 @@ void Host_Spawn_f (void) if ((f = ED_FindFunction ("RestoreGame"))) if ((RestoreGame = (func_t)(f - pr_functions))) { - Con_DPrintf("Calling RestoreGame\n"); + Con_DPrint("Calling RestoreGame\n"); pr_global_struct->time = sv.time; - pr_global_struct->self = EDICT_TO_PROG(sv_player); - PR_ExecuteProgram (RestoreGame, ""); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); + PR_ExecuteProgram (RestoreGame, "QC function RestoreGame is missing"); } } else { - eval_t *val; // set up the edict - ent = host_client->edict; + ED_ClearEdict(host_client->edict); - memset (ent->v, 0, progs->entityfields * 4); - ent->v->colormap = NUM_FOR_EDICT(ent); - ent->v->team = (host_client->colors & 15) + 1; - ent->v->netname = PR_SetString(host_client->name); - if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_pmodel))) - val->_float = host_client->pmodel; + //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(host_client->edict->v->netname), host_client->name); // copy spawn parms out of the client_t - for (i=0 ; i< NUM_SPAWN_PARMS ; i++) (&pr_global_struct->parm1)[i] = host_client->spawn_parms[i]; // call the spawn function - pr_global_struct->time = sv.time; - pr_global_struct->self = EDICT_TO_PROG(sv_player); + pr_global_struct->self = EDICT_TO_PROG(host_client->edict); PR_ExecuteProgram (pr_global_struct->ClientConnect, "QC function ClientConnect is missing"); - if ((Sys_DoubleTime() - host_client->netconnection->connecttime) <= sv.time) - Sys_Printf ("%s entered the game\n", host_client->name); + if ((Sys_DoubleTime() - host_client->connecttime) <= sv.time) + Con_Printf("%s entered the game\n", host_client->name); PR_ExecuteProgram (pr_global_struct->PutClientInServer, "QC function PutClientInServer is missing"); } -// send time of update + // send time of update MSG_WriteByte (&host_client->message, svc_time); MSG_WriteFloat (&host_client->message, sv.time); - for (i=0, client = svs.clients ; iactive) + continue; MSG_WriteByte (&host_client->message, svc_updatename); MSG_WriteByte (&host_client->message, i); MSG_WriteString (&host_client->message, client->name); MSG_WriteByte (&host_client->message, svc_updatefrags); MSG_WriteByte (&host_client->message, i); - MSG_WriteShort (&host_client->message, client->old_frags); + MSG_WriteShort (&host_client->message, client->frags); MSG_WriteByte (&host_client->message, svc_updatecolors); MSG_WriteByte (&host_client->message, i); MSG_WriteByte (&host_client->message, client->colors); } -// send all current light styles + // send all current light styles for (i=0 ; imessage, svc_lightstyle); @@ -1086,9 +1344,7 @@ void Host_Spawn_f (void) MSG_WriteString (&host_client->message, sv.lightstyles[i]); } -// -// send some stats -// + // send some stats MSG_WriteByte (&host_client->message, svc_updatestat); MSG_WriteByte (&host_client->message, STAT_TOTALSECRETS); MSG_WriteLong (&host_client->message, pr_global_struct->total_secrets); @@ -1105,18 +1361,17 @@ void Host_Spawn_f (void) MSG_WriteByte (&host_client->message, STAT_MONSTERS); MSG_WriteLong (&host_client->message, pr_global_struct->killed_monsters); -// send a fixangle -// Never send a roll angle, because savegames can catch the server -// in a state where it is expecting the client to correct the angle -// and it won't happen if the game was just loaded, so you wind up -// with a permanent head tilt - ent = EDICT_NUM( 1 + (host_client - svs.clients) ); + // send a fixangle + // Never send a roll angle, because savegames can catch the server + // in a state where it is expecting the client to correct the angle + // and it won't happen if the game was just loaded, so you wind up + // with a permanent head tilt MSG_WriteByte (&host_client->message, svc_setangle); - for (i=0 ; i < 2 ; i++) - MSG_WriteAngle (&host_client->message, ent->v->angles[i] ); - MSG_WriteAngle (&host_client->message, 0 ); + MSG_WriteAngle (&host_client->message, host_client->edict->v->angles[0], sv.protocol); + MSG_WriteAngle (&host_client->message, host_client->edict->v->angles[1], sv.protocol); + MSG_WriteAngle (&host_client->message, 0, sv.protocol); - SV_WriteClientdataToMessage (sv_player, &host_client->message); + SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->message, stats); MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 3); @@ -1132,7 +1387,7 @@ void Host_Begin_f (void) { if (cmd_source == src_command) { - Con_Printf ("begin is not valid from the console\n"); + Con_Print("begin is not valid from the console\n"); return; } @@ -1157,15 +1412,7 @@ void Host_Kick_f (void) int i; qboolean byNumber = false; - if (cmd_source == src_command) - { - if (!sv.active) - { - Cmd_ForwardToServer (); - return; - } - } - else if (pr_global_struct->deathmatch) + if (cmd_source != src_command || !sv.active) return; save = host_client; @@ -1173,16 +1420,13 @@ void Host_Kick_f (void) if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0) { i = atof(Cmd_Argv(2)) - 1; - if (i < 0 || i >= svs.maxclients) - return; - if (!svs.clients[i].active) + if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active) return; - host_client = &svs.clients[i]; byNumber = true; } else { - for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++) + for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++) { if (!host_client->active) continue; @@ -1210,7 +1454,7 @@ void Host_Kick_f (void) if (Cmd_Argc() > 2) { message = Cmd_Args(); - COM_ParseToken(&message); + COM_ParseToken(&message, false); if (byNumber) { message++; // skip the # @@ -1222,10 +1466,10 @@ void Host_Kick_f (void) message++; } if (message) - SV_ClientPrintf ("Kicked by %s: %s\n", who, message); + SV_ClientPrintf("Kicked by %s: %s\n", who, message); else - SV_ClientPrintf ("Kicked by %s\n", who); - SV_DropClient (false); + SV_ClientPrintf("Kicked by %s\n", who); + SV_DropClient (false); // kicked } host_client = save; @@ -1256,8 +1500,11 @@ void Host_Give_f (void) return; } - if (pr_global_struct->deathmatch) + if (!allowcheats) + { + SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n"); return; + } t = Cmd_Argv(1); v = atoi (Cmd_Argv(2)); @@ -1280,116 +1527,113 @@ void Host_Give_f (void) if (t[0] == '6') { if (t[1] == 'a') - sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN; + host_client->edict->v->items = (int)host_client->edict->v->items | HIT_PROXIMITY_GUN; else - sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER; + host_client->edict->v->items = (int)host_client->edict->v->items | IT_GRENADE_LAUNCHER; } else if (t[0] == '9') - sv_player->v->items = (int)sv_player->v->items | HIT_LASER_CANNON; + host_client->edict->v->items = (int)host_client->edict->v->items | HIT_LASER_CANNON; else if (t[0] == '0') - sv_player->v->items = (int)sv_player->v->items | HIT_MJOLNIR; + host_client->edict->v->items = (int)host_client->edict->v->items | HIT_MJOLNIR; else if (t[0] >= '2') - sv_player->v->items = (int)sv_player->v->items | (IT_SHOTGUN << (t[0] - '2')); + host_client->edict->v->items = (int)host_client->edict->v->items | (IT_SHOTGUN << (t[0] - '2')); } else { if (t[0] >= '2') - sv_player->v->items = (int)sv_player->v->items | (IT_SHOTGUN << (t[0] - '2')); + host_client->edict->v->items = (int)host_client->edict->v->items | (IT_SHOTGUN << (t[0] - '2')); } break; case 's': - if (gamemode == GAME_ROGUE) - { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1))) - val->_float = v; - } + if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_shells1))) + val->_float = v; - sv_player->v->ammo_shells = v; + host_client->edict->v->ammo_shells = v; break; case 'n': if (gamemode == GAME_ROGUE) { - if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_nails1))) + if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_nails1))) { val->_float = v; - if (sv_player->v->weapon <= IT_LIGHTNING) - sv_player->v->ammo_nails = v; + if (host_client->edict->v->weapon <= IT_LIGHTNING) + host_client->edict->v->ammo_nails = v; } } else { - sv_player->v->ammo_nails = v; + host_client->edict->v->ammo_nails = v; } break; case 'l': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_lava_nails); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_lava_nails); if (val) { val->_float = v; - if (sv_player->v->weapon > IT_LIGHTNING) - sv_player->v->ammo_nails = v; + if (host_client->edict->v->weapon > IT_LIGHTNING) + host_client->edict->v->ammo_nails = v; } } break; case 'r': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_rockets1); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_rockets1); if (val) { val->_float = v; - if (sv_player->v->weapon <= IT_LIGHTNING) - sv_player->v->ammo_rockets = v; + if (host_client->edict->v->weapon <= IT_LIGHTNING) + host_client->edict->v->ammo_rockets = v; } } else { - sv_player->v->ammo_rockets = v; + host_client->edict->v->ammo_rockets = v; } break; case 'm': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_multi_rockets); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_multi_rockets); if (val) { val->_float = v; - if (sv_player->v->weapon > IT_LIGHTNING) - sv_player->v->ammo_rockets = v; + if (host_client->edict->v->weapon > IT_LIGHTNING) + host_client->edict->v->ammo_rockets = v; } } break; case 'h': - sv_player->v->health = v; + host_client->edict->v->health = v; break; case 'c': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_cells1); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_cells1); if (val) { val->_float = v; - if (sv_player->v->weapon <= IT_LIGHTNING) - sv_player->v->ammo_cells = v; + if (host_client->edict->v->weapon <= IT_LIGHTNING) + host_client->edict->v->ammo_cells = v; } } else { - sv_player->v->ammo_cells = v; + host_client->edict->v->ammo_cells = v; } break; case 'p': if (gamemode == GAME_ROGUE) { - val = GETEDICTFIELDVALUE(sv_player, eval_ammo_plasma); + val = GETEDICTFIELDVALUE(host_client->edict, eval_ammo_plasma); if (val) { val->_float = v; - if (sv_player->v->weapon > IT_LIGHTNING) - sv_player->v->ammo_cells = v; + if (host_client->edict->v->weapon > IT_LIGHTNING) + host_client->edict->v->ammo_cells = v; } } break; @@ -1407,7 +1651,7 @@ edict_t *FindViewthing (void) if (!strcmp (PR_GetString(e->v->classname), "viewthing")) return e; } - Con_Printf ("No viewthing on map\n"); + Con_Print("No viewthing on map\n"); return NULL; } @@ -1428,7 +1672,7 @@ void Host_Viewmodel_f (void) m = Mod_ForName (Cmd_Argv(1), false, true, false); if (!m) { - Con_Printf ("Can't load %s\n", Cmd_Argv(1)); + Con_Printf("Can't load %s\n", Cmd_Argv(1)); return; } @@ -1531,28 +1775,23 @@ void Host_Startdemos_f (void) { int i, c; - if (cls.state == ca_dedicated) - { - if (!sv.active && !sv_spawnmap[0]) - { - if (gamemode == GAME_TRANSFUSION) - Cbuf_AddText ("map bb1\n"); - else - Cbuf_AddText ("map start\n"); - } + if (cls.state == ca_dedicated || COM_CheckParm("-listen")) return; - } c = Cmd_Argc() - 1; if (c > MAX_DEMOS) { - Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS); + Con_Printf("Max %i demos in demoloop\n", MAX_DEMOS); c = MAX_DEMOS; } - Con_Printf ("%i demo(s) in loop\n", c); + Con_Printf("%i demo(s) in loop\n", c); for (i=1 ; i